User:Aidanzapunk/Character concepts: Difference between revisions

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[[User:DracoRexKing/Character concepts|I totally didn't steal this from Draco.]] (And actually, it kinda makes us even, but that's an inside joke.)
[[User:DrakRoar/Character concepts|I totally didn't steal this from Drak.]] (And actually, it kinda makes us even, but that's an inside joke.)


Like his list, these are some characters that I would like to see appear in a ''Smash'' game, but, in actuality, they have a very little chance of actually showing up. I had a lot of fun making these movesets, and while there are a ton more that I've made outside of these, these ones hold a strong connection to me, and are the ones I'm the most proud of. There does exist a single moveset I made outside of this page that can be found [[User:Aidanzapunk/Dragon Ball pages/Goku (SSB4)|here]]; however, it is excluded from this page because it was a part of a [[User:Aidanzapunk/Dragon Ball pages|greater project]] for [[SW:AFD#2018|April Fools' Day of 2018]].
Like his list, these are some characters that I would like to see appear in a ''Smash'' game, but, in actuality, they have a very little chance of actually showing up. I had a lot of fun making these movesets, and while there are a ton more that I've made outside of these, these ones hold a strong connection to me, and are the ones I'm the most proud of. There does exist a single moveset I made outside of this page that can be found [[User:Aidanzapunk/Dragon Ball pages/Goku (SSB4)|here]]; however, it is excluded from this page because it was a part of a [[User:Aidanzapunk/Dragon Ball pages|greater project]] for [[SW:AFD#2018|April Fools' Day of 2018]].
The alt costume images for Phoenix Wright (except his ''Trials and Tribulations'' costume), Professor Layton, and Jenny were custom made by me, while the ones for Wendy, Madeline, Lucy, and Tails (along with Phoenix Wright's ''Trials and Tribulations'' costume) were made by Nymbare. Shovel Knight and Specter Knight's are slightly edited versions of spritework by [https://www.deviantart.com/kipoythenarwhal KipoyTheNarwhal] on DeviantArt (though Specter Knight's Luan recolor is a custom edit by me).


Curious about the series that each character comes from? Check [[/Universes|this]] out.
Curious about the series that each character comes from? Check [[/Universes|this]] out.
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|[[#Shadow|Shadow]]
|[[#Shadow|Shadow]]
|[[#Phoenix Wright|Phoenix Wright]]
|[[#Phoenix Wright|Phoenix Wright]]
|[[#Jinx|Jinx]]
|[[#Shovel Knight|Shovel Knight]]
|[[#Shovel Knight|Shovel Knight]]
|[[#Ladybug|Ladybug]]
|[[#Cat Noir|Cat Noir]]
|-
|-
|[[#Valentine|Valentine]]
|[[#Valentine|Valentine]]
|[[#Professor Layton|Professor Layton]]
|[[#Professor Layton|Professor Layton]]
|[[#Kenshin|Kenshin]]
|[[#Danny Sexbang|Danny Sexbang]]
|[[#Danny Sexbang|Danny Sexbang]]
|[[#Specter Knight|Specter Knight]]
|[[#Specter Knight|Specter Knight]]
|-
|[[#Chun-Li|Chun-Li]]
|[[#Chun-Li|Chun-Li]]
|[[#Madeline|Madeline]]
|[[#Madeline|Madeline]]
|-
|[[#Cuphead|Cuphead]]
|[[#Lucy|Lucy]]
|[[#Lucy|Lucy]]
|[[#Tails|Tails]]
|[[#Tails|Tails]]
|-
|[[#Sora|Sora]]
|[[#Sora|Sora]]
|[[#AGES|AGES]]
|[[#Ori|Ori]]
|[[#Amaterasu|Amaterasu]]
|-
|[[#Jenny|Jenny]]
|[[#General trivia|General trivia]]
|[[#General trivia|General trivia]]
|[[#Palutena's Guidance|Palutena's Guidance]]
|[[#Palutena's Guidance|Palutena's Guidance]]
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! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Wendy<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Wendy<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkWendyMarvell.png|175px|Wendy]]<br>[[File:AidanzapunkFairyTailSymbol.png|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkWendyMarvell.png|250px|Wendy]]<br>[[File:AidanzapunkFairyTailSymbol.png|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}''{{s|wikipedia|Fairy Tail}}''
{{!}}width="55%"{{!}}''{{iw|wikipedia|Fairy Tail}}''
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}[http://fairytail.fandom.com/wiki/Sky_Dragon's_Roar Sky Dragon Roar]
{{!}}[https://fairytail.fandom.com/wiki/Sky_Dragon's_Roar Sky Dragon Roar]
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}[https://fairytail.fandom.com/wiki/First_Fairy_Tail_Building Fairy Tail Guild Hall]
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
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{{cquote|Wendy Blows them Away!|cite=Introduction tagline}}
{{cquote|Wendy Blows them Away!|cite=Introduction tagline}}


'''Wendy''' ({{ja|ウェンディ|Wendi}}, ''Wendy'') is Aidan's favorite character in ''Fairy Tail'', surpassing every other character with ease. {{s|wikipedia|Satomi Satō}} and {{s|wikipedia|Brittney Karbowski}}, her voice actresses from the ''Fairy Tail'' anime, would reprise their roles.
'''Wendy''' ({{ja|ウェンディ|Wendi}}, ''Wendy'') is my favorite character in ''Fairy Tail'', surpassing every other character with ease. {{iw|wikipedia|Satomi Satō}} and {{iw|wikipedia|Brittney Karbowski}}, her voice actresses from the ''Fairy Tail'' anime, would reprise their roles.


===Development Anecdote===
===Development Anecdote===
This moveset isn't exactly the most unique, but she's still the oldest character out of all of these, and was only really made because I wanted to do something with her. She's my all-time favorite ''Fairy Tail'' character, and ''Smash'' is my all-time favorite franchise, so back when this whole moveset creation thing started in 2015, I thought I'd make a moveset for her. Really, she kinda started the whole thing, though I cannot say she was the first: that honor goes to [[User:TheNuttyOne/Pokémon Ranger|Nutta's moveset for Ben, the Pokémon Ranger]], which was made around four months before my moveset for Wendy.
This moveset isn't exactly the most unique, but she's still the oldest character out of all of these, and was only really made because I wanted to do something with her. She's my all-time favorite ''Fairy Tail'' character, and ''Smash'' is my all-time favorite franchise, so back when this whole moveset creation thing started in 2015, I thought I'd make a moveset for her. Really, she kinda started the whole thing, though I cannot say she was the first: that honor goes to [[User:TheNuttyOne/Pokémon Ranger|Nutta's moveset for Ben, the Pokémon Ranger]], which was made around three months before my moveset for Wendy.


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
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|-
|-
! [[Down tilt]]
! [[Down tilt]]
| || 5% || Sticks her leg out, similar to {{SSBU|Ganondorf}}'s down tilt.
| || 5% || Sticks her leg out.
|-
|-
! [[Dash attack]]
! [[Dash attack]]
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|-
|-
! [[Up smash]]
! [[Up smash]]
| [http://fairytail.fandom.com/wiki/Sky_Dragon's_Tornado Sky Dragon Tornado]<br>({{ja|天竜の竜巻|Tenryū no Tatsumaki}}, ''Tornado of the Sky Dragon'') || {{ChargedSmashDmgSSBU|20}} || Unleashes a Sky Dragon Tornado upwards, somewhat similar to {{SSBU|Palutena}}'s up smash. Notably, she only calls out the full name of the attack when she charges the attack.
| [https://fairytail.fandom.com/wiki/Sky_Dragon's_Tornado Sky Dragon Tornado]<br>({{ja|天竜の竜巻|Tenryū no Tatsumaki}}, ''Tornado of the Sky Dragon'') || {{ChargedSmashDmgSSBU|20}} || Unleashes a Sky Dragon Tornado upwards. Notably, she only calls out the full name of the attack when she charges the attack.
|-
|-
! [[Down smash]]
! [[Down smash]]
| [http://fairytail.fandom.com/wiki/Sky_Dragon's_Wing_Attack Sky Dragon Wing Attack]<br>({{ja|天竜の翼撃|Tenryū no Yokugeki}}, ''Wing Attack of the Sky Dragon'') || {{ChargedSmashDmgSSBU|15}} || Uses her Sky Dragon Wing Attack, unleashing wind on either side of her. Like her up smash, she only calls out the full name of the attack when she charges the attack.
| [https://fairytail.fandom.com/wiki/Sky_Dragon's_Wing_Attack Sky Dragon Wing Attack]<br>({{ja|天竜の翼撃|Tenryū no Yokugeki}}, ''Wing Attack of the Sky Dragon'') || {{ChargedSmashDmgSSBU|15}} || Uses her Sky Dragon Wing Attack, unleashing wind on either side of her. Like her up smash, she only calls out the full name of the attack when she charges the attack.
|-
|-
! [[Neutral aerial]]
! [[Neutral aerial]]
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|-
|-
! [[Down aerial]]
! [[Down aerial]]
| || {{ShortHopDmgSSBU|7.5}} || Performs a small kick, bouncing her (and launching her opponent) upward.
| || {{ShortHopDmgSSBU|7.5}} || Performs a small kick, bouncing her upward.
|-
|-
! [[Grab]]
! [[Grab]]
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|-
|-
! Floor attack (trip)
! Floor attack (trip)
| || 5% || Swings her feet in front of her, before planting them firmly on the ground, producing a small quake box that does no damage.
| || 5% || Performs a sweeping kick, while spinning her way up.
|-
|-
! [[Edge attack]]
! [[Edge attack]]
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|-
|-
! [[Neutral special]]
! [[Neutral special]]
| [http://fairytail.fandom.com/wiki/Sky_Dragon's_Sigh Sky Dragon Sigh]<br>({{ja|天竜の吐息|Tenryū no Toiki}}, ''Sigh of the Sky Dragon'') || 10% || Performs an attack similar to a [[Hadoken]], but it's much faster, and does more damage.
| [https://fairytail.fandom.com/wiki/Sky_Dragon's_Sigh Sky Dragon Sigh]<br>({{ja|天竜の吐息|Tenryū no Toiki}}, ''Sigh of the Sky Dragon'') || 10% || Performs an attack similar to a [[Hadoken]], but it's much faster, and does more damage.
|-
|-
! [[Side special]]
! [[Side special]]
| [http://fairytail.fandom.com/wiki/Sky_Dragon's_Crushing_Fang Sky Dragon Crushing Fang]<br>({{ja|天竜の砕牙|Tenryū no Saiga}}, ''Crushing Fang of the Sky Dragon'') || 8% (hand), 13% (fingertips) || Leaps forward, charging up wind, before swiping at her opponent.
| [https://fairytail.fandom.com/wiki/Sky_Dragon's_Crushing_Fang Sky Dragon Crushing Fang]<br>({{ja|天竜の砕牙|Tenryū no Saiga}}, ''Crushing Fang of the Sky Dragon'') || 8% (hand), 13% (fingertips) || Leaps forward, charging up wind, before swiping at her opponent.
|-
|-
! [[Up special]]
! [[Up special]]
| [http://fairytail.fandom.com/wiki/Carla Carla]<br>({{ja|シャルル|Sharuru}}, ''Charle'') || 0% || Carla comes to pick Wendy up, and, like Winged Pikmin, carries her up before dropping her. Direction can be controlled.
| [https://fairytail.fandom.com/wiki/Carla Carla]<br>({{ja|シャルル|Sharuru}}, ''Charle'') || 0% || Carla comes to pick Wendy up, and, like Winged Pikmin, carries her up before dropping her. Direction can be controlled.
|-
|-
! [[Down special]]
! [[Down special]]
| [http://fairytail.fandom.com/wiki/Sky_Dragon's_Claw Sky Dragon Talon]<br>({{ja|天竜の鉤爪|Tenryū no Kagizume}}, ''Claw of the Sky Dragon'') || 15% || Flips with her leg in front of her, before crashing it down on the opponent. Meteor smashes airborne opponents.
| [https://fairytail.fandom.com/wiki/Sky_Dragon's_Claw Sky Dragon Talon]<br>({{ja|天竜の鉤爪|Tenryū no Kagizume}}, ''Claw of the Sky Dragon'') || 15% || Flips with her leg in front of her, before crashing it down on the opponent. Meteor smashes airborne opponents.
|-
|-
! [[Final Smash]]
! [[Final Smash]]
| [http://fairytail.fandom.com/wiki/Sky_Dragon's_Roar Sky Dragon Roar]<br>({{ja|天竜の咆哮|Tenryū no Hōkō}}, ''Roar of the Sky Dragon'') || 40% || Charges up her Sky Dragon Roar, before unleashing it on her opponents.
| [https://fairytail.fandom.com/wiki/Sky_Dragon's_Roar Sky Dragon Roar]<br>({{ja|天竜の咆哮|Tenryū no Hōkō}}, ''Roar of the Sky Dragon'') || 40% || Charges up her Sky Dragon Roar, before unleashing it on her opponents.
|}
|}


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*'''Side taunt''': Turns towards the screen, tilts her head, and winks.
*'''Side taunt''': Turns towards the screen, tilts her head, and winks.
*'''Down taunt''': Carla appears, and the two high five.
*'''Down taunt''': Carla appears, and the two high five.
**'''Smash Taunt''': If Wendy is in a team battle, using a smash taunt in any direction allows Wendy to chant "Swift wind, stalwart light, and steel resolve of the heavens combine! Enchantment!" ("{{ja|イルアームズ!イルアーマー!イルバニーア!エンチャント!|Iru Āmuzu! Iru Āmā! Iru Banīa! Enchanto!}}") and cast [http://fairytail.fandom.com/wiki/Ile_Arms Ile Arms], [http://fairytail.fandom.com/wiki/Ile_Armor Ile Armor], and [http://fairytail.fandom.com/wiki/Ile_Vernier Ile Vernier], doubling the damage given, halving the damage taken, and doubling the speed stats (respectively) of anyone on Wendy's team (including herself) for a total of 60 seconds. This can only be used once per stock. Should Wendy have all her lives depleted before the 60 seconds are up, the effect goes away immediately. Wendy also can be interrupted, which results not only in no stat boosts, but it also uses up her chance until the next stock. It also cannot be activated while an enchantment is already active, and the player must wait another 60 seconds after it is finished to activate another one.
**'''Smash Taunt''': If Wendy is in a team battle, using a smash taunt in any direction allows Wendy to chant "Swift wind, stalwart light, and steel resolve of the heavens combine! Enchantment!" ("{{ja|イルアームズ!イルアーマー!イルバニーア!エンチャント!|Iru Āmuzu! Iru Āmā! Iru Banīa! Enchanto!}}") and cast [https://fairytail.fandom.com/wiki/Ile_Arms Ile Arms], [https://fairytail.fandom.com/wiki/Ile_Armor Ile Armor], and [https://fairytail.fandom.com/wiki/Ile_Vernier Ile Vernier], doubling the damage given, halving the damage taken, and doubling the speed stats (respectively) of anyone on Wendy's team (including herself) for a total of 60 seconds. This can only be used once per stock. Should Wendy have all her lives depleted before the 60 seconds are up, the effect goes away immediately. Wendy also can be interrupted, which results not only in no stat boosts, but it also uses up her chance until the next stock. It also cannot be activated while an enchantment is already active, and the player must wait another 60 seconds after it is finished to activate another one.


===On-Screen Appearance===
===On-Screen Appearance===
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===Victory Poses===
===Victory Poses===
*Celebrates by running around, before splatting on the ground; she then does an "anime sweat", while laughing.
*'''Left:''' Celebrates by running around, before splatting on the ground; she then does an "anime sweat", while laughing.
*Performs a Sky Dragon Roar, and then turns around and giggles.
*'''Up:''' Performs a Sky Dragon Roar, and then turns around and giggles.
*Spins around, hugging Carla, and says "Yay! We did it!", with Carla saying "Good job, Wendy!"
*'''Right:''' Spins around, hugging Carla, and says "Yay! We did it!", with Carla saying "Good job, Wendy!"
**''If Lucy was present, she will instead say, "That was a good fight, Ms. Lucy!"''
**''If Lucy was present, she will instead say, "That was a good fight, Ms. Lucy!"''
**If Wendy wins in a team with {{SSBU|Cloud}}, during the victory pose, she will look at him and state, "...You look familiar...", and Cloud reacts in confusion. This references [http://fairytail.fandom.com/wiki/Sting_Eucliffe Sting Eucliffe], of ''Fairy Tail'', who bares a resemblance to Cloud. Coincidentally, Cloud's Japanese voice actor, {{s|wikipedia|Takahiro Sakurai}}, also voices Sting in ''Fairy Tail''.
**If Wendy wins in a team with {{SSBU|Cloud}}, during the victory pose, she will look at him and state, "...You look familiar...", and Cloud reacts in confusion. This references [https://fairytail.fandom.com/wiki/Sting_Eucliffe Sting Eucliffe], of ''Fairy Tail'', who bares a resemblance to Cloud. Coincidentally, Cloud's Japanese voice actor, {{iw|wikipedia|Takahiro Sakurai}}, also voices Sting in ''Fairy Tail''.


===Victory Fanfare===
===Victory Fanfare===
The song Triumphal Victory from ''Fairy Tail''. Like the {{uv|Final Fantasy}} victory theme, it plays continuously, replacing the results theme.
[https://www.youtube.com/watch?v=g5hjCVmz1Q0 The title card theme heard in the original ''Fairy Tail'' anime], itself an excerpt from the [https://www.youtube.com/watch?v=C2nksqvmSRI Fairy Tail Main Theme].


==Alternate costumes==
==Alternate costumes==
{|style="margin:1em auto 1em auto;text-align:center"
{|style="margin:1em auto 1em auto;text-align:center"
|-
|-
|colspan=8|[[Image:AidanzapunkWendyCostumes.png|1000px]]
|colspan=8|[[File:AidanzapunkWendyCostumes.png|1000px]]
|}
|}


*'''Default''' — Wendy's original appearance in ''Fairy Tail''.
*'''Default''' — Wendy's original appearance in ''Fairy Tail''.
*'''Pink''' — Based on [http://fairytail.fandom.com/wiki/Natsu_Dragneel Natsu Dragneel].
*'''Pink''' — Based on [https://fairytail.fandom.com/wiki/Natsu_Dragneel Natsu Dragneel].
*'''White''' — Based on [http://fairytail.fandom.com/wiki/Gray_Fullbuster Gray Fullbuster].
*'''White''' — Based on [https://fairytail.fandom.com/wiki/Gray_Fullbuster Gray Fullbuster].
*'''Black''' — Based on [http://fairytail.fandom.com/wiki/Gajeel_Redfox Gajeel Redfox].
*'''Black''' — Based on [https://fairytail.fandom.com/wiki/Gajeel_Redfox Gajeel Redfox].
*'''Blue''' — Based on Lucy Heartfilia.
*'''Yellow''' — Based on [https://fairytail.fandom.com/wiki/Laxus_Dreyar Laxus Dreyar].
*'''Orange''' — Based on [http://fairytail.fandom.com/wiki/Levy_McGarden Levy McGarden].
*'''Maroon''' — Based on [https://fairytail.fandom.com/wiki/Erik Cobra].
*'''Silver''' — Based on [http://fairytail.fandom.com/wiki/Erza_Scarlet Erza Scarlet].
*'''Red''' — Based on [https://fairytail.fandom.com/wiki/Porlyusica Porlyusica].
*'''Red''' — Wendy's outfit during the [http://fairytail.fandom.com/wiki/Edolas_arc Edolas arc].
*'''Edolas''' — Wendy's outfit during the [https://fairytail.fandom.com/wiki/Edolas_arc Edolas arc].


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gains Wendy's hair, albeit cut (as a reference to the Tartaros arc), as well as her Fairy Tail insignia on his right arm.
Kirby gains Wendy's hair as a wig, as well as her Fairy Tail insignia on his right hand.


==Trivia==
==Trivia==
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**Coincidentally, both characters share a name with one of the [[Koopalings]].
**Coincidentally, both characters share a name with one of the [[Koopalings]].
*Outside of Wendy's moveset, there are a few references to the main ''Fairy Tail'' series:
*Outside of Wendy's moveset, there are a few references to the main ''Fairy Tail'' series:
**Wendy's first victory pose, as well as her tripping animation, is a reference to [http://fairytail.fandom.com/wiki/Episode_52 her first appearance in the series], where she comes running to meet Natsu and the others, but falls flat on her face due to tripping on the ground. Because of this reference, she is the only character where her tripping animation doesn't have her land on her rear.
**Wendy's first victory pose, as well as her tripping animation, is a reference to [https://fairytail.fandom.com/wiki/Episode_52 her first appearance in the series], where she comes running to meet Natsu and the others, but falls flat on her face due to tripping on the ground. Because of this reference, she is the only character where her tripping animation doesn't have her land on her rear.
**Wendy's second victory pose comes from [http://fairytail.fandom.com/wiki/Episode_74 a filler episode in the anime that focused on Wendy], where, at one point, she performs a Sky Dragon Roar on a sand tornado (and thus dispersing it), and, after receiving compliments from her fellow guild members, turns around and giggles.
**Wendy's second victory pose comes from [https://fairytail.fandom.com/wiki/Episode_74 a filler episode in the anime that focused on Wendy], where, at one point, she performs a Sky Dragon Roar on a sand tornado (and thus dispersing it), and, after receiving compliments from her fellow guild members, turns around and giggles.
**Wendy's stunned animation is in reference to one of the Fairy Tail OVAs, where a few female characters (Wendy included) find alcohol to drink, and, after taking some herself, Wendy [http://66.media.tumblr.com/1c0c45990f8bc83e053803ba2571b521/tumblr_n65p3zjmEP1rehzceo2_500.gif lays dizzy on the floor], stating how her "head is spinning" (which she has a chance of saying); in addition, this joke is repeated in the Fairy Tail Christmas special manga, and Wendy is seen [http://www.mangareader.net/fairy-tail-christmas-special/2/8 laying dizzy on the floor once more], stating how she sees "all the pretty stars" (which she also has a chance of saying). Because of this reference, she's the only character whose stunned animation doesn't involve her standing up.
**Wendy's stunned animation makes reference to the ''Fairy Tail'' Christmas special, where Wendy, after drinking alcohol, says, "look at all the pretty stars..." (which she repeats while stunned).
***Additionally, this makes her the only character to say a full phrase while stunned.
***Additionally, this makes her one of two characters to say a full phrase while stunned, with the other being Tails.
***However, if Wendy is stunned in a way other than a shield break, such as a [[Deku Nut]], she will have a normal stunned animation, which makes her the only character with two stunned animations.
**Wendy activates her [https://fairytail.fandom.com/wiki/Dragon_Force Dragon Force] form when using Sky Dragon Roar.
**If Wendy is under the effects of a Super Mushroom, her voice closely resembles the somewhat deeper voice of [http://fairytail.fandom.com/wiki/Wendy_(Edolas) her Edolas counterpart].
***Additionally, [https://fairytail.fandom.com/wiki/Grandeeney Grandeeney], the dragon that raised Wendy as a child, makes a cameo in the background when Wendy uses Sky Dragon Roar, referencing how, in ''Fairy Tail'', when Natsu uses a Fire Dragon Slayer spell, [https://fairytail.fandom.com/wiki/Igneel Igneel], Natsu's parent dragon, appears in the background, mimicking the attack.
**Wendy activates her [http://fairytail.fandom.com/wiki/Dragon_Force Dragon Force] form when using Sky Dragon Roar.
***Additionally, [http://fairytail.fandom.com/wiki/Grandeeney Grandeeney], the dragon that raised Wendy as a child, makes a cameo in the background when Wendy uses Sky Dragon Roar, referencing how, in ''Fairy Tail'', when Natsu uses a Fire Dragon Slayer spell, [http://fairytail.fandom.com/wiki/Igneel Igneel], Natsu's parent dragon, appears in the background, mimicking the attack.


=Shadow=
=Shadow=
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{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}[http://sonic.fandom.com/wiki/Chaos_Blast Chaos Blast]
{{!}}[https://sonic.fandom.com/wiki/Chaos_Blast Chaos Blast]
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}[https://sonic.fandom.com/wiki/Radical_Highway Radical Highway]
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
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{{cquote|Shadow Blasts In!|cite=Introduction tagline}}
{{cquote|Shadow Blasts In!|cite=Introduction tagline}}


'''Shadow''' ({{ja|シャドウ|Shadō}}, ''Shadow'') is a character from the ''Sonic'' series who deserves playability status in ''Smash''. His respective voice actors from the ''Sonic the Hedgehog'' series, {{s|wikipedia|Kirk Thornton}} in English, {{s|wikipedia|Kōji Yusa}} in Japanese, Benoit DuPac in French, Klaus Lochtove in German, Manuel Gimeno in Spanish, and Claudio Moneta in Italian, would reprise their roles.
'''Shadow''' ({{ja|シャドウ|Shadō}}, ''Shadow'') is a character from the ''Sonic'' series who deserves playability status in ''Smash''. His respective voice actors from the ''Sonic the Hedgehog'' series, {{iw|wikipedia|Kirk Thornton}} in English, {{iw|wikipedia|Kōji Yusa}} in Japanese, Benoit DuPac in French, Klaus Lochtove in German, Manuel Gimeno in Spanish, and Claudio Moneta in Italian, would reprise their roles.


===Development Anecdote===
===Development Anecdote===
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! !!Name!!Damage!!Description
! !!Name!!Damage!!Description
|-
|-
! rowspan=3 | Neutral attack]]
! rowspan=3 | [[Neutral attack]]
| rowspan=3 | || 2.5% || rowspan=3 | Performs a chop, followed by an inwards spin kick, ending with a powerful back kick. Based on his standard combo in ''Sonic Battle'', combining the Shadow Chop, Shadow Kick, and Shadow Back Kick.
| rowspan=3 | || 2.5% || rowspan=3 | Performs a chop, followed by an inwards spin kick, ending with a powerful back kick. Based on his standard combo in ''Sonic Battle'', combining the Shadow Chop, Shadow Kick, and Shadow Back Kick.
|-
|-
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|-
|-
! [[Up tilt]]
! [[Up tilt]]
| || 8% ||Performs a 180 kick. Similar to {{SSBU|Sonic}}'s up tilt, but only hitting once.
| || 8% ||Performs a 180 kick.
|-
|-
! [[Down tilt]]
! [[Down tilt]]
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|-
|-
! [[Dash attack]]
! [[Dash attack]]
| || 6% || Performs a small boost, increasing his dashing speed for the duration of the attack. The only dash attack to continue into the dash.
| [https://sonic.fandom.com/wiki/Fire_Somersault Fire Somersault]<br>({{ja|ファイアー・サマーソールト|Faiā Samāsōruto}}, ''Fire Somersault'') || 8% || Performs a rolling somersault while engulfed in flames.
|-
|-
! [[Forward smash]]
! [[Forward smash]]
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|-
|-
! [[Up smash]]
! [[Up smash]]
| [https://sonic.fandom.com/wiki/Chaos_Upper Chaos Upper]<br>({{ja|カオスアッパー|Kaosu Appā}}, ''Chaos Upper'')] || {{ChargedSmashDmgSSBU|14}} || Performs a quick uppercut with his fist enveloped in Chaos energy.
| [https://sonic.fandom.com/wiki/Chaos_Upper Chaos Upper]<br>({{ja|カオスアッパー|Kaosu Appā}}, ''Chaos Upper'') || {{ChargedSmashDmgSSBU|14}} || Performs a quick uppercut with his fist enveloped in Chaos energy.
|-
|-
! [[Down smash]]
! [[Down smash]]
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|-
|-
! [[Neutral aerial]]
! [[Neutral aerial]]
| || {{ShortHopDmgSSBU|10}} (clean), {{ShortHopDmgSSBU|7.5}} (late), {{ShortHopDmgSSBU|5}} (latest) || Curls up into a ball and spins while slightly undulating up and down. Similar to {{SSBU|Sonic}}'s.
| || {{ShortHopDmgSSBU|10}} (clean), {{ShortHopDmgSSBU|7.5}} (late), {{ShortHopDmgSSBU|5}} (latest) || Curls up into a ball and spins while slightly undulating up and down.
|-
|-
! [[Forward aerial]]
! [[Forward aerial]]
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|-
|-
! [[Up aerial]]
! [[Up aerial]]
| || {{ShortHopDmgSSBU|9}} || A quick flip kick. A reference to an attack seen in the Chaos Attack from 2006's ''Sonic the Hedgehog''.
| || {{ShortHopDmgSSBU|7}} (pistol whip), {{ShortHopDmgSSBU|2}} (shot) || Performs an upwards pistol whip transitioning into a shot. The shot has no projectile, however, and is instead a simple muzzle flash.
|-
|-
! [[Down aerial]]
! [[Down aerial]]
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|-
|-
! [[Up special]]
! [[Up special]]
| [https://sonic.fandom.com/wiki/Chaos_Control Chaos Control]<br>({{ja|カオスコントロール|Kaosu Kontorōru}}, ''Chaos Control'') || 0% || Teleports using a Chaos Emerald.
| [https://sonic.fandom.com/wiki/Chaos_Control Chaos Control]<br>({{ja|カオスコントロール|Kaosu Kontorōru}}, ''Chaos Control'') || &mdash; || Teleports using a Chaos Emerald.
|-
|-
! [[Down special]]
! [[Down special]]
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===Victory Poses===
===Victory Poses===
*Speeds in, screeches to a halt, and then poses similarly to his down taunt.
*'''Left:''' Speeds in, screeches to a halt, and then poses similarly to his down taunt.
*Takes off his inhibitor rings, before unleashing a Chaos Blast, causing the screen to flash; when it returns, Shadow is seen posing.
*'''Up:''' Takes off his inhibitor rings, before unleashing a Chaos Blast, causing the screen to flash; when it returns, Shadow is seen posing.
*Grips a Chaos Emerald and says, "The power of Chaos...is mine.", before warping away.
*'''Right:''' Grips a Chaos Emerald and says, "The power of Chaos...is mine.", before warping away.
**''If {{SSBU|Sonic}} is present in the match, Shadow instead says "You're not even good enough to be my fake."''
**''If {{SSBU|Sonic}} is present in the match, Shadow instead says "You're not even good enough to be my fake."''
**''If Sonic was on his team, the two will recreate [https://www.youtube.com/watch?v=HdXBUk7l-X4 the opening cutscene from Sonic Adventure 2].''
**''If Sonic was on his team, the two will recreate [https://www.youtube.com/watch?v=HdXBUk7l-X4 the opening cutscene from Sonic Adventure 2].''
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{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}''{{s|wikipedia|Ace Attorney}}''
{{!}}width="55%"{{!}}''{{iw|wikipedia|Ace Attorney}}''
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}Steel Samurai Maya Smelting / Order in the Court / Ace Attorney
{{!}}Steel Samurai Maya Smelting / Order in the Court / Ace Attorney
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}[https://aceattorney.fandom.com/wiki/Courtroom_No._3 Courtroom No. 3]
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
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{{cquote|Phoenix Wright Takes the Case!|cite=Introduction tagline}}
{{cquote|Phoenix Wright Takes the Case!|cite=Introduction tagline}}


'''Phoenix Wright''' ({{ja|成歩堂 龍一|Naruhodō Ryūichi}}, ''Ryuichi Naruhodo'') is the main character from the ''Ace Attorney'' series, one of my favorite video game franchises. He fights alongside '''Maya Fey''' ({{ja|綾里真宵|Ayasato Mayoi}}, ''Mayoi Ayasato''), who kinda acts like a mix between the Pikmin and the Pokémon Trainer. Both Phoenix's and Maya's voice actors from the recent ''Ace Attorney'' games would reprise their roles: {{s|wikipedia|Sam Riegel}} and Abby Trott in English, and {{s|wikipedia|Takayuki Kondō}} and {{s|wikipedia|Satomi Hanamura}} in Japanese.
'''Phoenix Wright''' ({{ja|成歩堂 龍一|Naruhodō Ryūichi}}, ''Ryuichi Naruhodo'') is the main character from the ''Ace Attorney'' series, one of my favorite video game franchises. He fights alongside '''Maya Fey''' ({{ja|綾里真宵|Ayasato Mayoi}}, ''Mayoi Ayasato''), who kinda acts like a mix between the Pikmin and the Pokémon Trainer. For Phoenix, {{iw|wikipedia|Sam Riegel}} would reprise his role in English from ''{{iw|wikipedia|Ultimate Marvel vs. Capcom 3}}'' onwards, while {{iw|wikipedia|Takayuki Kondō}} would reprise his role in Japanese from ''{{iw|wikipedia|Phoenix Wright: Ace Attorney – Dual Destinies}}'' onwards; for Maya, Abby Trott and {{iw|wikipedia|Satomi Hanamura}} would reprise their roles in English and Japanese from ''{{iw|wikipedia|Phoenix Wright: Ace Attorney − Spirit of Justice}}''.


