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Pit: Difference between revisions

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In this spin-off, Pit was given a significant redesign for his inclusion in ''Brawl''. [[Masahiro Sakurai]] attempted to design him as if the ''Kid Icarus'' series had continued, with minor changes adding up to become a big change.
In this spin-off, Pit was given a significant redesign for his inclusion in ''Brawl''. [[Masahiro Sakurai]] attempted to design him as if the ''Kid Icarus'' series had continued, with minor changes adding up to become a big change.


Following a surge of fan interest in the series due to Pit's appearance as a playable character in ''Brawl'', Pit appeared again in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'', a sequel for the [[Nintendo 3DS]] which was released on March 23, 2012. His design in this game is taken directly from his redesign as featured in ''Brawl''. In this game, Pit can't fly at all, and is once again tasked with defeating Medusa, who has been revived, and [[icaruspedia:Underworld Army|her army of monsters from the Underworld]], along with numerous other foes. After [[icaruspedia:Chapter 9|Chapter 9]], it is revealed that [[icaruspedia:Hades|Hades]] was actually behind all the havoc caused, using Medusa as a puppet leader. After many brutal encounters, he is finally defeated leaving only his voice and soul to dwell.
Following a surge of fan interest in the series due to Pit's appearance as a playable character in ''Brawl'', Pit appeared again in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'', a sequel for the [[Nintendo 3DS]] which was released on March 23, 2012 and was also directed by Sakurai. Pit's design in this game is taken directly from his redesign as featured in ''Brawl''. In this game, Pit can't fly at all, and is once again tasked with defeating Medusa, who has been revived, and [[icaruspedia:Underworld Army|her army of monsters from the Underworld]], along with numerous other foes. After [[icaruspedia:Chapter 9|Chapter 9]], it is revealed that [[icaruspedia:Hades|Hades]] was actually behind all the havoc caused, using Medusa as a puppet leader. After many brutal encounters, Hades is finally defeated leaving only his voice and soul to dwell.
 
Pit's story may have in fact continued in ''[[Super Smash Bros. 4]]'', as some of the [[Palutena's Guidance]] conversations hint at several story developments since the end of ''Uprising''. As both games share the same creator as well as liberally reference each other due the ''Kid Icarus'' series' "no fourth wall" nature, these events may actually be canon to the ''Kid Icarus'' storyline.


==In ''Super Smash Bros.''==
==In ''Super Smash Bros.''==

Revision as of 21:39, December 18, 2014

For fighter info, see Pit (SSBB) and Pit (SSB4).
Pit
Pit
File:KidIcarusSymbol.png

Official artwork of Pit from Kid Icarus: Uprising. His modern design made its debut in Super Smash Bros. Brawl, and was used again for Uprising.

Universe Kid Icarus
Debut Kid Icarus (1986)
Smash Bros. appearances Melee
Brawl
SSB4
Ultimate
Most recent non-Smash appearance NES Remix 2 (2014)
Console/platform of origin Nintendo Entertainment System
Species Angel
Gender Male
Place of origin Angel Land
Created by Toru Osawa
Satoru Okada
Voice actor Lani Minella (Brawl)
Antony Del Rio (SSB4) (uncredited)
Japanese voice actor Minami Takayama
Article on Icaruspedia Pit

Pit (ピット, Pit) is the protagonist and primary playable character of the Kid Icarus series.

Character description

File:Pitsprite.png
Pit's sprite from Kid Icarus

Pit is an angel from Angel Land. His wings are only strong enough to fly for short distances, unless he uses the Wings of Pegasus. Taking up his sacred bow to stop the dark goddess Medusa after she attacked his home of Skyworld and imprisoned Palutena, he set out to gather the Three Sacred Treasures: the Light Arrow, the Mirror Shield, and the Wings of Pegasus. Fighting his way through the Underworld, Overworld and Skyworld, Pit was able to gather the three treasures and defeat Medusa, ending her threat.

Pit reappeared again in Kid Icarus: Of Myths and Monsters for the Game Boy, which served as the only sequel in his series for nearly twenty years. In this game, Pit was sent to train and gather the Three Sacred Treasures again so that he could defeat a demonic monster called Orcos. This game tends to go largely unnoticed, partially due to the fact that it was not released in Japan (It was, however, released for the 3DS Virtual Console in Japan in early 2012). However, aspects of Pit's design that were introduced in this game, such as his redesigned blue eyes, brown hair, and laurel crown, as well as the design of the series' logo, made reappearances years later in Super Smash Bros. Brawl. Despite all this, Of Myths and Monsters is sometimes considered as a canonical.

In this spin-off, Pit was given a significant redesign for his inclusion in Brawl. Masahiro Sakurai attempted to design him as if the Kid Icarus series had continued, with minor changes adding up to become a big change.

Following a surge of fan interest in the series due to Pit's appearance as a playable character in Brawl, Pit appeared again in Kid Icarus: Uprising, a sequel for the Nintendo 3DS which was released on March 23, 2012 and was also directed by Sakurai. Pit's design in this game is taken directly from his redesign as featured in Brawl. In this game, Pit can't fly at all, and is once again tasked with defeating Medusa, who has been revived, and her army of monsters from the Underworld, along with numerous other foes. After Chapter 9, it is revealed that Hades was actually behind all the havoc caused, using Medusa as a puppet leader. After many brutal encounters, Hades is finally defeated leaving only his voice and soul to dwell.

