Editing Forum:Transition problems
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one of the reasons I don't use the gamecube or classic controller is because I never really liked hitting up on the control stick to jump. but '''that is just my preference'''. everyone has their own preferences, and they're all different. you like to use the wiimote and nunchuck, others like just the wii remote, some like classic controller, and some like to stay in their comfort zone with the gamecube controller. plus, I'm just not as good with the other controls, and I'm sure other people are the same way. [[User:PeetzaLink|PeetzaLink]] 20:58, 30 April 2008 (UTC) | one of the reasons I don't use the gamecube or classic controller is because I never really liked hitting up on the control stick to jump. but '''that is just my preference'''. everyone has their own preferences, and they're all different. you like to use the wiimote and nunchuck, others like just the wii remote, some like classic controller, and some like to stay in their comfort zone with the gamecube controller. plus, I'm just not as good with the other controls, and I'm sure other people are the same way. [[User:PeetzaLink|PeetzaLink]] 20:58, 30 April 2008 (UTC) | ||
:You see no crucial difference? For one, SHFFLing, while removed in SSBB | :You see no crucial difference? For one, SHFFLing, while removed in SSBB, is still a large part of the play, and the C-stick is crucial to performing certain attacks in the air, such as the slower characters: Roy (in SSBM) or Ike in SSBB. Also, the C-stick requires much less precision to make a Smash work: I hit a direction. Control-stick + A to me is more for Tilt attacks, which require a much finer usage of the Control-stick. I would rather practice tilts with Control than smashes with control. | ||
:The taunt: Yes, they actually do have an effect on the game. While I haven't played Brawl enough to know about all the taunts, in SSBM Luigi's taunt was a Meteor smash. Now, I imagine that one or two of the taunts in SSBB also has that potential, and so being able to taunt in all directions is, again, worthwhile to me, if not Garg. | :The taunt: Yes, they actually do have an effect on the game. While I haven't played Brawl enough to know about all the taunts, in SSBM Luigi's taunt was a Meteor smash. Now, I imagine that one or two of the taunts in SSBB also has that potential, and so being able to taunt in all directions is, again, worthwhile to me, if not Garg. | ||