===Development Anecdote===
===Development Anecdote===
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===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
*{{buff|The ''Ace Attorney'' series is one of Capcom's most popular franchises.}}
*{{buff|The ''Ace Attorney'' series is one of Capcom's most popular franchises.}}
*{{buff|Phoenix Wright has actually appeared in a fighting game before, that title being ''{{s|wikipedia|Ultimate Marvel vs. Capcom 3}}''.}}
*{{buff|Phoenix Wright has actually appeared in a fighting game before, that title being ''{{iw|wikipedia|Ultimate Marvel vs. Capcom 3}}''.}}
*{{nerf|He's a third party character.}}
*{{nerf|He's a third party character.}}
*{{nerf|He doesn't actually ''fight''. Even characters like {{SSBU|Wii Fit Trainer}} and {{SSBU|Duck Hunt}} have physical attacks; Phoenix just throws papers and shit.}}
*{{nerf|He doesn't actually ''fight''. Even characters like {{SSBU|Wii Fit Trainer}} and {{SSBU|Duck Hunt}} have physical attacks; Phoenix just throws papers and shit.}}
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|-
|-
! [[Down tilt]]
! [[Down tilt]]
| || 5% || Searches the ground for evidence.
| || 5% || Leans down, and takes notes in a notebook.
|-
|-
! [[Dash attack]]
! [[Dash attack]]
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|-
|-
! [[Forward smash]]
! [[Forward smash]]
| || {{ChargedSmashDmgSSBU|9}} || Thrusts his hand forward, shouting "Hold it!". Like his neutral special, the matching speech bubble shows up, though it does not double as a reflector.
| || {{ChargedSmashDmgSSBU|9}} || Thrusts his hand forward, shouting "Hold it!" ({{ja|待った!|Matta!}}, ''Back up!''). Like his neutral special, the matching speech bubble shows up, though it does not double as a reflector.
|-
|-
! [[Up smash]]
! [[Up smash]]
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|-
|-
! [[Grab]]
! [[Grab]]
| || &mdash; || Briefly summons two green "action bars", forcing the opponent into a witness testimony.
| || &mdash; || Grabs the opponent at the neck with both hands.
|-
|-
! [[Pummel]]
! [[Pummel]]
| || 1.3% || Points at the opponent and shouts "That's a contradiction!"
| || 1.3% || Knees the opponent.
|-
|-
! [[Forward throw]]
! [[Forward throw]]
| || 8% || Maya performs a dropkick and the opponent is sent flying backwards.
| || 8% || Maya performs a dropkick and the opponent is sent flying.
|-
|-
! [[Back throw]]
! [[Back throw]]
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|-
|-
! [[Neutral special]]
! [[Neutral special]]
| [http://aceattorney.fandom.com/wiki/Objection! Objection!]<br>({{ja|異議あり!|Igiari!}}, ''Objection!'') || 14% || Phoenix thrusts his finger forward, while saying his famous "Objection!". The move also humorously doubles as a reflector.
| [https://aceattorney.fandom.com/wiki/Objection! Objection!]<br>({{ja|異議あり!|Igiari!}}, ''Objection!'') || 14% || Phoenix thrusts his finger forward, while saying his famous "Objection!" ({{ja|異議あり!|Igiari!}}, ''Objection!''). The move also humorously doubles as a reflector.
|-
|-
! [[Side special]]
! [[Side special]]
| Evidence<br>({{ja|証拠品|Shōko-hin}}, ''Evidence'') || Held: 8% (autopsy report, flower vase, watch), 8% (per spear of energy; knife), 3% (per hit; photo), 5% (per ball of energy; phone), 2% (ham), 0% (invalid evidence)<br>Tapped: 7% || Phoenix shouts "I will submit the evidence!" and uses a piece of evidence given to him by his down tilt and uses its power to fire a projectile at his opponents.
| [https://aceattorney.fandom.com/wiki/Psyche-Lock Psyche-Locks]<br>({{ja|サイコー・ロック|Saikō Rokku}}, ''Psycho Lock'') || 13% || Phoenix holds up his magatama in front of him and shouts "Take that!" ({{ja|くらえ!|Kurae!}}, ''Take that!''). If anyone is hit by the speech bubble, several large chains with three red locks spring up from the ground, paralyzing the opponent.
|-
! [[Up special]]
| Rise from the Ashes<br>({{ja|蘇る逆転|Yomigaeru Gyakuten}}, ''Turnabout Rebirth'') || 9% || Phoenix suddenly rises up into the air, as if he were defying gravity. If he hits anyone while rising up, the spirit of [https://aceattorney.fandom.com/wiki/Mia_Fey Mia Fey] will appear and knock the opponent away.
|-
! [[Down special]]
| Evidence<br>({{ja|証拠品|Shōko-hin}}, ''Evidence'') || Held: 8% (autopsy report, flower vase, watch), 8% (per spear of energy; knife), 3% (per hit; photo), 5% (per ball of energy; phone), 2% (ham), 0% (invalid evidence)<br>Tapped: 7% || Phoenix shouts "I will submit the evidence!" and uses a piece of evidence to fire a projectile at his opponents.


The evidence can be one of the following things:
The evidence can be one of the following things:
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*Phoenix can also pull out a ham, which heals him by 2%.
*Phoenix can also pull out a ham, which heals him by 2%.


Using a piece of invalid evidence will cause Phoenix Wright to present it, but will react poorly, and suffer endlag. These invalid pieces of evidence can be a bonsai tree, a toilet plunger, a pair of glasses, a bottle of grape juice, a [https://megaman.fandom.com/wiki/Servbot Servbot] plush, or a [http://aceattorney.fandom.com/wiki/Steel_Samurai Steel Samurai] statue.
Using a piece of invalid evidence will cause Phoenix Wright to present it, but will react poorly, and suffer endlag. These invalid pieces of evidence can be a bonsai tree, a toilet plunger, a pair of glasses, a bottle of grape juice, a [https://megaman.fandom.com/wiki/Servbot Servbot] plush, or a [https://aceattorney.fandom.com/wiki/Steel_Samurai Steel Samurai] statue.


If the button is tapped, Phoenix discards the piece of evidence he is currently holding. Players can tell which piece of evidence he is holding based on the last one used, as it cycles through automatically, similar to {{SSBU|Olimar}}'s {{b|Pikmin|species}}.
If the button is tapped, Phoenix discards the piece of evidence he is currently holding. Players can tell which piece of evidence he is holding based on the last one used, as it cycles through automatically, similar to {{SSBU|Olimar}}'s {{b|Pikmin|species}}. Using the input while on a slot with no evidence will have Phoenix turn to the side and pull out a piece of evidence for the slot.
|-
! [[Up special]]
| Rise from the Ashes<br>({{ja|蘇る逆転|Yomigaeru Gyakuten}}, ''Turnabout Rebirth'') || 9% || Phoenix suddenly rises up into the air, as if he were defying gravity. If he hits anyone while rising up, the spirit of [https://aceattorney.fandom.com/wiki/Mia_Fey Mia Fey] will appear and knock the opponent away.
|-
! [[Down special]]
| [http://aceattorney.fandom.com/wiki/Psyche-Lock Psyche-Locks]<br>({{ja|サイコー・ロック|Saikō Rokku}}, ''Psycho Lock'') || 13% || Phoenix holds up his magatama in front of him and shouts "Take that!". If anyone is hit by the speech bubble, several large chains with three red locks spring up from the ground, paralyzing the opponent.
|-
|-
! rowspan=3 | [[Final Smash]]
! rowspan=3 | [[Final Smash]]
| Steel Samurai Maya Smelting<br>({{ja|トノサマン真宵製錬|Tonosaman Mayoi Seiren}}, ''Tonosaman Mayoi Smelting'') || 2% (hits 1-10), 5% (final hit) || An angry Maya charges forward, flailing her fists as she runs. Can only use this Final Smash if he has no evidence.
| Steel Samurai Maya Smelting<br>({{ja|マヨイ御乱心大乱舞|Mayoi Oranshin Dai Ranbu}}, ''Mayoi's Going-Crazy Great Dance'') || 2% (hits 1-10), 5% (final hit) || An angry Maya charges forward, flailing her fists as she runs. Can only use this Final Smash if he has no evidence.
|-
|-
| Order in the Court<br>({{ja|静粛に!|Seishukuni!}}, ''Quiet!'') || 30% || Phoenix turns around and sees the Nightmare Judge from ''Justice for All'', and he slams his gavel on the stage, knocking both the opponents and Phoenix back. Can only use this Final Smash with less than three pieces of valid evidence.
| Order in the Court<br>({{ja|静粛に!|Seishukuni!}}, ''Quiet!'') || 30% || Phoenix turns around and sees the Nightmare Judge from ''Justice for All'', and he slams his gavel on the stage, knocking both the opponents and Phoenix back. Can only use this Final Smash with less than three pieces of valid evidence.
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===Victory Poses===
===Victory Poses===
*Maya begins to throw confetti, and Phoenix looks around at it, before scratching the back of his head. He will either say, "You gotta learn to keep cool under pressure! That's the mark of a great lawyer!", or "Wow... Looks like I won the case, Maya!". With the latter, Maya responds with, "Great job, Nick!".
*'''Left:''' Maya begins to throw confetti, and Phoenix looks around at it, before scratching the back of his head. He will either say, "You gotta learn to keep cool under pressure! That's the mark of a great lawyer!", or "Wow... Looks like I won the case, Maya!". With the latter, Maya responds with, "Great job, Nick!".
**If he defeats a villain (who isn't an antihero), he will instead say, "In battle, it's not a question of guilty or not guilty."
**If he defeats a villain (who isn't an antihero), he will instead say, "In battle, it's not a question of guilty or not guilty."
**If he beats Professor Layton, he will instead say, "You've still got a lot of tricks up your sleeve, don't you, Professor?"
**If he beats Professor Layton, he will instead say, "You've still got a lot of tricks up your sleeve, don't you, Professor?"
*Maya says, "Another victory for Wright and Co. Law Offices!" and leaps in the air while Phoenix scratches the back of his head, before a cup of coffee randomly hits him out of nowhere (hitting him right as the screen shows his name), and Maya reacts with a shocked expression on her face.
*'''Up:''' Maya says, "Another victory for Wright and Co. Law Offices!" and leaps in the air while Phoenix scratches the back of his head, before a cup of coffee randomly hits him out of nowhere (hitting him right as the screen shows his name), and Maya reacts with a shocked expression on her face.
*Phoenix straightens his tie, looks confidently towards the camera, and points while shouting his famous "Objection!". The "Objection!" line plays right when the screen shows his name.
*'''Right:''' Phoenix straightens his tie, looks confidently towards the camera, and points while shouting his famous "Objection!". The "Objection!" line plays right when the screen shows his name.


===Victory Fanfare===
===Victory Fanfare===
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!Round!!Opponent!!Stage!!Music!!Notes
!Round!!Opponent!!Stage!!Music!!Notes
|-
|-
|1||{{SSBU|Bowser Jr.}} {{Head|Bowser Jr.|g=SSBU|s=20x20px}}||[[Delfino Plaza]]||''{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza}}''||Bowser Jr. posed as Mario in ''{{s|mariowiki|Super Mario Sunshine}}'', polluting Delfino Island with the {{s|mariowiki|Magic Paintbrush}}, resulting in Mario having to clean up the island with the help of [[F.L.U.D.D.]].<br><br>{{Head|Mario|g=SSBU|s=20x20px}} {{SSBU|Mario}} serves as a CPU ally.
|1||{{CharHead|Bowser Jr.|SSBU|hsize=20px}}||[[Delfino Plaza]]||''{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza}}''||Bowser Jr. posed as Mario in ''{{iw|mariowiki|Super Mario Sunshine}}'', polluting Delfino Island with the {{iw|mariowiki|Magic Paintbrush}}, resulting in Mario having to clean up the island with the help of [[F.L.U.D.D.]].<br><br>{{CharHead|Mario|SSBU|hsize=20px}} serves as a CPU ally.
|-
|-
|2||{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20x20px}}||[[Mushroom Kingdom U]] (Castle section)||''{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Land}}''||Wario stole Mario's castle while he was away in Sarasaland during the events of ''{{s|mariowiki|Super Mario Land}}'', leading to their fight in ''{{s|mariowiki|Super Mario Land 2: 6 Golden Coins}}''. Wario, in general, also steals gold on a regular basis.<br><br>{{Head|Wario|g=SSBU|s=20x20px|cl=Classic}} {{SSBU|Wario}} serves as a CPU ally.
|2||{{CharHead|Mario|SSBU|hsize=20px}}||[[Mushroom Kingdom U]] (Castle section)||''{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Land}}''||Wario stole Mario's castle while he was away in Sarasaland during the events of ''{{iw|mariowiki|Super Mario Land}}'', leading to their fight in ''{{iw|mariowiki|Super Mario Land 2: 6 Golden Coins}}''. Wario, in general, also steals gold on a regular basis.<br><br>{{CharHead|Wario|SSBU|color=Classic|hsize=20px}} serves as a CPU ally.
|-
|-
|3||Shadow||[[Fourside]]||''{{SSBUMusicLink|Sonic The Hedgehog|Escape from the City}}''||Due to both of them being hedgehogs and happening to look vaguely similar, Sonic was cornered by police and promptly arrested at the beginning of ''{{s|wikipedia|Sonic Adventure 2}}'' due to Shadow's actions. Fourside being used as the stage continues the reference, as it resembles City Escape at night (where Sonic and Shadow first meet in the game).<br><br>{{Head|Sonic|g=SSBU|s=20x20px}} {{SSBU|Sonic}} serves as a CPU ally.
|3||Shadow||[[Fourside]]||''{{SSBUMusicLink|Sonic The Hedgehog|Escape from the City}}''||Due to both of them being hedgehogs and happening to look vaguely similar, Sonic was cornered by police and promptly arrested at the beginning of ''{{iw|wikipedia|Sonic Adventure 2}}'' due to Shadow's actions. Fourside being used as the stage continues the reference, as it resembles City Escape at night (where Sonic and Shadow first meet in the game).<br><br>{{CharHead|Sonic|SSBU|hsize=20px}} serves as a CPU ally.
|-
|-
|4||{{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20x20px}}||{{SSB|Dream Land}}||''{{SSBUMusicLink|Kirby|Gourmet Race (64)}}''||King Dedede often steals food from Kirby and the people of Dream Land; while he has yet to accuse Kirby of stealing it back from him, such an action would still be within King Dedede's character.<br><br>{{Head|Kirby|g=SSBU|s=20x20px}} {{SSBU|Kirby}} serves as a CPU ally.
|4||{{CharHead|King Dedede|SSBU|hsize=20px}}||{{SSB|Dream Land}}||''{{SSBUMusicLink|Kirby|Gourmet Race (64)}}''||King Dedede often steals food from Kirby and the people of Dream Land; while he has yet to accuse Kirby of stealing it back from him, such an action would still be within King Dedede's character.<br><br>{{CharHead|Kirby|SSBU|hsize=20px}} serves as a CPU ally.
|-
|-
|5||{{SSBU|Captain Falcon}} {{Head|Captain Falcon|g=SSBU|s=20x20px|cl=Red}}||[[Port Town Aero Dive]]||''{{SSBUMusicLink|F-Zero|Car Select}}''||While Captain Falcon has never been accused of a crime (much less by Blood Falcon), in a realistic world, he would be flagged for speeding, due to the speed of the [[Blue Falcon]].<br><br>{{Head|Captain Falcon|g=SSBU|s=20x20px}} {{SSBU|Captain Falcon}} serves as a CPU ally.
|5||{{CharHead|Captain Falcon|SSBU|color=Red|hsize=20px}}||[[Port Town Aero Dive]]||''{{SSBUMusicLink|F-Zero|Car Select}}''||While Captain Falcon has never been accused of a crime (much less by Blood Falcon), in a realistic world, he would be flagged for speeding, due to the speed of the [[Blue Falcon]].<br><br>{{CharHead|Captain Falcon|SSBU|hsize=20px}} serves as a CPU ally.
|-
|-
|6||{{SSBU|Joker}} {{Head|Joker|g=SSBU|s=20x20px|cl=White}}||[[Mementos]]||''{{SSBUMusicLink|Persona|Our Beginning}}''||Goro Akechi, after presenting himself as an ally to the Phantom Thieves, murdered Ren in his jail cell after their heist of Niijima's Palace resulted in Ren getting caught by police, and made it appear as a suicide to attempt to expose and get rid of the Phantom Thieves.<br><br>{{Head|Joker|g=SSBU|s=20x20px}} {{SSBU|Joker}} serves as a CPU ally.
|6||{{CharHead|Joker|SSBU|color=White|hsize=20px}}||[[Mementos]]||''{{SSBUMusicLink|Persona|Our Beginning}}''||Goro Akechi, after presenting himself as an ally to the Phantom Thieves, murdered Ren in his jail cell after their heist of Niijima's Palace resulted in Ren getting caught by police, and made it appear as a suicide to attempt to expose and get rid of the Phantom Thieves.<br><br>{{CharHead|Joker|SSBU|hsize=20px}} serves as a CPU ally.
|-
|-
|colspan="5"|Bonus Stage
|colspan="5"|Bonus Stage
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{|style="margin:1em auto 1em auto;text-align:center"
{|style="margin:1em auto 1em auto;text-align:center"
|-
|-
|colspan=8|[[Image:AidanzapunkWrightPalette.png|1000px]]
|colspan=8|[[File:AidanzapunkWrightPalette.png|1000px]]
|}
|}
*'''Default''' — Phoenix and Maya's appearances in the main series.
*'''Default''' — Phoenix and Maya's appearances in the main series.
*'''Red''' — Phoenix's coloring is based on [http://aceattorney.fandom.com/wiki/Miles_Edgeworth Miles Edgeworth]. Maya's coloring is based on [http://aceattorney.fandom.com/wiki/Mia_Fey Mia Fey].
*'''Red''' — Phoenix's coloring is based on [https://aceattorney.fandom.com/wiki/Miles_Edgeworth Miles Edgeworth]. Maya's coloring is based on [https://aceattorney.fandom.com/wiki/Mia_Fey Mia Fey].
*'''Green''' — Phoenix's coloring is based on [http://aceattorney.fandom.com/wiki/Dick_Gumshoe Dick Gumshoe]. Maya's coloring is based on [http://aceattorney.fandom.com/wiki/Franziska_von_Karma Franziska von Karma].
*'''Green''' — Phoenix's coloring is based on [https://aceattorney.fandom.com/wiki/Dick_Gumshoe Dick Gumshoe]. Maya's coloring is based on [https://aceattorney.fandom.com/wiki/Franziska_von_Karma Franziska von Karma].
*'''Orange''' — Phoenix's coloring is based on [http://aceattorney.fandom.com/wiki/Larry_Butz Larry Butz]. Maya's outfit is reminiscent of [http://aceattorney.fandom.com/wiki/Maggey_Byrde Maggey Byrde] in her [http://aceattorney.fandom.com/wiki/Tr%C3%A9s_Bien Trés Bien] waitress outfit.
*'''Orange''' — Phoenix's coloring is based on [https://aceattorney.fandom.com/wiki/Larry_Butz Larry Butz]. Maya's outfit is reminiscent of [https://aceattorney.fandom.com/wiki/Maggey_Byrde Maggey Byrde] in her [https://aceattorney.fandom.com/wiki/Tr%C3%A9s_Bien Trés Bien] waitress outfit.
*'''Teal''' — Phoenix's coloring is based on [http://aceattorney.fandom.com/wiki/Godot Godot]. Maya's coloring is based on [http://aceattorney.fandom.com/wiki/Kay_Faraday Kay Faraday].
*'''Teal''' — Phoenix's coloring is based on [https://aceattorney.fandom.com/wiki/Godot Godot]. Maya's coloring is based on [https://aceattorney.fandom.com/wiki/Kay_Faraday Kay Faraday].
*'''Yellow''' — Phoenix's outfit is based on [http://ghosttrick.fandom.com/wiki/Sissel Sissel], the protagonist of ''{{s|wikipedia|Ghost Trick: Phantom Detective}}'' (another game made by ''Ace Attorney'' series creator {{s|wikipedia|Shu Takumi}}). Maya's outfit is based on [http://ghosttrick.fandom.com/wiki/Lynne Lynne].
*'''Yellow''' — Phoenix's outfit is based on [https://ghosttrick.fandom.com/wiki/Sissel Sissel], the protagonist of ''{{iw|wikipedia|Ghost Trick: Phantom Detective}}'' (another game made by ''Ace Attorney'' series creator {{iw|wikipedia|Shu Takumi}}). Maya's outfit is based on [https://ghosttrick.fandom.com/wiki/Lynne Lynne] from the same game.
*'''Pink''' — Phoenix's outfit is replaced with [http://aceattorney.fandom.com/wiki/File:College_Phoenix.png his outfit] from the first case of ''Trials and Tribulations''. Maya's coloring is based on [http://aceattorney.fandom.com/wiki/Iris Iris]. The alt is actually different between Japan and the rest of the world. In Japan, the lettering on Phoenix's sweater reads "RYU", and his shoes have "N" and "R" on them; in all other languages, the sweater has a simple "P", and his shoes have a "P" and "W" on them.
*'''Pink''' — Phoenix's outfit is replaced with [https://aceattorney.fandom.com/wiki/File:College_Phoenix.png his outfit] from the first case of ''Trials and Tribulations''. Maya's coloring is based on [https://aceattorney.fandom.com/wiki/Iris Iris]. The alt is actually different between Japan and the rest of the world. In Japan, the lettering on Phoenix's sweater reads "RYU", and his shoes have "N" and "R" on them; in all other languages, the sweater has a simple "P", and his shoes have a "P" and "W" on them.
*'''Gray''' — Phoenix's outfit is replaced with [http://aceattorney.fandom.com/wiki/File:AJ_Phoenix.png his outfit] during the events of ''Apollo Justice: Ace Attorney''. Maya's coloring is based on [http://aceattorney.fandom.com/wiki/Trucy_Wright Trucy Wright].
*'''Gray''' — Phoenix's outfit is replaced with [https://aceattorney.fandom.com/wiki/File:AJ_Phoenix.png his outfit] during the events of ''Apollo Justice: Ace Attorney''. Maya's coloring is based on [https://aceattorney.fandom.com/wiki/Trucy_Wright Trucy Wright].


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gets Phoenix Wright's hair and suit. As Kirby also gains Phoenix's speech bubble in Objection!, it changes its appearance depending on if the language is set to [http://aceattorney.fandom.com/wiki/File:Objection!_HD.png English] or [http://aceattorney.fandom.com/wiki/File:Main_resource_000_008.png Japanese].
Kirby gets Phoenix Wright's hair and suit. As Kirby also gains Phoenix's speech bubble in Objection!, it changes its appearance depending on if the language is set to [https://aceattorney.fandom.com/wiki/File:Objection!_HD.png English] or [https://aceattorney.fandom.com/wiki/File:Main_resource_000_008.png Japanese].


==Trivia==
==Trivia==
Line 623: Line 633:
**His up smash is a reference to the fact that Phoenix can present his attorney badge as evidence both in and out of court, despite it being useless towards the current case he's in.
**His up smash is a reference to the fact that Phoenix can present his attorney badge as evidence both in and out of court, despite it being useless towards the current case he's in.
**His neutral aerial is a reference to the first case of ''Trials and Tribulations'', where Phoenix had a cold.
**His neutral aerial is a reference to the first case of ''Trials and Tribulations'', where Phoenix had a cold.
***As such, when he uses the move in his ''Trials and Tribulations'' alt, the mask he wears will [http://aceattorney.fandom.com/wiki/File:Young_Phoenix_Sneezing.gif fly off] before returning to normal. This is purely aesthetic, and does not affect the hitbox of the move.
***As such, when he uses the move in his ''Trials and Tribulations'' alt, the mask he wears will [https://aceattorney.fandom.com/wiki/File:Young_Phoenix_Sneezing.gif fly off] before returning to normal. This is purely aesthetic, and does not affect the hitbox of the move.
**A character caught by Psyche-Locks has their colors inverted for the duration of the paralyze effect. This is another nod to the ''Ace Attorney'' series, where the background has its colors inverted when Phoenix presents his magatama.
**A character caught by Psyche-Locks has their colors inverted for the duration of the paralyze effect. This is another nod to the ''Ace Attorney'' series, where the background has its colors inverted when Phoenix presents his magatama.
**His losing animation shows him distressed and sweating, a reference to a similar reaction he sometimes has in the ''Ace Attorney'' games.
**His losing animation shows him distressed and sweating, a reference to a similar reaction he sometimes has in the ''Ace Attorney'' games.
Line 629: Line 639:
***The sound itself is reused from Phoenix's Slip-Up attack in ''Ultimate Marvel vs. Capcom 3'', with Phoenix even shouting like he does in that game.
***The sound itself is reused from Phoenix's Slip-Up attack in ''Ultimate Marvel vs. Capcom 3'', with Phoenix even shouting like he does in that game.
*The various pieces of evidence that Phoenix can pick up have hidden details:
*The various pieces of evidence that Phoenix can pick up have hidden details:
**The cell phone is actually [http://aceattorney.fandom.com/wiki/Maya's_Cell_Phone Maya's cell phone].
**The cell phone is actually [https://aceattorney.fandom.com/wiki/Maya's_Cell_Phone Maya's cell phone].
**The photograph's texture is randomized, changing to a different photograph from a different ''Ace Attorney'' case each time.
**The photograph's texture is randomized, changing to a different photograph from a different ''Ace Attorney'' case each time.
*Because Maya appears in five of Phoenix's attacks while not having a hurtbox herself, this makes Maya a disjointed hitbox.
*Because Maya appears in five of Phoenix's attacks while not having a hurtbox herself, this makes Maya a disjointed hitbox.
Line 636: Line 646:
*Maya's English voice actress, Abby Trott, performed the English version of [[Lifelight]]; hilariously (and by complete coincidence), Maya herself is a [[spirit]] medium.
*Maya's English voice actress, Abby Trott, performed the English version of [[Lifelight]]; hilariously (and by complete coincidence), Maya herself is a [[spirit]] medium.


=Jinx=
=Shovel Knight=
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
{|class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Jinx<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Shovel Knight<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkJinx.png|250px|Jinx]]<br>[[File:AidanzapunkLeagueofLegendsSymbol.png|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkShovelKnight.png|200px|Shovel Knight]]<br>[[File:AidanzapunkShovelKnightSymbol.png|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}''{{s|wikipedia|League of Legends}}''
{{!}}width="55%"{{!}}{{uv|Shovel Knight}}
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}Super Mega Death Rocket!
{{!}}[https://shovelknight.fandom.com/wiki/War_Horn War Horn]
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}[https://shovelknight.fandom.com/wiki/Plains Plains of Passage]
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}No
{{!}}Yes
|}
|}


{{cquote|Jinx Gets Jinxed!|cite=Introduction tagline}}
{{cquote|Shovel Knight digs in!|cite=Introduction tagline}}


'''Jinx''' ({{ja|ジンクス|Jinkusu}}, ''Jinx'') is possibly the only ''League of Legends'' character that I know how to "properly" use (next to [http://leagueoflegends.fandom.com/wiki/Annie Annie] and the occasional [http://leagueoflegends.fandom.com/wiki/Ashe Ashe]). Jinx's voice actress from ''League of Legends'', {{s|wikipedia|Sarah Anne Williams}}, would reprise her role.
Possibly the most wanted Indie character for ''Smash'' (if not behind Shantae), '''Shovel Knight''' ({{ja|ショべルナイト|Shoberu Naito}}, ''Shovel Knight'') is one of my favorite characters in gaming, and I figured I had to make a moveset of the shovelrous knight. As with ''Shovel Knight'', Shovel Knight would remain silent.


===Development Anecdote===
===Development Anecdote===
I don't remember what got me into ''League of Legends'', but I will admit to having a small thing for Jinx (which was in part due to [https://www.youtube.com/watch?v=KUIo9mTeagU this video]). When I started playing more of her in ''League'', this was also around the time I fully got into the ''Smash'' series, and, being the person that I am, I imagined what ''League'' characters in ''Smash'' would be like, and came to the conclusion that Jinx was actually the best one for the job (as I mentioned in my pros and cons section).
I actually saw someone else making a moveset for him while I was in the process of making my own at the time. I absolutely loved ''Shovel Knight'', and I've loved everything that Yacht Club Games has put into it, and the original person actually never finished their rendition, so I guess that kind of drove me to finish my own. He originally had the Phase Locket as his down special as sort of a counterattack, but I figured much later on that I could change that to something better. And then Drak added in his own ideas, and while I was initially reluctant, they do make the moveset inherently better.


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
*{{buff|We could use a Harley Quinn kind of character in ''Smash''.}}
*{{buff|''Shovel Knight'' is one of the most successful indie games of all time, and one of the most popular.}}
*{{buff|She can switch between a semi-automatic gun and a rocket launcher whenever she pleases. Nuff said.}}
*{{buff|Even Yacht Club Games supported Shovel Knight during the Ballot.}}
*{{buff|For all the ''League of Legends'' fans on the wiki surprised by my choice, I chose to give Jinx a fully fledged moveset over any other character simply because I had more options with her.}}
*{{buff|The fact that he [[Shovel Knight|became an Assist Trophy]] in ''Ultimate'' means that Sakurai knows about him.}}
**{{change|I will admit to being not all too knowledgeable in terms of the entire franchise, however, so there could potentially be someone better suited than Jinx. But she has the two different weapons to set her apart from the characters that I'm at least aware of.}}
*{{nerf|''Shovel Knight'' actually took a while to get to Japan, so it's probably not likely to be as popular over there than over here. But then again, we got {{SSBU|Banjo & Kazooie}}, so...}}
*{{nerf|''League of Legends'' is a PC game. What's gonna happen next, [[wikipedia:Overwatch (video game)|Tracer]]? [[wikipedia:Team Fortress 2|Scout]]? [[wikipedia:World of Warcraft|Murloc]]? [[wikipedia:RuneScape|The Adventurer]]?}}
 
 
==Character description==
==Character description==
Jinx lives to wreak havoc without a thought for consequence, leaving a trail of mayhem and panic in her wake. A manic and impulsive criminal, she despises nothing more than boredom, and gleefully unleashes her own volatile brand of pandemonium to the one place she finds dullest: Piltover. With an arsenal of deadly toys, she unleashes the brightest explosions and loudest blasts—all the better to shock and surprise the hapless authorities. Always just out of the law's reach, Jinx's favorite game is to toy with Piltover's finest—especially Vi.
Shovel Knight's early days as a knight mostly consisted of him and Shield Knight going on adventures together, and the two seemed to live a happy life. However, that all changed when the two adventured into the Tower of Fate, and a cursed amulet brought forth a terrible magic, knocking Shovel Knight out. When he awoke, the tower was sealed, and Shield Knight had disappeared. This would cause Shovel Knight to go into a deep depression and go into a life of solitude, which, in turn, would cause The Enchantress and The Order of no Quarter to rise. Realizing his job, Shovel Knight would leave his life of solitude and save Shield Knight from the curse.
 
Piltover had long been known as the City of Progress, a place where peace and order reigned. That serenity was challenged when a new kind of criminal arrived, the likes of whom had never been seen. This mysterious outlaw unleashed a series of warped and destructive capers that endangered the entire city, and left its people reeling from the worst crime spree in Piltover's history.
 
As the string of crimes without rhyme or reason hit the city, sightings of the lawbreaker emerged. Though the young woman's origins were a mystery, some saw traces of Piltover hextech in her firearms, while others described the street fashions of Zaun in her dress. Because her arrival always brought trouble with it, those who crossed her path soon gave her a name: Jinx.
 
Jinx's rampage escalated. Caitlyn—the sheriff of Piltover—responded by declaring a state of emergency and organizing a city-wide manhunt. In typical Jinx fashion, the criminal marked the Piltover treasury, the city's most secure building, with a direct challenge to its most abrasive officer. With a caricature of Vi's face splashed across the treasury's facade, and with a time and date of her supposed raid, Jinx was openly daring the enforcer to stop her from robbing it.
 
Determined to put the troublemaker behind bars, Vi watched and waited outside the treasury until Jinx's time had finally come. True to her scrawled promise, the smiling menace showed her face. Knowing this was her chance to capture the outlaw, Vi gave chase into the building's interior. She smashed through wall after wall to chase down Jinx, who giggled as she lit up the evacuated treasury with fiery explosions. Vi finally cornered the criminal inside the vault, but Jinx wasn't done just yet. With a maniacal laugh, she fired a barrage of rockets, bringing the entire building down upon them both.
 
When Vi finally crawled out of the ruins, the battered enforcer found no trace of Jinx. Adding insult to injury, not a single ounce of gold had been taken from the ruined vault. Instead, the criminal left a parting message to her favorite officer of the law—a challenge only now visible through the gaping opening in Piltover's skyline. The lights of the city spelled out a simple taunt: "you'll never catch me". As Vi read the message, she heard the distant laughter of her new nemesis, and the city plunged into utter darkness for the very first time.


