Editing Mindgames
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'''Mindgames''' can refer to any attempt to outguess or outwit one's opponent in the hopes of gaining a psychological advantage. They are considered a counterpart to the player's technical skill. | |||
[[G-regulate]] describes mindgames as something that "cannot really be defined; there are infinite variables as to how mindgames work. It's more than just "tricking you opponent into being where you want them." It's an application of technical skill, mixed with predictions of how your opponent will react. It begins to be less of a prediction, and more of a manipulation of your opponent." | |||
The correct usage of the term "mindgames," however, has come under question, especially in light of a recent [[Smash World Forums]] thread titled "Mindgames don't exist: The Truth," in which the author declares that "the usage of the word is overly saturated and [it] doesn't even mean anything." | |||
===Baiting=== | |||
'''Baiting''', sometimes known as ''Luring'', is a type of mindgame in which the user gets an opponent to use a certain move or tactic, usually to the Baiters advantage. Such an example would be a player standing underneath their airborne opponent when they are playing a character with a [[Stall-Then-Fall|Stall-Then Fall]] attack, in an attempt to "bait" them into attacking with it. These attacks often have high ending lag, so if the player successfully "baits" the opponent into attacking with their Stall-Then Fall attack and dodges it, the opponent is in a vulnerable position to be punished. | |||
==External Links== | |||
* [http://www.smashboards.com/showthread.php?t=94550 Debate about mindgames] | |||
[[Category:Techniques (SSB)]] | |||
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