Pit's story may have in fact continued in Super Smash Bros. 4, as some of the Palutena's Guidance conversations hint at several story developments since the end of Uprising. As both games share the same creator as well as liberally reference each other due the Kid Icarus series' "no fourth wall" nature, these events may actually be canon to the Kid Icarus storyline.

In Super Smash Bros.

Pit does not appear in the original Super Smash Bros. in any capacity. A popular rumor though claims he was planned to be playable in the game along with Bowser, King Dedede, Mewtwo, and many other characters, before being cut for space/time constraints. However, unlike the aforementioned three characters, no definitive official source has ever been found that proves Pit was ever planned to be included as a playable character.

In Super Smash Bros. Melee

Pit's Trophy in Melee

Pit appears as a collectible trophy within Super Smash Bros. Melee. The only way to collect it is to snag it on the Snag the Trophies Bonus Stage. The trophy features Pit's older design from games predating Brawl, although it features body proportions that are closer to his modern design. While Brawl was still several years away, a note which some believe to be foreshadowing of his appearance as a playable character in the next game is found in his Melee trophy: his trophy info cryptically asks, "Will Pit ever fight again?".

As a trophy

The head of Palutena's personal bodyguards, Pit traveled near and far to gather Three Sacred Treasures that would help him defeat the evil goddess of darkness, Medusa, and free Palutena, the goddess of light. Pit couldn't fly with his little wings; only the Wings of Icarus let him take flight. Will Pit ever fight again?
Game: Kid Icarus (7/87)


In Super Smash Bros. Brawl

Main article: Pit (SSBB)
File:PitSSBB.jpg
Pit's appearance in Brawl.

Pit appears as a new playable character in Super Smash Bros. Brawl. He has been heavily redesigned from his original appearance and Melee Trophy, taking on more realistic proportions and is overall much more elegant. He is seen using all three of the Sacred Treasures from Kid Icarus as his neutral special move, up special move, and down special move, albeit with changes from the original game. He is also seen splitting the Sacred Bow of Palutena into two sharp blades for his standard attacks, something that was not done in any previous game in the series. His Final Smash is Palutena's Army, where he calls on Palutena to send her army of angel centurions against the other characters.

Pit is currently ranked 17th on the tier list in C tier.

The design created for Pit in this game is used in the third game in the Kid Icarus series, Kid Icarus: Uprising, which largely owes its existence to Pit's appearance in Brawl.

Trophy Info

Pit
The captain of the royal bodyguards of Palutena, Goddess of Light and ruler of Angel Land. The dark goddess, Medusa, conquered the underworld, the surface world and the heavens, then imprisoned Palutena. Pit escaped and, armed with Palutena's magical bow, set out to free her. Along the way, he gathered Three Sacred Treasures with which he challenged Medusa.
NES: Kid Icarus (1987)

Stickers

Name Game Effect Character(s)
Pit Kid Icarus TypeIcon(Weapon).png Attack +26 PitHeadSSBB.png
Pit Kid Icarus: Of Myths and Monsters StickerIconLaunchPower.png +16 PitHeadSSBB.png
Brawl Sticker Pit (Kid Icarus).png
Pit
(Kid Icarus)
Brawl Sticker Pit (Kid Icarus OM&M).png
Pit
(Kid Icarus OM&M)

In Super Smash Bros. 4

Pit as he appears in Super Smash Bros. 4

As a Playable Character

Main article: Pit (SSB4)

Pit returns as a playable character. His design is that from Kid Icarus: Uprising, itself a slight refinement of his Brawl redesign. He now has moves that use the Upperdash Arm to knock enemies into the air and Guardian Orbitars to erect shields of energy on both sides of him. Both the Upperdash Arm and Guardian Orbitars are weapons from Kid Icarus: Uprising.

Trophies

Super Smash Bros. for Nintendo 3DS trophy descriptions

Pit
NA: Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the Power of Flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move—it protects both sides!
PAL: Despite being an angel with wings and all that jazz, Pit can't fly without a little bit of help from his favourite goddess, Palutena. In this game, he's good at both close and ranged combat, and can even deflect projectiles. On top of that, with a high-flying up special and the ability to jump four times in mid-air. he's also got great recovery skills.
Pit (Alt.)
NA: Pit's side special Upperdash Arm delivers an uppercut so strong, it can send foes flying for a KO. If you miss and fall off the stage, Pit's up special can bring him soaring back. Another of Pit's specials is Palutena Bow, which fires arrows Pit can aim even after they've left the bow.
PAL: Pit's Upperdash Arm special launches him forwards to strike with an uppercut. It's so powerful, it can deliver an instant KO! If you accidentally dash off the stage with it, one of his up special will get you back on easily. His Palutena Bow special can be charged up, shot straight up into the air, and you can even guide the arrows mid-flight!

Gallery