==Attributes==
==Attributes==
Jinx has a similar playstyle to her appearance in ''League of Legends''. As a marksman, she has high escapability, despite having low movement speed, but she also falls under the category of "glass cannon". Her playstyle also changes depending on which weapon she is holding; Pow-Pow can be used for chip damage quickly, but is not really good at KO'ing. On the other hand, Fishbones can be used to KO opponents sooner and deals more damage, but is much slower. Some of her standard moves are unchanged, but her moveset mostly focuses around the two guns; however, while the move may look the same, it changes its speed depending on which weapon is being held. She also has a mana system in place, similar to {{SSBU|Hero}}, with 245 mana; the meter slowly recharges over time, as it does in ''League of Legends''. All rockets from Fishbones, Flame Chompers!, and Zap! use up mana, and, like Hero, attacking normally fills up the meter. Rockets from Fishbones cost 20 mana each.
Shovel Knight functions similarly to his appearance in ''Shovel Knight''. His primary weapon is his shovel, which allows him to perform both stabbing and digging attacks. His down aerial also gives him an infinite pogo hop, only ending if he touches the ground. However, most of his moveset revolves around his numerous relics from his home series, which can prove to be both unique and unorthodox. His neutral special, Flare Wand, sends forth a fiery ball, similar to {{SSBU|Luigi}}'s [[Fireball]]. His side special, Propeller Dagger, shoots him forward a set distance, knocking away opponents. His down special, Mobile Gear, allows him to both attack with a long-ranged projectile and traverse the stage easily while on it. Outside of his special moves, his forward tilt and aerial utilize the Dust Knuckles, which can boost him forward should he hit an opponent. Overall, Shovel Knight has a playstyle unlike any other.
 
Jinx also has a unique [[fighter ability]] in the form of her passive from ''League of Legends'', called "Get Excited!". It begins the moment she gets a KO, and gives her a 75% increase in movement speed and a 15% boost in attack speed for six seconds.
 
It's worth noting that both Flame Chompers! and Zap! are unaffected by the change in weapons.


==Moveset==
==Moveset==
Line 692: Line 690:
|-
|-
! [[Neutral attack]]
! [[Neutral attack]]
| || 2% (each hit, Pow-Pow)<br>8% (Fishbones)||'''Pow-Pow''': Shoots three bullets once.<br>'''Fishbones''': Fires a minirocket forward.
| Dig Slash / [https://shovelknight.fandom.com/wiki/Charge_Handle Charge Handle] || 6% (standard), 4% (Drop Spark), 12% (Charge Handle) || Performs his signature shovel swing. Has low lag with weak vertical knockback, allowing it to combo into itself at low percents and other moves at higher percents. Two additional attacks are linked to this move:<br>'''[https://shovelknight.fandom.com/wiki/Drop_Spark Drop Spark]''': If Shovel Knight has taken no damage, using the move releases a spark that travels across the ground roughly 30% of the Final Destination platform, inflicting additional damage. Only one Drop Spark can be active at a time, and it can be reflected or absorbed.<br>'''[https://shovelknight.fandom.com/wiki/Charge_Handle Charge Handle]''': If the button is held after a standard jab, Shovel Knight assumes a protective stance with a blue glow, then performs a wider slash when it is released, which is stronger and reflects projectiles. The charge can be held indefinitely, but severely restricts Shovel Knight's mobility, and is lost if interrupted in any way.
|-
|-
! [[Forward tilt]]
! [[Forward tilt]]
| || 6% || Whips one of her long braids forward.
| [https://shovelknight.fandom.com/wiki/Dust_Knuckles Dust Knuckles] || 9% || Punches forward with the Dust Knuckles. If an opponent is at a close range in front of Shovel Knight, the move boosts him forward to hit them, and a second punch with his other arm can be chained if they remain in range. This allows the move to combo into itself at low percents and serve as a surprise option from a distance. However, the punches can't be chained if shielded, which alongside its ramming property makes the move highly unsafe on shield.
|-
|-
! [[Up tilt]]
! [[Up tilt]]
| || 9% || Swipes one of her long braids in an arc, similar to {{SSBU|Lucario}}'s up tilt.
| [https://shovelknight.fandom.com/wiki/Throwing_Anchor Throwing Anchor] || 11% (clean), 8% (late) || Throws a purple anchor directly above himself, which then falls back to his hand. The anchor is a projectile that hits both on its way up and down, with a clean and late hit respectively, the former having remarkable KO power at high percents. However, it has a long duration and can only hit directly above Shovel Knight.
|-
|-
! [[Down tilt]]
! [[Down tilt]]
| || 9% || Slies her weapon across the floor.
| || 2% (hits 1-3), 4% (hit 4) || Digs up a small dirt pile, shooting out the shards in front of himself. A useful keepaway option due to its disjoint and hitbox activity. Similar to one of Shovel Knight's attacks as an Assist Trophy in ''Ultimate''.
|-
|-
! [[Dash attack]]
! [[Dash attack]]
| || 2% (per hit, Pow-Pow)<br>10% (Fishbones) || '''Pow-Pow''': Leaps forward and shoots three times.<br>'''Fishbones''': Leaps forward, shooting a rocket.
| || 13% || Rams forward with his horns. Deceptively powerful for its fast startup, but covers a short distance, stopping Shovel Knight almost immediately, and lacks a lingering late hit. Resembles the dash attack he can perform against enemies with the [https://shovelknight.fandom.com/wiki/Toad_Gear Toad Gear], which in turn is based on the Battletoads' Smash Hit that is used the same way in their series.
|-
|-
! [[Forward smash]]
! [[Forward smash]]
| || {{ChargedSmashDmgSSBU|3}} (per hit, Pow-Pow)<br>{{ChargedSmashDmgSSBU|12}} (Fishbones) || '''Pow-Pow''': Fires three bullets twice.<br>'''Fishbones''': Fires a rocket with more power.
| [https://shovelknight.fandom.com/wiki/Charge_Moves_(Custom_Knight) Burrow Bomber] || {{ChargedSmashDmgSSBU|18}} (clean), {{ChargedSmashDmgSSBU|14}} (late) || Leaps forward while performing a corkscrewing stab with the Shovel Blade. Covers a long distance that increases the more it is charged, and can drop Shovel Knight off edges, though its ending lag remains the same as if he lands on the ground with it.
|-
|-
! [[Up smash]]
! [[Up smash]]
| || {{ChargedSmashDmgSSBU|3}} (per hit, Pow-Pow)<br>{{ChargedSmashDmgSSBU|12}} (Fishbones) || '''Pow-Pow''': Stands Pow-Pow up and fires multiple times.<br>'''Fishbones''': Stands Fishbones up and fires a rocket upwards, similar to {{SSBU|Snake}}'s up smash.
| [https://shovelknight.fandom.com/wiki/Bomb_Burst Bomb Burst] || {{ChargedSmashDmgSSBU|16}} (explosion), {{ChargedSmashDmgSSBU|14}} (Shovel Knight) || Throws a chemical bomb at the ground, which creates a large explosion around him that propels him upward. The hitbox on Shovel Knight himself is weaker, but has more vertical reach, and the move causes him to functionally leave the ground, allowing him to act before dropping all the way back, and to land on platforms above him.
|-
|-
! [[Down smash]]
! [[Down smash]]
| || {{ChargedSmashDmgSSBU|3}} (per hit, Pow-Pow), {{ChargedSmashDmgSSBU|12}} (Fishbones) || Fires both of her guns simultaneously. The weapon she is currently using will be placed in front of her.
| [https://shovelknight.fandom.com/wiki/Charge_Moves_(Custom_Knight) Flare Razer] || {{ChargedSmashDmgSSBU|15}} (clean), {{ChargedSmashDmgSSBU|12}} (late) || Thrusts the Shovel Blade into the ground, causing two flame pillars to rise simultaneously at both sides. The fastest of Shovel Knight's smash attacks, possessing strong vertical knockback with a lingering late hit.
|-
|-
! [[Neutral aerial]]
! [[Neutral aerial]]
| || {{ShortHopDmgSSBU|9}} || Spins her weapon in a circle.
| Dig Slash / Charge Handle || {{ShortHopDmgSSBU|6}} (standard), {{ShortHopDmgSSBU|12}} (Charge Handle) || Identical to his jab, except without the Drop Spark attack.
|-
|-
! [[Forward aerial]]
! [[Forward aerial]]
| || {{ShortHopDmgSSBU|2}} (per hit, Pow-Pow)<br>{{ShortHopDmgSSBU|10}} (Fishbones) || '''Pow-Pow''': Fires forward multiple times.<br>'''Fishbones''': Fires a rocket forward.
| Dust Knuckles || {{ShortHopDmgSSBU|9}} || Punches forward with the Dust Knuckles. Has the same boosting and second punch properties as his forward tilt, except his vertical momentum is stalled during the boost as well (and only if it happens), and as an aerial, this can aid his recovery. However, due to aerial physics and its different knockback, it is less suited for combos into itself without using Shovel Knight's double jump.
|-
|-
! [[Back aerial]]
! [[Back aerial]]
| || {{ShortHopDmgSSBU|9}} || Jabs her weapon backwards.
| [https://shovelknight.fandom.com/wiki/Relics_(Custom_Knight) Flareo Rod] || {{ShortHopDmgSSBU|14}} (inner), {{ShortHopDmgSSBU|12}} (outer) || Points a wand behind himself, creating a fiery explosion. Shovel Knight's main KO aerial, with a sweetspot closer to the center of the explosion.
|-
|-
! [[Up aerial]]
! [[Up aerial]]
| || {{ShortHopDmgSSBU|2}} (per hit, Pow-Pow)<br>{{ShortHopDmgSSBU|10}} (Fishbones) || '''Pow-Pow''': Fires upward multiple times.<br>'''Fishbones''': Fires a rocket upward.
| [https://shovelknight.fandom.com/wiki/Relics_(Custom_Knight) Rising Dagger] || {{ShortHopDmgSSBU|1.3}} (hits 1-8), {{ShortHopDmgSSBU|2.6}} (hit 9) || Spins a dagger above himself. If the button is held, it provides a noticeable hover effect throughout the active hitboxes until the button is released, allowing it to stall Shovel Knight's fall and aid his recovery; however, this can only be done once per air time.
|-
|-
! [[Down aerial]]
! [[Down aerial]]
| || {{ShortHopDmgSSBU|9}} || Thrusts her weapon downwards.
| [https://shovelknight.fandom.com/wiki/Shovel_Drop Shovel Drop] || {{ShortHopDmgSSBU|12}} (clean), {{ShortHopDmgSSBU|9}} (late; bounce) || Performs his iconic downward shovel thrust. Has decent startup, and bounces off opponents upon hitting them, like {{SSBU|Link}}'s down aerial. Compared to that move, however, the bounce cannot be negated by holding down, and Shovel Knight stays into the move indefinitely by default; it only stops if he lands or cancels it with another action, the latter which incurs a slight delay. The thrust has a short-lasting clean hit that meteor smashes aerial opponents with decent power, then a weak late hit that lasts throughout bounces and offers great combo potential.<br>As a special property, if Shovel Knight bounces off opponents at least twice within one use of the move, he gains an instant Charge Handle for his jab and neutral aerial if they are used within the next 5 seconds, indicated by him glowing blue for that period.
|-
|-
! [[Grab aerial]]
! [[Grab aerial]]
| || 4% || Thrusts one of her braids out.
| [https://shovelknight.fandom.com/wiki/Fishing_Rod Fishing Rod] || 9% || Throws out the line for the fishing rod. Exceptionally strong for a grab aerial, and can function as a tether recovery, but has high landing lag.
|-
|-
! [[Grab]]
! [[Grab]]
| || &mdash; || Thrusts one of her braids out.
| Fishing Rod || &ndash; || Swings a fishing rod forward. Upon reeling an opponent in, Shovel Knight holds them with his free hand.
|-
|-
! [[Pummel]]
! [[Pummel]]
| || 1.3% || Smacks the opponent with the other braid.
| || 1.3% || Smacks the opponent with the Shovel Blade.
|-
|-
! [[Forward throw]]
! [[Forward throw]]
| || 6% || Pushes the opponent forward forcefully, causing them to trip.
| [https://shovelknight.fandom.com/wiki/Relics_(Custom_Knight) Ghost Glove] || 7% || Quickly punches the opponent away with a Ghost Glove.
|-
|-
! [[Back throw]]
! [[Back throw]]
| || 7% || Steps aside while spinning the opponent, causing them to break free from the grip.
| || 8% (throw), 6% (collateral) || Catapults the opponent backward with the Shovel Blade.
|-
|-
! [[Up throw]]
! [[Up throw]]
| || 9% || Thrusts her weapon upwards, causing the opponent to fly away.
| || 11% || Traps the opponent inside a treasure chest, then opens it with a rising swipe to launch them upward. If items are turned on, the chest has a small chance of spawning one when opened.
|-
|-
! [[Down throw]]
! [[Down throw]]
| || 6% || Flipkicks onto her opponent.
| || 5% || Strikes the ground beneath the opponent with the Shovel Blade, burying them. Like most burying throws, it lacks followups at low percents if the opponent mashes quickly enough, but can then lead into several of Shovel Knight's combo tools, as well as KO options at very high percents.
|-
|-
! [[Floor attack]] (front)
! [[Floor attack]] (front)
| || 7% || Slams her weapon in front of her, and climbs up.
| || 7% || Spins the Shovel Blade around himself before getting up.
|-
|-
! Floor attack (back)
! Floor attack (back)
| || 7% || Spins her way up, with her hair twirling around.
| || 7% || Spins the Shovel Blade around himself before getting up.
|-
|-
! Floor attack (trip)
! Floor attack (trip)
| || 5% || Spins her way up, with her hair twirling around.
| || 5% || Swipes the Shovel Blade to both sides before getting up.
|-
|-
! [[Edge attack]]
! [[Edge attack]]
| || 6% || Jabs her weapon onto the stage.
| || 8% || Swipes at the opponent's feet before pulling himself up.
|-
|-
! [[Neutral special]]
! [[Neutral special]]
| Flame Chompers! || 12% || Sends out a Flame Chomper, which explodes on contact or after a few seconds. If the button is tapped, she tosses it forward; if the button is held, it will be placed where she currently is. Costs 70 mana.
| [https://shovelknight.fandom.com/wiki/Flare_Wand Flare Wand] || 9% (clean), 7% (mid), 5% (late) || Uses a magic wand to shoot a fireball straight forward.
|-
|-
! [[Side special]]
! [[Side special]]
| Zap! || 9% || Sends an electrical blast in a desired direction. It is able to slow down opponents by 30% for two seconds. Costs 50 mana.
| [https://shovelknight.fandom.com/wiki/Propeller_Dagger Propeller Dagger] / Infinidagger || 2% (hits 1-5), 4% (hit 6), 18% (Infinidagger) || Spins a dagger in front of himself, propelling himself forward. Travels roughly 35% of Final Destination, and upon striking an opponent, it deals multiple hits, launching them at the end and sending Shovel Knight a distance back in a recoil animation. The latter also happens if he hits a wall with it. As a result, it is highly effective as an alternate recovery and for offstage KOs; however, it also carries high risk, as it causes helplessness.<br>If the control stick is tapped forward and the button is held, Shovel Knight uses the Infinidagger, which has more startup, but travels a much longer distance (90% of Final Destination), and bounces off opponents immediately, dealing a single hit with powerful vertical knockback. However, even if Shovel Knight is hit out of the move, it prevents him from using either type of dagger again until landing; in conjunction with its helplessness, and its longer distance causing it to be overshot more easily, it is even riskier to use without getting KOed.
|-
|-
! [[Up special]]
! [[Up special]]
| Rocket Surfing! || 9% (explosion, Pow-Pow), 8% (flight, Pow-Pow), 6% (landing, Pow-Pow)<br>13% (explosion, Fishbones), 12% (flight, Fishbones), 10% (landing, Fishbones) || An explosion comes from the back of her current weapon, and Jinx flies in an arc while standing up on her weapon. She will only leave the move if she grabs a ledge or lands on a platform. Using Fishbones covers more distance than Pow-Pow.
| [https://shovelknight.fandom.com/wiki/Shield_Knight Shield Knight] || 4% (Shield Knight), 10% (Shovel Knight) || Shield Knight appears below Shovel Knight, who bounces off her raised shield with the Shovel Blade, boosting himself up as he thrusts it at a diagonally upward angle. If used on the ground, Shovel Knight jumps first to make space for Shield Knight. An effective out of shield option, but covers a relatively short distance for a recovery.
|-
|-
! [[Down special]]
! [[Down special]]
| Switcheroo! || 0% || Switches between Pow-Pow and Fishbones, changing some of her standard moves entirely.
| [https://shovelknight.fandom.com/wiki/Mobile_Gear Mobile Gear] || 8%-20% || Tosses a box forward, which opens up to reveal a two-gear device upon landing on the ground. If the device is jumped on or attacked (by either Shovel Knight or an opponent), it charges forward, hitting opponents in its path while allowing one character to ride it. The device falls off edges, and if it hits a wall, it sticks to it for one second before disappearing; otherwise, it lasts 10 seconds or until it touches a blast line. The device's damage and travel speed depends on the damage of the attack it's hit with, between 3% and 27%; if stepped on, it behaves as if hit by a 11% damage attack.
|-
|-
! [[Final Smash]]
! [[Final Smash]]
| Super Mega Death Rocket! || 40% || Fires a giant rocket forward, only detonating if it hits a playable character (or a wall).
| [https://shovelknight.fandom.com/wiki/War_Horn War Horn] || 45%-40%-35%-30% || Pulls out a horn and blows in it, creating a shockwave that quickly expands to cover a large part of the stage. It deals more damage and knockback the closer opponents are hit to Shovel Knight.
|}
|}


===Taunts===
===Taunts===
Jinx's up taunt can go on indefinitely, as long as the taunt button is held.
*'''Up taunt''': Thrusts his shovel into the air multiple times. Based on his victory animation from ''Shovel Knight''.
*'''Up taunt''': A reference to [http://www.youtube.com/watch?v=fpRypccXif8 Jinx's dance in her default costume], which, in turn, references {{s|wikipedia|Jake the Dog}} from ''{{s|wikipedia|Adventure Time}}''.
*'''Side taunt''': Pulls out a [https://shovelknight.fandom.com/wiki/Troupple_Chalice Troupple Chalice] and drinks from it.
**In her Mafia costume, it changes to [http://www.youtube.com/watch?v=4exv0HDnMFs Jinx's dance in her Mafia costume], which, in turn, references the {{iw|wikipedia|Charleston|dance}}.
*'''Down taunt''': Fakes death, falling to the ground and not getting up until any button is pressed. Based on the Feign Death [https://shovelknight.fandom.com/wiki/Gestures_(Custom_Knight) Gesture] in Custom Knight mode.
**In her Star Guardian costume, it changes to [https://www.youtube.com/watch?v=xq5MOVEY89I Jinx's dance in her Star Guardian costume], which, in turn, references the {{s|wikipedia|Ievan Polkka}}.
*'''Side taunt''': Jumps around in place and waves her hand.
*'''Down taunt''': Jinx rolls on the floor, hysterically laughing.
**In her Star Guardian costume, before she falls to the floor, she is hit by Kuro.


===On-Screen Appearance===
===On-screen Appearance===
Jinx lands in a pose with Fishbones face-up, based on the ending of her Recall animation in ''League of Legends''. In her Star Guardian costume, she instead flies onto the stage and poses, based on the ending of that costume's Recall animation.
Leaps onto the stage and holds his shovel up. The level start jingle from ''Shovel Knight'' can be heard.


===Idle Poses===
===Idle Poses===
Jinx is unique in that her idle poses chance depending on which weapon she has.
As a nod to his origin game, Shovel Knight has no idle poses. However, as a similar effect from the game, light is gradually reflected through his armor if he remains idle for too long.  
 
'''Pow-Pow''':
*Brushes her hair to the side.
*Pulls out a section of Pow-Pow, before jamming it back in, extending the barrels of Pow-Pow; she then shoves Pow-Pow into the ground muzzle-first, before letting it go and launching it into the air.
**In her Star Guardian costume, she instead brushes off her arm, before stomping, and looking up maniacally.
'''Fishbones''':
*Spins one of her long braids in a circle.
*Takes Fishbones and has a conversation with it, before punching it out of frustration. Humorously uses it as if it were a puppet.
**In her Star Guardian costume, she instead grabs and hugs Shiro, before grabbing and hugging Kuro as well.


===Crowd cheer===
===Crowd cheer===
Jinx! Jinx! Jinx!
Sho - vel Kniiiiight!


===Victory Poses===
===Victory Poses===
*Jinx climbs on Fishbones, before riding it like a rocket as it launches itself, while saying "''Three, forty-one, nine and lift off!''". Based on her animation for using [http://leagueoflegends.fandom.com/wiki/Recall Recall] in ''League of Legends''.
*'''Left:''' Appears sleeping in front of a campfire. Based on the standard sequence after clearing a stage in ''Shovel Knight''.
**If Jinx is in her Star Guardian costume, the victory pose will change to her Recall animation in that costume, and instead saying "''I'm taking my guns and going home.''"
*'''Up:''' Digs through a chest, and pulls out a pink jewel.
***''In this costume, if she wins against another Jinx in her default costume, she'll instead say "Got to say, I don't miss my old guns at all."''
*'''Right:''' Knocks away two Boneclangs with the Shovel Blade, then leaps up and catches Shield Knight. Based on the minigame that plays after clearing a certain amount of stages in ''Shovel Knight''.
*Jinx sits down at a table and winds up a cymbal-playing monkey, before letting it run.
*Brings both of her guns out, before showing them off by jumping around.
**If Jinx is in her Star Guardian costume, she will slam Shiro and Kuro together, before tossing them away and blowing a kiss, based on the ending part of her taunt in the costume.


===Victory Fanfare===
===Victory Fanfare===
[https://www.youtube.com/watch?v=zOr_QOX1IMk#t=2m5s The last few seconds of the song Get Jinxed.]
[https://www.youtube.com/watch?v=apWQpI7rZHs For Shovelry], from ''Shovel Knight.


==Miscellaneous==
==Classic Mode: Shovel of Hope==
===Phrases spoken===
Shovel Knight's opponents reference various bosses from the ''Shovel of Hope'' campaign, with four of them being knights from The Order of No Quarter.
Jinx, unlike all other characters, speaks completely unrelated phrases occasionally while attacking or moving. The quotes themselves are rerecorded lines from ''League of Legends''; Jinx also has differing lines in her Star Guardian alternate costume, matching the treatment given to the skin in ''League of Legends''.
 
====Default====
'''Attacking''':
*"''Stay still! I'm trying to shoot you!''"
*"''I'll give you to the count of - time's up!''"
*"''Duck! Hehe, just kidding, that won't help.''"
*"''Gotta die sometime!''"
*"''Smile! It's called gun '''play'''.''"
*"''Any last words? Ha! No, just die.''"
*"''Seriously, screaming helps... not at all.''"
*"''No need to be scared - or alive.''"
*"''You're starting to bore me.''"
*"''I accidentally did that on purpose.''"
*"''You're my favorite waste of bullets.''"
*"''You're not laughing.''"
*"''Tcha-tcha-tcha-tcha!''"
*"''Katchoo!''"
*"''Everybody, panic!''"
*"''I feel like I forgot to shoot something...''"
*"''Scream along if you know the words!''" (Mafia costume only)
*"''I've got a recital, and everyone's invited!''" (Mafia costume only)
*"''Who wants a solo?''" (Mafia costume only)
*"''Zap!''" (when using Zap!)
*"''Drink up!''" (when using Zap!, Mafia costume only)
*"''Pop the cork!''" (when using Zap!, Mafia costume only)
*"''See ya!''" (when using Super Mega Death Rocket!)
*"''Bye bye!''" (when using Super Mega Death Rocket!)
*"''Watch this!''" (when using Super Mega Death Rocket!)
*"''Catch!''" (when using Super Mega Death Rocket!)
'''Moving''':
*"''Let's just behave... said no one ever.''"
*"''Wait, I'm '''thinking'''! Urgh... how do people do this?''"
*"''I'm trying to care but I just can't!''"
*"''Jinx? Stands for Jinx! Durr.''"
*"''Whatever, let's just start shooting!''"
*"''Now where was I? Oh, right, wreaking havoc!''"
*"''Hold on! I'm about to say something really cool!''"
*"''Ask me if I'm listening! Hint: I'm not!''"
*"''I don't even think once about blowing stuff up!''"
*"''{{'}}She's such a loser, always ready to cry!' T-t-t-ta!''"
*"''You think I'm crazy? ...You should see my sister.''"
*"''I have the best intentions!''"
*"''I'm wearing lots of belts! For no reason at all.''"
*"''Bullets!''"
*"''Who needs reasons?''"
*"''I'm crazy! Got a doctor's note.''"
*"''All part of the plan I just made up!''"
*"''What if I had a gun that... shot other guns?''"
*"''Aww, c'mon, what's the worst that could happen?''"
*"''I really need a new gun. But don't tell my other guns.''"
*"''What's in my violin case? Violence.''" (Mafia costume only)
'''Second Idle Pose with Fishbones''':
*"''Hey Fishbones, should we blow something up? 'You might inconvenience people and hurt their feelings.' You're the worst weapon ever!''"
*"''Fishbones, you know what we oughta' do? 'Do the laundry, wash dishes and pay some bills.' Stupid dumb rocket launcher.''"
*"''Hey Fishbones, think we can wreak havoc forever? 'No, you should buy a home and save for retirement.' You know I can replace you, right?''"
*"''Maybe we should settle down and live peaceful lives. 'Really? I always hoped one day you'd-' Haha, nope! You're a death machine for life!''"
 
====Star Guardian====
'''Attacking''':
*"''I'm a shooting star!''" ''(laughs)''
*"''I'll try to make this painless. Honest.''"
*"''Oh, no, don't make me break the Guardian code.''"
*"''Sorry, it's my duty to destroy you.''"
*"''I've got your starlight right here.''"
*"''Nothing personal, I'm obligated to trash you.''"
*"''I almost feel guilty about this.''"
*"''This is the best part of being a Star Guardian!''"
*"''Sorry, First Star made me do this.''"
*"''Say hello to my little friends.''"
*"''Alright, who's feeling ferocious?''"
*"''Don't be so hard on yourself... I'll do it for you.''"
*"''Watch your step!''" (when using Flame Chompers!)
*"''Stunning, isn't it?''" (when using Flame Chompers!)
*"''My gift to you.''" (when using Flame Chompers!)
*"''I have the best toys.''" (when using Flame Chompers!)
*"''Not so fast!''" (when using Zap!)
*"''Starlight express!''" (when using Zap!)
*"''Talk to the hand!''" (when using Zap!)
*"''Hold up!''" (when using Zap!)
*"''Finger of doom!''" (when using Zap!)
*"''I point, you die.''" (when using Zap!)
*"''Ready to roll?''" (when using Switcheroo! to switch to Shiro)
*"''Your turn!''" (when using Switcheroo! to switch to Shiro)
*"''Meet Shiro!''" (when using Switcheroo! to switch to Shiro)
*"''Ready to rock?''" (when using Switcheroo! to switch to Kuro)
*"''Unleash the beast!''" (when using Switcheroo! to switch to Kuro)
*"''Meet Kuro!''" (when using Switcheroo! to switch to Kuro)
*"''Double trouble!''" (when using Super Mega Death Rocket!)
*"''Better together!''" (when using Super Mega Death Rocket!)
*"''Two for one!''" (when using Super Mega Death Rocket!)
*"''Double hatter!''" (when using Super Mega Death Rocket!)
*"''Combo platter!''" (when using Super Mega Death Rocket!)
'''Moving''':
*"''Protecting the universe, one bullet at a time!''"
*"''Can you believe I was '''chosen''' for this?''"
*"''Don't let the sparkles fool you.''"
*"''Being noble takes all the fun out of fighting.''"
*"''What do you think? Mercy, or mayhem?''"
*"''What, your guns don't talk to you?''"
*"''I'm fighting for peace, and justice and... er... eh, whatever.''"
*"''Jury's still out on this whole Star Guardian thing.''"
*"''This is not my idea of magical.''"
*"''Hate to be ruthless but - oh, wait, no I don't!''"
*"''Sometimes you have to be cruel to be kind.''"
*"''Glory to the First Star... whatever that means.''"
*"''Star Guardian to the rescue! Am I doing it right?''"
*"''Onward to glitter and glory!''"
*"''We're on a mission! Just... don't remember what.''"
*"''What's next? Is it shooting? I love shooting.''"
*"''Who's up for a round of Hide and Go Shoot?''"
*"''Yeah, I got this Star Guardian thing down.''"
*"''Does First Star have to deal with this many sparkles?''"
*"''Warning! My guns are getting restless.''"
*"''Look at me! Pandemonium with a purpose.''"
*"''Ugh... why do Star Guardians have to play 'nice'?''"
*"''Glitter and guns - now that's a winning combo.''"
*"''Shiro and Kuro are ready for action.''"
*"''First Star says this is all part of the plan.''"
'''Second idle pose with Shiro''':
*"''So, what's your favorite part about being a Star Guardian?''" (Shiro squeaks) "''Now, now, Shiro. First Star doesn't like the word slaughter.''"
*"''Hey, Shiro, what do you call someone with their head blown off?''" (Shiro squeaks) "''I don't know either. Let's find out!''"
*"''So, Shiro, what was in the Star Guardian contract I signed?''" (Shiro squeaks) "''Yeah, TLDR.''"
'''Second idle pose with Kuro''':
*"''What's your favorite part about being a Star Guardian, Kuro?''" (Kuro squeaks) "''I had no idea you loved sparkles so much.''"
*"''Hey, Kuro, you know what I call five dead enemies?''" (Kuro squeaks) "''A great start!''" ''(laughs)''
*"''What do you think, Kuro? Is Star Guardian a good look for me?''" (Kuro squeaks) "''Next time, just lie.''"
 
==Classic Mode: My Guns are Better than Yours!==
Jinx's Classic Mode has her face opponents that, like her, use guns as weapons.


{|class="wikitable sortable" style="text-align:center"
{|class="wikitable sortable" style="text-align:center"
!Round!!Opponent!!Stage!!Music!!Notes
!Round!!Opponent!!Stage!!Music!!Notes
|-
|-
|1||{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20x20px}}||[[Umbra Clock Tower]]||''{{SSBUMusicLink|Bayonetta|Theme Of Bayonetta - Mysterious Destiny (Instrumental)}}''||
|1||Shovel Knight (black costume)||[[Pac-Land]] Ω||''[https://www.youtube.com/watch?v=S7p7pjCBgJ8 The Rival]''||References Black Knight, Shovel Knight's rival and the first boss to be fought in ''Shovel of Hope''.
|-
|-
|2||{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20x20px}}||[[Brinstar]]||''{{SSBUMusicLink|Metroid|Title Theme - Metroid}}''||
|2||Specter Knight||[[Luigi's Mansion]] (Battlefield form)||''[https://www.youtube.com/watch?v=4iTTDvrIxYg The Apparition]''||
|-
|-
|3||{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20x20px}}||[[Shadow Moses Island]]||''{{SSBUMusicLink|Metal Gear|Snake Eater}}''||
|3||{{CharHead|King K. Rool|SSBU|color=Yellow|hsize=20px}}||[[Mushroom Kingdom U]] (Slide Lift Tower)||''[https://www.youtube.com/watch?v=Xe_XgkJ44_E The Decadent Dandy]''||References King Knight.
|-
|-
|4||{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20x20px}} (x6)||[[Halberd]]||''{{SSBUMusicLink|Kirby|The Legendary Air Ride Machine}}''||Horde Battle.<br>Mii Gunner costume combinations:
|4||{{CharHead|Dr. Mario|SSBU|color=Green|hsize=20px}}||[[Unova Pokémon League]] Ω||''[https://www.youtube.com/watch?v=U65poiVp0eo The Vial Vitriol]''||References Plague Knight.
*Ray Mk III Helmet and Ray Mk III Outfit
*Saki Amamiya Wig and Saki Amamiya Outfit
*Tails Hat and Tails Outfit
*Chibi-Robo Hat and Chibi-Robo Outfit
*Isabelle Hat and Isabelle Outfit
*Splatoon 2 Hat and Splatoon 2 Outfit
|-
|-
|5||{{SSBU|Fox}} {{Head|Fox|g=SSBU|s=20x20px}} and {{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20x20px}}||[[Lylat Cruise]]||''{{SSBUMusicLink|Star Fox|Corneria - Star Fox}}''||
|5||{{CharHead|Bowser|SSBU|color=Red|hsize=20px}}||[[Norfair]] Ω||''[https://www.youtube.com/watch?v=ri3UljPGpkk The Claws of Fate]''||References Mole Knight.
|-
|-
|6||{{SSBU|Inkling}} {{Head|Inkling|g=SSBU|s=20x20px}} {{Head|Inkling|g=SSBU|s=20x20px|cl=Blue}}||[[Moray Towers]]||''{{SSBUMusicLink|Splatoon|Splattack! (Original)|Splattack!}}''||
|6||Giant {{CharHead|Simon|SSBU|hsize=20px}}||[[Temple]] Ω||''[https://www.youtube.com/watch?v=yb-1NZyFuSo Fighting with All of Our Might]''||References Baz, a roaming boss that appears halfway through ''Shovel of Hope''.
|-
|-
|colspan="5"|Bonus Stage
|colspan=6|Bonus Stage
|-
|rowspan=2|Final||Shovel Knight (black costume)||rowspan=2|[[Dracula's Castle]] Ω||''[https://www.youtube.com/watch?v=7-QYysgasoQ The Defender]''||rowspan=2|References both Black Knight's rematch at the Tower of Fate and the final battle against The Enchantress.
|-
|-
|Final||[[Galleom]]||?||''{{SSBUMusicLink|Super Smash Bros.|Boss Battle - Super Smash Bros. Brawl}}''||
|Giant {{CharHead|Bayonetta|SSBU|color=Blue|hsize=20px}}||''[https://www.youtube.com/watch?v=6C9BudNPNUo The Betrayer]''
|}
|}


[[Credits]] roll after completing Classic Mode. Completing it as Jinx has ''[https://www.youtube.com/watch?v=0nlJuwO0GDs Get Jinxed]'' accompany the credits.
[[Credits]] roll after completing Classic Mode. Completing it as Shovel Knight has ''[https://www.youtube.com/watch?v=wqAYMZSOQao Strike The Earth!]'' accompany the credits.


