Editing Street Fighter (universe)/Elements appearing in the Super Smash Bros. series

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*Playable characters:
*Playable characters:
**{{GameIcon|SSB4}} Ryu's up taunt of tightening his headband, and the portion of his idle pose where he adjusts his gloves, debuted both as taunts and in his "fight start" animation in this game. The stomping animation of Ryu's down taunt originated in this game as Akuma's taunt.
**{{GameIcon|SSB4}} Ryu's up taunt of tightening his headband, and the portion of his idle pose where he adjusts his gloves, debuted both as taunts and in his "fight start" animation in this game. The stomping animation of Ryu's down taunt originated in this game as Akuma's taunt.
**{{GameIcon|SSBU}} Ryu now rears his body back at the startup of the [[Tatsumaki Senpukyaku]] in the same way he does before doing the Shinku Tatsumaki Senpukyaku, a move that debuted in this game.
**{{GameIcon|SSBU}} Ryu now rears his left leg and arm back at the startup of the [[Tatsumaki Senpukyaku]] in the same way he does before doing the Shinku Tatsumaki Senpukyaku, a move that debuted in this game.
**{{GameIcon|SSBU}} Ken's down taunt animation debuted in this game.
**{{GameIcon|SSBU}} Ken's down taunt animation debuted in this game.
**{{GameIcon|SSBU}} [[Shinryuken]] debuted in this game.
**{{GameIcon|SSBU}} [[Shinryuken]] debuted in this game.

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