Editing Forum:Opinions on Sonic

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 34: Line 34:


Opinions, opinions. I say Sonic is one of an awkward character. He's good obviously because of his speed, his vertical recovery, down aerial lag-canceling with Up-B, but he's bad for that his attacks do have low priority, Homing attack misses moving targets time to time, and low KO power. I do like using him for his combo, and he does have a worldwide fanbase or something. Despite regarding such positivities, I have a neutrality towards him. [[User:Zexas A.|Zexas A.]] ([[User talk:Zexas A.|talk]]) 04:10, 17 July 2008 (UTC)
Opinions, opinions. I say Sonic is one of an awkward character. He's good obviously because of his speed, his vertical recovery, down aerial lag-canceling with Up-B, but he's bad for that his attacks do have low priority, Homing attack misses moving targets time to time, and low KO power. I do like using him for his combo, and he does have a worldwide fanbase or something. Despite regarding such positivities, I have a neutrality towards him. [[User:Zexas A.|Zexas A.]] ([[User talk:Zexas A.|talk]]) 04:10, 17 July 2008 (UTC)
i think that sonic is the best character there is his moves arent really killings 1s but he has amazing speed and high jumps i can do some pretty great combos with him i won alot of wi-fi battles with him and killed tabuu only using him i survivedhis killer attack and killed him


