Trophy Stand: Difference between revisions

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The '''Trophy Stand''' is an item that is used in ''[[Super Smash Bros. Brawl]]''<nowiki>'</nowiki>s [[Subspace Emissary]] mode. The trophy stand allows the characters to turn enemies that appear in the Subspace Emissary mode into collectible trophies. While the Trophy Stand will work immediately on small or normal-sized enemies such as [[Primid]]s, larger enemies and bosses must be significantly weakened first in order for it to work. Once the enemy's damage bar is depleted enough, the character can throw the trophy stand at the enemy to turn it into a trophy. This style of weakening and capturing is somewhat reminiscent of catching [[List of Pokémon|Pokémon]] in the [[Pokémon (universe)|Pokémon series]] of games.
The '''Trophy Stand''' is an item that is used in ''[[Super Smash Bros. Brawl]]''<nowiki>'</nowiki>s [[Subspace Emissary]] mode. The trophy stand allows the characters to turn enemies that appear in the Subspace Emissary mode into collectible trophies. While the Trophy Stand will work immediately on small or normal-sized enemies such as [[Primid]]s, larger enemies and bosses must be significantly weakened first in order for it to work. Once the enemy's damage bar is depleted enough, the character can throw the trophy stand at the enemy to turn it into a trophy. This style of weakening and capturing is somewhat reminiscent of catching [[List of Pokémon|Pokémon]] in the [[Pokémon (universe)|Pokémon series]] of games.

Revision as of 12:52, March 21, 2008

TrophyStand.jpg

The Trophy Stand is an item that is used in Super Smash Bros. Brawl's Subspace Emissary mode. The trophy stand allows the characters to turn enemies that appear in the Subspace Emissary mode into collectible trophies. While the Trophy Stand will work immediately on small or normal-sized enemies such as Primids, larger enemies and bosses must be significantly weakened first in order for it to work. Once the enemy's damage bar is depleted enough, the character can throw the trophy stand at the enemy to turn it into a trophy. This style of weakening and capturing is somewhat reminiscent of catching Pokémon in the Pokémon series of games.

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