Mine / Craft / Create Block
| Mine / Craft / Create Block | |
|---|---|
Steve using Mine, Craft, and Create Block. | |
| User | Steve |
| Universe | Minecraft |
Mine / Craft / Create Block (採掘 / クラフト / ブロック生成, Mine / Craft / Create Block) is Steve's neutral special move.
Overview[edit]
Steve's neutral special when on the ground (but not near a Crafting Table) is Mine (採掘, Mine). Steve uses either a shovel, axe, or pickaxe depending on the terrain to "mine" resources from the ground or wall, which are used within the rest of his moveset. Wooden surfaces are mined with an axe; stone and iron surfaces are mined using a pickaxe; and miscellaneous surfaces such as dirt and sand are mined with a shovel. If Steve has no available tools, he will mine with his bare hands at a slower rate. The available resources are dirt, wood, stone, iron, gold, diamonds, and redstone, the frequency of which will vary based on the terrain — in general, materials matching a stage's physical composition are most likely to appear (e.g. wood in Kongo Jungle). On certain stages, dirt may be replaced with sand, ice, or wool, which is purely an aesthetic difference. On Battlefield and Ω form stages, the resources gained are determined by a special, "neutral" set and do not vary based on terrain; however, the tool he uses does vary, corresponding to the stage's normal, non-Battlefield or Ω form terrain. This means that while the difference in stage does not affect his resource pool, mining on stone/iron and wood surfaces still affect his ability to use his pickaxe- and axe-based attacks, respectively. If Steve doesn't have enough room in his inventory for a mined material, it is immediately discarded.
When next to a Crafting Table, his neutral special is Craft (クラフト, Craft). This can be used to restore the durability of Steve's sword, shovel, axe, and pickaxe, as well as upgrading them to higher material tier (in the order of wood, stone, iron, gold, and diamond) with the most valuable material being prioritized. Weapons don't need to be crafted individually, as all of them are crafted at the same time. If the most valuable material is equal to what Steve currently has, he will repair his tools instead of crafting new ones, which for some materials is cheaper in cost. The Crafting Table itself spawns next to Steve at the start of a match, and can be destroyed by Steve or other characters (it has 30 HP, and attacking it inflicts half the freeze frames as usual). By pressing the special move button while shielding, Steve can summon the Crafting Table to himself, though this costs a small amount of materials. Summoning the Crafting Table destroys it and creates a new one, restoring its HP. If destroyed, a new Crafting Table can be spawned next to Steve by using the summoning method, or it will happen automatically after four seconds (if Steve doesn't have the necessary materials, it won't respawn until he does so). If the table reappears while Steve is not above solid ground, it will plummet and be forced to respawn again, wasting some materials. If multiple Steve players are present, any Crafting Tables present can be used by any of them.
When in the air, his neutral special is Create Block (ブロック生成, Create Block). Steve places a block under himself, which will stay for a certain amount of time before being destroyed, or can be destroyed by Steve or other players by either attacking or jumping into them from below. The durability of the block varies (from weakest to strongest: dirt, wood, stone, and iron). Steve will place whichever block he has that is the weakest. There is a limit to the area in which blocks can be placed, signified by a pink outline on one side of the block; blocks adjacent to the limit will last for a shorter time before breaking. The block limit is stage-dependent. By holding the special button while walking or jumping, Steve will continue to place blocks adjacent to other blocks. Attempting to place a block in the location of an existing block will replace the old block with the new one. The blocks lack an edge to grab, allowing them to edgeguard opponents by walling off ledges that could otherwise be used for recoveries, though the edge itself is not disabled and characters can still grab the blocked edge if they can get close enough. They can also be used as impromptu platforms to both aid Steve's own recovery and allow him to perform grounded attacks in unusual locations. However, Steve cannot place blocks if he lets go of an edge until he lands. It can also be used as a recovery option and is arguably one of the best recovery options in the entire series due to standing on the blocks allowing for regular jumps to be used over and over again, though the aforementioned block border means that it is useless when far away from the stage. Reckless block placement can also be used against Steve, as the character is not immune to any of the aforementioned applications of blocks and a smart opponent can either force Steve into a difficult to tech situation or gimp his own recovery depending on where and what type of blocks have already been placed.
When Steve is KO'd, he gains enough iron to leave him with at least three. If he has more than 8 iron, its display bar will lose its piece-by-piece markers and no longer increase in size.
If Kirby copies Steve, he uses an unbreakable iron tool to mine, and can only mine materials that can make blocks (dirt, wood, stone, and iron), with gold, redstone and diamond becoming iron instead. He cannot craft tools or own a Crafting Table. When a Ditto copies Steve, a crafting table will appear for the Ditto.
When a Stage Morph occurs, all blocks are destroyed before the transformation begins. The dirt, sand, wool, or ice in Steve's inventory will change to the new material appropriate for the new stage if applicable.
Instructional quotes[edit]
| Collect materials from the ground by mining the floor. Craft tools while at the crafting table or place blocks while in the air. |
Mine[edit]
Craft[edit]
Create Block[edit]
Data[edit]
Blocks lose 0.02 HP per frame, or 1.2 HP per second. This is multiplied by 8 (to 0.16 per frame, 9.6 per second) if a character is standing on it, or it is at or adjacent to the block border. If the Steve that placed a block moves either 150 units horizontally or 100 units vertically away from said block, its HP is instantly set to 3.
| Resource | Dirt | Wood | Stone | Iron | Gold | Diamond | Redstone |
|---|---|---|---|---|---|---|---|
| Starting inventory | 36 | 18 | 0 | 3 | 0 | 0 | 2 |
| Max capacity | 100 | 12 | 5 | 15 | |||
| Obtained per mine | 1 | 1 | 1 | 1 | 4 | 1 | 3 |
| Block cost | 2 | 2 | 1 | 1 | — | — | — |
| Block HP | 8 | 12 | 16 | 20 | — | — | — |
| Tool craft cost | — | 2 | 1 | 4 | 4 | 1 | — |
| Tool repair cost | — | 1 | 1 | 2 | 4 | 1 | — |
| Crafting Table cost | — | 2 | 4 | 1 | — | — | — |
| Kirby | |||||||
| Starting inventory | 4 | 2 | 0 | 1 | — | — | — |
| Max capacity | 20 | — | — | — | |||
| Home-Run Contest | |||||||
| Starting inventory | 10 | 10 | 10 | 10 | 1 | 1 | 1 |
| Terrain class | Dirt | Wood | Stone | Iron | Neutral |
|---|---|---|---|---|---|
| Mining speed | 1 per 12 frames | 1 per 14 frames | 1 per 18 frames | 1 per 24 frames | 1 per 14 frames |
| Tool type | Fist | Wood | Stone | Iron | Gold | Diamond |
|---|---|---|---|---|---|---|
| Mining speed multiplier | 2.0x | 1.0x | 0.95x | 0.9x | 0.75x | 0.85x |
Each terrain class has a predetermined sequence of materials. The position in each sequence is retained if Steve stops mining or mines elsewhere, but resets if Steve is KO'd. Once exhausted, each sequence repeats.
| Terrain | Mine sequence | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dirt | 61% | 22% | 6% | 3% | 8% | |||||||||||||||||||||||||||
| Wood | 56% | 24% | 7% | 3% | 10% | |||||||||||||||||||||||||||
| Stone | 50% | 28% | 8% | 4% | 10% | |||||||||||||||||||||||||||
| Iron | 66% | 12% | 6% | 16% | ||||||||||||||||||||||||||||