Everything has been said already.  Low priority, bad KO moves, low aerial combo ability.  Oh, and I hate to go off topic, but I always thought it was strange that Sonic has always been considered lower tier material, while Snake, the other 3rd party character, is usually considered the best in the game. [[User:Cheezperson|Cheezperson]] ([[User talk:Cheezperson|talk]]) 16:27, 12 August 2008 (UTC)
Everything has been said already.  Low priority, bad KO moves, low aerial combo ability.  Oh, and I hate to go off topic, but I always thought it was strange that Sonic has always been considered lower tier material, while Snake, the other 3rd party character, is usually considered the best in the game. [[User:Cheezperson|Cheezperson]] ([[User talk:Cheezperson|talk]]) 16:27, 12 August 2008 (UTC)
sonic is one of the best character there is with his fast speed i can dodge like every single final smash easy and like alot of moves characters use, yah he doesnt have good nockback but he has awsome speed and great jumpingig can do some great combos with him and i beat tabuu on normal only using only him and won alot of wi-fi battles with him i think he is the best bharacter ever!!!
I dont like sonic as a character much, but he is good for beginners.
They didn't put much thought into his moves when they made him though.
He has hundreds of better moves that could have been put in, and they were just LAZY when they made the specials. I really despise what the sonic franchise has become after the Genesis days....(knuckles is the only good character in the whole franchise IMO) - GDKN
Well, there's E-123 Omega, who's just plain awesome, but, yeah..........
I really don't think Sonic sucks. He does have unins
pired moves, though.[[User:SonicROBTrainer|SonicROBTrainer]] ([[User talk:SonicROBTrainer|talk]]) 05:32, 16 August 2008 (UTC)
Sonic is sometimes too fast for his own good. i mean half the people i play run right past me and off the stage. plus his aerial game sucks. This has nothing to do with his recovery being bad, but it is just plain old gay.  OH SHIT! A SPRING!! [[User:Curlyfries|Curlyfries]] ([[User talk:Curlyfries|talk]]) 02:09, 2 September 2008 (UTC)
Sonic has a steep learning curve because of his speed, which takes a while just to learn how to control effetively. It also takes a while to get used to the fact that he does have a very good air and ground game with a lack of killing power. He does have a number of good combos but he's also excellent for hit and run. What puts Sonic into the lower tiers is the fact that in tournament rules he can't use his Final Smash, which is one of things the game is somewhat balanced around, and he lacks reach, which most of the top characters have. Since he has so few killing moves, he's quite predictable to guard against when trying to kill, but on the other hand it's very difficult to react in time...
...but in the hands of someone who can control him, Sonic is a BEAST. His Final Smash is arguably ''the'' reason Final Smashes are banned from tournaments. The much-mocked Spring is one of the best defensive moves in the game, along with allowing shenanigans like comboing someone into the air, and chasing them with a U-air, Spring, U-Air for an easy kill. Competitively, it's probably just a matter of time until someone with enough skill starts doing sick and wrong things with Sonic's insane speed. [[User:RogueMastermind|RogueMastermind]]
Hit and run? That'd be too predictable. And I wouldn't say Sonic's air game is good, because his aerials are awkward and difficult to land correctly. His Final Smash is cheap, I agree, but it's definitely not the reason they're banned from tournaments; it's because they vary too much in power and in the efficiency in which you perform the FS. For example, you have to aim Link's Final Smash, but with Wario's you just press B the instant you get it. Without FS's turned on, Sonic is pitifully useless because he practically depends on his FS for kills. Along with his low priority and lack of power, that just makes Sonic a poor overall character.
I agree that Sonic is too predictable, but his air game is still strong, mostly because of his good air speed. The closest comparison I can think of is that his air game is similar to Falco/Fox in that it's very potent once you've got it down . I've never had many problems landing Sonic's air moves, aside from the D-air which is predictable and easy to defend against. His U-air and B-air are probably his best kill moves and fairly easy to land. I don't think he's top or even high tier, but he's certainly got more potential than bottom. His speed and lack of lag lets him do beautiful and sick combos. IMO, he's probably in the medium tier somewhere, it's just that nobody's figured out how to use him that well yet. He also suffers a bit in 1v1 since there's only one other person to watch and worry about and he can't abuse his move speed quite as well.
On FS's: I daresay they're relatively balanced and maybe deserve a second consideration for tournaments. (My casual group uses items on low with the only item on being Smash Balls for our tourneys) There are a few categories but with a few exceptions they are mostly balanced with the character. Sonic's gives him a great killing move, sure, but that's because of a decided lack of killing moves. Likewise, everyone with a sword, and a few without one, has to connect with their FS to get anything out of it. I do agree that some FS are powerful to the point of being arguably OP (mostly Super Sonic and Grenade Launcher, both of which last long enough to potentially KO the same opponent twice) while others are very difficult to kill with, like Blue Falcon.
Quick categories (feel free to comment and/or add opinions. Better names for categories also welcome)
::<u>Grab and Pop</u>: any FS that you simply use as soon as the ball is yours. The rest of the work is done by the smash itself. FS's in this category would be both [[PK Starstorm]]s, [[Palutena's Army]], [[Iceberg]], [[End of Day]], and [[Waddle Dee Army]].
::<u>Controlled</u>: any FS that you use right away, but instead transform you into a super-version of the character. You still have to control it well to make it effective. Otherwise similar to G&P FSs. FSs in this category would be: [[Super Sonic]], all 3 [[Landmaster]]s, [[Giga Bowser]], [[Octopus]], [[Wario-Man]], [[Rocketbarrel Barrage]], [[Aura Storm]], [[Volt Tackle]], [[Super Dragon]], [[Grenade Launcher]], and [[Diffusion Beam]].
::<u>Aimed</u>: any FS that you have to connect with initially, or the move fails. FSs in this category are [[Critical Hit]], [[Great Aether]], both [[Triforce Slash]]es, [[Zero Laser]], [[Galaxia Darkness]], [[Mario Finale]], [[Beast Ganon]], [[Blue Falcon]], [[Triple Finish]], and both [[Light Arrow]]s.
::<u>Tackle (or Hug in some circles)</u>: any FS that is at its best, or even only effective, when you're close to the enemy or as close as possible. FSs in this category are [[Power Suit Samus]], [[Cook Kirby]], [[Konga Beat]], [[Negative Zone]], [[Peach Blossom]], and [[Puff Up]].

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Template used on this page: