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**The same thing happens for exactly 1 frame during the roundhouse kick segment of his "Up" victory pose. | **The same thing happens for exactly 1 frame during the roundhouse kick segment of his "Up" victory pose. | ||
*When Wolf walks off a platform with his left leading foot, his body becomes slightly disfigured. This is better seen when playing game in slow motion. | *When Wolf walks off a platform with his left leading foot, his body becomes slightly disfigured. This is better seen when playing game in slow motion. | ||
*Out of the 7 routes he is fought in, {{SSBU|Olimar}} is the only Brawl veteran who faces Wolf as a Classic Mode opponent. | *Out of the 7 routes he is fought in, {{SSBU|Olimar}} is the only ''Brawl'' veteran who faces Wolf as a Classic Mode opponent. | ||
*Along with Yoshi, Wolf is the only other character to travel to [[Great Bay]] in Classic Mode, both characters of which travel to said stage for their 2nd rounds respectively. | *Along with Yoshi, Wolf is the only other character to travel to [[Great Bay]] in Classic Mode, both characters of which travel to said stage for their 2nd rounds respectively. | ||
*As well as Snake, Wolf is the only other character to travel to [[Shadow Moses Island]] in Classic Mode. Both characters of which fight the same boss in their respective routes; [[Galleom]]. | *As well as Snake, Wolf is the only other character to travel to [[Shadow Moses Island]] in Classic Mode. Both characters of which fight the same boss in their respective routes; [[Galleom]]. | ||
**Wolf and {{SSBU|Pac-Man}} are the only characters who fight Snake as their Classic Mode opponent. | **Wolf and {{SSBU|Pac-Man}} are the only characters who fight Snake as their Classic Mode opponent. | ||
*Wolf, {{SSBU|Marth}}, {{SSBU|Lucina}}, {{SSBU|Young Link}}, {{SSBU|Roy}} | *Wolf, {{SSBU|Marth}}, {{SSBU|Lucina}}, {{SSBU|Young Link}}, {{SSBU|Roy}} and {{SSBU|Chrom}} are the only characters that uses their crouching animation from their previous ''Smash Bros.'' game when holding a small item (in Chrom's case, he uses Roy's previous crouching animation). | ||
**This makes Wolf, Marth, and Lucina the only characters to have both updated idle and crouching animations, but will transition to their previous animations when holding a small item. | **This makes Wolf, Marth, and Lucina the only characters to have both updated idle and crouching animations, but will transition to their previous animations when holding a small item. | ||
*Wolf is the only ''Star Fox'' character: | *Wolf is the only ''Star Fox'' character: | ||
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**Whose [[down smash]] doesn't hit simultaneously on both sides. | **Whose [[down smash]] doesn't hit simultaneously on both sides. | ||
**Whose [[forward aerial]] does not hit multiple times. | **Whose [[forward aerial]] does not hit multiple times. | ||
**Who | **Who does not use his Blaster for any of his throws. | ||
**Whose [[side special]] still puts him in helpless. | **Whose [[side special]] still puts him in helpless. | ||
**Who does not face [[Master Hand]] and/or [[Crazy Hand]] as the final boss in Classic Mode. | **Who does not face [[Master Hand]] and/or [[Crazy Hand]] as the final boss in Classic Mode. |
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