==Alternate costumes==
==Alternate costumes==
*'''Default''' — Jinx's default appearance in ''League of Legends''.
{|style="margin:1em auto 1em auto;text-align:center"
*'''Mafia''' — Jinx's [http://leagueoflegends.fandom.com/wiki/File:Jinx_MafiaSkin.jpg Mafia costume] from ''League of Legends''.
|-
*'''Slayer''' — Jinx's [http://leagueoflegends.fandom.com/wiki/File:Jinx_SlayerSkin.jpg Slayer costume] from ''League of Legends''.
|colspan=8|[[File:AidanzapunkShovelKnightPalette.png|1000px]]
*'''Star Guardian''' — Jinx's [http://leagueoflegends.fandom.com/wiki/File:Jinx_StarGuardianSkin.jpg Star Guardian costume] from ''League of Legends''.
|}
*'''Odyssey''' — Jinx's [https://leagueoflegends.fandom.com/wiki/File:Jinx_OdysseySkin.jpg Odyssey costume] from ''League of Legends''.
 
*'''PROJECT: Jinx''' — Jinx's [https://leagueoflegends.fandom.com/wiki/File:Jinx_PROJECTSkin.jpg PROJECT: Jinx costume] from ''League of Legends''.
*'''Default''' — Shovel Knight's default armor, the [https://shovelknight.fandom.com/wiki/Stalwart_Plate Stalwart Plate].
*'''Firecracker''' — Jinx's [http://leagueoflegends.fandom.com/wiki/File:Jinx_FirecrackerSkin.jpg Firecracker costume] from ''League of Legends''.
*'''Gray''' — Based on the [https://shovelknight.fandom.com/wiki/Dynamo_Mail Dynamo Mail] armor.
*'''Ambitious Elf''' — Jinx's [https://leagueoflegends.fandom.com/wiki/File:Jinx_AmbitiousElfSkin.jpg Ambitious Elf costume] from ''League of Legends''.
*'''Yellow''' — Based on the [https://shovelknight.fandom.com/wiki/Ornate_Plate Ornate Plate] armor. When using this alt, a sparkling trail follows his movements, mimicking the armor's "ability" in ''Shovel Knight''.
*'''Heartseeker''' — Jinx's [https://leagueoflegends.fandom.com/wiki/File:Jinx_HeartseekerSkin.jpg Heartseeker costume] from ''League of Legends''.
*'''Purple''' — Based on the [https://shovelknight.fandom.com/wiki/Conjurer%27s_Coat Conjurer's Coat] armor.
*'''Black''' — Based on the [https://shovelknight.fandom.com/wiki/Mail_of_Momentum Mail of Momentum] armor.
*'''Orange''' — Based on the [https://shovelknight.fandom.com/wiki/Final_Guard Final Guard] armor.
*'''White''' — Based on the [https://shovelknight.fandom.com/wiki/Armor_of_Chaos Armor of Chaos] from the Sony versions of ''Shovel Knight''.
*'''Green''' — Based on the [https://shovelknight.fandom.com/wiki/Toad_Gear Toad Gear] from the Xbox One version of ''Shovel Knight''. Also bares a resemblance to the 2P armor in ''Shovel Knight''{{'}}s co-op mode.


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gains Jinx's hair, complete with long braids (though they're notably shorter than Jinx's), as well as her tattoo.
Kirby gains Shovel Knight's helmet and shoulder pads. However, he does not gain his shovel.


==Trivia==
==Trivia==
*When Jinx gets KO'd, she may utter, "They...got me...", which is one of her death lines in ''League of Legends''.
*Shovel Knight features references to his game of origin outside of his moveset:
**In her Star Guardian costume, she instead says, "Oh no. I'm dying.", in a very sarcastic manner; this is another death line from ''League of Legends'', for her Star Guardian costume.
**For his dodges, he pulls out the [https://shovelknight.fandom.com/wiki/Phase_Locket Phase Locket] to phase in and out, which is accompanied by its sound effect from ''Shovel Knight''.
*Jinx's second idle pose with Fishbones marks the first time a character speaks in an idle animation.
**His double jump animation is taken from the flip he performs when using the Ornate Armor.
*Jinx is one of two characters to solely have alternate costumes rather than recolors, with the other being {{SSBU|Bowser Jr.}}; unlike him, however, Jinx remains the same character instead of changing into another character altogether.
**His crowd cheer is to the rhythm of the first three notes of the main theme to ''Shovel Knight''.
**When he is KO'd, golden bags of money fly into the air, before disappearing in a puff of smoke upon his respawning, referencing the game's death system.
***In his orange costume, the bags of money are smaller and silver, referencing how the Final Guard armor allows Shovel Knight to lose less gold when dying.


=Shovel Knight=
=Valentine=
{|class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Shovel Knight<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Valentine<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkShovelKnight.png|200px|Shovel Knight]]<br>[[File:AidanzapunkShovelKnightSymbol.png|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkValentine.png|175px|Valentine]]<br>[[File:AidanzapunkSkullgirlsSymbol.png|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}{{uv|Shovel Knight}}
{{!}}width="55%"{{!}}''{{iw|wikipedia|Skullgirls}}''
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}[https://shovelknight.fandom.com/wiki/War_Horn War Horn]
{{!}}Dead on Arrival
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}[https://skullgirls.fandom.com/wiki/Lab_8 Lab 8]
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}Yes
{{!}}No
|}
|}


{{cquote|Shovel Knight digs in!|cite=Introduction tagline}}
{{cquote|Valentine's the Last Hope!|cite=Introduction tagline}}


Possibly the most wanted Indie character for ''Smash'' (if not behind Shantae), '''Shovel Knight''' ({{ja|ショべルナイト|Shoberu Naito}}, ''Shovel Knight'') is one of my favorite characters in gaming, and I figured I had to make a moveset of the shovelrous knight. As with ''Shovel Knight'', Shovel Knight would remain silent.
'''Valentine''' ({{ja|ヴァレンタイン|Varentain}}, ''Valentine'') is a character from the 2D fighting game ''Skullgirls'', who will probably never get into ''Smash'' because of her sexy appearance. (Then again, we got {{SSBU|Bayonetta}}, so what the hell do I know?) Her voice actresses from ''Skullgirls'', {{iw|wikipedia|Laura Post}} and {{iw|wikipedia|Asami Imai}}, would reprise their roles in English and Japanese.


===Development Anecdote===
===Development Anecdote===
I actually saw someone else making a moveset for him while I was in the process of making my own at the time. I absolutely loved ''Shovel Knight'', and I've love everything that Yacht Club Games has put into it, and the original person actually never finished their rendition, so I guess that kind of drove me to finish my own. He originally had the Phase Locket as his down special as sort of a counterattack, but I figured much later on that I could change that to something better.
I actually purchased ''Skullgirls'' on PS4 after making her moveset. I don't remember exactly what got me into ''Skullgirls'', but I do remember randomly exploring its wiki one day in my free time, and deciding that I wanted to get into the game. It's one of the only traditional fighters that I've actually put time into and know how to play, with the other being ''Ultimate Marvel vs. Capcom 3''. I love the cast, I love the gameplay, and I love the style of the game, and I'm glad I was able to mix it in with one of my favorite franchises.


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
*{{buff|''Shovel Knight'' is one of the most successful indie games of all time, and one of the most popular.}}
*{{buff|''Skullgirls'' has proven to be a very popular 2D fighter, despite being an indie.}}
*{{buff|Even Yacht Club Games supported Shovel Knight during the Ballot.}}
*{{buff|Of all the characters within ''Skullgirls'', Valentine's moveset fits the easiest into ''Smash''.}}
*{{buff|The fact that he [[Shovel Knight|became an Assist Trophy]] in ''Ultimate'' means that Sakurai knows about him.}}
*{{nerf|Boobs. Panties. Blood. Need I say more?}}
*{{nerf|''Shovel Knight'' actually took a while to get to Japan, so it's probably not likely to be as popular over there than over here. But then again, we got {{SSBU|Banjo & Kazooie}}, so...}}


==Character description==
==Character description==
Shovel Knight's early days as a knight mostly consisted of him and Shield Knight going on adventures together, and the two seemed to live a happy life. However, that all changed when the two adventured into the Tower of Fate, and a cursed amulet brought forth a terrible magic, knocking Shovel Knight out. When he awoke, the tower was sealed, and Shield Knight had disappeared. This would cause Shovel Knight to go into a deep depression and go into a life of solitude, which, in turn, would cause The Enchantress and The Order of no Quarter to rise. Realizing his job, Shovel Knight would leave his life of solitude and save Shield Knight from the curse.
Valentine, originally known as Valerie, was a member of The Last Hope, which consisted of her, Easter, Hallow, Christmas, and Patty. She, like the rest of her group, is named after a holiday; in her case, {{rollover|Valentine's Day|Ironically, her birthday is on Christmas...|y}}. When Marie, the Skullgirl, defeated every member except for Valentine, she had no option but to join her and Double.
 
In Valentine's story mode, she takes out Lab 8 as well as Peacock, as that is what Marie had asked of her. But soon, she goes on a rebellion, defeating Marie. Knowing full well that wishing for The Last Hope to be revived would end in disaster, she instead wishes to become the Skullgirl herself.


==Attributes==
==Attributes==
Shovel Knight functions similarly to his appearance in ''Shovel Knight''. His primary weapon is his shovel, which allows him to perform both stabbing and digging attacks. His down aerial also gives him an infinite pogo hop, only ending if he touches the ground. However, most of his moveset revolves around his numerous relics from his home series, which can prove to be both unique and unorthodox. His neutral special, Flare Wand, sends forth a fiery ball, similar to {{SSBU|Luigi}}'s [[Fireball]]. His side special, Propeller Dagger, shoots him forward a set distance, knocking away opponents. His down special, Mobile Gear, allows him to both attack with a long-ranged projectile and traverse the stage easily while on it. Outside of his special moves, his forward aerial utilizes the Dust Knuckles, which can boost him forward should he hit an opponent. His up smash, the Throwing Anchor, also works similarly to {{SSBU|Simon}} and {{SSBU|Richter}}'s [[Axe]], albeit as a smash attack. Overall, Shovel Knight has a playstyle unlike any other.
Valentine has multiple fast moves that can deal damage quickly, as evidenced with her forward smash and forward aerial. Her special moves are also quite diverse: Dead Cross offers a fairly long ranged projectile that curves downward, and Savage Bypass is a quick dash at an angle, similar to [[Wolf Flash]]. However, her greatest tool lies within Flew Shot; it has three different types, each with varying effects on opponents. A purple Flew Shot gives the opponent a [[flower]] effect, slowly increasing their damage; a green Flew Shot increases the opponent's [[hitstun]], which increases the amount of time they have before they can make an action after getting hit; an orange Flew Shot gives the opponent input lag, which increases the amount of startup lag a move has before it comes out. Valentine can change the level that Vial Hazard is at before firing off Flew Shot, but only if the player presses the B button as opposed to holding it. However, her biggest flaw is her aerial mobility; like {{SSBU|Ryu}}, Valentine's aerial mobility is near abysmal, lowering her survivability and movement in the air. Her falling speed is also as fast as that of {{SSBU|Fox}}, hindering her ability to recover. All in all, Valentine is a character who, in most circumstances, should stay on the ground, and as such, can rack up damage quickly if she is kept there.


==Moveset==
==Moveset==
Line 1,039: Line 897:
|-
|-
! [[Neutral attack]]
! [[Neutral attack]]
| || 4% || Performs his signature dig attack. If he has taken no damage, the [http://shovelknight.fandom.com/wiki/Drop_Spark Drop Spark] attack will be used as well.
| Check-up || 4%, 3%, 2% || Jabs her opponent, produces an item (scalpel, tongue depressor, or lollipop), then twirls it in her hand. Based on her Light Punch combo from ''Skullgirls''.
|-
|-
! [[Forward tilt]]
! [[Forward tilt]]
| || 7% || Thrusts his shovel forward.
| || 7% || Attacks with her IV naginata. Can be angled. Based on her Heavy Kick attack from ''Skullgirls'', though without the combo.
|-
|-
! [[Up tilt]]
! [[Up tilt]]
| || 5% || Swipes his shovel upwards.
| Skyward Strike || 8% || Uppercuts her opponent. Based on her crouching Heavy Punch from ''Skullgirls''.
|-
|-
! [[Down tilt]]
! [[Down tilt]]
| || 6% || Slides his shovel across the ground.
| || 5% || Hits her opponent with her knee-jerk hammer. Based on her crouching Light Punch from ''Skullgirls''.
|-
|-
! [[Dash attack]]
! [[Dash attack]]
| || 6% || Thrusts his shovel forward.
| || 7% || Thrusts her sawblade in front of her.
|-
|-
! [[Forward smash]]
! [[Forward smash]]
| [http://shovelknight.fandom.com/wiki/Charge_Handle Charge Handle] || {{ChargedSmashDmgSSBU|11}} || Swings his shovel forward.
| Thoracotomy || {{ChargedSmashDmgSSBU|11}} || Performs a quick slash with her bonesaw. Based on her Heavy Punch from ''Skullgirls''.
|-
|-
! [[Up smash]]
! [[Up smash]]
| [https://shovelknight.fandom.com/wiki/Throwing_Anchor Throwing Anchor] || {{ChargedSmashDmgSSBU|13}} || Throws a purple anchor in an arc.
| Venesection || {{ChargedSmashDmgSSBU|14}} || Swings her bonesaw in a wide upward arc. Based on her crouching Medium Punch from ''Skullgirls''.
|-
|-
! [[Down smash]]
! [[Down smash]]
| || {{ChargedSmashDmgSSBU|6}} (clean), {{ChargedSmashDmgSSBU|3}} (farther opponents on the ground) || Digs on either side with his shovel, similar to {{SSBU|Villager}}'s down smash.
| Gedan Juuji || {{ChargedSmashDmgSSBU|7}} (kick), {{ChargedSmashDmgSSBU|0.5}} (Dead Cross) || Attacks with her leg, before spinning the Dead Cross upon it. Hits a total of four times. Based on her crouching Light Kick from ''Skullgirls''.
|-
|-
! [[Neutral aerial]]
! [[Neutral aerial]]
| || {{ShortHopDmgSSBU|4}} || Performs his signature dig attack, like his neutral attack.
| || {{ShortHopDmgSSBU|7}} || Attacks with her stethoscope. Based on her jumping Light Punch from ''Skullgirls''.
|-
|-
! [[Forward aerial]]
! [[Forward aerial]]
| [https://shovelknight.fandom.com/wiki/Dust_Knuckles Dust Knuckles] || {{ShortHopDmgSSBU|6}} || Punches forward with his Dust Knuckles. Should he hit an opponent, he will move forward, and will keep moving forward as long as opponents are continuously hit.
| Patellar Reflex || {{ShortHopDmgSSBU|6}} (hammer), {{ShortHopDmgSSBU|9}} (kick) || Hits her knee with her knee-jerk hammer, sending her leg forward. Based on her jumping Medium Kick from ''Skullgirls''.
|-
|-
! [[Back aerial]]
! [[Back aerial]]
| || {{ShortHopDmgSSBU|8}} || Swings his shovel behind him, similar to {{SSBU|Cloud}}'s back air.
| Cadaver Clone || {{ShortHopDmgSSBU|6}} (first hit), {{ShortHopDmgSSBU|7}} (second hit) || Opens a body bag behind her, revealing a deceased body that hits with its feet first, and then its hands. Based on her jumping Heavy Kick from ''Skullgirls''.
|-
|-
! [[Up aerial]]
! [[Up aerial]]
| || {{ShortHopDmgSSBU|9}} || Thrusts his shovel upwards, similar to {{SSBU|Link}}'s up aerial.
| || {{ShortHopDmgSSBU|10}} || Swings her bonesaw in a wide upward arc.
|-
|-
! [[Down aerial]]
! [[Down aerial]]
| [http://shovelknight.fandom.com/wiki/Shovel_Drop Shovel Drop] || {{ShortHopDmgSSBU|12}} || Thrusts his shovel downwards below him. Should he hit an opponent, he will bounce back up, and stay in the animation.
| Craniotomy || {{ShortHopDmgSSBU|9}} || Swings her bonesaw in a wide downward arc. Based on her jumping Heavy Punch from ''Skullgirls''.
|-
! [[Grab aerial]]
| [https://shovelknight.fandom.com/wiki/Fishing_Rod Fishing Rod] || 5% || Throws out the line for the fishing rod.
|-
|-
! [[Grab]]
! [[Grab]]
| Fishing Rod || &ndash; || Swings a fishing rod to snag opponents.
| || &mdash; || Grabs the opponent with her left hand.
|-
|-
! [[Pummel]]
! [[Pummel]]
| || 1.3% || Hits the opponent with the rod.
| || 1.3% || Stomps on the opponent's foot.
|-
|-
! [[Forward throw]]
! [[Forward throw]]
| || 5% || Swings the fishing rod over his head, tossing the opponent a short distance forwards.
| || 1% (sawing), 6% (release) || Slices her opponent's neck five times, before slicing again and releasing them. Based on her aerial grab attack from ''Skullgirls''.
|-
|-
! [[Back throw]]
! [[Back throw]]
| || 6% || Turns around while swinging the fishing rod horizontally.
| || 8% || Back kicks her opponent.
|-
|-
! [[Up throw]]
! [[Up throw]]
| || 6% || Swings the fishing rod over his head, launching the opponent upwards.
| || 7% || Knocks the opponent upward with her IV naginata.
|-
|-
! [[Down throw]]
! [[Down throw]]
| || 5% || Slams the opponent into the ground with the fishing rod.
| || 9% || Knocks out her opponent with a puff of chloroform. Based on her grab attack from ''Skullgirls''.
|-
|-
! [[Floor attack]] (front)
! [[Floor attack]] (front)
| || 7% || Spins the Shovel Blade around himself before getting up.
| || 7% || Spin kicks her way up.
|-
|-
! Floor attack (back)
! Floor attack (back)
| || 7% || Spins the Shovel Blade around himself before getting up.
| || 7% || Kicks her feet over her head.
|-
|-
! Floor attack (trip)
! Floor attack (trip)
| || 5% || Performs a circular swing while getting up.
| || 5% || Punches in front of her, and then backwards.
|-
|-
! [[Edge attack]]
! [[Edge attack]]
| || 8% || Swipes at the opponent's feet before pulling himself up.
| || 8% || Pulls herself up and kicks both legs forward along the ground.
|-
|-
! [[Neutral special]]
! [[Neutral special]]
| [https://shovelknight.fandom.com/wiki/Flare_Wand Flare Wand] || 12% || Uses a magic wand to fire a flame ball forward.
| Dead Cross || 9% || Throws a cross-shaped shuriken forward. Curves downward.
|-
|-
! [[Side special]]
! [[Side special]]
| [https://shovelknight.fandom.com/wiki/Propeller_Dagger Propeller Dagger] || 16% || Boosts forward, launching anyone he hits.
| Vial Hazard || 5% || If the player taps the B button, Valentine charges up a syringe one level. If she has at least one level and holds the B button, the move becomes '''Flew Shot''', where Valentine throws her syringe forward. Depending on the charge, the move has different effects: a purple syringe gives a [[flower]] effect, a green syringe gives increased [[hitstun]], and an orange syringe gives input lag.
|-
|-
! [[Up special]]
! [[Up special]]
| [https://shovelknight.fandom.com/wiki/Shield_Knight Shield Knight] || 12% (Shovel Knight), 4% (Shield Knight) || Shield Knight appears below Shovel Knight, and boosts Shovel Knight up with her shield.
| Savage Bypass || 10% || Dashes upward, slashing with her bonesaw.
|-
|-
! [[Down special]]
! [[Down special]]
| [https://shovelknight.fandom.com/wiki/Mobile_Gear Mobile Gear] || 10% || Tosses a box forward that opens up to reveal a two-gear device. It will stay in place until either Shovel Knight or someone else attacks or jumps on it, in which case it will charge forward, dealing damage to anyone in its path. Shovel Knight can also stay on it to ride on it, though it will hop off ledges, and disappear when it falls into a blast line. If it hits a wall, it will disappear after one second. If used in the air, it will fall until it touches a platform.
| Mortuary Drop || 13% || Seals her opponent in a body bag, then slams them into the ground for heavy damage.
|-
|-
! [[Final Smash]]
! [[Final Smash]]
| [https://shovelknight.fandom.com/wiki/War_Horn War Horn] || 45% || Pulls out a horn, and blows in it to create a giant soundwave, blasting away anyone within range.
| Dead on Arrival || 1% (grab), 1% (leap), 8% (landing), 35% (surgery) || Seals her opponent in a body bag, then lands them behind a hospital partition and performs bloody surgery on them.
|}
|}


===Taunts===
===Taunts===
*'''Up taunt''': Thrusts his shovel into the air. Based on his level start animation from ''Shovel Knight''.
*'''Up taunt''': Takes a bite out of a dark chocolate bar, before throwing the rest behind her. Based on her taunt from ''Skullgirls''.
*'''Side taunt''': Loots through a chest, before pulling out either a red or pink jewel.
*'''Side taunt''': Pulls a thermometer out of her cleavage, and it explodes, before putting it back. Based on her winning animation from ''Skullgirls''.
*'''Down taunt''': Pulls out a [https://shovelknight.fandom.com/wiki/Troupple_Chalice Troupple Chalice], and drinks from it.
*'''Down taunt''': Puts her hand in front of her face while focusing.


===On-screen Appearance===
===On-Screen Appearance===
Leaps onto the screen and holds his shovel up. The "level start" jingle from ''Shovel Knight'' can be heard.
As a nod to the "Second Encore+" update for ''Skullgirls'', Valentine has multiple on-screen appearances.
*Appears behind a hospital partition, before slicing it in half and posing. She then gets into her idle stance.
*Backflips multiple times, before landing and getting into her idle stance.
*Flies in with an open body bad as a parachute, before landing and getting in her idle stance.


===Idle Poses===
===Idle Poses===
As a nod to ''Shovel Knight'', Shovel Knight uniquely has no idle poses.
*Tightens her gloves.
*Stands up straight, and places her hand on her back, as if in pain.


===Crowd cheer===
===Crowd cheer===
Sho - vel Kniiiiight!
Va - len - tine!


===Victory Fanfare===
===Victory Poses===
[https://www.youtube.com/watch?v=apWQpI7rZHs For Shovelry], from ''Shovel Knight.
*'''Left:''' Leans over, pulls a thermometer out of her cleavage, and says, "The doctor will see you now..." Based on her winning animation in ''Skullgirls''.
**''If she beats {{SSBU|Dr. Mario}}, she will instead say, "What a joke."''
*'''Up:''' Makes an explosion, leaving a pile of skeleton bones. Based on her losing animation from ''Skullgirls''.
*'''Right:''' Appears to be eating a dark chocolate bar with her back turned, before turning her head around and saying, "What? Cheat day."
 
===Victory Fanfare===
A remix of the first few notes of the ''Skullgirls'' main theme.
 
===Phrases spoken===
*"Skyward strike!" - Upon using her up tilt.
*"Ripsaw!" - Upon using her forward smash.
*"Pateller pound!" - Upon using her forward air.
*"Body bash!" - Upon using her back air.
*"I'll cut you down!" - Upon using her forward throw.
*"Time to apply pressure!" - Upon using her down throw.
*"Dead Cross!" - Upon using her neutral special.
*"Ready for your shots?" - Upon charging up to Level 1 on Vial Hazard.
*"Let's up the dose." - Upon charging up to Level 2 on Vial Hazard.
*"This might pinch!" - Upon charging up to Level 3 on Vial Hazard.
*"Going down." - Upon coming down via her down special.
*"Tell me where it hurts..." - When her face appears during her Final Smash.


===Victory Poses===
==Classic Mode: The Last Hope==
*Thrusts his shovel into the air multiple times. Based on his boss defeat animation from ''Shovel Knight''.
Valentine's Classic Mode follows the same fight order as her Story Mode path in ''Skullgirls'', albeit skipping the Double fight entirely. Each stage referenced also uses the appropriate music for the stage the basis is on.
*Digs through a chest, and pulls out a pink jewel.
*Leaps up and catches Shield Knight.


==Alternate costumes==
{|class="wikitable sortable" style="text-align:center"
{|style="margin:1em auto 1em auto;text-align:center"
!Round!!Opponent!!Stage!!Music!!Notes
|-
|1||{{CharHead|Olimar|SSBU|color=Red|hsize=20px}}||[[Frigate Orpheon]]||''[https://www.youtube.com/watch?v=E3wDezr_Amc Paved With Good Intentions]''||Olimar represents [https://skullgirls.fandom.com/wiki/Peacock Peacock], with Frigate Orpheon representing [https://skullgirls.fandom.com/wiki/Lab_8 Lab 8].
|-
|2||{{CharHead|Peach|SSBU|color=Black|hsize=20px}}||[[Fourside]] Ω||''[https://www.youtube.com/watch?v=6THFGWLEn7w Moonlit Melee]''||Peach represents [https://skullgirls.fandom.com/wiki/Parasoul Parasoul], with Fourside representing [https://skullgirls.fandom.com/wiki/Streets_of_New_Meridian Streets of New Meridian].
|-
|3||{{CharHead|Corrin|SSBU|color=Black|hsize=20px}}||[[Fountain of Dreams]]||''[https://www.youtube.com/watch?v=feVntgMmOHc The Fish Man's Dance]''||Corrin represents [https://skullgirls.fandom.com/wiki/Painwheel Painwheel], with Fountain of Dreams representing [https://skullgirls.fandom.com/wiki/Little_Innsmouth Little Innsmouth]'s night variation.
|-
|4||{{CharHead|Donkey Kong|SSBU|color=Yellow|hsize=20px}}||[[Kalos Pokémon League]]||''[https://www.youtube.com/watch?v=bhf7pavRBo4 The Seat of Power]''||Donkey Kong represents [https://skullgirls.fandom.com/wiki/Cerebella Cerebella], with Kalos Pokémon League representing [https://skullgirls.fandom.com/wiki/Medici_Tower Medici Tower].
|-
|5||{{CharHead|Incineroar|SSBU|color=Blue|hsize=20px}}||[[Great Bay]]||''The Fish Man's Dance''||Incineroar represents [https://skullgirls.fandom.com/wiki/Ms._Fortune Ms. Fortune], with Great Bay representing Little Innsmouth's default (daytime) variation.
|-
|6||{{CharHead|Bayonetta|SSBU|color=White}}||[[Town and City]]||''[https://www.youtube.com/watch?v=qVC-95fnVYs The Lives We Left Behind]''||Bayonetta represents [https://skullgirls.fandom.com/wiki/Filia Filia], with Town and City representing [https://skullgirls.fandom.com/wiki/Maplecrest Maplecrest].
|-
|colspan="5"|Bonus Stage
|-
|-
|colspan=8|[[Image:AidanzapunkShovelKnightPalette.png|1000px]]
|Final||[https://skullgirls.fandom.com/wiki/Marie Marie]||[https://skullgirls.fandom.com/wiki/Final_Atrium Final Atrium]||''[https://www.youtube.com/watch?v=z9HjQ8dQEVA Skull Heart Arrhythmia]''||
|}
|}


*'''Default''' — Shovel Knight's default armor, the [http://shovelknight.fandom.com/wiki/Stalwart_Plate Stalwart Plate].
[[Credits]] roll after completing Classic Mode. Completing it as Valentine has ''[https://www.youtube.com/watch?v=8QWbvfs4-7c In a Moment's Time]'' accompany the credits, and, as a special nod to the credits sequence in ''Skullgirls'', the song ''[https://www.youtube.com/watch?v=PC5tQ32O1p8 The Lives We Tried to Reclaim]'' plays after on an endless loop until the credits are done.
*'''Gray''' — Based on the [http://shovelknight.fandom.com/wiki/Dynamo_Mail Dynamo Mail] armor.
 
*'''Yellow''' — Based on the [http://shovelknight.fandom.com/wiki/Ornate_Plate Ornate Plate] armor. When using this alt, a sparkling trail follows his movements, mimicking the armor's "ability" in ''Shovel Knight''.
==Alternate costumes==
*'''Purple''' — Based on the [http://shovelknight.fandom.com/wiki/Conjurer%27s_Coat Conjurer's Coat] armor.
All of Valentine's alternate costumes from ''Skullgirls'' appear, giving her a whopping 25 alternate costumes.
*'''Black''' — Based on the [http://shovelknight.fandom.com/wiki/Mail_of_Momentum Mail of Momentum] armor.
 
*'''Orange''' — Based on the [http://shovelknight.fandom.com/wiki/Final_Guard Final Guard] armor.
{|style="margin:1em auto 1em auto;text-align:center"
*'''White''' — Based on the [http://shovelknight.fandom.com/wiki/Armor_of_Chaos Armor of Chaos] from the Sony versions of ''Shovel Knight''.
|-
*'''Green''' — Based on the [http://shovelknight.fandom.com/wiki/Toad_Gear Toad Gear] from the Xbox One version of ''Shovel Knight''. Also bares a resemblance to the 2P armor in ''Shovel Knight''{{'}}s co-op mode.
|[[File:AidanzapunkValentinePalette.png|400px]]
|}
 
*'''Default''' — Based on her appearance in ''Skullgirls''.
*'''Blue'''
*'''Red''' — Based on [https://snk.fandom.com/wiki/Mai_Shiranui Mai Shiranui].
*'''Navy''' — Based on [https://skullgirls.fandom.com/wiki/The_Last_Hope Hallow].
*'''Pink''' — Based on [https://skullgirls.fandom.com/wiki/The_Last_Hope Patty].
*'''Gray''' — Based on [https://skullgirls.fandom.com/wiki/The_Last_Hope Easter].
*'''Cyan''' — A reference to [https://skullgirls.fandom.com/wiki/File:Screen_shot_2013-08-26_at_16.47.11.png Valentine's ending] in ''Skullgirls''.
*'''White''' — Based on [https://skullgirls.fandom.com/wiki/The_Last_Hope Christmas].
*'''Brown''' — Based on the [https://silenthill.fandom.com/wiki/Nurse Nurse] from ''{{iw|wikipedia|Silent Hill}}''.
*'''Pink''' — Based on [https://megamitensei.fandom.com/wiki/Trish Trish] from ''{{iw|wikipedia|Persona 2: Innocent Sin}}'' and ''{{iw|wikipedia|Persona 2: Eternal Punishment}}''.
*'''Brown'''
*'''Purple''' — Based on [https://aselia.fandom.com/wiki/Sheena_Fujibayashi Sheena Fujibayashi] from ''{{iw|wikipedia|Tales of Symphonia}}''.
*'''Magenta''' — Based on [https://rumble-roses.fandom.com/wiki/Anesthesia Anesthesia] from ''{{iw|wikipedia|Rumble Roses}}''.
*'''White''' — Based on [https://guilty-gear.fandom.com/wiki/Baiken Baiken] from ''{{iw|wikipedia|Guilty Gear}}''.
*'''Brown''' — Based on [https://gaia.fandom.com/wiki/NPC%3ASam Sam] from ''{{iw|wikipedia|Gaia Online}}''.
*'''Gray''' — Based on [https://vocaloid.fandom.com/wiki/Yowane_Haku Haku Yowane] from ''{{iw|wikipedia|Vocaloid}}''.
*'''White''' — Based on [https://flcl.fandom.com/wiki/Haruko_Haruhara Haruko Haruhara] from ''{{iw|wikipedia|FLCL}}''.
*'''Blue''' — Based on [https://deadoralive.fandom.com/wiki/Kasumi Kasumi] from ''{{iw|wikipedia|Dead or Alive|franchise}}''.
*'''Pink''' — Based on [https://disgaea.fandom.com/wiki/Kyoko_Needleworker Kyoko Needleworker] from ''{{iw|wikipedia|Disgaea 3}}''.
*'''Brown''' — Based on [https://nomoreheroes.fandom.com/wiki/Shinobu Shinobu] from ''{{iw|wikipedia|No More Heroes|video game}}''.
*'''Teal''' — Based on [https://blazblue.fandom.com/wiki/Nu-13 Nu-13] from ''{{iw|wikipedia|BlazBlue}}''.
*'''Red''' — Based on [https://soulcalibur.fandom.com/wiki/Taki Taki] from ''{{iw|wikipedia|Soulcalibur}}''.
*'''Yellow'''
*'''Green'''
*'''Blue''' — Based on [https://strider.fandom.com/wiki/Strider_Hiryu Strider Hiryu].


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gains Shovel Knight's helmet and shoulder pads. However, he does not gain his shovel.
Kirby gains Valentine's hat, hair, and mask. He additionally will form an angered expression and assume a new standing animation nearly identical to that of the one seen in ''Kirby Squeak Squad'' after acquiring the Fighter Ability. However, while Valentine pulls the Dead Cross shuriken from her cleavage, Kirby pulls it out of hammerspace (because [https://www.deviantart.com/brokenteapot/art/44-Like-what-you-see-145347240 Kirby with boobs would be weird]).


