Hitbox visualization showing Zelda's back aerial.
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OverviewEdit

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 10% 0   0 80 0 3.906 13 0.0 0.0 0.0             Punch
1 0 10% 0   0 80 0 3.1248 4 0.0 0.0 0.0             Punch
2 0 20% 0   30 96 0 5.0778 16 0.0 0.0 0.0             Kick

TimingEdit

Initial autocancel 1-4
Hitboxes 5-8
Ending autocancel 26-
Interruptible 33
Animation length 35
                                                                     
                                                                     

Landing lagEdit

Animation length 18
L-cancelled animation length 9
Normal                                     
L-cancelled                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible