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| Pac-Maze's legality [http://smashboards.com/threads/pac-maze-mechanics-and-competitive-discussion.371018/ has been analyzed] and I think it should be a counterpick at most. The hazards and up-grades aren't terribly game-changing (the Ghosts do little damage and knockback, and the power up-grade makes your attacks stronger by a modest 35%), so I don't think it's prone to being banned outright. Mute City and Tomadachi Life also look like counterpick material. For the former, the damaging floor and cars are easily avoided, and the moving platforms deter the projectile camping that makes Jungle Japes a terrible stage for characters with few responses to projectile camping. For the latter, it has no hazards whatsoever and its layout doesn't terribly hinder or greatly accentuate any character's abilities to my knowledge. <font face="X-Files">[[User:Blue Ninjakoopa|<span style="color:#0000a5">Blue</span>]] [[User talk:Blue Ninjakoopa|<span style="color:#0000a5">Ninjakoopa</span>]]</font> 15:55, 22 October 2014 (EDT) | | Pac-Maze's legality [http://smashboards.com/threads/pac-maze-mechanics-and-competitive-discussion.371018/ has been analyzed] and I think it should be a counterpick at most. The hazards and up-grades aren't terribly game-changing (the Ghosts do little damage and knockback, and the power up-grade makes your attacks stronger by a modest 35%), so I don't think it's prone to being banned outright. Mute City and Tomadachi Life also look like counterpick material. For the former, the damaging floor and cars are easily avoided, and the moving platforms deter the projectile camping that makes Jungle Japes a terrible stage for characters with few responses to projectile camping. For the latter, it has no hazards whatsoever and its layout doesn't terribly hinder or greatly accentuate any character's abilities to my knowledge. <font face="X-Files">[[User:Blue Ninjakoopa|<span style="color:#0000a5">Blue</span>]] [[User talk:Blue Ninjakoopa|<span style="color:#0000a5">Ninjakoopa</span>]]</font> 15:55, 22 October 2014 (EDT) |
| :I do remember having Tomodachi Life on my Random Stage Switch (which I use for "thought-to-be-legal" stages), now that you mention it. However, it is pretty large. {{s|user|PikaSamus}} ([[User talk:PikaSamus|talk]]) [[File:PikaSamusSig.png|12px|link=Special:Contributions/PikaSamus|PikaSamus]] 16:28, 22 October 2014 (EDT) | | :I do remember having Tomodachi Life on my Random Stage Switch (which I use for "thought-to-be-legal" stages), now that you mention it. However, it is pretty large. {{s|user|PikaSamus}} ([[User talk:PikaSamus|talk]]) [[File:PikaSamusSig.png|12px|link=Special:Contributions/PikaSamus|PikaSamus]] 16:28, 22 October 2014 (EDT) |
| ::Pac-Maze is also quite large, and the platform just above the central platform does have a minor cave of life effect. Counterpick might be generous, IMO. Though I could be biased because I hate the stage because it reminds me of how often Metal Pac-Man ruined my all-red runs in Classic mode.
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| ::Mute City looks...adequate for counterpick, though I'm not completely convinced, given that the various machines can dart off-screen at any moment, potentially pulling players off the stage. Happened to me in All-Star Mode...even had a no-damage Hard run going as Lucina. ;3;
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| ::--- <font face="Pristina"><font size="3">''[[User:Monsieur Crow|Monsieur]] [[User_talk:Monsieur Crow|Crow]], Author Extraordinaire''</font></font>, 16:36, 22 October 2014 (EDT)
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| I'm still frustrated after playing All-Star 51 times through that WarioWare's microgames can't be turned off. They don't show up in All-Star and the layout would be a great competitive stage otherwise. Magicant minus Flying Men as well. Anyway, I'd advocate Battlefield, FD, Yoshi's Island as neutrals, with Prism Tower, Tomodachi Life, Arena Ferox, and Reset Bomb Forest as definite counterpicks (weird how nobody else mentions that last one). Brinstar, Distant Planet, Jungle Japes and even PictoChat 2 are in the category of "could be counterpicks but it's a stretch", in my mind. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 16:39, 22 October 2014 (EDT)
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| :@PikaSamus - Yeah, Tomodachi Life is a very camp-friendly stage and that may cause prolonged matches.
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| :@Crow - Good point, but the racers have warnings appear above them before they exit the line of sight for whatever reason, and staying on the platforms is rather easy. As for Pac-Maze, that's also a good point. I kind of wish that only the upper half of the stage was playable.
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| :@Miles - Reset Bomb Forest's second transformation is very wonky and the layout encourages excessive retreating and circle camping, but there aren't any stage hazards so I guess it'd be a nice counterpick choice. Arena Ferox is one I forgot; I actually think it should be legal, since it's basically the Fire Emblem universe's answer to Pokemon Stadium. How do you all feel about Tortimer Island? <font face="X-Files">[[User:Blue Ninjakoopa|<span style="color:#0000a5">Blue</span>]] [[User talk:Blue Ninjakoopa|<span style="color:#0000a5">Ninjakoopa</span>]]</font> 19:08, 22 October 2014 (EDT)
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| ::The fruit, lack of ledge on one side, and partially randomized layout make Tortimer Island hard to recommend as a counterpick, imo. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 19:35, 22 October 2014 (EDT)
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| Here's my list of stages and their statuses:
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| Banned:
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| 3D Land
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| Balloon Fight
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| Dream Land
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| Find Mii
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| Gerudo Valley
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| Golden Plains
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| Living Room
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| Magicant
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| Mute City
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| Pac-Maze
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| PictoChat 2
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| Rainbow Road
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| Spirit Train
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| Tortimer Island
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| Unova Pokemon League
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| Brinstar
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| Jungle Japes
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| Flat Zone 2
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| Green Hill Zone
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| Mushroomy Kingdom
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| WarioWare Inc.
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| Boxing Ring
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| Gaur Plain
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| Counterpicks:
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| Paper Mario
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| Prism Tower
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| Reset Bomb Forest
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| Tomodachi Life
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| Distant Planet
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| Wily Castle
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| Omega Forms of all Stages
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| Starters:
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| Arena Ferox
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| Corneria
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| Yoshi's Island
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| Battlefield
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| Final Destination
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| [[User:Awesomelink234|Awes]]o[[User_talk:Awesomelink234|melink234]] [[Shulk (SSB4)|is really feeling it!]] 20:14, 22 October 2014 (EDT)
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| This may be a very stupid question, but have Miis been allowed in any tournament? 'Cause I really love my Mii Brawler.<br/>
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| [[User:Zrksyd|Zrksyd]] ([[User talk:Zrksyd|talk]]) 21:29, 22 October 2014 (EDT)
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| :I think that Mii Fighters are mostly only allowed when custom special moves are also allowed. [[User:Scr7|<span style="color:#0000FF"">S</span><span style="color:#7F7FFF">c</span><span style="color:#00FFFF">r</span><span style="color:#FF7F00">7</span>]][[File:Scr7 sig.png|link=]]([[User talk:Scr7|talk]] · [[Special:Contributions/Scr7|contribs]]) 14:27, 23 October 2014 (EDT)
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| I agree Scr7, But i'm a sucker at online (thanks to input lag). But if i play with a real life friend of mine, Doctor Mario/Mii Brawler/Pac-Man would pwn his ass. [[User:Igor The Mii|Igor the Mii]] ([[User talk:Igor The Mii|talk]]) 09:21, 24 October 2014 (EDT)
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