Editing User:Monsieur Crow/Gameplay modification
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In addition to cosmetic hacks such as [[file replacement]], '''modifications to the gameplay of individual games''', shorthanded to '''mods''', have become a widespread phenomenon within the hacking community. The first attempts at modding the gameplay of ''Brawl'' were viewed as novelties, not unlike the modification of [[palette swap]]s for characters; outside of this, forcing the Wii to load such mods was considered difficult, requiring use of the [ | In addition to cosmetic hacks such as [[file replacement]], '''modifications to the gameplay of individual games''', shorthanded to '''mods''', have become a widespread phenomenon within the hacking community. The first attempts at modding the gameplay of ''Brawl'' were viewed as novelties, not unlike the modification of [[palette swap]]s for characters; outside of this, forcing the Wii to load such mods was considered difficult, requiring use of the [[wikipedia:Twilight hack|Twilight hack]]. The increasing complexity of gameplay mods and the discovery of the [[Smash Stack]] exploit, however, caused the mods to develop considerably more attention with observers. | ||
Within the hacking community, the base game is often referred to as '''''vBrawl''''' or '''''vMelee''''' as a contraction for '''Vanilla ''Brawl''''' or '''Vanilla ''Melee'''''; the term "vanilla" comes from [[wikipedia:vanilla software|a common terminology featured in the computing world]]. | Within the hacking community, the base game is often referred to as '''''vBrawl''''' or '''''vMelee''''' as a contraction for '''Vanilla ''Brawl''''' or '''Vanilla ''Melee'''''; the term "vanilla" comes from [[wikipedia:vanilla software|a common terminology featured in the computing world]]. | ||