Editing Crown Landing

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
#REDIRECT [[Crownerang#Crown_landing]]
{{ArticleIcons|ultimate=y}}
{{move|Crown landing|Per [[SW:MOS|Manual of Style]]: ''"If a title is not a proper noun, only the first word should be capitalized."''}}
[[File:CrownLandPickupVariant.gif|thumb|right|300px|{{SSBU|King K. Rool}} executing the "Crown Pickup" variant of Crown Landing to use [[Crownerang]] again. Notice how he snapped into his idle animation.]]
'''Crown Landing''' is an [[advanced technique]] in ''[[Super Smash Bros. Ultimate]]'' discovered by Plague von Karma, that allows {{SSBU|King K. Rool}} to significantly reduce—or if performed frame-perfectly, completely erase—his landing lag. This is executed in two ways, referred to as the "No Crown" and "Crown Pickup" variants by the playerbase.
 
==How to perform==
===Crown Pickup===
To execute the "Crown Pickup" variant, the player must collect K. Rool's crown 35 frames before landing for picking it up as an item, but the Crown Catch animation is far more forgiving, cancelling lag as soon as 18 frames. This will almost always leave the player with either little or even no landing lag, being much more generous—albeit situational—than the "No Crown" variant. The biggest benefit of this is that it gives K. Rool his crown back immediately, allowing him to use Crownerang immediately, enabling a lot of horizontal pressure. In particular, this enables a lot of pressure around {{SSBU|Battlefield}}'s platforms, as they provide a very safe way of executing this tech. [[Crown bouncing]] and [[Crown jumping]] are often used alongside this variant to streamline [[platform]] movement. It is possible to Crown land out of short hop, should K. Rool catch the crown as a projectile.
 
===Crownless / "No Crown"===
To execute the "No Crown" variant, the player must input King K. Rool's [[side special move]] [[Crownerang]] while the crown is not on K. Rool's head between 35 and 45 frames before landing. This will have K. Rool land a few frames before the "No Crown" animation ends (which lasts 36 frames), converting into his landing lag in an unnatural way. If done perfectly, this will leave K. Rool with either only one single frame of landing lag (rather than six from the hard landing), or snap him into his idle animation. Thus, it is possible to land and then immediately perform another action. However, the lag that occurs here often makes this punishable. Players often [[wavebounce]] when executing the tech to reduce the chance of this occurring, though it's unnecessary.
 
==Videos==
===King K. Rool tech: Crown Landing execution===
{{#widget:YouTube|id=SF6IP103t-U}}
===Crown Landing in practice===
{{#widget:YouTube|id=v1KR2l_7-7k}}
 
[[Category:Advanced techniques]]
[[Category:King K. Rool]]
[[Category:King K. Rool (SSBU)]]
[[Category:Techniques (SSBU)]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)