Wolf (SSBU): Difference between revisions

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**The same thing happens for exactly 1 frame during the roundhouse kick segment of his "Up" victory pose.
**The same thing happens for exactly 1 frame during the roundhouse kick segment of his "Up" victory pose.
*When Wolf walks off a platform with his left leading foot, his body becomes slightly disfigured. This is better seen when playing game in slow motion.
*When Wolf walks off a platform with his left leading foot, his body becomes slightly disfigured. This is better seen when playing game in slow motion.
*Out of the 7 routes he is fought in, {{SSBU|Olimar}} is the only Brawl veteran who faces Wolf as a Classic Mode opponent.
*Out of the 7 routes he is fought in, {{SSBU|Olimar}} is the only ''Brawl'' veteran who faces Wolf as a Classic Mode opponent.
*Along with Yoshi, Wolf is the only other character to travel to [[Great Bay]] in Classic Mode, both characters of which travel to said stage for their 2nd rounds respectively.
*Along with Yoshi, Wolf is the only other character to travel to [[Great Bay]] in Classic Mode, both characters of which travel to said stage for their 2nd rounds respectively.
*As well as Snake, Wolf is the only other character to travel to [[Shadow Moses Island]] in Classic Mode. Both characters of which fight the same boss in their respective routes; [[Galleom]].
*As well as Snake, Wolf is the only other character to travel to [[Shadow Moses Island]] in Classic Mode. Both characters of which fight the same boss in their respective routes; [[Galleom]].
**Wolf and {{SSBU|Pac-Man}} are the only characters who fight Snake as their Classic Mode opponent.
**Wolf and {{SSBU|Pac-Man}} are the only characters who fight Snake as their Classic Mode opponent.
*Wolf, {{SSBU|Marth}}, {{SSBU|Lucina}}, {{SSBU|Young Link}}, {{SSBU|Roy}}, and {{SSBU|Chrom}} are the only characters that uses their crouching animation from their previous ''Smash Bros.'' game when holding a small item (in Chrom's case, he uses Roy's previous crouching animation).
*Wolf, {{SSBU|Marth}}, {{SSBU|Lucina}}, {{SSBU|Young Link}}, {{SSBU|Roy}} and {{SSBU|Chrom}} are the only characters that uses their crouching animation from their previous ''Smash Bros.'' game when holding a small item (in Chrom's case, he uses Roy's previous crouching animation).
**This makes Wolf, Marth, and Lucina the only characters to have both updated idle and crouching animations, but will transition to their previous animations when holding a small item.
**This makes Wolf, Marth, and Lucina the only characters to have both updated idle and crouching animations, but will transition to their previous animations when holding a small item.
*Wolf is the only ''Star Fox'' character:
*Wolf is the only ''Star Fox'' character:
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**Whose [[down smash]] doesn't hit simultaneously on both sides.
**Whose [[down smash]] doesn't hit simultaneously on both sides.
**Whose [[forward aerial]] does not hit multiple times.
**Whose [[forward aerial]] does not hit multiple times.
**Who does not use his Blaster for any of his throws.
**Who does not use his Blaster for any of his throws.
**Whose [[side special]] still puts him in helpless.
**Whose [[side special]] still puts him in helpless.
**Who does not face [[Master Hand]] and/or [[Crazy Hand]] as the final boss in Classic Mode.
**Who does not face [[Master Hand]] and/or [[Crazy Hand]] as the final boss in Classic Mode.
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