Editing Roy (SSB4)/Neutral attack

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{{SSB4|Roy}}'s neutral attack is an upwards slash in reverse-grip, ending at shoulder height. It easily combos into itself and his forward tilt at low percentages, and other moves like neutral aerial and Blazer at higher percentages, depending on the opponent's DI. Roy's neutral attack is a pivotal part to his metagame as its angle allows for easy follow-ups and comes out very quick. If a well spaced aerial is followed with it, the aerial is usually safe due to the speed beating the opponent's punish option. On some fastfallers, downthrow-jab-regrab can work at low percents, among other possible setups.
{{SSB4|Roy}}'s neutral attack is an upwards slash in reverse-grip, ending at shoulder height. It easily combos into itself and his forward tilt at low percentages, and other moves like neutral aerial and Blazer at higher percentages, depending on the opponent's DI. Roy's neutral attack is a pivotal part to his metagame as its angle allows for easy follow-ups and comes out very quick. If a well spaced aerial is followed with it, the aerial is usually safe due to the speed beating the opponent's punish option. On some fastfallers, downthrow-jab-regrab can work at low percents, among other possible setups.


==Hitboxes==
==Hitbox properties==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader
{{SSB4HitboxTableRow
|special=y
}}
{{SSB4SpecialHitboxTableRow
|id=0
|id=0
|damage=7.5%
|damage=7.5%
Line 12: Line 14:
|ks=40
|ks=40
|fkv=0
|fkv=0
|r=3.7
|r=3.5
|bn=0
|bn=0
|ypos=10
|ypos=10
|zpos=7.0 to 5.5
|zpos=7
|trip=0
|trip=0
|type=Sword
|type=Sword
Line 23: Line 25:
|slvl=M
|slvl=M
|sfx=Slash
|sfx=Slash
|hitbits=63
|i25=0
|i26=15
|i27=0
|blockable=1
|reflectable=0
|absorbable=0
|rehit=0
|piercing=0
|i33=0
|i35=0
|heedless=0
|noff=0
|nogfx=0
|flinchless=0
|i40= 
|ystretch=10
|zstretch=5.5
}}
}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
Line 42: Line 62:
|slvl=M
|slvl=M
|sfx=Slash
|sfx=Slash
|expand=y
}}
}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
Line 61: Line 82:
|slvl=S
|slvl=S
|sfx=Punch
|sfx=Punch
|expand=y
}}
}}
|}
|}

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