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Pac-Man (SSB4): Difference between revisions

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*Turns into his ball form and dashes forward, possibly a dash attack.
*Turns into his ball form and dashes forward, possibly a dash attack.
*Multiple moves that spawn 8-bit ghosts, likely his [[smash attack|smash attacks]].
*Multiple moves that spawn 8-bit ghosts, likely his [[smash attack|smash attacks]].
*A move where Pac-Man is punching straight upward could possibly be his Up-Smash.
*A move where a tractor beam similar to the one used by the [[Boss Galaga]] is emitted from Pac-Man's hand.
*A move where a tractor beam similar to the one used by the [[Boss Galaga]] is emitted from Pac-Man's hand.
*A move where Pac-Man spawns a trampoline from the Namco game ''Mappy'' that can be bounced on by other players, similarly to {{SSB4|Sonic}}'s [[Spring Jump]] and {{SSB4|Mega Man}}'s [[Rush Coil]]. The trampoline will remain where it was spawned, even in midair, and will change color from blue to yellow to red each time it is used. If the trampoline is red when it is used, it will break and the player will enter a helpless state as they fall.
*A move where Pac-Man spawns a trampoline from the Namco game ''Mappy'' that can be bounced on by other players, similarly to {{SSB4|Sonic}}'s [[Spring Jump]] and {{SSB4|Mega Man}}'s [[Rush Coil]]. The trampoline will remain where it was spawned, even in midair, and will change color from blue to yellow to red each time it is used. If the trampoline is red when it is used, it will break and the player will enter a helpless state as they fall.
*Namco Roulette, an up taunt where he summons classic Namco items, characters, and enemies, similar to Bonus Fruit, including those from ''Galaga'', ''Mappy'', ''Dig Dug'', and ''Xevious''.
*Namco Roulette, an up taunt where he summons classic Namco items, characters, and enemies, similar to Bonus Fruit, including those from ''Galaga'', ''Mappy'', ''Dig Dug'', and ''Xevious''.
*There is also a taunt where Pac-Man is laying on his stomach with one hand holding his head, and kicking his feet back and forward, while two ghost along with colorful music notes hover over his head.
*A move, most likely a directional final smash, where Pac-Man turns into a giant 2-D version of his 8-bit form and goes straight forward.
*A move, most likely a directional final smash, where Pac-Man turns into a giant 2-D version of his 8-bit form and goes straight forward.
*Pac-Man can [[wall jump]]. [http://www.youtube.com/watch?v=BDsmjbifWUk]
*Pac-Man can [[wall jump]]. [http://www.youtube.com/watch?v=BDsmjbifWUk]

Revision as of 17:53, August 10, 2014

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This article is about Pac-Man's appearance in Super Smash Bros. 4. For the character in other contexts, see Pac-Man.
Pac-Man
in Super Smash Bros. 4
Pac-Man SSB4.png
PacManSymbol.svg
Universe Pac-Man
Final Smash Super Pac-Man
Pac-ManHeadSSB4-U.png
PAC-MAN Hungers for Battle!
—Introduction Tagline

Pac-Man (パックマン, Pakkuman) has been confirmed to be a newcomer in Super Smash Bros. 4, first shown on June 10th to attendees of the E3 2014 Smash Bros. Roundtable and later confirmed to the public on Nintendo of America's Twitter account.[1] His abilities involve throwing fruits at other fighters and eating power pellets, along with basic punching and kicking abilities for close-range moves.[2] He is noted within the trailer for being, along with Mr. Game & Watch, among the oldest characters in the game, first appearing in 1980 (earlier than Mario's debut in Donkey Kong). While Pac-Man is introduced in his classic "wedge" shape, within the game he mostly takes his 3D "ball" form that appeared in game cabinet artwork and advertising but first appeared in-game in the Japanese version of Pac-Land.

Moves

  • Bonus Fruit, a move where he summons 8-bit fruit, and Galaxian Starships. This has been confirmed to be his neutral special. [3]
  • A move where he turns into his ball form and chomps on a chain of pac-dots. The player appears to be able to control the path of the dots, therefore controlling the direction of the move.
  • A move where he spawns a Fire Hydrant that shoots water with a push effect. It can also be launched with an attack into players.
  • A jab consisting of two punches followed by a kick.
  • His up air appears to be the aerial flip kick from Pac-Man World 2.
  • A move, likely his down air, that involves Pac-Man stomping multiple times downward, much like Lucas's down air in Brawl.
  • Turns into his ball form and dashes forward, possibly a dash attack.
  • Multiple moves that spawn 8-bit ghosts, likely his smash attacks.
  • A move where Pac-Man is punching straight upward could possibly be his Up-Smash.
  • A move where a tractor beam similar to the one used by the Boss Galaga is emitted from Pac-Man's hand.
  • A move where Pac-Man spawns a trampoline from the Namco game Mappy that can be bounced on by other players, similarly to Sonic's Spring Jump and Mega Man's Rush Coil. The trampoline will remain where it was spawned, even in midair, and will change color from blue to yellow to red each time it is used. If the trampoline is red when it is used, it will break and the player will enter a helpless state as they fall.
  • Namco Roulette, an up taunt where he summons classic Namco items, characters, and enemies, similar to Bonus Fruit, including those from Galaga, Mappy, Dig Dug, and Xevious.
  • There is also a taunt where Pac-Man is laying on his stomach with one hand holding his head, and kicking his feet back and forward, while two ghost along with colorful music notes hover over his head.
  • A move, most likely a directional final smash, where Pac-Man turns into a giant 2-D version of his 8-bit form and goes straight forward.
  • Pac-Man can wall jump. [4]

Special Moves

Special Move Basic Custom 1 Custom 2
Neutral Special Bonus Fruit - -
Side Special - - -
Up Special - - -
Down Special - - -
Final Smash unnamed - -

Trailer

<youtube>dVz-2VuAYlY</youtube>

Gallery

Trivia

  • Red, Blue, Yellow (Pac-Man's trailer) is the first newcomer trailer that shows footage of the 3DS version.
  • Pac-Man is the oldest third-party character to appear in a Super Smash Bros. game, beating out the next oldest, Solid Snake, by seven years.
    • Overall, he is the second oldest Super Smash Bros. character, as his debut was one month (in Japan; 6 months in North America) after Mr. Game & Watch's debut.

References