==Trivia==
==Trivia==
*Shovel Knight features references to his game of origin outside of his moveset:
*Valentine carries several references to ''Skullgirls'':
**When Shovel Knight dodges, he pulls out the [https://shovelknight.fandom.com/wiki/Phase_Locket Phase Locket] to phase in and out. The action is accompanied by the Phase Locket sound effect from ''Shovel Knight''.
**Valentine's second idle pose is a callback to one of her dislikes on the official ''Skullgirls'' website, which, humorously, is "back pain" (due to her large breast size).
**Shovel Knight's double jump animation is taken from the flip he performs when using the Ornate Armor.
**As with ''Skullgirls'', the lollipop that can randomly appear in Valentine's jab attack changes color depending on which alt is being used.
**Shovel Knight's crouch is near identical to his idle stance, with him merely bending his knees slightly as opposed to properly crouching, a trait he shares with Specter Knight.
**If Valentine is KO'd in [[Stamina Mode]], the KO sound effect from ''Skullgirls'' can be heard.
**Shovel Knight's crowd cheer is to the rhythm of the first three notes of the main theme to ''Shovel Knight''.
**When Valentine [[tech]]s on the ground, she blurs for a moment, replicating her teching animation from ''Skullgirls''.
**When Shovel Knight is KO'd, golden bags of money fly into the air, before disappearing in a puff of smoke upon his respawning, referencing the death mechanics of the game.
**Valentine's [[shield]]ing animation has her hold up her bonesaw in defense, as she does in ''Skullgirls''.
***In his orange costume, the bags of money are smaller and silver, referencing how the Final Guard armor allows Shovel Knight to lose less gold when dying in battle.


=Ladybug=
=Professor Layton=
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Ladybug<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Professor Layton<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkLadybug.png|225px|Ladybug]]<br>[[File:AidanzapunkMiraculousLadybugSymbol.png|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkProfessorLayton.png|250px|Professor Layton]]<br>[[File:AidanzapunkProfessorLaytonSymbol.png|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}''{{s|wikipedia|Miraculous Ladybug}}''
{{!}}width="55%"{{!}}''{{iw|wikipedia|Professor Layton}}''
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}[http://miraculousladybug.fandom.com/wiki/Miraculous_Ladybug_(superpower) Miraculous Ladybug]
{{!}}[https://layton.fandom.com/wiki/Puzzle%3ASlot_Machine_Gun! Slot Machine Gun]
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}[https://layton.fandom.com/wiki/London London]
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}No
{{!}}I'd like to think so
|}
|}


{{cquote|Ladybug Gets Her Spots On!|cite=Introduction tagline}}
{{cquote|Professor Layton Puzzles the Competition!|cite=Introduction tagline}}


'''Ladybug''' ({{ja|レディバグ|Redibagu}}, ''Ladybug'') is one of the two main protagonists in an obscure French cartoon that no one besides me has probably heard of. Her voice actresses from the ''Miraculous Ladybug'' show would reprise their roles; {{s|wikipedia|Cristina Valenzuela}} in English, Anouck Hautbois in French, Laura Pastor and Jessica Ángeles in Spanish (PAL and NTSC, respectively), Letizia Scifoni in Italian, Lydia Morgenstern in German, and Karin Nanami in Japanese.
'''Professor Layton''' ({{ja|レイトン教授|Reiton Kyōju}}, ''Professor Layton'') is my number one pick for a ''Super Smash Bros.'' newcomer. His respective voice actors from the ''Professor Layton'' series, Christopher Robin Miller in English, {{iw|wikipedia|Martial Le Minoux}} in French, Mario Hassert in German, Jordi Varela in Spanish, Oliviero Corbetta in Italian, and {{iw|wikipedia|Yo Oizumi}} in Japanese, would all reprise their roles.


===Development Anecdote===
===Development Anecdote===
Ladybug, along with Cat Noir, was a difficult task. I hadn't even finished season 1 of the show when I started working on both of their movesets, and to top it all off, there wasn't a lot to work off of, because the first season of the show was more universe-building than anything else. I really had to flex my creativity muscles for her, which usually doesn't lead to something I'm happy with (while I have plenty of original content both on this page and elsewhere that I am happy with, a lot of it stems from something else as a basis, rather than being wholly original to me), but Ladybug is definitely something I'm happy with.
Long have I had a connection to the ''Professor Layton'' series. My girlfriend lent me ''Miracle Mask'' back in middle school, and I enjoyed it, getting into the rest of the franchise (though I've yet to, and refuse to, play ''Last Specter''). Seeing as how I loved both it and ''Smash'', I often dreamed of how the professor could fit into the game, but I honestly didn't really have any ideas, and nearly almost gave up. I eventually decided that I wanted to give it a shot, and came up with something I was at least satisfied with. Originally, I was kinda disappointed that I didn't get to make it as "puzzle"-y as I wanted, but then {{SSBU|Joker}} came out, and I realized that he didn't have every possible thing from his franchise either, instead being a more simplified version, and it definitely made me feel better about my moveset for Layton.


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
*{{buff|''Miraculous Ladybug'' is one of the most popular shows in France. It's also been very well received in other countries, including the US.}}
*{{buff|The ''Professor Layton'' series is one of the most popular franchises on the DS and 3DS of all time.}}
*{{nerf|Despite this, the show is very obscure; I myself have only ever seen one ad for the show on television.}}
*{{buff|Even Christopher Robin Miller, the English voice of Layton, has supported (and joked about) the idea of Layton in ''Smash''.}}
*{{nerf|While there is the occasional combat scene, the ''Layton'' series isn't exactly centered around combat. It's like an interactive ''Scooby-Doo''.}}
*{{nerf|He's a third party character, despite being Nintendo console-exclusive.}}


==Character description==
==Character description==
Ladybug, in her civilian form, is Marinette Dupain-Cheng, an ordinary high school girl notorious for her clumsiness. On her first day back at school, she helped an old man cross the street, who turned out to be the guardian of the Ladybug Miraculous. After her friend Ivan was akumatized by Hawk Moth, she returned home, scared of what was happening, when she spotted the box containing the Ladybug Miraculous. She put on the earrings, only to meet Tikki, a Kwami with the power to turn her into Ladybug. At first, she was reluctant, even considering giving it to her newest friend Alya, but after realizing that she needed to be the hero that Paris needed, she accepted her transformation. She also found that Adrien Agreste was attending her school, and while she first disliked him due to a misunderstanding, she soon found that she had a not-so-secret crush on him, but Adrien only views her as a friend.
Professor Hershel Layton was born under the name Theodore Bronev, before he was given his brother's name "Hershel" and adopted into the Layton family. His adoptive parents raised him to be an English gentleman, becoming very polite and brave. One of his friends in his college years, Randall Ascot, created his love of archaeology, which would go onto be his field of study.
 
Professor Layton is also an adventurer. In ''Last Specter'', Layton received a letter from Luke Triton, and after a brief encounter with Emmy Altava, the two located him: he explained that he foresaw a {{rollover|specter|a ghost|y}} destroying the town. It was later revealed that this "specter" was actually a manatee, but this adventure prompted Luke to join Layton for further adventures. Both of them did everything together from then on, and Layton even decided to give Luke pointers on how to be a proper gentleman.


==Attributes==
==Attributes==
Ladybug is a unique character. While she is able to move around freely and quickly thanks to her attire, she also has a lot of range, thanks to her yo-yo.
Professor Layton is a very unorthodox fighter. He does use a sword, but several of his attacks are based on several aspects from the ''Professor Layton'' series.


==Moveset==
==Moveset==
Line 1,213: Line 1,137:
! !!Name!!Damage!!Description
! !!Name!!Damage!!Description
|-
|-
! rowspan=3 | [[Neutral attack]]
! [[Neutral attack]]
| rowspan=3 | || 4% || rowspan=3 | Performs two punches and a kick. Low knockback, but moderate damage.
| || 3%, 4% || Slices downward, and then upwards.
|-
| 2%
|-
| 5%
|-
|-
! [[Forward tilt]]
! [[Forward tilt]]
| || 6% || Performs an around-the-body 45° kick.
| || 6% || Slices forward with his sword.
|-
|-
! [[Up tilt]]
! [[Up tilt]]
| || 9% (hit 1), 7% (hit 2) || Kicks upwards, before bringing her foot down.
| || 8% || An arcing swipe.
|-
|-
! [[Down tilt]]
! [[Down tilt]]
| || 5% || Sticks her leg out.
| || 5% || Dusts off the ground. A Hint Coin can be seen, simply for aesthetic purposes.
|-
|-
! [[Dash attack]]
! [[Dash attack]]
| || 7% (clean), 5% (late) || Performs a sliding kick forward with her leg extended.
| || 9% || Spins with his sword outwards, similar to [[Spin Attack]].
|-
|-
! [[Forward smash]]
! [[Forward smash]]
| || {{ChargedSmashDmgSSBU|12}} || Whips her yo-yo forward.
| || {{ChargedSmashDmgSSBU|14}} || Pokes forward forcefully with his sword.
|-
|-
! [[Up smash]]
! [[Up smash]]
| || {{ChargedSmashDmgSSBU|9}}-{{ChargedSmashDmgSSBU|13}} || Takes her yo-yo and performs an "around-the-world" above herself. Similar to {{SSBU|Ness}}'s up smash.
| || {{ChargedSmashDmgSSBU|12}} || Throws up the rabbit from ''Professor Layton and the Miracle Mask'', and it spins in the air.
|-
|-
! [[Down smash]]
! [[Down smash]]
| || {{ChargedSmashDmgSSBU|1}}, {{ChargedSmashDmgSSBU|1}}, {{ChargedSmashDmgSSBU|10}}, {{ChargedSmashDmgSSBU|1}}, {{ChargedSmashDmgSSBU|1}}, {{ChargedSmashDmgSSBU|10}} || Sends her yo-yo backwards and "walks-the-cat" with it before pulling the yo-yo back.
| || {{ChargedSmashDmgSSBU|11}} || Strikes the floor with his sword.
|-
|-
! [[Neutral aerial]]
! [[Neutral aerial]]
| || {{ShortHopDmgSSBU|8}} || Performs a sex kick.
| || {{ShortHopDmgSSBU|8}} || Spins in the air, slashing with his sword.
|-
|-
! [[Forward aerial]]
! [[Forward aerial]]
| || {{ShortHopDmgSSBU|9}} || Whips her yo-yo forward.
| || {{ShortHopDmgSSBU|8}} || Performs a horizontal outwards swipe.
|-
|-
! [[Back aerial]]
! [[Back aerial]]
| || {{ShortHopDmgSSBU|8}} || Whips her yo-yo backwards.
| || {{ShortHopDmgSSBU|9}} || Swipes a paintbrush backwards.
|-
|-
! [[Up aerial]]
! [[Up aerial]]
| || {{ShortHopDmgSSBU|9}} || Whips her yo-yo upwards in an arc.
| || {{ShortHopDmgSSBU|13}} || Thrusts his sword upwards, similar to {{SSBU|Marth}}'s up smash.
|-
|-
! [[Down aerial]]
! [[Down aerial]]
| || {{ShortHopDmgSSBU|5}} (aerial), {{ShortHopDmgSSBU|4}} (grounded), {{ShortHopDmgSSBU|5}} (landing) || Stalls momentarily in midair, and then shoots down diagonally.
| || {{ShortHopDmgSSBU|10}} || Performs an arcing downwards swipe, akin to {{SSBU|Cloud}}'s forward aerial.
|-
|-
! [[Grab]]
! [[Grab]]
| || &mdash; || Traps the opponent in her yo-yo.
| || &mdash; || Reaches with his left hand to grab an opponent.
|-
|-
! [[Pummel]]
! [[Pummel]]
| || 1.3% || Flicks her yo-yo.
| || 1.3% || Knees the opponent.
|-
|-
! [[Forward throw]]
! [[Forward throw]]
| || 6% || Throws her yo-yo forward, opening it and releasing the opponent.
| || 6% || Thrusts his sword towards the opponent.
|-
|-
! [[Back throw]]
! [[Back throw]]
| || 9% || Throws her yo-yo backward, opening it and releasing the opponent.
| || 7% || Elbows the opponent behind him.
|-
|-
! [[Up throw]]
! [[Up throw]]
| || 4% || The opponent is turned into a butterfly, and they fly for two seconds before transforming back.
| || 6% || Performs a flip kick, knocking the opponent upwards.
|-
|-
! [[Down throw]]
! [[Down throw]]
| || 6% || Throws her yo-yo downward, opening it and releasing the opponent.
| || 8% || Dives onto the opponent, elbow first.
|-
|-
! [[Floor attack]] (front)
! [[Floor attack]] (front)
| || 7% || Flips her legs around near the ground in a spin and gets up.
| || 7% || Spins around gracefully and slashes his sword in a circle.
|-
|-
! Floor attack (back)
! Floor attack (back)
| || 7% || Flips her legs around upward in a spin and gets up.
| || 7% || Swings his sword behind, then in front of him before getting up.
|-
|-
! Floor attack (trip)
! Floor attack (trip)
| || 5% || Flips her legs around on the ground in a spin and gets up.
| || 5% || Stabs behind him, then slashes in front of himself before getting up.
|-
|-
! [[Edge attack]]
! [[Edge attack]]
| || 8% || Gets up slowly and punches forward.
| || 7% || Backflips onto the stage and slashes.
|-
|-
! [[Neutral special]]
! [[Neutral special]]
| [http://miraculousladybug.fandom.com/wiki/Lucky_Charm Lucky Charm] || 0% (when summoning item) || Gains a random [[item]], except for the [[Smash Ball]].
| [https://layton.fandom.com/wiki/Parrot_(minigame) Parrot]<br>({{ja|オウム|Omu}}, ''Parrot'') || 10% || Throws the Parrot from ''Professor Layton and the Unwound Future'', complete with an apple on his head, at an arching angle. Only one parrot can appear on the screen at any given time, and if he lands on a platform, he will jump up to two more times, before disappearing. He will also disappear upon falling off a stage.
|-
|-
! [[Side special]]
! [[Side special]]
| Ladybug Trap || 7% (spin), 10% (slam) || Throws her yo-yo forward, which grabs opponents. She can then either spin them towards her, or, by tilting the control stick in the opposite direction, heave them behind her and slam them on the ground. Should they go offstage, they will still hit the ground normally.
| [https://layton.fandom.com/wiki/Bloom_Burst Bloom Burst]<br>({{ja|おはなみガーデン|O Hanami Gāden}}, ''Flower Watching Garden'') || 9% (per area) || Waters the area in front of him, and four bursts of flowers come up individually. In the air, he can only make one, but it acts like a platform.
|-
|-
! [[Up special]]
! [[Up special]]
| Ladybug Swing || 9% || Throws her yo-yo upward, in a similar fashion to [[Plasma Wire]] from ''Brawl'', and swings forward, kicking opponents out of her way. Can also be used as a [[tether recovery]], though this removes the kick.
| Helicopter Ride<br>({{ja|ヘリコプターライド|Herikoputā Raido}}, ''Helicopter Ride'') || 6% (per hit) || Rides upward in the helicopter from ''Professor Layton and the Eternal Diva''.
|-
|-
! [[Down special]]
! [[Down special]]
| Ladybug Spin || 1-2% (loop) || Rapidly spins her yo-yo in front of her, in a similar manner to [[Angel Ring]].
| [https://layton.fandom.com/wiki/Toy_Car Toy Car]<br>({{ja|おもちゃの車|Omocha no Kuruma}}, ''Toy Car'') || 3% || Pulls out the [http://layton.fandom.com/wiki/Toy_Car Toy Car] from ''Professor Layton and the Unwound Future'', which moves across the stage automatically until it drops off a ledge or disappears off-screen. It knocks opponents up slightly, causing them to trip up at lower percents, and can lead to aerial combos at higher percents.
|-
|-
! [[Final Smash]]
! [[Final Smash]]
| [http://miraculousladybug.fandom.com/wiki/Miraculous_Ladybug_(superpower) Miraculous Ladybug] || 14% (per ram) || Throws her yo-yo upwards, which causes a stream of ladybugs to travel across the stage, damaging anyone in their path.
| [https://layton.fandom.com/wiki/Puzzle:Slot_Machine_Gun! Slot Machine Gun]<br>({{ja|コインマシンガン|Koinmashingan}}, ''Coin Machine Gun'') || 5% (per hit) || Builds the Slot Machine Gun from ''Professor Layton and the Unwound Future'', and summons Luke, who fills the machine gun with coins, and Layton starts rapidly firing.
|}
|}


===Taunts===
===Taunts===
*'''Up taunt''': Performs a yo-yo trick.
*'''Up taunt''': Tips his hat and says, "A pleasure to make your acquaintance."
*'''Side taunt''': Performs a different yo-yo trick, before hitting herself in the head.
*'''Side taunt''': Puts his hand to his chin, as if in thought, then smiles and says, "This reminds me of a puzzle."
*'''Down taunt''': Spins her yo-yo multiple times.
*'''Down taunt''': Takes off his hat, dusts it off, and places it back on his head.


===On-screen Appearance===
===On-Screen Appearance===
Flies in, before landing on the stage.
Drives onto the stage in [https://layton.fandom.com/wiki/The_Laytonmobile the Laytonmobile], and gets out. The car will be in front of the stage if he is facing to the left, and behind the stage if he is facing to the right (referencing how it is an English car).


===Idle Poses===
===Idle Poses===
*Fixes her hair.
*Fixes his hat.
*Plays with her yo-yo.
*Puts his hand to his chin, as if in thought.


===Crowd Cheer===
===Crowd cheer===
La - dy - bug!
Lay - ton!


===Victory fanfare===
===Victory Poses===
[https://www.youtube.com/watch?v=FvIChM4vF7o#t=13s The second half of the music that plays when Marinette transforms into Ladybug].
*'''Left:''' Layton, in a chair, takes a sip of tea and states, "A gentleman leaves no puzzle unsolved."
**''If {{SSBU|Byleth}} was in the match, he will instead say, "Perhaps we can settle our differences over tea, professor."''
*'''Up:''' Layton appears already looking through a magnifying glass, before finding a Hint Coin and putting both away.
*'''Right:''' Layton performs [https://www.youtube.com/watch?v=AX1rG_0a1MQ his series famous puzzle solving animation], with the screen appropriately fading in and out, with him finally pointing right when his name flashes on-screen. He additionally says, during the animation, "Critical thinking is the key to success."
**''If Phoenix Wright was in the match, he will instead say, "Objection overruled, Mr. Wright."
**If Phoenix Wright was on a team with Layton, one of two victory poses will play:
***If Phoenix was the leader, both will do his "Objection!" victory pose, as a reference to ''Professor Layton vs. Phoenix Wright: Ace Attorney''.
***If Layton was the leader, both will do [https://www.youtube.com/watch?v=_gUH63APO4E#t=10m52s the puzzle solved animation] the duo has in ''vs. Ace Attorney''. Both say, in sync, "Every puzzle has an answer."


===Victory poses===
===Victory Fanfare===
*Swings in with her yo-yo, lands, and says, "All in a day's work!"
Professor Layton's fanfare is a bit peculiar. It is the Puzzle Solved jingle from the 3DS ''Professor Layton'' games, but it only plays once his name flashes on-screen.
**''If Cat Noir was present in the fight, she will instead say, "Sorry about that one, kitty."''
*Spins her yo-yo in circles around herself, before hitting herself on the head with it.
*Ladybug's earrings beep, causing her to say "Bug out!" and leave quickly.
**''If the player is using her Marinette alt, Alya will instead appear with her and say "Good job, girl! You rocked it!"''
**If Ladybug wins a team battle with Cat Noir, the two will fistbump and say "Pound it!" together.


==Classic Mode: Bye Bye, Little Butterfly==
==Classic Mode: Professor Layton and the Smashing of Brothers==
Barring the final boss, all of Ladybug's opponents represent akumatized villains seen throughout the series. The title is a reference to what she says when releasing a butterfly after de-evillize it.
Each of Professor Layton's rounds make allusions or references to the plots of each mainline ''Professor Layton'' game, with the main themes of each game appearing in its respective round. The name of the Classic Mode is a ''Smash Bros.'' spin on the traditional naming convention of the ''Professor Layton'' series.


{|class="wikitable sortable" style="text-align:center"
{|class="wikitable sortable" style="text-align:center"
!Round!!Opponent!!Stage!!Music!!Notes
!Round!!Opponent!!Stage!!Music!!Notes
|-
|-
|1||{{SSBU|Dark Pit}} {{Head|Dark Pit|g=SSBU|s=20x20px|cl=Red}}||[[Prism Tower]]||''{{SSBUMusicLink|Kid Icarus|Wrath of the Reset Bomb}}''||Dark Pit represents [https://miraculousladybug.fandom.com/wiki/L%C3%AA_Chi%E1%BA%BFn_Kim Dark Cupid], and Prism Tower represents the city of Paris (fitting in line with the town's basis).
|1||{{CharHead|R.O.B.|SSBU|color=Grey|hsize=20px}}||[[Smashville]]||''[https://www.youtube.com/watch?v=qPfAwPp9Apw The Curious Village]''||R.O.B. represents the fact that, at the end of ''Curious Village'', several residents of [https://layton.fandom.com/wiki/St._Mystere St. Mystere] are revealed to be robots, with Smashville representing St. Mystere itself.
|-
|-
|2||{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20x20px|cl=Black}}||[[Suzaku Castle]]||''{{SSBUMusicLink|Street Fighter|Ryu Stage}}''||Ryu represents [https://miraculousladybug.fandom.com/wiki/Max_Kant%C3%A9 Gamer], which itself is a reference to the fact that the final battle against Gamer in [https://miraculousladybug.fandom.com/wiki/Gamer the episode] paid homage to {{uv|Street Fighter}}.
|2||{{CharHead|Simon|SSBU|color=Indigo|hsize=20px}}||[[Spirit Train]]||''[https://www.youtube.com/watch?v=WCZ-_U3md4I Theme of the Diabolical Box]''||This section references several aspects of ''Diabolical Box'', with the Spirit Train representing [https://layton.fandom.com/wiki/The_Molentary_Express the Molentary Railway Express], and Simon representing [https://layton.fandom.com/wiki/Anthony_Herzen Anton Herzen], a major character from the game.
|-
|-
|3||Clear {{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20x20px|cl=White}}||[[Tomodachi Life]]||''{{SSBUMusicLink|Other|Afternoon on the Island}}''||Daisy represents [https://miraculousladybug.fandom.com/wiki/Sabrina_Raincomprix Vanisher], and Tomodachi Life represents how the fight against Vanisher took place inside [https://miraculousladybug.fandom.com/wiki/Le_Grand_Paris Le Grand Paris].
|3||{{CharHead|Lucina|SSBU|hsize=20px}}||[[Prism Tower]]||''[https://www.youtube.com/watch?v=K05xxq1-9ZY The Unwound Future]''||This section references several aspects of ''Unwound Future''. Lucina represents the theme of time travel, as the plot of ''Unwound Future'' focuses heavily on time travel itself and Lucina travels from the future to save the past, as well as how Lucina takes on the name "Marth" in disguise, similar to how [https://layton.fandom.com/wiki/Clive Clive] disguises himself as [https://layton.fandom.com/wiki/Future_Luke_Triton a future version of Luke Triton]. Prism Tower references how the game takes place in London (as the Kalos region is based off of France, another European location).
|-
|-
|4||Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20x20px|cl=Blue}}||[[Wrecking Crew]]||''{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}}''||Donkey Kong represents [https://miraculousladybug.fandom.com/wiki/Adrien%27s_bodyguard Gorizilla], and Wrecking Crew represents how Ladybug and Adrien were captured by Gorizilla and taken to the top of a building.
|4||{{CharHead|Young Link|SSBU|color=Blue|hsize=20px}}||[[Delfino Plaza]]||''[https://www.youtube.com/watch?v=b_mHx-ZdC9w Theme of the Specter's Flute]''||Young Link references [https://layton.fandom.com/wiki/Arianna_Barde Arianna] and her [https://layton.fandom.com/wiki/The_Specter's_Flute Specter's Flute], which is revealed to be an ocarina, similar to Link's {{iw|zeldawiki|Ocarina of Time|Item}}. Delfino Plaza represents the town of [https://layton.fandom.com/wiki/Misthallery Misthallery], the main setting of ''Last Specter''.
|-
|-
|5||{{SSBU|Ice Climbers}} {{Head|Ice Climbers|g=SSBU|s=20x20px|cl=Red}} (x3)||[[New Pork City]] Battlefield||''{{SSBUMusicLink|EarthBound|Unfounded Revenge / Smashing Song of Praise}}''||Ice Climbers represent [https://miraculousladybug.fandom.com/wiki/Ella_and_Etta_C%C3%A9saire Sapotis] and their ability to create clones of themselves. New Pork City represents how the fight against Sapotis took place at nighttime.
|5||{{CharHead|Link|SSBU|color=Grey|hsize=20px}}||[[Fourside]]||''[https://www.youtube.com/watch?v=FjvRUGybjRk Theme of the Miracle Mask]''||Link represents [https://layton.fandom.com/wiki/The_Masked_Gentleman the Masked Gentleman], a recurring antagonist throughout ''Miracle Mask'', and Fourside represents [https://layton.fandom.com/wiki/Monte_d'Or Monte d'Or], the main location of the game. Link being in his Fierce Deity alternate costume draws parallels between the [https://layton.fandom.com/wiki/Mask_of_Chaos Mask of Chaos] and the {{iw|zeldawiki|Fierce Deity Mask}}.
|-
|-
|6||Ladybug (Antibug costume)||[[Saffron City]]||''{{SSBUMusicLink|Pokémon|Battle! (Trainer Battle) - Pokémon X / Pokémon Y}}''||The enemy Ladybug represents [https://miraculousladybug.fandom.com/wiki/Chlo%C3%A9_Bourgeois Antibug], fitting in line with the costume's basis, and Saffron City represents how Ladybug fought Antibug on the roofs of Le Grand Paris.
|6||{{CharHead|Sheik|SSBU|color=Purple|hsize=20px}}||[[New Donk City Hall]]||''[https://www.youtube.com/watch?v=eH3ApuSoJAQ The Azran Legacy]''||Sheik represents [https://layton.fandom.com/wiki/Aurora Aurora], a major character from ''Azran Legacy'' who is an emissary of the ancient Azran civilization, much like how Sheik (albeit only as a ruse) is said to be a member of the ancient Sheikah clan. New Donk City Hall draws parallels between ''Super Mario Odyssey'' and ''Azran Legacy'', as both involve the main characters traveling to different locations on a global scale.
|-
|-
|colspan="5"|Bonus Stage
|colspan="5"|Bonus Stage
|-
|-
|Final||[[Giga Bowser]]||{{SSBU|Final Destination}}||''{{SSBUMusicLink|Super Smash Bros.|Giga Bowser}}''||Giga Bowser does not represent any villain from the show, but rather the akumaization process itself, as it turns its victim into a more powerful, villainous version of themselves.
|Final||Phoenix Wright||{{SSBU|Final Destination}}||''[https://www.youtube.com/watch?v=FYg0J2rE0Aw Cornered ~ Spell-breaker]''||The battle references, and puts a twist on, how Professor Layton went up against Phoenix Wright as the prosecution in the final part of ''Professor Layton vs. Phoenix Wright: Ace Attorney''.
|}
|}


[[Credits]] roll after completing Classic Mode. Completing it as Ladybug has ''[https://www.youtube.com/watch?v=vjjXUuOmYBQ Miraculous Ladybug Theme Song]'' accompany the credits.
[[Credits]] roll after completing Classic Mode. Completing it as Professor Layton has ''[https://www.youtube.com/watch?v=u3ak_il8E8E Professor Layton's Theme]'' accompany the credits.


==Alternate costumes==
==Alternate costumes==
*'''Default''' — Ladybug's appearance in the show.
{|style="margin:1em auto 1em auto;text-align:center"
*'''White''' — The spots become red.
|-
*'''Blue''' — The spots become red.
|colspan=8|[[File:AidanzapunkLaytonPalette.png|1000px]]
*'''Black''' — Based on Cat Noir. Her hair turns black, in reference to her appearance as Lady Noir in [https://miraculousladybug.fandom.com/wiki/Reflekdoll Reflekdoll].
|}
*'''Gray''' — Based on Hawk Moth.
*'''Default''' — Based on his standard appearance.
*'''Purple''' — Based on Lady Wifi.
*'''Cyan''' — Based on [https://layton.fandom.com/wiki/Luke_Triton Luke Triton].
*'''Red''' — Based on Antibug.
*'''Yellow''' — Based on [https://layton.fandom.com/wiki/Emmy_Altava Emmy Altava].
*'''Marinette''' — Ladybug in her standard appearance, as Marinette.
*'''Orange''' — Based on [https://layton.fandom.com/wiki/Flora_Reinhold Flora Reinhold].
*'''Green''' — Based on [https://layton.fandom.com/wiki/Inspector_Chelmey Inspector Chelmey].
*'''Purple''' — Based on [https://layton.fandom.com/wiki/Don_Paolo Don Paolo].
*'''Brown''' — Based on [https://layton.fandom.com/wiki/Jean_Descole Jean Descole].
*'''Tan''' — Based on [https://layton.fandom.com/wiki/Katrielle_Layton Katrielle Layton].


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gains Ladybug's hair and mask. He adorably imitates Ladybug's pose and call for Lucky Charm.
Kirby gets Professor Layton's famous top hat.


==Trivia==
==Trivia==
*Ladybug's introduction tagline is a reference to the line she shouts before transforming: "Tikki, spots on!".
*The flowers that appear in Bloom Burst are colored blue, the same color of flowers that bloom horizontally in ''Azran Legacy''.
*Ladybug's grab and up throw are a reference to how she "de-evillizes" [http://miraculousladybug.fandom.com/wiki/Akuma akumas] in her home series, where she traps the akuma and purifies it with her yo-yo, before releasing it.
**When using her up throw, Ladybug even says "Bye bye, little butterfly", as she does in the show.
*If Lucky Charm is used when items are turned completely off, Ladybug instead gains a [[Capsule]], which has a small chance of being explosive.
*Items pulled from Lucky Charm are given a unique ladybug-like texture, referencing how Lucky Charm [http://miraculousladybug.fandom.com/wiki/List_of_Lucky_Charm_objects does a similar thing] in the show.
**The coloring of the texture changes depending on which alt she's using. If she is in her Marinette alt, it turns black with pink spots, as it does in [https://miraculousladybug.fandom.com/wiki/Oblivio Oblivio].
*In ''Miraculous Ladybug'', after Ladybug uses Lucky Charm, she has five minutes before she transforms back (as indicated by the five spots on her earrings). In ''Smash'', no such time limit is present.
**However, she can only have one item at a time.


=Cat Noir=
=Danny Sexbang=
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Cat Noir<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Danny Sexbang<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkCatNoir.png|225px|Cat Noir]]<br>[[File:AidanzapunkMiraculousLadybugSymbol.png|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkDannySexbang.png|250px|Danny Sexbang]]<br>[[File:AidanzapunkNinjaSexPartySymbol.png|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}''{{s|wikipedia|Miraculous Ladybug}}''
{{!}}width="55%"{{!}}''{{iw|wikipedia|Ninja Sex Party}}''
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}[http://vignette.fandom.nocookie.net/lady-bug/images/e/ec/Cat_Noir_Black_Storm_and_Black_Hole_concept_art.jpg/revision/latest?cb=20171017203914 Black Storm]
{{!}}[https://www.youtube.com/watch?v=4itm0SRxAro Release the Kraken]
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}[https://www.youtube.com/watch?v=PvLz5kCVIss 6969]
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}No
{{!}}LOL no
|}
|}


{{cquote|Cat Noir Gets His Claws Out!|cite=Introduction tagline}}
{{cquote|Danny, Don't You Know That You're In Smash?|cite=Introduction tagline}}


'''Cat Noir''' ({{ja|シャノワール|Sha Nowāru}}, ''Chat Noir'') is the other main protagonist from the French cartoon that no one besides me knows. His voice actors from the ''Miraculous Ladybug'' show would reprise their roles; {{s|wikipedia|Bryce Papenbrook}} in English, Benjamin Bollen in French, Jesús Barreda and Tomás González in Spanish (PAL and NTSC, respectively), Flavio Aquilone in Italian, Maximilian Artajo in German, and {{s|wikipedia|Ryōta Ōsaka}} in Japanese.
'''Danny Sexbang''' ({{ja|ダニー・セクスバング|Danī Sekusubangu}}, ''Danny Sexbang'') is the lead singer of one of my favorite music groups. {{iw|wikipedia|Dan Avidan}}, Danny Sexbang himself, would voice him.


===Development Anecdote===
===Development Anecdote===
Between Cat Noir and Ladybug, Cat Noir was easily the more difficult of the two, which wasn't helped by the show's major focus on Marinette over Adrien that is still prevalent two seasons later. And while it definitely took me a while to figure out a good Final Smash for him, I still feel like both he and Ladybug are true to their origins of the show and bring their own unique flair to the table.
My one joke character. I don't even remember what made me do this, but the fact that I was even able to complete this genuinely shocked me, and still kinda does to this day. It'll never happen, but sometimes you just gotta have a little fun for yourself, don't you?


