File:Guile SSBU ranges.png
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Original file (2,020 × 560 pixels, file size: 491 KB, MIME type: image/png)
Summary[edit]
Guile's action ranges in Ultimate. Scale is 10 pixels = 1 unit. A mock-up of Battlefield's collision is present for scale. Made in Blender.
Ranges:
- Flash Kick Heavy (green): x1=0, y1=0, x2=17, y2=54
- Flash Kick Light (cyan): x1=0, y1=0, x2=32, y2=30
- Sonic Boom close (red): x1=0, y1=0, x2=22, y2=15
- Sonic Boom mid (orange): x1=0, y1=0, x2=80, y2=15
- Sonic Boom far (yellow): x1=0, y1=0, x2=200, y2=15
- Jump medium (purple): x1=5, y1=24, x2=87, y2=45
- Jump heavy (pink): x1=22, y1=24, x2=75, y2=16
Licensing[edit]
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 00:25, April 1, 2026 | 2,020 × 560 (491 KB) | CanvasK (talk | contribs) | Guile's action ranges in ''Ultimate''. Scale is 10 pixels = 1 unit. A mock-up of {{SSBU|Battlefield}}'s collision is present for scale. Made in Blender. Ranges: *Flash Kick Heavy (green): x1=0, y1=0, x2=17, y2=54 *Flash Kick Light (cyan): x1=0, y1=0, x2=32, y2=30 *Sonic Boom close (red): x1=0, y1=0, x2=22, y2=15 *Sonic Boom mid (orange): x1=0, y1=0, x2=80, y2=15 *Sonic Boom far (yellow): x1=0, y1=0, x2=200, y2=15 *Jump medium (purple): x1=5, y1=24, x2=87, y2=45 *Jump heavy (pink): x1=22,... |
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