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
[[#Reasons for inclusion/exclusion 6|See Ladybug.]]
*{{buff|Because everybody needs a little NSP in their life.}}
*{{buff|NSP is one of the most successful bands in the US.}}
*{{buff|Danny is also a part of Game Grumps, one of the most successful video game YouTube channels.}}
*{{nerf|Do I really need to say it?}}


==Character description==
==Character description==
Cat Noir, in his civilian form, is Adrien Agreste, son of the famous Gabriel Agreste and a fashion model. He mostly lived a secluded life, surrounded by the luxuries of his mansion, but wanted to live a normal life like all the other kids. During one of his attempts to escape, he spots an old man weakly reaching for his cane, who turned out to be the guardian of the Cat Miraculous. After a commotion outside of his mansion involving an akumatized Ivan, Adrien noticed a box sitting on his table containing a ring. He put on the ring, and was surprised to find a Kwami named Plagg pop out of it, who explained that he had the power to turn Adrien into Cat Noir. Eager to be free of his father's confinements, Adrien immediately jumped on the transformation. During his first mission to save Ivan, he got off to a rocky start, but he learned bit by bit, just like Ladybug. He also developed a small crush for Ladybug, though she disregards his affections. He was also eventually allowed to go to school by his father, to start a life with friends as opposed to a trapped one.
Danny Sexbang and his partner Ninja Brian were born eons ago as mere legendary beings. Prophecies created would soon be fulfilled, either by putting an end to the Samurai Abstinence Patrol or to save the distant future from itself through Danny's personal way of solving problems. Danny decided at first to be a ninja, the first photographic evidence starting in 1978. After over 30 years in the business, Dan decided to quit his assassin career and begin focusing on his true dreams: music and getting all the attractive girls he can possibly have. His success rates are a hit and miss, having both ends of the stick happening in the end in his quest for lust.


==Attributes==
==Attributes==
Cat Noir is a unique combination of the free movement granted to him by his attire, the range of his staff, and his claw attacks. Several moves are good for dealing damage up close, but some moves are more ranged.
Danny fights unusually, to say the least. His unorthodox animations, combined with his extreme projectile game, make him one of the more complex fighters to fight against.


==Moveset==
==Moveset==
Line 1,413: Line 1,338:
! !!Name!!Damage!!Description
! !!Name!!Damage!!Description
|-
|-
! rowspan=3 | [[Neutral attack]]
! [[Neutral attack]]
| rowspan=3 | || 5% || rowspan=3 | Performs two punches and a kick. Low knockback, but moderate damage.
| || 4% (first punch), 4% (second punch), 7% (hip) || Punches twice, before thrusting his hip forward.
|-
| 4%
|-
| 7%
|-
|-
! [[Forward tilt]]
! [[Forward tilt]]
| || 6% || Pokes forward with his staff, as if he were fencing.
| || 7% || Performs a front kick.
|-
|-
! [[Up tilt]]
! [[Up tilt]]
| || 9% || Performs an upwards slash with his left paw.
| || 7% (early/mid), 8% (mid, leg), 5% (late) || Performs a high kick.
|-
|-
! [[Down tilt]]
! [[Down tilt]]
| || 7% || Swipes in front of him with his claws.
| || 6% || Sweeps his body upwards.
|-
|-
! [[Dash attack]]
! [[Dash attack]]
| || 8% || Leaps forward, almost as if he's pouncing like a cat.
| || 9% || Leaps forward, performing a {{iw|wikipedia|grand jeté}}.
|-
|-
! [[Forward smash]]
! [[Forward smash]]
| || {{ChargedSmashDmgSSBU|13}} || Extends his staff and swings it like a baseball bat.
| || {{ChargedSmashDmgSSBU|17}} || A fuchsia T-Rex with a helmet and laser gun appears out of nowhere, shooting a laser forward.
|-
|-
! [[Up smash]]
! [[Up smash]]
| || {{ChargedSmashDmgSSBU|10}} (clean), {{ChargedSmashDmgSSBU|8}} (late) || Performs an upwards half-moon slash.
| || {{ChargedSmashDmgSSBU|12}} || Holds up a plate of cookies.
|-
|-
! [[Down smash]]
! [[Down smash]]
| || {{ChargedSmashDmgSSBU|11}} || Punches forwards and kicks backwards simultaneously.
| || {{ChargedSmashDmgSSBU|9}} (box), {{ChargedSmashDmgSSBU|14}} (head) || Slams a box with two syringes inside onto the ground, before slamming his head onto the box, digging the syringes into his eyeballs.
|-
|-
! [[Neutral aerial]]
! [[Neutral aerial]]
| || {{ShortHopDmgSSBU|4}} (hit 1), {{ShortHopDmgSSBU|2}} (hits 2-5 & landing) || Curls up and spins several times in the air, dealing multiple hits.
| || {{ShortHopDmgSSBU|6.9}} || Performs a sex kick.
|-
|-
! [[Forward aerial]]
! [[Forward aerial]]
| || {{ShortHopDmgSSBU|11}} || Swings his staff downward.
| || {{ShortHopDmgSSBU|10}} || Performs a roundhouse kick.
|-
|-
! [[Back aerial]]
! [[Back aerial]]
| || {{ShortHopDmgSSBU|12}} || Pokes his staff backwards.
| || {{ShortHopDmgSSBU|13}} || Thrusts his hip behind him.
|-
|-
! [[Up aerial]]
! [[Up aerial]]
| || {{ShortHopDmgSSBU|11}} || Swipes in an arc above his head with his right arm.
| || {{ShortHopDmgSSBU|8}} || Performs a high kick.
|-
|-
! [[Down aerial]]
! [[Down aerial]]
| || {{ShortHopDmgSSBU|1.5}} (hits 1-3), {{ShortHopDmgSSBU|6}} (hit 4) || Stomps downwards four times.
| || {{ShortHopDmgSSBU|7}} (first kick), {{ShortHopDmgSSBU|9}} (second kick) || Stomps with his left foot, then his right foot.
|-
|-
! [[Grab]]
! [[Grab]]
| || &mdash; || Reaches out and grabs his opponent.
| || &mdash; || Pulls the opponent closer to him.
|-
|-
! [[Pummel]]
! [[Pummel]]
| || 1.3% || Hits the opponent with his staff.
| || 1.3% || Pelvic thrusts into the opponent.
|-
|-
! [[Forward throw]]
! [[Forward throw]]
| || 5% || Hits the opponent with his staff, knocking them forward.
| || 7% || Ninja Brian suddenly appears next to the opponent to punch them in the face.
|-
|-
! [[Back throw]]
! [[Back throw]]
| || 6% || Slams the opponent down behind him.
| || 6% || Ninja Brian suddenly appears next to the opponent to slice them in the back.
|-
|-
! [[Up throw]]
! [[Up throw]]
| || 5% || Hits the opponent with his staff, knocking them upward.
| || 9% || Ninja Brian suddenly appears next to the opponent to uppercut them.
|-
|-
! [[Down throw]]
! [[Down throw]]
| || 6% || Throws the opponent on the ground, does a small jump and hits them with his staff.
| || 8% || Ninja Brian suddenly appears next to the opponent to punch them from above.
|-
|-
! [[Floor attack]] (front)
! [[Floor attack]] (front)
| || 7% || Gets up and does a kick in the front and in the back.
| || 7% || Ninja Brian suddenly appears next to Danny and slashes with a dagger outwards, before helping Danny up.
|-
|-
! Floor attack (back)
! Floor attack (back)
| || 7% || Gets up and punches forwards and kicks backwards.
| || 7% || Ninja Brian suddenly appears next to Danny and slashes with a dagger outwards, before helping Danny up.
|-
|-
! Floor attack (trip)
! Floor attack (trip)
| || 5% || Spins around, kicking foes.
| || 5% || Ninja Brian suddenly appears next to Danny and slashes with a dagger outwards, before helping Danny up.
|-
|-
! [[Edge attack]]
! [[Edge attack]]
| || 8% (legs), 6% (head) || Quickly lunges at the opponent with a kick.
| || 7% || Hoists his feet onto the stage, sweeping the floor with them.
|-
|-
! [[Neutral special]]
! [[Neutral special]]
| [http://miraculousladybug.fandom.com/wiki/Cataclysm Cataclysm] || 10% || Charges up dark energy in his hand. With another press of the button, he performs a powerful palm thrust, knocking back anyone hit by it, and dissolving any projectile that is hit by it. However, it can only hit one object at a time.
| Cheese Crust of Passion || 12% || Throws a pizza into the air.
|-
|-
! [[Side special]]
! [[Side special]]
| Staff Extension || 3% (staff), 7% (feet) || Leaps forward with the help of his staff. The staff extends after the peak of his jump, launching him forward, feet first. If no platform is below him, one will appear, and stay in place as a soft platform for 10 seconds.
| Not the Piano! || 17% || Ninja Brian suddenly appears and throws an electric piano forward.
|-
|-
! [[Up special]]
! [[Up special]]
| Cat Spin || 2-3% (loop) || Spins his staff quickly, similar to Ladybug Spin and [[Angel Ring]] in ''Brawl''. However, unlike both of those, Cat Spin does not reflect projectiles. He also holds his staff above him, and if the button is mashed, it causes him to fly upwards.
| Throw Me, Goddamn You! || 8%, 5% (recoil damage) || Ninja Brian throws Danny with all his might. The move will not leave him helpless, but should he touch the ground without attacking, he will receive recoil damage and have extended endlag.
|-
|-
! [[Down special]]
! [[Down special]]
| [http://vignette.fandom.nocookie.net/lady-bug/images/e/ec/Cat_Noir_Black_Storm_and_Black_Hole_concept_art.jpg/revision/latest?cb=20171017203914 Black Hole] || 0% (creating the hole), 12% (meteor), 7% (dive) || Slams his hand onto the ground, creating a black hole, which will cause opponents to fall (being hit with a meteor smash) from the top of the screen (or the ceiling, in another black hole) onto the stage. If used in the air, Cat Noir will come diving down, only stopping if he hits a platform or the stage. The trap activates on contact, much like [[Lloid Trap]], and disappears after 10 seconds, in which case Cat Noir will have to set another one.
| Magnum Thighs || 20% || Rubs his thighs together, firing a beam from his groin.
|-
|-
! [[Final Smash]]
! [[Final Smash]]
| [http://vignette.fandom.nocookie.net/lady-bug/images/e/ec/Cat_Noir_Black_Storm_and_Black_Hole_concept_art.jpg/revision/latest?cb=20171017203914 Black Storm] || 0.5% (per hit), 7.5% (final hit) || Thrusts his fist outwards, and unleashes a black beam of energy from his ring.
| [https://www.youtube.com/watch?v=4itm0SRxAro Release the Kraken] || 30% || Summons a giant kraken, who attacks the stage by sweeping across it with his tentacles.
|}
|}


===Taunts===
===Taunts===
*'''Up taunt''': Poses intimidatingly.
*'''Up taunt''': Pulls out a box of tissues and a bottle of lotion with an excited look on his face, before shaking his head and throwing the box behind him.
*'''Side taunt''': Tap dances with his staff.
*'''Side taunt''': Pulls out a sandwich with chicken, ham, clams, yams, panther, bear meat, and duck, and attempts to eat it, before realizing it's too big, and tossing it aside.
*'''Down taunt''': Pumps his fists together and says "Let's do this!"
*'''Down taunt''': A twinkling sound effect is heard, and Danny looks down at his groin, which now has a noticeable bulge, and reacts annoyed, saying, "Not again!"


===On-screen Appearance===
===On-Screen Appearance===
Comes flying down onto the stage.
Floats down from above, as a beam of light shines upon him.


===Idle Poses===
===Idle Poses===
*Hops impatiently.
*Grinds in place.
*Taps his foot, before performing the {{s|wikipedia|running man}}.
*Turns around and shakes his butt.


===Crowd Cheer===
===Crowd cheer===
Cat Noir!
D - A - N - N - Y! He's a super awesome guy!<br>
D - A - N - N - Y! He is not afraid to cry!<br>
D - A - N - N - Y! He cries almost all the time!<br>
D - A - N - N - Y! He cries and cries and cries and cries!


===Victory fanfare===
===Victory Poses===
[https://www.youtube.com/watch?v=z0JoAI58z5c#t=12s The second half of the music that plays when Adrien transforms into Cat Noir].
*'''Left:''' Comes flying in covered in pizza from in the distance, and lands, breaking his legs.
*'''Up:''' Poses triumphantly.
*'''Right:''' Leaps into the air, and is freezeframed in the middle of the jump; during this freezeframe, he shouts, "FUCK!"


===Victory poses===
===Victory Fanfare===
*Lands on the ground, and says, "The cat's in the bag!"
An excerpt from the intro to the [https://www.youtube.com/watch?v=lGQEJSx9eBo NSP Theme Song].
**''If Ladybug was present in the fight, he will instead say, "Apologies, my lady."''
*Looks away, sheepishly, muttering, "...I hope she saw me..."
*Cat Noir's ring beeps, causing him to say "Gotta fly!" and leave quickly.
**''If the player is using his Adrien alt, he will instead scratch the back of his head, and Plagg will appear on his shoulder, munching on camembert.''
**If Cat Noir wins a team battle with Ladybug, the two will fistbump and say "Pound it!" together.


==Alternate costumes==
==Alternate costumes==
*'''Default''' — Cat Noir's appearance in the show.
*'''Default''' — Danny's original appearance.
*'''Blue'''
*'''Cyan''' — Danny's new outfit, with a modified logo.
*'''White'''
*'''Black''' — The Cool Patrol outfit.
*'''Red''' — Based on Ladybug. His hair stays blonde and, like his Adrien alt, he lacks ears, referencing his appearance as Mister Bug in [https://miraculousladybug.fandom.com/wiki/Reflekdoll Reflekdoll].
*'''Blue''' — Danny's dance attire from Road Trip.
*'''Green'''
*'''Gray''' — Danny's knight costume from Peppermint Creams.
*'''Purple''' — Based on Hawk Moth.
*'''Starbomb''' — Danny's outfit on the cover of ''{{iw|wikipedia|Player Select}}'' by {{iw|wikipedia|Starbomb}} (a group combining Ninja Sex Party and {{iw|wikipedia|Arin Hanson}}).
*'''Cyan''' — Based on Bubbler.
*'''Red''' — [https://dreamdaddy.gamepedia.com/Robert Robert]'s outfit; Robert is voiced in ''{{iw|wikipedia|Dream Daddy: A Dad Dating Simulator}}'' by Danny.
*'''Adrien''' — Cat Noir in his standard appearance, as Adrien.
*'''Ninja''' — Ninja Brian's outfit.


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gains Cat Noir's hair and mask. He adorably imitates Cat Noir's pose and call for Cataclysm.
Kirby gains Danny's hair and suit.


==Trivia==
==Trivia==
*Cat Noir's introduction line is a reference to the line he shouts when transforming: "Plagg, claws out!".
*Danny's moveset and other aspects feature tons of references to several Ninja Sex Party songs:
*Cat Noir's second victory pose references Cat Noir's apparent crush on Ladybug in the show.
**His forward smash is a reference to the song [https://www.youtube.com/watch?v=LcmBALxDkRY Dinosaur Laser Fight]. One of his victory poses is also based on the ending to the song.
*Cat Noir's second idle pose is a reference to a scene in the episode [http://miraculousladybug.fandom.com/wiki/Mr._Pigeon Mr. Pigeon].
**His up smash is a reference to [https://www.youtube.com/watch?v=uriJOsWy_zU Cookies!], with him even saying "Cookies!" when attacking in a similar way to the song.
*Cat Noir has, in order, a blue alt, a white alt, and a red alt. These are the colors, in the same order, on the flag of France.
**His down smash and down throw both pull from [https://www.youtube.com/watch?v=UvgcLTzwjVM First Date], more specifically the music video:
*In ''Miraculous Ladybug'', after Cat Noir uses Cataclysm, he has five minutes before he transforms back (as indicated by the five spots on his ring). In ''Smash'', no such time limit is present.
***The down smash pulls from the line "you can watch me shoot cocaine into my eyes and rock a burglary", and is based on the animation associated with the line in the music video.
 
***The down throw pulls from when Ninja Brian beats up "some guy" to the rhythm of the song.
=Valentine=
**His back throw pulls from when Ninja Brian appears behind the Council of Dick Elders to slice them in the back in [https://www.youtube.com/watch?v=PvLz5kCVIss 6969].
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
**His pummel is a subtle nod to [https://www.youtube.com/watch?v=7qmU9JLTDy0 Road Trip].
|-  
**His neutral special is based on the song [https://www.youtube.com/watch?v=Vuc2EyA34vE Courtship of the Mermaid], where Danny, in an attempt to get the attention of a beautiful mermaid, throws a pizza at her. The pizza appears to have onions and ham on it, in reference to a lyric from the song.
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Valentine<small><br>in ''Super Smash Bros.''</small>
***His up special, similarly, is based on the latter half of the song where Danny deduces that, to get the mermaid's attention, ''he'' needs to be covered in pizza and thrown at the mermaid. This is also the basis for one of his victory poses.
|-
**His side special is based on the song [https://www.youtube.com/watch?v=cSk1cKK5o4w Romance Novel], where Ninja Brian, disproving of Danny's romance novel, continuously throws pianos at him.
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkValentine.png|175px|Valentine]]<br>[[File:AidanzapunkSkullgirlsSymbol.png|50px]]
**His down special references a line from [https://www.youtube.com/watch?v=-tW0G9XWaj0 Cool Patrol], where Danny instructs the kid to "rub your magnum thighs together and set fire to Mars".
{{!}}-
**His up taunt is a subtle nod to [https://www.youtube.com/watch?v=LpgRE8cbVpc Orgy for One].
**His side taunt has him pull out [https://www.youtube.com/watch?v=KcaRdNQPznc The Ultimate Sandwich].
**His down taunt is a reference to [https://www.youtube.com/watch?v=zXJzaEC0M3s No Reason Boner].
**His second idle pose is a reference to the line "and then you take that funky butt and you shake it all around" from Cool Patrol.
**His on-screen appearance is a reference to when he appears before the woman in 6969.
**His crowd cheer is the same cheer heard in [https://www.youtube.com/watch?v=kT8cX2-_7pQ Danny, Don't You Know?], and is both the longest crowd cheer and the only crowd cheer to not repeat itself.
***His introduction tagline is also a play on the song.
**His tripping animation features food flying all around him, much like in [https://www.youtube.com/watch?v=zFyUn_4uL5E Eating Food in the Shower].
*If Danny receives extreme knockback, he will appear to flail around rapidly—upon closer inspection, his entire model is replaced with a ragdoll lookalike of himself until the player cancels out of hitstun. This references the original ''Ninja Sex Party'' music videos, which featured slapstick violence that, due to their low budget, replaced Danny with a ragdoll whenever he needed to be on the receiving end of violence.
 
=Specter Knight=
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Specter Knight<small><br>in ''Super Smash Bros.''</small>
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkSpecterKnight.png|250px|Specter Knight]]<br>[[File:AidanzapunkShovelKnightSymbol.png|50px]]
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}''{{s|wikipedia|Skullgirls}}''
{{!}}width="55%"{{!}}{{uv|Shovel Knight}}
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}Dead on Arrival
{{!}}[https://shovelknight.fandom.com/wiki/Judgment_Rush Judgement Rush]
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}{{rollover|Plains of Passage|Shared with Shovel Knight|y}}
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
Line 1,565: Line 1,505:
|}
|}


{{cquote|Valentine's the Last Hope!|cite=Introduction tagline}}
{{cquote|Specter Knight Blights the Earth!|cite=Introduction tagline}}


'''Valentine''' ({{ja|ヴァレンタイン|Varentain}}, ''Valentine'') is a character from the 2D fighting game ''Skullgirls'', who will probably never get into ''Smash'' because of her sexy appearance. (Then again, we got {{SSBU|Bayonetta}}, so what the hell do I know?) Her voice actresses from ''Skullgirls'', {{s|wikipedia|Laura Post}} and {{s|wikipedia|Asami Imai}}, would reprise their roles in English and Japanese.
'''Specter Knight''' ({{ja|スペクターナイト|Supekutā Naito}}, ''Specter Knight'') is the second added playable character to ''Shovel Knight'', following Plague Knight, and preceding King Knight.


===Development Anecdote===
===Development Anecdote===
I actually purchased ''Skullgirls'' on PS4 after making her moveset. I don't remember exactly what got me into ''Skullgirls'', but I do remember randomly exploring its wiki one day in my free time, and deciding that I wanted to get into the game. It's one of the only traditional fighters that I've actually put time into and know how to play, with the other being ''Ultimate Marvel vs. Capcom 3''. I love the cast, I love the gameplay, and I love the style of the game, and I'm glad I was able to mix it in with one of my favorite franchises.
I thought about doing Plague Knight when ''Plague of Shadows'' came out, but I decided against it, since I didn't think he'd be able to work. Specter Knight, on the other hand, is easily my favorite of the other games in the Treasure Trove, and I had a lot of fun with him. I think he plays the best out of all four knights.


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
*{{buff|''Skullgirls'' has proven to be a very popular 2D fighter, despite being an indie.}}
*{{buff|As [[#Reasons for inclusion/exclusion 5|previously stated]], ''Shovel Knight'' is an extremely popular indie platformer.}}
*{{buff|Of all the characters within ''Skullgirls'', Valentine's moveset fits the easiest into ''Smash''.}}
*{{buff|In comparison to Plague Knight, Specter Knight has more unique gameplay, and offers more variety than a simple character swap with different abilities. The game changes the levels completely, and even has different boss fights.}}
*{{nerf|Boobs. Panties. Blood. Need I say more?}}
*{{nerf|If any ''Shovel Knight'' character would get in, it would be Shovel Knight himself.}}


==Character description==
==Character description==
Valentine, originally known as Valerie, was a member of The Last Hope, which consisted of her, Easter, Hallow, Christmas, and Patty. She, like the rest of her group, is named after a holiday; in her case, {{rollover|Valentine's Day|Ironically, her birthday is on Christmas...|y}}. When Marie, the Skullgirl, defeated every member except for Valentine, she had no option but to join her and Double.
Specter Knight serves as the undead enemy in the Order of No Quarter. While his history is unknown in ''Shovel of Hope'', it is expanded upon in ''Specter of Torment'', where it is revealed that, in a past life, Specter Life went by Donovan, and was a warrior who went on adventures with his partner, Luan. The two set out on a quest to gain an amulet, but encountered Shield Knight, who insisted that the amulet was evil. Donovan fought Shield Knight for the amulet, which ultimately resulted in the death of Luan, and the creation of the Enchantress. The Enchantress, seeing how Donovan was still alive, commanded that he follow her every order in return for making him an undead warrior, turning him into Specter Knight. His quest was simple: gather eight knights from across the realm to serve under the Enchantress.
 
In Valentine's story mode, she takes out Lab 8 as well as Peacock, as that is what Marie had asked of her. But soon, she goes on a rebellion, defeating Marie. Knowing full well that wishing for The Last Hope to be revived would end in disaster, she instead wishes to become the Skullgirl herself.


==Attributes==
==Attributes==
Valentine has multiple fast moves that can deal damage quickly, as evidenced with her forward smash and forward aerial. Her special moves are also quite diverse: Dead Cross offers a fairly long ranged projectile that curves downward, and Savage Bypass is a quick dash at an angle, similar to [[Wolf Flash]]. However, her greatest tool lies within Flew Shot; it has three different types, each with varying effects on opponents. A purple Flew Shot gives the opponent a [[flower]] effect, slowly increasing their damage; a green Flew Shot increases the opponent's [[hitstun]], which increases the amount of time they have before they can make an action after getting hit; an orange Flew Shot gives the opponent input lag, which increases the amount of startup lag a move has before it comes out. Valentine can change the level that Vial Hazard is at before firing off Flew Shot, but only if the player presses the B button as opposed to holding it. However, her biggest flaw is her aerial mobility; like {{SSBU|Ryu}}, Valentine's aerial mobility is near abysmal, lowering her survivability and movement in the air. Her falling speed is also as fast as that of {{SSBU|Fox}}, hindering her ability to recover. All in all, Valentine is a character who, in most circumstances, should stay on the ground, and as such, can rack up damage quickly if she is kept there.
Specter Knight possesses a Darkness meter, which is used for his smash attacks and special moves (besides Dash Slash), and can only be refilled by dealing damage to enemies or getting KO'd. By pressing the special move button during a smash attack's startup or charge, Specter Knight's smash attacks can be upgraded to gain additional, unique benefits, at the cost of them using more Darkness. Activating the upgrade is indicated by him flashing purple, with the smash charge's tint also changing from yellow to that color. Likewise, all his special moves except Dash Slash can be upgraded by holding the button during startup. In addition to wall jumping, Specter Knight can walk up walls for up to one second if the control stick is held up and towards one. If he reaches a ledge during this period, he somersaults off it and onto the stage; otherwise, he drops off the wall, and cannot scale the same wall again until he lands, though he can still wall jump off it.


==Moveset==
==Moveset==
*Specter Knight's dashing and running animations involve him grinding along the ground with his scythe, akin to the way he traverses rails in ''Specter of Torment'', which he can use on any surface if he has the [https://shovelknight.fandom.com/wiki/Rail_Mail Rail Mail] equipped.
**As a result, he has two different ground jump animations: his standard jump, and a jump where his scythe spins around at his feet that only plays if he jumps after dashing. This animation transitions into the standard one if he stops moving forward.
*His dodging animations involve him briefly disappearing with his cloak curled up, resembling his teleporting animations when fought as a boss in ''Shovel of Hope''.
*Specter Knight's Darkness meter is displayed as a purple bar above his damage gauge, split into four symmetrical fragments, and he starts with the maximum of 64 Darkness points. For every 20% damage he deals to a non-shielding opponent, as well as when he gets a KO, a Darkness jar flies towards him and restores 8 points.
**If Specter Knight tries using a move that requires Darkness without the necessary amount, the purple bar briefly turns red as an indicator (unless he has no Darkness), and he still goes into the animation, but with no hitboxes or their associated visual effects.
**All smash attacks use up 8 Darkness points if executed normally, and 12 if upgraded.
{|class="wikitable"
{|class="wikitable"
! !!Name!!Damage!!Description
! !!Name!!Damage!!Description
|-
|-
! [[Neutral attack]]
! [[Neutral attack]]
| Check-up || 4%, 3%, 2% || Jabs her opponent, produces an item (scalpel, tongue depressor, or lollipop), then twirls it in her hand. Based on her Light Punch combo from ''Skullgirls''.
| || 3% (hit 1), 4% (hit 2) || Slashes forward with his scythe, then swipes it back towards him. Based on his standard attack in ''Specter of Torment''.
|-
|-
! [[Forward tilt]]
! [[Forward tilt]]
| || 7% || Attacks with her IV naginata. Can be angled. Based on her Heavy Kick attack from ''Skullgirls'', though without the combo.
| || 12% (snaith), 14% (blade) || Stalls briefly before performing a heavy outward slash horizontally. Has above-average lag, but can KO reliably at high percents if sweetspotted. Based on his charged attack with the [https://shovelknight.fandom.com/wiki/Striker’s_Shawl Striker's Shawl].
|-
|-
! [[Up tilt]]
! [[Up tilt]]
| Skyward Strike || 8% || Uppercuts her opponent. Based on her crouching Heavy Punch from ''Skullgirls''.
| || 9% (snaith), 11% (blade) || Grips his scythe's handle with his feet and performs a frontflip, slashing around himself. A useful anti-air tool with respectable KO power if sweetspotted.
|-
|-
! [[Down tilt]]
! [[Down tilt]]
| || 5% || Hits her opponent with her knee-jerk hammer. Based on her crouching Light Punch from ''Skullgirls''.
| [https://shovelknight.fandom.com/wiki/Throwing_Sickle Throwing Sickle] || 5% (hit 1), 4% (hit 2) || Throws a sickle a short distance forward, which then flies back to him. It has separate hits on the way forward and back, with the latter launching opponents towards Specter Knight and thus being a great combo starter, but the hits are not designed to link into each other.
|-
|-
! [[Dash attack]]
! [[Dash attack]]
| || 7% || Thrusts her sawblade in front of her, similar to {{SSBU|Cloud}}'s dash attack.
| || 7.5% (snaith), 9.5% (blade) || Lifts his scythe with his feet, slashing upward in front of him. Can start combos from low to mid percents.
|-
|-
! [[Forward smash]]
! [[Forward smash]]
| Thoracotomy || {{ChargedSmashDmgSSBU|11}} || Performs a quick slash with her bonesaw. Based on her Heavy Punch from ''Skullgirls''.
| [https://shovelknight.fandom.com/wiki/Dread_Talon Dread Talon] || {{ChargedSmashDmgSSBU|20}} || Leans back, then swipes forward with a large claw. If upgraded, it grants some super armor frames, and the claw swipe produces a shockwave that increases its range.
|-
|-
! [[Up smash]]
! [[Up smash]]
| Venesection || {{ChargedSmashDmgSSBU|14}} || Swings her bonesaw in a wide upward arc. Based on her crouching Medium Punch from ''Skullgirls''.
| [https://shovelknight.fandom.com/wiki/Will_Skull Will Skull] || {{ChargedSmashDmgSSBU|15}} || Faces up and clutches a green flaming skull above himself, releasing a burst of green flames that is then absorbed into his helmet. If he hits a non-shielding opponent, he is healed by 8%; if the move is upgraded, this amount increases to 12%.
|-
|-
! [[Down smash]]
! [[Down smash]]
| Gedan Juuji || {{ChargedSmashDmgSSBU|7}} (kick), {{ChargedSmashDmgSSBU|0.5}} (Dead Cross) || Attacks with her leg, before spinning the Dead Cross upon it. Hits a total of four times. Based on her crouching Light Kick from ''Skullgirls''.
| [https://shovelknight.fandom.com/wiki/Barrier_Lantern Barrier Lantern] || 2% (charging flames), {{ChargedSmashDmgSSBU|3}} (throw), {{ChargedSmashDmgSSBU|12}} (blast) || Summons five red flames around him, then throws them a short distance forward, merging them into a blast. If charged, the flames circle around Specter Knight, becoming able to hit opponents once, and grow in size either upon a non-shielded hit or if they are hit by another attack; this increases the down smash's damage as a whole and the blast's range. However, there's enough space between the flames for opponents to hit Specter Knight through them with proper timing. The flames can grow in size twice, providing damage multipliers of 1.2× and 1.4× that fully affect knockback; if upgraded, the flames become purple, and the multipliers increase to 1.3× and 1.6×.
|-
|-
! [[Neutral aerial]]
! [[Neutral aerial]]
| || {{ShortHopDmgSSBU|7}} || Attacks with her stethoscope. Based on her jumping Light Punch from ''Skullgirls''.
| || {{ShortHopDmgSSBU|2.1}} (hits 1-4), {{ShortHopDmgSSBU|4.2}} (hit 5) || Spins his scythe repeatedly around himself. A great approach option due to its fast startup, wide coverage, and long hitbox activity, but has high landing lag.
|-
|-
! [[Forward aerial]]
! [[Forward aerial]]
| Patellar Reflex || {{ShortHopDmgSSBU|6}} (hammer), {{ShortHopDmgSSBU|9}} (kick) || Hits her knee with her knee-jerk hammer, sending her leg forward. Based on her jumping Medium Kick from ''Skullgirls''.
| || {{ShortHopDmgSSBU|10}} (clean, snaith), {{ShortHopDmgSSBU|12}} (clean, flames), {{ShortHopDmgSSBU|8}} (late, flames) || Slashes forward with his scythe, sending a wall of flames forward. Specter Knight's strongest aerial. Based on his improved standard attack after breaking a checkpoint with the [https://shovelknight.fandom.com/wiki/Raiment_of_Risk Raiment of Risk].
|-
|-
! [[Back aerial]]
! [[Back aerial]]
| Cadaver Clone || {{ShortHopDmgSSBU|6}} (first hit), {{ShortHopDmgSSBU|7}} (second hit) || Opens a body bag behind her, revealing a deceased body that hits with its feet first, and then its hands. Based on her jumping Heavy Kick from ''Skullgirls''.
| || {{ShortHopDmgSSBU|8}} || Pokes backward with his scythe's snaith. Weak with short range relative to Specter Knight's other attacks, but pretty quick all around, functioning as a hefty approach and combo tool.
|-
|-
! [[Up aerial]]
! [[Up aerial]]
| || {{ShortHopDmgSSBU|10}} || Swings her bonesaw in a wide upward arc.
| || {{ShortHopDmgSSBU|9}} || Lifts his scythe with a flourish, spinning it once above himself. Useful for juggling due to its fast startup and wide arc, albeit limited by Specter Knight's low jumps.
|-
|-
! [[Down aerial]]
! [[Down aerial]]
| Craniotomy || {{ShortHopDmgSSBU|9}} || Swings her bonesaw in a wide downward arc. Based on her jumping Heavy Punch from ''Skullgirls''.
| || {{ShortHopDmgSSBU|1.5}} (hits 1-7), {{ShortHopDmgSSBU|3}} (hit 8), {{ShortHopDmgSSBU|2}} (landing)|| Spins his scythe horizontally below himself with his feet. Although it cannot meteor smash, it is a great edgeguarding and anti-juggling option due to its wide coverage below Specter Knight and long hitbox activity. It also possesses a landing hit that launches at a relatively low angle, setting up potential tech-chases at higher percents.
|-
|-
! [[Grab]]
! [[Grab]]
| || &mdash; || Grabs the opponent with her left hand.
| || &mdash; || Reaches with his left hand to grab an opponent. Relatively short ranged.
|-
|-
! [[Pummel]]
! [[Pummel]]
| || 1.3% || Stomps on the opponent's foot.
| || 1.3% || Knees the opponent.
|-
|-
! [[Forward throw]]
! [[Forward throw]]
| || 1% (sawing), 6% (release) || Slices her opponent's neck five times, before slicing again and releasing them. Based on her aerial grab attack from ''Skullgirls''.
| || 2.2% (hits 1-3), 4.4% (hit 4) || Swings one arm forward with a flourish, causing his scythe to spin vertically on its own and slash the opponent multiple times before launching them away. Resembles how he throws his scythe as a boss in ''Shovel of Hope''.
|-
|-
! [[Back throw]]
! [[Back throw]]
| || 8% || Back kicks her opponent.
| || 9% || Quickly dashes behind the opponent and, without turning around, launches them with an outward horizontal slash of his scythe. A decent KO throw near the edge.
|-
|-
! [[Up throw]]
! [[Up throw]]
| || 7% || Knocks the opponent upward with her IV naginata.
| || 10% || Slashes with his scythe in a rising arc from the ground, launching the opponent upward. Has little utility besides setting up juggles.
|-
|-
! [[Down throw]]
! [[Down throw]]
| || 9% || Knocks out her opponent with a puff of chloroform. Based on her grab attack from ''Skullgirls''.
| || 2% (hits 1-2), 3.5% (hit 3) || Puts the opponent facing down on the ground and swipes his scythe three times across their back. An excellent combo starter up to high percents.
|-
|-
! [[Floor attack]] (front)
! [[Floor attack]] (front)
| || 7% || Spin kicks her way up.
| || 7% || Gets up as his scythe spins around him on its own.
|-
|-
! Floor attack (back)
! Floor attack (back)
| || 7% || Kicks her feet over her head.
| || 7% || Same as front floor attack.
|-
|-
! Floor attack (trip)
! Floor attack (trip)
| || 5% || Punches in front of her, and then backwards.
| || 5% || Thrusts his scythe forward, then pokes backward with its handle.
|-
|-
! [[Edge attack]]
! [[Edge attack]]
| || 8% || Pulls herself up and kicks both legs forward along the ground.
| || 9% || Stabs his scythe into the ground and pulls himself up.
|-
|-
! [[Neutral special]]
! [[Neutral special]]
| Dead Cross || 9% || Throws a cross-shaped shuriken forward. Curves downward.
| [https://shovelknight.fandom.com/wiki/Spider_Scythe Spider Scythe] || 8% (standard), 12% (upgraded) || Throws a scythe that spins vertically across the ground for about the length of {{SSBU|Final Destination}}, and crawls along surfaces. If there is no surface in range, the scythe flies at a diagonally downward angle until it reaches one. If upgraded, the scythe becomes a conjunction of four white scythes, with a larger hitbox and more damage. Uses up 8 Darkness points if executed normally, and 12 if upgraded.
|-
|-
! [[Side special]]
! [[Side special]]
| Vial Hazard || 5% || If the player taps the B button, Valentine charges up a syringe one level. If she has at least one level and holds the B button, the move becomes '''Flew Shot''', where Valentine throws her syringe forward. Depending on the charge, the move has different effects: a purple syringe gives a [[flower]] effect, a green syringe gives increased [[hitstun]], and an orange syringe gives input lag.
| [https://shovelknight.fandom.com/wiki/Skeletal_Sentry Skeletal Sentry] || 3% (arrows), 12% (explosion, normal), 15% (explosion, upgraded) || Throws a skull behind himself, which forms into a skeleton upon landing that fires three energy arrows forward. Inputting the attack again causes the skeleton to explode, which does not harm Specter Knight, but requires him to go through a short animation for it to be successful. Otherwise, the skeleton fires another round of arrows after a delay of two seconds, then explodes on its own. The skeleton can also be knocked around by both Specter Knight and opponents, though it takes damage in the latter case, and is destroyed without exploding if it takes up to 10%. If upgraded, the skeleton fires five arrows in quicker succession that slightly deviate vertically, alternating between up and down, it can sustain up to 15% damage, and its explosion adopts a cross shape that increases its range. Uses up 16 Darkness points if executed normally, and 24 if upgraded.
|-
|-
! [[Up special]]
! [[Up special]]
| Savage Bypass || 10% || Dashes upward, slashing with her bonesaw.
| [https://shovelknight.fandom.com/wiki/Dash_Slash Dash Slash] || 9% (normal), 13% (charged) || Dashes at a diagonally upward angle, slashing with his scythe.<br>During startup, the move marks the closest target to Specter Knight with a cutting line, which goes diagonally upward if he is positioned lower than them, and diagonally downward if positioned higher, causing him to dash in the respective orientation when unleashed. Upon hitting an opponent, Specter Knight bounces off them and can use the move again; otherwise, it causes helplessness. For purposes of the move, grabbable ledges are considered targets as well and prioritized over opponents, preventing it from being easily gimpable.<br>Additionally, the move can be charged to unleash a stronger slash that leaves blue afterimages behind, which doesn't bounce off opponents (but still prevents helplessness if it hits one), and meteor smashes with the downward variant.
|-
|-
! [[Down special]]
! [[Down special]]
| Mortuary Drop || 13% || Seals her opponent in a body bag, then slams them into the ground for heavy damage.
| [https://shovelknight.fandom.com/wiki/Shadow_Mirror Shadow Mirror] || 0.5× (normal), 0.75× (upgraded) || Summons a red projection of himself at a short distance in front, which mimicks all his attacks except grabs, special moves, and item-based actions, and quickly zips to the other side if he turns around. The projection can stay out indefinitely; however, each compatible attack performed with it active uses up Darkness equal to the attack's highest base damage. The projection goes away if the move is inputted again, if Specter Knight runs out of Darkness, or if he gets hit; in the latter case, he also loses Darkness equal to the hitting move's damage. If upgraded, the projection spawns at a longer distance from Specter Knight, and its attacks deal more damage, but it also uses up 1.25× more Darkness with them.
|-
|-
! [[Final Smash]]
! [[Final Smash]]
| Dead on Arrival || 1% (grab), 1% (leap), 8% (landing), 35% (surgery) || Seals her opponent in a body bag, then lands them behind a hospital partition and performs bloody surgery on them.
| [https://shovelknight.fandom.com/wiki/Judgment_Rush Judgement Rush] || 6% (shockwave), 40%-31%-24%-19% (slash) || Grasps a blue jewel, sending a near-instant shockwave outward that paralyzes opponents, then quickly floats towards each of them to deliver a heavy horizontal slash with strong particle effects, which are further pronounced for the last opponent to be attacked. The more opponents it traps, the less damage it deals, though it stops decreasing for more than four targets.
|}
|}


===Taunts===
===Taunts===
*'''Up taunt''': Takes a bite out of a dark chocolate bar, before throwing the rest behind her. Based on her taunt from ''Skullgirls''.
*'''Up taunt''': Spins his scythe around him, then swings it towards his back and strikes a low pose, with a brief sparkle coming out of the tip of the blade.
*'''Side taunt''': Pulls a thermometer out of her cleavage, and it explodes, before putting it back. Based on her winning animation from ''Skullgirls''.
*'''Side taunt''': Kneels down, pulls out his Keepsake Locket, and stares into it for a short period before putting it away.
*'''Down taunt''': Puts her hand in front of her face while focusing.
*'''Down taunt''': Stands upright and crosses his arms, with his cloak waving backward as if blown by wind. Can be extended indefinitely by holding the button. Based on the [https://shovelknight.fandom.com/wiki/Cold_Shoulder Cold Shoulder] gesture.


===On-Screen Appearance===
===On-Screen Appearance===
As a nod to the "Second Encore+" update for ''Skullgirls'', Valentine has multiple on-screen appearances.
Lightning flashes, and Specter Knight appears out of nowhere, facing backwards, before spinning his scythe around him.
*Appears behind a hospital partition, before slicing it in half and posing. She then gets into her idle stance.
*Backflips multiple times, before landing and getting into her idle stance.
*Flies in with an open body bad as a parachute, before landing and getting in her idle stance.


===Idle Poses===
===Idle Poses===
*Tightens her gloves.
As a nod to his origin game, Specter Knight has no idle poses. However, as a similar effect from his campaign, his cloak briefly waves backward if he remains idle for too long, as if blown by wind.
*Stands up straight, and places her hand on her back, as if in pain.


===Crowd cheer===
===Crowd cheer===
Va - len - tine!
Spec - ter Knight!


===Victory Poses===
===Victory Poses===
*Leans over, pulls a thermometer out of her cleavage, and says, "The doctor will see you now..." Based on her winning animation in ''Skullgirls''.
*'''Left''': Spins his scythe multiple times around himself, then poses triumphantly with it. Based on his victory animation from ''Specter of Torment''.
**''If she beats {{SSBU|Dr. Mario}}, she will instead say, "What a joke."''
*'''Up''': Comes in riding on his scythe, before jumping, spinning it in the air, and landing.
*Makes an explosion, leaving a pile of skeleton bones. Based on her losing animation from ''Skullgirls''.
*'''Right''': Floats and goes through a dark portal, getting slowly absorbed by it as his cloak curls up, and disappearing. Based on his animation for entering the [https://shovelknight.fandom.com/wiki/Mirror_of_Fate Mirror of Fate].
*Appears to be eating a dark chocolate bar with her back turned, before turning her head around and saying, "What? Cheat day."


===Victory Fanfare===
===Victory Fanfare===
A remix of the first few notes of the ''Skullgirls'' main theme.
[https://www.youtube.com/watch?v=vJU64tSAHIw The Boss Clear jingle from ''Specter of Torment''].
 
===Phrases spoken===
*"Skyward strike!" - Upon using her up tilt.
*"Ripsaw!" - Upon using her forward smash.
*"Pateller pound!" - Upon using her forward air.
*"Body bash!" - Upon using her back air.
*"I'll cut you down!" - Upon using her forward throw.
*"Time to apply pressure!" - Upon using her down throw.
*"Dead Cross!" - Upon using her neutral special.
*"Ready for your shots?" - Upon charging up to Level 1 on Vial Hazard.
*"Let's up the dose." - Upon charging up to Level 2 on Vial Hazard.
*"This might pinch!" - Upon charging up to Level 3 on Vial Hazard.
*"Going down." - Upon coming down via her down special.
*"Tell me where it hurts..." - When her face appears during her Final Smash.


==Classic Mode: The Last Hope==
==Classic Mode: Specter of Torment==
Valentine's Classic Mode follows the same fight order as her Story Mode path in ''Skullgirls'', albeit skipping the Double fight entirely. Each stage referenced also uses the appropriate music for the stage the basis is on.
Much like Shovel Knight's campaign, Specter Knight's opponents reference various bosses from the ''Specter of Torment'' campaign, with four of them being knights from The Order of No Quarter.


{|class="wikitable sortable" style="text-align:center"
{|class="wikitable sortable" style="text-align:center"
!Round!!Opponent!!Stage!!Music!!Notes
!Round!!Opponent!!Stage!!Music!!Notes
|-
|-
|1||{{SSBU|Olimar}} {{Head|Olimar|g=SSBU|s=20x20px|cl=Red}}||[[Frigate Orpheon]]||''[https://www.youtube.com/watch?v=E3wDezr_Amc Paved With Good Intentions]''||Olimar represents [https://skullgirls.fandom.com/wiki/Peacock Peacock], with Frigate Orpheon representing [https://skullgirls.fandom.com/wiki/Lab_8 Lab 8].
|1||{{CharHead|Joker|SSBU|color=White|hsize=20px}}||[[Unova Pokémon League]] Ω||''[https://www.youtube.com/watch?v=4iTTDvrIxYg The Apparition]''||References the Phantom Striker, who is fought in the Lich Yard taking Specter Knight's place.
|-
|-
|2||{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20x20px|cl=Black}}||[[Fourside]] Ω||''[https://www.youtube.com/watch?v=6THFGWLEn7w Moonlit Melee]''||Peach represents [https://skullgirls.fandom.com/wiki/Parasoul Parasoul], with Fourside representing [https://skullgirls.fandom.com/wiki/Streets_of_New_Meridian Streets of New Meridian].
|2||{{CharHead|Ridley|SSBU|color=Yellow|hsize=20px}}||[[Great Bay]] Ω||''[https://www.youtube.com/watch?v=oWKsw8M8Xlk The Bounty Hunter]''||References Treasure Knight.
|-
|-
|3||{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20x20px|cl=Black}}||[[Fountain of Dreams]]||''[https://www.youtube.com/watch?v=feVntgMmOHc The Fish Man's Dance]''||Corrin represents [https://skullgirls.fandom.com/wiki/Painwheel Painwheel], with Fountain of Dreams representing [https://skullgirls.fandom.com/wiki/Little_Innsmouth Little Innsmouth]'s night variation.
|3||Giant {{CharHead|Ice Climbers|SSBU|color=Blue|hsize=20px}}||[[Summit]] Ω||''[https://www.youtube.com/watch?v=O9EOHANtbPA The Stalwart]''||References Polar Knight.
|-
|-
|4||{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20x20px|cl=Yellow}}||[[Kalos Pokémon League]]||''[https://www.youtube.com/watch?v=bhf7pavRBo4 The Seat of Power]''||Donkey Kong represents [https://skullgirls.fandom.com/wiki/Cerebella Cerebella], with Kalos Pokémon League representing [https://skullgirls.fandom.com/wiki/Medici_Tower Medici Tower].
|4||{{CharHead|Meta Knight|SSBU|color=White|hsize=20px}}||[[Halberd]] Ω||''[https://www.youtube.com/watch?v=B2P2Wq6qL3M The Spin Controller]''||References Propeller Knight.
|-
|-
|5||{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20x20px|cl=Blue}}||[[Great Bay]]||''The Fish Man's Dance''||Incineroar represents [https://skullgirls.fandom.com/wiki/Ms._Fortune Ms. Fortune], with Great Bay representing Little Innsmouth's default (daytime) variation.
|rowspan=2|5||Tiny {{CharHead|Mr. Game & Watch|SSBU|hsize=20px}}||rowspan=2|[[Wily Castle]] Ω||''[https://www.youtube.com/watch?v=6CuJRI15as8 The Schemer]''||rowspan=2|References both phases of Tinker Knight's fight, with the opponent choices also referencing how Duon in The Subspace Emissary was built from multiple Mr. Game & Watch.
|-
|-
|6||{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20x20px|cl=White}}||[[Town and City]]||''[https://www.youtube.com/watch?v=qVC-95fnVYs The Lives We Left Behind]''||Bayonetta represents [https://skullgirls.fandom.com/wiki/Filia Filia], with Town and City representing [https://skullgirls.fandom.com/wiki/Maplecrest Maplecrest].
|[[Duon]]||''[https://www.youtube.com/watch?v=hKRngIDQsms The Destroyer]''
|-
|-
|colspan="5"|Bonus Stage
|6||Shovel Knight<br>{{CharHead|Bowser|SSBU|color=Black|hsize=20px}}||[[Final Destination]]||''[https://www.youtube.com/watch?v=7-QYysgasoQ The Defender]''||References the fight against Black Knight and his steed Terrorpin.
|-
|colspan=6|Bonus Stage
|-
|rowspan=2|Final||Giant {{CharHead|Bayonetta|SSBU|color=Blue|hsize=20px}}||rowspan=2|[[Dracula's Castle]] Ω||''[https://www.youtube.com/watch?v=txQwfMGw3Ss The Betrayer]''||rowspan=2|References both phases of the final battle in ''Specter of Torment''.
|-
|-
|Final||[https://skullgirls.fandom.com/wiki/Marie Marie]||[https://skullgirls.fandom.com/wiki/Final_Atrium Final Atrium]||''[https://www.youtube.com/watch?v=z9HjQ8dQEVA Skull Heart Arrhythmia]''||
|[[Giga Bowser]]||''[https://www.youtube.com/watch?v=vx4Vv6k53SQ Know Thy True Self]''
|}
|}


[[Credits]] roll after completing Classic Mode. Completing it as Valentine has ''[https://www.youtube.com/watch?v=8QWbvfs4-7c In a Moment's Time]'' accompany the credits.
[[Credits]] roll after completing Classic Mode. Completing it as Specter Knight has ''[https://www.youtube.com/watch?v=ZTtrxKMF3Yc Hidden By Night]'' accompany the credits.


==Alternate costumes==
==Alternate costumes==
All of Valentine's alternate costumes from ''Skullgirls'' appear, giving her a whopping 25 alternate costumes.
{|style="margin:1em auto 1em auto;text-align:center"
{|style="margin:1em auto 1em auto;text-align:center"
|-
|-
|[[Image:AidanzapunkValentinePalette.png|400px]]
|colspan=8|[[File:AidanzapunkSpecterKnightPalette.png|1000px]]
|}
|}
 
*'''Default''' — Specter Knight's standard cloak, the [https://shovelknight.fandom.com/wiki/Crimson_Cloak Crimson Cloak].
*'''Default''' — Based on her appearance in ''Skullgirls''.
*'''Black''' — Based on the [https://shovelknight.fandom.com/wiki/Rail_Mail Rail Mail].
*'''Blue'''
*'''Yellow''' — Based on the [https://shovelknight.fandom.com/wiki/Raiment_of_Risk Raiment of Risk].
*'''Red''' — Based on [http://snk.fandom.com/wiki/Mai_Shiranui Mai Shiranui].
*'''Green''' — Based on the [https://shovelknight.fandom.com/wiki/Cloak_of_Clemency Cloak of Clemency].
*'''Navy''' — Based on [http://skullgirls.fandom.com/wiki/The_Last_Hope Hallow].
*'''Orange''' — Based on the [https://shovelknight.fandom.com/wiki/Striker%E2%80%99s_Shawl Striker's Shawl].
*'''Pink''' — Based on [http://skullgirls.fandom.com/wiki/The_Last_Hope Patty].
*'''White''' — Based on the [https://shovelknight.fandom.com/wiki/Ghostly_Garb Ghostly Garb].
*'''Gray''' — Based on [http://skullgirls.fandom.com/wiki/The_Last_Hope Easter].
*'''Blue''' — Based on his appearance as [https://shovelknight.fandom.com/wiki/File:Donovan_Art.png Donovan]. His scythe is aesthetically replaced with his sword.
*'''Cyan''' — A reference to [http://skullgirls.fandom.com/wiki/File:Screen_shot_2013-08-26_at_16.47.11.png Valentine's ending] in ''Skullgirls''.
*'''Red''' — His Donovan appearance, but recolored to match [https://shovelknight.fandom.com/wiki/Luan Luan]. Much like his Donovan alt, his scythe is aesthetically replaced, this time with Luan's sword.
*'''White''' — Based on [http://skullgirls.fandom.com/wiki/The_Last_Hope Christmas].
*'''Brown''' — Based on the [http://silenthill.fandom.com/wiki/Nurse Nurse] from ''{{s|wikipedia|Silent Hill}}''.
*'''Pink''' — Based on [http://megamitensei.fandom.com/wiki/Trish Trish] from ''{{s|wikipedia|Persona 2: Innocent Sin}}'' and ''{{s|wikipedia|Persona 2: Eternal Punishment}}''.
*'''Brown'''
*'''Purple''' — Based on [http://aselia.fandom.com/wiki/Sheena_Fujibayashi Sheena Fujibayashi] from ''{{s|wikipedia|Tales of Symphonia}}''.
*'''Magenta''' — Based on [http://rumble-roses.fandom.com/wiki/Anesthesia Anesthesia] from ''{{s|wikipedia|Rumble Roses}}''.
*'''White''' — Based on [http://guilty-gear.fandom.com/wiki/Baiken Baiken] from ''{{s|wikipedia|Guilty Gear}}''.
*'''Brown''' — Based on [https://gaia.fandom.com/wiki/NPC%3ASam Sam] from ''{{s|wikipedia|Gaia Online}}''.
*'''Gray''' — Based on [http://vocaloid.fandom.com/wiki/Yowane_Haku Haku Yowane] from ''{{s|wikipedia|Vocaloid}}''.
*'''White''' — Based on [http://flcl.fandom.com/wiki/Haruko_Haruhara Haruko Haruhara] from ''{{s|wikipedia|FLCL}}''.
*'''Blue''' — Based on [http://deadoralive.fandom.com/wiki/Kasumi Kasumi] from ''{{iw|wikipedia|Dead or Alive|franchise}}''.
*'''Pink''' — Based on [http://disgaea.fandom.com/wiki/Kyoko_Needleworker Kyoko Needleworker] from ''{{s|wikipedia|Disgaea 3}}''.
*'''Brown''' — Based on [http://nomoreheroes.fandom.com/wiki/Shinobu Shinobu] from ''{{iw|wikipedia|No More Heroes|video game}}''.
*'''Teal''' — Based on [http://blazblue.fandom.com/wiki/Nu-13 Nu-13] from ''{{s|wikipedia|BlazBlue}}''.
*'''Red''' — Based on [http://soulcalibur.fandom.com/wiki/Taki Taki] from ''{{s|wikipedia|Soulcalibur}}''.
*'''Yellow'''
*'''Green'''
*'''Blue''' — Based on [http://strider.fandom.com/wiki/Strider_Hiryu Strider Hiryu].


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gains Valentine's hat, hair, and mask. He additionally will form an angered expression and assume a new standing animation nearly identical to that of the one seen in ''Kirby Squeak Squad'' after acquiring the Fighter Ability. However, while Valentine pulls the Dead Cross shuriken from her cleavage, Kirby pulls it out of hammerspace (because [http://img11.deviantart.net/8002/i/2009/334/a/9/_44__like_what_you_see__by_brokenteapot.jpg Kirby with boobs would be weird]).
Kirby gets Specter Knight's helmet and scarf.


==Trivia==
==Trivia==
*Valentine carries several references to ''Skullgirls'':
*Specter Knight features references to ''Specter of Torment'' outside of his moveset:
**Valentine's second idle pose is a callback to one of her dislikes on the official ''Skullgirls'' website, which, humorously, is "back pain" (due to her large breast size).
**His tagline references a splash line from beginning a level in ''Specter of Torment''.
**As with ''Skullgirls'', the lollipop that can randomly appear in Valentine's jab attack changes color depending on which alt is being used.
**When Specter Knight is KO'd, green bags of money with bat wings fly into the air, before disappearing in a puff of smoke upon his respawning, referencing the death mechanics of the game.
**If Valentine is KO'd in [[Stamina Mode]], the KO sound effect from ''Skullgirls'' can be heard.
***In his green costume, the bags of money are smaller and blue, referencing how the Cloak of Clemency allows Specter Knight to lose less gold when dying in battle.
**When Valentine [[tech]]s on the ground, she blurs for a moment, replicating her teching animation from ''Skullgirls''.
*If Specter Knight performs his down taunt next to a Skeletal Sentry, hearts will come out of it, referencing the same easter egg from ''Specter of Torment''.
**Valentine's [[shield]]ing animation has her hold up her bonesaw in defense, as she does in ''Skullgirls''.
**If Specter Knight performs his down taunt in his Donovan costume, he will perform the {{iw|wikipedia|moonwalk}}, referencing the same easter egg from ''Specter of Torment''.


=Professor Layton=
=Chun-Li=
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Professor Layton<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Chun-Li<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkProfessorLayton.png|250px|Professor Layton]]<br>[[File:AidanzapunkProfessorLaytonSymbol.png|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkChunLi.png|250px|Chun-Li]]<br>[[File:StreetFighterSymbol.svg|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}''{{s|wikipedia|Professor Layton}}''
{{!}}width="55%"{{!}}{{uv|Street Fighter}}
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}[http://layton.fandom.com/wiki/Puzzle%3ASlot_Machine_Gun! Slot Machine Gun]
{{!}}[https://streetfighter.fandom.com/wiki/Kikosho Kikosho] / [https://streetfighter.fandom.com/wiki/Hoyokusen Hoyokusen] / [https://streetfighter.fandom.com/wiki/Shichisei_Senkuu_Kyaku Shichisei Senku Kyaku]
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}[https://streetfighter.fandom.com/wiki/Shopping_District,_Taiping_Road Shopping District]
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}I'd like to think so
{{!}}Yes
|}
|}


{{cquote|Professor Layton Puzzles the Competition!|cite=Introduction tagline}}
{{cquote|Chun-Li Kicks Things Into Gear!|cite=Introduction tagline}}


'''Professor Layton''' ({{ja|レイトン教授|Reiton Kyōju}}, ''Professor Layton'') is my number one pick for a ''Super Smash Bros.'' newcomer. His respective voice actors from the ''Professor Layton'' series, Christopher Robin Miller in English, {{s|wikipedia|Martial Le Minoux}} in French, Mario Hassert in German, Jordi Varela in Spanish, Oliviero Corbetta in Italian, and {{s|wikipedia|Yo Oizumi}} in Japanese, would all reprise their roles.
'''Chun-Li''' ({{ja|チュンリー|Chunrī}}, ''Chun-Li'') is the most iconic female character in not only ''Street Fighter'', but perhaps the entire fighting game genre. In Japanese, she would be voiced by {{iw|wikipedia|Fumiko Orikasa}}, who has voiced Chun-Li from ''Street Fighter IV'' onwards; in English, she would be voiced by {{iw|wikipedia|Ashly Burch}}, who took over the character from {{iw|wikipedia|Laura Bailey}} starting with ''Marvel vs. Capcom Infinite''.


===Development Anecdote===
===Development Anecdote===
Long have I had a connection to the ''Professor Layton'' series. My girlfriend lent me ''Miracle Mask'' back in middle school, and I enjoyed it, getting into the rest of the franchise (though I've yet to, and refuse to, play ''Last Specter''). Seeing as how I loved both it and ''Smash'', I often dreamed of how the professor could fit into the game, but I honestly didn't really have any ideas, and nearly almost gave up. I eventually decided that I wanted to give it a shot, and came up with something I was at least satisfied with. Originally, I was kinda disappointed that I didn't get to make it as "puzzle"-y as I wanted, but then {{SSBU|Joker}} came out, and I realized that he didn't have every possible thing from his franchise either, instead being a more simplified version, and it definitely made me feel better about my moveset for Layton.
In contrast to Sakurai not preferring to bring in other fighting game characters because of how they already have a moveset laid out for them, I very much like fighting game characters making appearances in ''Smash'', since a character is a character. Chun-Li is definitely one of the few characters that, I think, genuinely deserves a spot in the game. I attempted to carry over the "legacy" that Ryu (and, by extension, Ken) had already in place, while still bringing in some unique things that only she had.


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
*{{buff|The ''Professor Layton'' series is one of the most popular franchises on the DS and 3DS of all time.}}
*{{buff|One of the most influential women in video games, Chun-Li's impact on the fighting game community and video game community cannot be understated.}}
*{{buff|Even Christopher Robin Miller, the English voice of Layton, has supported (and joked about) the idea of Layton in ''Smash''.}}
*{{buff|Not to bash on {{SSBU|Ken}}, but Chun-Li would offer a more unique playstyle.}}
*{{nerf|While there is the occasional combat scene, the ''Layton'' series isn't exactly centered around combat. It's like an interactive ''Scooby-Doo''.}}
*{{nerf|She's a third party character.}}
*{{nerf|He's a third party character, despite being Nintendo console-exclusive.}}


==Character description==
==Character description==
Professor Hershel Layton was born under the name Theodore Bronev, before he was given his brother's name "Hershel" and adopted into the Layton family. His adoptive parents raised him to be an English gentleman, becoming very polite and brave. One of his friends in his college years, Randall Ascot, created his love of archaeology, which would go onto be his field of study.
At the age of five, Chun-Li saw her first classical Chinese play, {{iw|wikipedia|Peking opera}}, and her first {{iw|wikipedia|Bruce Lee}} movie, which fascinated her and also became part of the reasons why she started practicing martial arts.
 
She began by learning {{iw|wikipedia|Tai chi}}. However, Tai chi was much different from the gorgeous movements she remembered from Peking Opera. Soon afterwards, her father taught her Hong Quan as well as various basic exercises from then on. With that, Chun-Li’s skills in Chinese martial arts improved rapidly. Chun-Li used mostly kicks when fighting. This was something she picked up from her father, who was also said to have "legendary legs." Chun-Li continued to develop her kick attacks, embracing techniques from a variety of fighting styles, such as {{iw|wikipedia|Chinese martial arts}}, {{iw|wikipedia|capoeira}}, battle {{iw|wikipedia|karate}}, and {{iw|wikipedia|taekwondo}}, thus eventually creating her own style.
 
Chun-Li would later become a detective at the age of eighteen in hopes of finding her missing father. She later followed in her father's footsteps and become a narcotics investigator at the I.C.P.O (International Criminal Police Organization), also known as Interpol, working as the organization's anti-Shadaloo investigator. Chun-Li was known as the "black sheep of the I.C.P.O.", as she was investigating Shadaloo for the illegal sales of narcotics and weapons when said evil organization got their hold of the high-ups of Interpol.


Professor Layton is also an adventurer. In ''Last Specter'', Layton received a letter from Luke Triton, and after a brief encounter with Emmy Altava, the two located him: he explained that he foresaw a {{rollover|specter|a ghost|y}} destroying the town. It was later revealed that this "specter" was actually a manatee, but this adventure prompted Luke to join Layton for further adventures. Both of them did everything together from then on, and Layton even decided to give Luke pointers on how to be a proper gentleman.
Chun-Li received an invitation to the second World Warrior tournament, and discovered that Bison had apparently survived the Thailand base's destruction. With this, she had the clear motive of destroying Shadaloo and avenging her father once again. During the tournament, Chun-Li and her allies manage to reach Bison and engage him in combat that reaches the forest. During their fight with Bison, They managed to overpower the Shadaloo dictator with Chun-Li weakening Bison with a powerful Kikosho that destroys part of the forest. When Guile urges Bison to surrender, Bison refuses and instead commits suicide by using all of his Psycho Power to make a huge explosion that blasted away, but didn't kill, Chun-Li and the other fighters who attempted to stop the dictator. With Bison's apparent suicide, the government exhaustively investigated Shadaloo's base and concluded that Bison and the other bosses had also died, despite no evidence being shown to prove that the cataclysm happened.


==Attributes==
==Attributes==
Professor Layton is, like Phoenix Wright, a very unorthodox fighter. He does use a sword, but several of his attacks are based on several aspects from the ''Professor Layton'' series.
Unlike her fellow ''Street Fighter'' characters, Chun-Li's attacks are based around Chinese martial arts, which gives her much more kick-based attacks rather than punches. Additionally, Chun-Li can [[wall jump]], as she can in ''Street Fighter''. However, she still follows the same basic "theme" that her predecessors have set in place for her, where her attacks change depending on whether the button is held or tapped, as well as certain moves changing depending on how far away she is from her opponent.


==Moveset==
==Moveset==
Line 1,828: Line 1,744:
|-
|-
! [[Neutral attack]]
! [[Neutral attack]]
| || 3%, 4% || Slices downward, and then upwards.
| [https://streetfighter.fandom.com/wiki/Hyakuretsukyaku Hyakuretsukyaku]<br>({{ja|百裂脚|Hyakuretsukyaku}}, ''Hundred Rending Legs'') (tapped) || 1% (tapped, per kick), 2.5% (tapped, final kick), 10% (held) || ''Tapped'': Unleashes a flurry of kicks. The attack will continue for a short while if the button is continuously mashed.<br>''Held'': A spinning hook kick. Based on her standing heavy kick in ''Street Fighter II''.
|-
|-
! [[Forward tilt]]
! [[Forward tilt]]
| || 6% || Slices forward with his sword.
| || 5.4% (tapped-close), 6.8% (tapped-far), 8% (held) || ''Tapped (close)'': Elbows forward. Based on her close low punch from ''Street Fighter II''.<br>''Tapped (far)'': Kicks forward. Based on her standing light kick from ''Street Fighter II''.<br>''Held'': Punches forward. Based on her standing heavy punch from ''Street Fighter III''.
|-
|-
! [[Up tilt]]
! [[Up tilt]]
| || 8% || An arcing swipe, similar to {{SSBU|Link}}'s.
| [https://streetfighter.fandom.com/wiki/Kakushu_Raku_Kyaku Kakushu Raku Kyaku]<br>({{ja|鶴首落脚|Kakushu Raku Kyaku}}, ''Crane Neck Falling Leg'') (held) || 7%, 1.2% (hit one, held), 1.8% (hit two, held) || Thrusts her foot upwards. If held, she will bring her foot down and kick forward, hitting two more times. Based on her close medium kick from ''Street Fighter III'', with the additional attack being based upon the technique associated with the same move.
|-
|-
! [[Down tilt]]
! [[Down tilt]]
| || 5% || Dusts off the ground. A Hint Coin can be seen, simply for aesthetic purposes.
| || 1.6% (tapped), 7% (leg, held), 5.5% (foot, held) || ''Tapped'': A crouching shin kick. Based on her crouching light kick from ''Street Fighter II''.<br>''Held'': A crouching forward punch. Based on her crouching heavy punch from ''Street Fighter II''.
|-
|-
! [[Dash attack]]
! [[Dash attack]]
| || 9% || Spins with his sword outwards, similar to [[Spin Attack]].
| || 9% || A roundhouse kick. Based on her standing heavy kick in ''Street Fighter III''.
|-
|-
! [[Forward smash]]
! [[Forward smash]]
| || {{ChargedSmashDmgSSBU|14}} || Pokes forward forcefully with his sword.
| [https://streetfighter.fandom.com/wiki/Sou_Hakkei Sou Hakkei]<br>({{ja|双発勁|Sō Hakkei}}, ''Twin Force Exert'') || {{ChargedSmashDmgSSBU|15}} || Thrusts her hands forward, forcefully pushing the opponent. Based on the attack of the same name introduced in ''Street Fighter Alpha 3''.
|-
|-
! [[Up smash]]
! [[Up smash]]
| || {{ChargedSmashDmgSSBU|12}} || Throws up the rabbit from ''Professor Layton and the Miracle Mask'', and it spins in the air.
| || {{ChargedSmashDmgSSBU|16}} || Thrusts her foot upwards. Based on her close heavy kick from ''Street Fighter Alpha 3''.
|-
|-
! [[Down smash]]
! [[Down smash]]
| || {{ChargedSmashDmgSSBU|11}} || Strikes the floor with his sword, akin to {{SSBU|Robin}}'s down smash.
| [https://streetfighter.fandom.com/wiki/Sen%27enshu Sen'enshu]<br>({{ja|旋円蹴|Sen'enshū}}, ''Whirling Circle Kick'') || {{ChargedSmashDmgSSBU|17}} || Flips into a head stand while spinning her legs like helicopter blades, then slams her legs down in front of her. Based on the move of the same name from ''Street Fighter Alpha''.
|-
|-
! [[Neutral aerial]]
! [[Neutral aerial]]
| || {{ShortHopDmgSSBU|8}} || Spins in the air, similar to {{SSBU|Lucario}}'s neutral aerial.
| || {{ShortHopDmgSSBU|6}} || Chops downwards. Based on her jumping punches from ''Street Fighter II''.
|-
|-
! [[Forward aerial]]
! [[Forward aerial]]
| || {{ShortHopDmgSSBU|8}} || Performs a horizontal outwards swipe.
| || {{ShortHopDmgSSBU|11}} || Performs an outward swing kick. Based on her diagonal jumping heavy kick from ''Street Fighter III''.
|-
|-
! [[Back aerial]]
! [[Back aerial]]
| || {{ShortHopDmgSSBU|9}} || Swipes a paintbrush backwards.
| || {{ShortHopDmgSSBU|10}} (back leg), {{ShortHopDmgSSBU|7}} (front leg) || Performs a split kick. Based on her jumping heavy kick in ''Street Fighter III''.
|-
|-
! [[Up aerial]]
! [[Up aerial]]
| || {{ShortHopDmgSSBU|13}} || Thrusts his sword upwards, similar to {{SSBU|Marth}}'s up smash.
| || {{ShortHopDmgSSBU|12}} (clean), {{ShortHopDmgSSBU|10}} (late) || Performs a flip kick. Based on her jumping heavy kick in ''Street Fighter II''.
|-
|-
! [[Down aerial]]
! [[Down aerial]]
| || {{ShortHopDmgSSBU|10}} || Performs an arcing downwards swipe, akin to {{SSBU|Cloud}}'s forward aerial.
| [https://streetfighter.fandom.com/wiki/Yosokyaku Yosokyaku]<br>({{ja|鷹爪脚|Yōsōkyaku}}, ''Hawk Claw Leg'') || {{ShortHopDmgSSBU|10}} || Stomps her leg down. Based on the technique of the same name. If she lands on the opponent, both she and the opponent will bounce, and she can lead into the attack once more. However, she can only use the move up to three times while in the air; touching the ground will fully reset the number of uses.
|-
|-
! [[Grab]]
! [[Grab]]
| || &mdash; || Reaches with his left hand to grab an opponent.
| || &mdash; || Grabs the opponent with both hands.
|-
|-
! [[Pummel]]
! [[Pummel]]
| || 1.3% || Knees the opponent.
| || 1.3% || Knees the opponent. Based on her close light kick from ''Street Fighter II''.
|-
|-
! [[Forward throw]]
! [[Forward throw]]
| || 6% || Thrusts his sword towards the opponent.
| || 8% || Thrusts the opponent into the ground. Based on her front throw in ''Street Fighter II''.
|-
|-
! [[Back throw]]
! [[Back throw]]
| || 7% || Elbows the opponent behind him.
| || 2% (palm), 3% (elbow), 4% (kick) || Palm uppercuts the opponent, elbows them in the back, and kicks them away. Based on her back throw in ''Street Fighter IV''.
|-
|-
! [[Up throw]]
! [[Up throw]]
| || 6% || Performs a flip kick, knocking the opponent upwards.
| || 4% (first kick), 8% (second kick) || Kicks downwards, before kicking upwards. Based on M. Bison's back throw in ''Street Fighter III''.
|-
|-
! [[Down throw]]
! [[Down throw]]
| || 8% || Dives onto the opponent, elbow first.
| || 4% (hit; throw) || Pins the opponent to the ground and performs a {{iw|wikipedia|knifehand strike}}.
|-
|-
! [[Floor attack]] (front)
! [[Floor attack]] (front)
| || 7% || Spins around gracefully and slashes his sword in a circle.
| || 7% || Kicks behind herself and then in front of himself before getting up.
|-
|-
! Floor attack (back)
! Floor attack (back)
| || 7% || Swings his sword behind, then in front of him before getting up.
| || 7% || Kicks around herself before getting up.
|-
|-
! Floor attack (trip)
! Floor attack (trip)
| || 5% || Stabs behind him, then slashes in front of himself before getting up.
| || 5% || Kicks behind herself and then in front of herself before getting up.
|-
|-
! [[Edge attack]]
! [[Edge attack]]
| || 7% || Backflips onto the stage and slashes.
| || 7% || Thrusts both legs forward. Based on her crouching heavy kick from ''Street Fighter III''.
|-
|-
! [[Neutral special]]
! [[Neutral special]]
| [http://layton.fandom.com/wiki/Parrot_(minigame) Parrot]<br>({{ja|オウム|Omu}}, ''Parrot'') || 10% || Throws the Parrot from ''Professor Layton and the Unwound Future'', complete with an apple on his head, at an arching angle. Only one parrot can appear on the screen at any given time, and if he lands on a platform, he will jump up to two more times, before disappearing. He will also disappear upon falling off a stage.
| [https://streetfighter.fandom.com/wiki/Kikoken Kikoken]<br>({{ja|気功拳|Kikōken}}, ''{{iw|wikipedia|Qigong}} Fist'') || 6% (tapped), 6.7% (held), 7.4% (input) || Fires off a small projectile that only reaches half the distance of {{SSBU|Final Destination}}. Using the original input (half-circle forward) increases the size and damage. While similar to a [[Hadoken]], it uniquely loses distance if held or inputted, going only as far as a quarter the distance of Final Destination if inputted.
|-
|-
! [[Side special]]
! [[Side special]]
| [http://layton.fandom.com/wiki/Bloom_Burst Bloom Burst]<br>({{ja|おはなみガーデン|O Hanami Gāden}}, ''Flower Watching Garden'') || 9% (per area) || Waters the area in front of him, and four bursts of flowers come up individually. In the air, he can only make one, but it acts like a platform.
| [https://streetfighter.fandom.com/wiki/Spinning_Bird_Kick Spinning Bird Kick]<br>({{ja|スピニングバードキック|Supiningu Bādo Kikku}}, ''Spinning Bird Kick'') || 3% (per kick, tapped), 3.7% (per kick, held), 4.4% (per kick, input) || Flips upside down to deliver a quintuple-hitting helicopter kick. Using the original input (holding down and then up) increases the damage.
|-
|-
! [[Up special]]
! [[Up special]]
| Helicopter Ride<br>({{ja|ヘリコプターライド|Herikoputā Raido}}, ''Helicopter Ride'') || 6% (per hit) || Rides upward in the helicopter from ''Professor Layton and the Eternal Diva''.
| [https://streetfighter.fandom.com/wiki/Tenshokyaku Tenshokyaku]<br>({{ja|天昇脚|Tenshōkyaku}}, ''Heaven Rising Legs'') || 3% (per kick, tapped), 3.5% (per kick, held) 4% (per kick, input) || Performs a spinning kick upwards. Using the Shoryuken input increases the distance and damage. A tapped attack deals three hits, a held attack deals four hits, and an inputted attack deals five hits.
|-
|-
! [[Down special]]
! [[Down special]]
| [http://layton.fandom.com/wiki/Toy_Car Toy Car]<br>({{ja|おもちゃの車|Omocha no Kuruma}}, ''Toy Car'') || 3% || Pulls out the Toy Car from ''Professor Layton and the Unwound Future''. It functions similarly to {{SSBU|Bowser Jr.}}'s [[Mechakoopa]]s, except it does not explode. It knocks opponents up slightly, causing them to trip up at lower percents, and can lead to aerial combos at higher percents.
| [https://streetfighter.fandom.com/wiki/Hazanshu Hazanshu]<br>({{ja|覇山蹴|Hazanshū}}, ''Supreme Mountain Kick'') || 14% (tapped), 16% (held), 18% (input) || Flips forward, slamming one of her legs into the ground. If used in the air, she will fall to the ground. Using the original input (half-circle backward) increases the damage.
|-
! rowspan=3 | [[Final Smash]]
| [https://streetfighter.fandom.com/wiki/Kikosho Kikosho]<br>({{ja|気功掌|Kikōshō}}, ''Qigong Palm'') || 1.5% (per hit) || If Chun-Li is not right next to an opponent, she will create a large ball of energy that hits multiple times.
|-
|-
! [[Final Smash]]
| [https://streetfighter.fandom.com/wiki/Hoyokusen Hoyokusen]<br>({{ja|鳳翼扇|Hōyokusen}}, ''Phoenix Wing Fan'') || 3% (flurry, per kick), 10% (final kick) || If Chun-Li is right next to an opponent, she will trap them in a flurry of kicks (two sets of seven kicks), finishing off with a powerful kick.
| [http://layton.fandom.com/wiki/Puzzle:Slot_Machine_Gun! Slot Machine Gun]<br>({{ja|コインマシンガン|Koinmashingan}}, ''Coin Machine Gun'') || 5% (per hit) || Builds the Slot Machine Gun from ''Professor Layton and the Unwound Future'', and summons Luke, who fills the machine gun with coins, and Layton starts rapidly firing.
|-
| [https://streetfighter.fandom.com/wiki/Shichisei_Senkuu_Kyaku Shichisei Senku Kyaku]<br>({{ja|七星閃空脚|Shinchisei Senkū Kyaku}}, ''Big Dipper Flashing Air Leg'') || 40% || If Chun-Li is in the air, regardless of whether or not she is next to an opponent, she will dash forward, kicking. If she hits an opponent, the screen will focus on her, before showing the kanji for the attack on screen (as Chun-Li calls it out), and the screen flashes, before returning to normal.  
|}
|}


===Taunts===
===Taunts===
*'''Up taunt''': Tips his hat and says, "A pleasure to make your acquaintance."
*'''Up taunt''': Leans forward and says, "{{ja|ごめんね!|Gomen'ne!}}" (''Sorry!''), in both English and Japanese. Has a hitbox dealing 2% on her hand, and is noticeably quick.
*'''Side taunt''': Puts his hand to his chin, as if in thought, then smiles and says, "This reminds me of a puzzle."
*'''Side taunt''': Leans forward and says, "Your timing needs some work."
*'''Down taunt''': Takes off his hat, dusts it off, and places it back on his head.
*'''Down taunt''': Crosses her arms and shouts "Come on! Get real."


===On-Screen Appearance===
===On-Screen Appearance===
Drives onto the stage in [http://layton.fandom.com/wiki/The_Laytonmobile the Laytonmobile], and gets out. The car will be in front of the stage if he is facing to the left, and behind the stage if he is facing to the right (referencing how it is an English car).
Walks onto the stage from some mist in the background, then gets into a fighting stance while saying "You ready for this?" ({{ja|覚悟はいいわね?|Kakugo wa ii wa ne?}}, ''Are you ready?'').


===Idle Poses===
===Idle Poses===
*Fixes his hat.
*Yawns, much like her taunt in ''Street Fighter III''.
*Puts his hand to his chin, as if in thought.
*Stretches, much like one of her taunts in ''Street Fighter IV''.


===Crowd cheer===
===Crowd cheer===
Lay - ton!
Chun - Li!


===Victory Poses===
===Victory Poses===
*Layton, in a chair, takes a sip of tea and states, "A gentleman leaves no puzzle unsolved."
*'''Left:''' Kicks multiple times, before placing her fist in her palm, and bowing, saying, "I'm the strongest woman in the world."
**''If {{SSBU|Byleth}} was in the match, he will instead say, "Perhaps we can settle our differences over tea, professor."''
*'''Up:''' Flips in the air before posing, while saying, "If you're going to fight, fight for real."
*Layton appears already looking through a magnifying glass, before finding a Hint Coin and putting both away.
*'''Right:''' Punches, crouches, performs a sweeping kick, then flips, moving her hands, and finally posing. She says, "My kicks were taught to me by my father. Don't take them lightly!"
*Layton performs [https://www.youtube.com/watch?v=AX1rG_0a1MQ his series famous puzzle solving animation], with the screen appropriately fading in and out, with him finally pointing right when his name flashes on-screen. He additionally says, during the animation, "Critical thinking is the key to success."
 
**''If Phoenix Wright was in the match, he will instead say, "Objection overruled, Mr. Wright."
**If Phoenix Wright was on a team with Layton, one of two victory poses will play:
***If Phoenix was the leader, both will do his "Objection!" victory pose, as a reference to ''Professor Layton vs. Phoenix Wright: Ace Attorney''.
***If Layton was the leader, both will do [https://www.youtube.com/watch?v=_gUH63APO4E#t=10m52s the puzzle solved animation] the duo has in ''vs. Ace Attorney''. Both say, in sync, "Every puzzle has an answer."
 
===Victory Fanfare===
===Victory Fanfare===
Professor Layton's fanfare is a bit peculiar. It is the Puzzle Solved jingle from the 3DS ''Professor Layton'' games, but it only plays once his name flashes on-screen.
A remix of the victory fanfare from ''Street Fighter II'', shared with Ryu and Ken.
 
==Classic Mode: Professor Layton and the Smashing of Brothers==
Each of Professor Layton's rounds make allusions or references to the plots of each mainline ''Professor Layton'' game, with the main themes of each game appearing in its respective round. The name of the Classic Mode is a ''Smash Bros.'' spin on the traditional naming convention of the ''Professor Layton'' series.
 
{|class="wikitable sortable" style="text-align:center"
!Round!!Opponent!!Stage!!Music!!Notes
|-
|1||{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20x20px|cl=Grey}}||[[Smashville]]||''[https://www.youtube.com/watch?v=qPfAwPp9Apw The Curious Village]''||R.O.B. represents the fact that, at the end of ''Curious Village'', several residents of [https://layton.fandom.com/wiki/St._Mystere St. Mystere] are revealed to be robots, with Smashville representing St. Mystere itself.
|-
|2||{{SSBU|Simon}} {{Head|Simon|g=SSBU|s=20x20px|cl=Indigo}}||[[Spirit Train]]||''[https://www.youtube.com/watch?v=WCZ-_U3md4I Theme of the Diabolical Box]''||This section references several aspects of ''Diabolical Box'', with the Spirit Train representing [https://layton.fandom.com/wiki/The_Molentary_Express the Molentary Railway Express], and Simon representing [https://layton.fandom.com/wiki/Anthony_Herzen Anton Herzen], a major character from the game.
|-
|3||{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20x20px}}||[[Prism Tower]]||''[https://www.youtube.com/watch?v=K05xxq1-9ZY The Unwound Future]''||This section references several aspects of ''Unwound Future''. Lucina represents the theme of time travel, as the plot of ''Unwound Future'' focuses heavily on time travel itself and Lucina travels from the future to save the past, as well as how Lucina takes on the name "Marth" in disguise, similar to how [https://layton.fandom.com/wiki/Clive Clive] disguises himself as [https://layton.fandom.com/wiki/Future_Luke_Triton a future version of Luke Triton]. Prism Tower references how the game takes place in London (as the Kalos region is based off of France, another European location).
|-
|4||{{SSBU|Young Link}} {{Head|Young Link|g=SSBU|s=20x20px|cl=Blue}}||[[Delfino Plaza]]||''[https://www.youtube.com/watch?v=b_mHx-ZdC9w Theme of the Specter's Flute]''||Young Link references [https://layton.fandom.com/wiki/Arianna_Barde Arianna] and her [https://layton.fandom.com/wiki/The_Specter's_Flute Specter's Flute], which is revealed to be an ocarina, similar to Link's {{iw|zeldawiki|Ocarina of Time|Item}}. Delfino Plaza represents the town of [https://layton.fandom.com/wiki/Misthallery Misthallery], the main setting of ''Last Specter''.
|-
|5||{{SSBU|Link}} {{Head|Link|g=SSBU|s=20x20px|cl=Grey}}||[[Fourside]]||''[https://www.youtube.com/watch?v=FjvRUGybjRk Theme of the Miracle Mask]''||Link represents [https://layton.fandom.com/wiki/The_Masked_Gentleman the Masked Gentleman], a recurring antagonist throughout ''Miracle Mask'', and Fourside represents [https://layton.fandom.com/wiki/Monte_d'Or Monte d'Or], the main location of the game. Link being in his Fierce Deity alternate costume draws parallels between the [https://layton.fandom.com/wiki/Mask_of_Chaos Mask of Chaos] and the {{s|zeldawiki|Fierce Deity Mask}}.
|-
|6||{{SSBU|Sheik}} {{Head|Sheik|g=SSBU|s=20x20px|cl=Purple}}||[[New Donk City Hall]]||''[https://www.youtube.com/watch?v=eH3ApuSoJAQ The Azran Legacy]''||Sheik represents [https://layton.fandom.com/wiki/Aurora Aurora], a major character from ''Azran Legacy'' who is an emissary of the ancient Azran civilization, much like how Sheik (albeit only as a ruse) is said to be a member of the ancient Sheikah clan. New Donk City Hall draws parallels between ''Super Mario Odyssey'' and ''Azran Legacy'', as both involve the main characters traveling to different locations on a global scale.
|-
|colspan="5"|Bonus Stage
|-
|Final||[[Crazy Hand]]||{{SSBU|Final Destination}}||''{{SSBUMusicLink|Super Smash Bros.|Crazy Hand}}''||Unique to this battle is [[Master Hand]] not as a boss, but as an ally; Crazy Hand, similarly, fights alongside Phoenix Wright, referencing (and putting a twist on) how Professor Layton went up against Phoenix Wright as the prosecution in the final part of ''Professor Layton vs. Phoenix Wright: Ace Attorney''.
|}
 
[[Credits]] roll after completing Classic Mode. Completing it as Professor Layton has ''[https://www.youtube.com/watch?v=u3ak_il8E8E Professor Layton's Theme]'' accompany the credits.


==Alternate costumes==
==Alternate costumes==
{|style="margin:1em auto 1em auto;text-align:center"
{|style="margin:1em auto 1em auto;text-align:center"
|-
|-
|colspan=8|[[Image:AidanzapunkLaytonPalette.png|1000px]]
|colspan=8|[[File:AidanzapunkChunLiPalette.png|1000px]]
|}
|}
*'''Default''' — Based on his standard appearance.
*'''Default''' — Chun-Li's standard modern appearance, notably incorporating the [https://streetfighter.fandom.com/wiki/File:AllStarsChunli.png golden trim] on her hairbands introduced in the cancelled ''Capcom Fighting All-Stars''.
*'''Cyan''' — Based on [http://layton.fandom.com/wiki/Luke_Triton Luke Triton].
*'''Pink''' — Based on her Special button color from ''Pocket Fighter''.
*'''Yellow''' — Based on [http://layton.fandom.com/wiki/Emmy_Altava Emmy Altava].
*'''Red''' — Based on her Start + Heavy Punch color in ''Street Fighter III: 3rd Strike''.
*'''Orange''' — Based on [http://layton.fandom.com/wiki/Flora_Reinhold Flora Reinhold].
*'''White''' — Based on her Start + Medium Kick color in ''Street Fighter III: 3rd Strike''.
*'''Green''' — Based on [http://layton.fandom.com/wiki/Inspector_Chelmey Inspector Chelmey].
*'''Black''' — Based on her Start + Heavy Kick color in ''Street Fighter III: 3rd Strike'', a color which would go on to reappear in both ''Street Fighter IV'' and ''Street Fighter V''.
*'''Purple''' — Based on [http://layton.fandom.com/wiki/Don_Paolo Don Paolo].
*'''Sky Blue''' — Based on her Nostalgia Costume's 3rd color option in ''Street Fighter V''.
*'''Brown''' — Based on [http://layton.fandom.com/wiki/Jean_Descole Jean Descole].
*'''Blue''' — An alternate outfit based on [https://streetfighter.fandom.com/wiki/File:Chun-Li_(XvSF_Alpha).png her costume] in ''Street Fighter Alpha''.
*'''Tan''' — Based on [http://layton.fandom.com/wiki/Katrielle_Layton Katrielle Layton].
*'''Green''' — Based on her alternate color in ''Street Fighter Alpha'', which would go on to become one of her Kick-button colors in the rest of the ''Alpha'' series.


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gets Professor Layton's famous top hat.
Kirby gains Chun-Li's hair and headpiece.


==Trivia==
==Trivia==
*The flowers that appear in Bloom Burst are colored blue, the same color of flowers that bloom horizontally in ''Azran Legacy''.
*Chun-Li has several unique attributes separating her from her fellow {{uv|Street Fighter}} characters:
**She is the only one to possess a [[rapid jab]].
**She is the only one with the ability to [[wall jump]].
**She is the only one with three [[Final Smash]]es (being one of two to have such a trait, with the other being Phoenix Wright), and the only character in general to have a different Final Smash in the air.
*Because Hoyokusen can be [[shield]]ed (and, by proxy, [[perfect shield]]ed), it is possible to recreate the famous "[[wikipedia:Evo Moment 37|Daigo Parry]]" within the game.
**This makes Hoyokusen the only Final Smash that can be blocked by a shield, and this was intentionally done so the "Daigo Parry" could be recreated within ''Smash'' by perfect shielding each hit.


=Kenshin=
=Madeline=
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Kenshin<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Madeline<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkKenshin.png|250px|Kenshin]]<br>[[File:AidanzapunkRurouniKenshinSymbol.png|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkMadeline.png|250px|Madeline]]<br>[[File:AidanzapunkCelesteSymbol.png|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}''{{s|wikipedia|Rurouni Kenshin}}''
{{!}}width="55%"{{!}}''{{iw|wikipedia|Celeste|video game}}''
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}Amakakeru Ryū no Hirameki
{{!}}[https://celestegame.fandom.com/wiki/Badeline Part of Me]
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}[https://celestegame.fandom.com/wiki/Chapter_2:_Old_Site Old Site]
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
Line 2,002: Line 1,900:
|}
|}


{{cquote|Kenshin Wanders into the Fight!|cite=Introduction tagline}}
{{cquote|Madeline Climbs into Battle!|cite=Introduction tagline}}


'''Kenshin''' ({{ja|剣心|Kenshin}}, ''Kenshin'') is a favorite character of mine in Japanese media, after his mom found him a copy of the ''Rurouni Kenshin'' manga. In Japanese, he would be voiced by {{s|wikipedia|Mayo Suzukaze}}, his voice actress in all ''Rurouni Kenshin''-related media; in English, he'd be voiced by J. Shannon Weaver, his voice actor from the animated ''Rurouni Kenshin'' movies and ''New Kyoto Arc''.
'''Madeline''' ({{ja|マデリン|Maderin}}, ''Madeline'') is the main character of a phenomenal indie title, and one of my favorite games, ''Celeste''. As is the case with her series, Madeline would remain silent in gameplay, but would speak in jibberish sound effects during her victory poses.


===Development Anecdote===
===Development Anecdote===
I immediately fell in love with ''Rurouni Kenshin'' when my mom got me the first three-in-one manga book in high school. And by this point, I hadn't done an anime character in a while, and I figured it'd be fun, especially with Kenshin's reverse-blade. I definitely spoiled myself a tiny bit to find certain attacks (though I more so learned how they worked through ''J-Stars Victory VS''), but I think the end result is quite unique, even compared to other swordfighters.
A trend you'll notice is me imagining how some of my favorite franchises could be represented in ''Smash''. Madeline is no exception, which is how her moveset came to be. I think this is also one of the better examples of bringing a character into ''Smash'', since Sakurai himself tends to make it feel like you're playing the character in the fighting game, rather than playing the fighting game with the character.


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
*{{buff|''Rurouni Kenshin'' is certainly not an unpopular franchise.}}
*{{buff|''Celeste'' did outstandingly well as a game; it was even nominated for Game of the Year at {{iw|wikipedia|The Game Awards 2018}}, being the first and only indie title of the bunch.}}
*{{buff|Kenshin himself has made an appearance in other fighting games such as ''Jump Ultimate Stars'' and ''J-Stars Victory VS''.}}
*{{buff|Madeline herself also guest starred in the Switch version of ''{{iw|wikipedia|TowerFall}}'', where she was given fighting abilities.}}
*{{nerf|''He's an anime character.''}}
*{{nerf|Despite all the praise ''Celeste'' gets, indie titles don't always have the best of luck in ''Smash''.}}
**{{nerf|On top of that, he's a ''literal'' anime swordfighter.}}


==Character description==
==Character description==
In the 1850's, during the end of the Edo period, Kenshin was known as "{{rollover|Hitokiri Battōsai|in English, "Sword-drawing Manslayer"|y}}", and was considered the most dangerous assassin in all of Japan. However, after the end of the war, Kenshin disappeared without a trace. No one had known what had happened to him, nor did they know where he was. It wasn't until eleven years later, in the Meiji period, when a wandering samurai was found walking through Tokyo with a sword by one Kaoru Kamiya, who was looking for the Hitokiri Battōsai who was using her father's swordstyle in vein. The samurai denied being such, even showing his {{rollover|sakabatō|a sword with its blade on the wrong side|y}} as proof, before commotion was heard just down the road. Kaoru chased down the perpetrator, but after she was attacked by a man claiming to be Battōsai, the samurai saved her from being killed. Battōsai fled the scene, as did the samurai and Kaoru, who returned to her residence, the Kamiya Kasshin-ryū dojo. The samurai questioned where this Battōsai was from, and while he was out, the Battōsai attacked the dojo. His brother was the stay-in doctor of the dojo, who was attempting to purchase it from Kaoru and destroy it. However, in the middle of the battle, the samurai reappeared, and proceeded to reveal that he himself was the true Hitokiri Battōsai: Kenshin Himura.
Madeline, suffering from depression and anxiety, decides to take a trip to Celeste Mountain to try something new. Along the way, she meets Theo, a man from Seattle looking for a change of pace from his job. The two become close, interacting with each other along the way, and quickly learn of the mountain's mysterious powers, as Badeline, a personification of Madeline's self doubt, emerges from her and serves as an obstacle. Initially avoiding her and thinking she doesn't need her other half, Madeline turns Badeline away. This ends poorly, and Badeline fights back while avoiding Madeline in retaliation. Madeline braves her way to Badeline, reconciling with her, and determines that the two need to work together if Madeline is to ever reach the top of the mountain. The two pair up, giving Madeline an extra boost, and make it to the top.


==Attributes==
==Attributes==
Fittingly for the once famous Hitokiri Battōsai, Kenshin is a very quick fighter with powerful sword strikes. Though not on the level of {{SSBU|Cloud}}, Kenshin still possesses fast attacks that are able to rack up damage quickly. Additionally, fitting his sakabatō's unique trait, Kenshin has a harder time KOing than most other swordfighters, though he still possesses enough power to KO them at a somewhat reasonable percent.
Like in her home game, Madeline can [[wall cling]]; unique to her, however, is the ability to climb up walls. She can only move for three seconds, even if she stops after initially moving, and when the time is about to run up, she will flash red, and when the time is up, she will slide down the wall. Should she not move at all, she can stay stuck for up to eleven seconds instead. As with regular wall clings, however, should she jump away during this time, the time will be halved.


==Moveset==
==Moveset==
Line 2,026: Line 1,923:
|-
|-
! [[Neutral attack]]
! [[Neutral attack]]
| || 4% (hit 1), 2% (hits 2-3) || Swipes diagonally, then swipes horizontally twice.
| || 3% (each punch) || Punches forward twice.
|-
|-
! [[Forward tilt]]
! [[Forward tilt]]
| || 9% || Slashes forward, slightly diagonally.
| || 9% || Spins, whipping her hair forward.
|-
|-
! [[Up tilt]]
! [[Up tilt]]
| || 8% || Slices upwards, similar to {{SSBU|Cloud}}'s up smash, but with a reverse grip.
| || 8% || Headbutts above her.
|-
|-
! [[Down tilt]]
! [[Down tilt]]
| || 6% || Pokes forward quickly, similar to {{SSBU|Marth}}.
| || 7% || Slides forward along the ground.
|-
|-
! [[Dash attack]]
! [[Dash attack]]
| || 9% || Performs a quick, slightly outward slash.
| || 10% (clean), 8% (late) || Performs a slide tackle.
|-
|-
! [[Forward smash]]
! [[Forward smash]]
| Ryūkansen · Kogarashi<br>({{ja|龍巻閃・凩|Ryūkansen · Kogarashi}}, ''Dragon Coil Flash: Wintry Wind'') || {{ChargedSmashDmgSSBU|14}} || Quickly spins in a circle.
| || {{ChargedSmashDmgSSBU|12}} || Fires an arrow forward.
|-
|-
! [[Up smash]]
! [[Up smash]]
| Ryūshōsen<br>({{ja|龍翔閃|Ryūshōsen}}, ''Dragon Soaring Flash'') || {{ChargedSmashDmgSSBU|16}} || Performs a rising strike.
| || {{ChargedSmashDmgSSBU|13}} || Swings her bag in an arc above her.
|-
|-
! [[Down smash]]
! [[Down smash]]
| || {{ChargedSmashDmgSSBU|13}} || Stabs the ground in front of him with his sword.
| || {{ChargedSmashDmgSSBU|11}} (front), {{ChargedSmashDmgSSBU|13}} (back) || Swings her bag around her.
|-
|-
! [[Neutral aerial]]
! [[Neutral aerial]]
| || {{ShortHopDmgSSBU|8}} || Performs a circular slash around himself, similar to {{SSBU|Ike}}.
| || {{ShortHopDmgSSBU|11}} (clean), {{ShortHopDmgSSBU|5.5}} (late) || Spins in the air with her arms outstretched.
|-
|-
! [[Forward aerial]]
! [[Forward aerial]]
| Ryūkansen · Arashi<br>({{ja|龍巻閃・嵐|Ryūkansen · Arashi}}, ''Dragon Coil Flash: Storm'') || {{ShortHopDmgSSBU|2}} (hits 1-6) || Spins vertically, similar to {{SSBM|Kirby}}'s aerial Hammer Flip.
| || {{ShortHopDmgSSBU|9}} || Performs a front double kick.
|-
|-
! [[Back aerial]]
! [[Back aerial]]
| || {{ShortHopDmgSSBU|4}} (hit 1), {{ShortHopDmgSSBU|6}} (hit 2) || Strikes twice behind him.
| || {{ShortHopDmgSSBU|10}} || Thrusts her bag backwards, similar to {{SSBB|Bowser}}'s back aerial in ''Brawl''.
|-
|-
! [[Up aerial]]
! [[Up aerial]]
| || {{ShortHopDmgSSBU|3}} (hit 1), {{ShortHopDmgSSBU|2}} (hit 2), {{ShortHopDmgSSBU|6}} (hit 3) || Performs an arcing slash starting from behind, then a horizontal one in the opposite orientation, before finishing with a straight upward swing.
| || {{ShortHopDmgSSBU|11}} || An upwards headbutt.
|-
|-
! [[Down aerial]]
! [[Down aerial]]
| || {{ShortHopDmgSSBU|10}} || Dives downward at a 45° angle.
| || {{ShortHopDmgSSBU|2.5}} (hits 1-3), {{ShortHopDmgSSBU|4.5}} (hit 4) || Kicks four times below her.
|-
|-
! [[Grab]]
! [[Grab]]
| || &mdash; || Reaches with his left hand to grab an opponent.
| || &mdash; || Grabs the opponent with both hands.
|-
|-
! [[Pummel]]
! [[Pummel]]
| || 1.3% || Knees the opponent.
| || 1.3% || Headbutts the opponent.
|-
|-
! [[Forward throw]]
! [[Forward throw]]
| Ryūsōsen<br>({{ja|龍巣閃|Ryūsōsen}}, ''Dragon's Nest Strike'') || 1.2% (hits 1-5), 3% (hit 6) || Rapidly strikes the opponent, before launching them.
| || 8% || Spins the opponent around once and throws them forward.
|-
|-
! [[Back throw]]
! [[Back throw]]
| Ryūkansen · Tsumuji<br>({{ja|龍巻閃・旋|Ryūkansen · Tsumuji}}, ''Dragon Coil Flash: Hair Whirl'') || 12% || Leaps in front of the opponent and slashes behind him, knocking them back.
| || 10% || Heaves the opponent behind her.
|-
|-
! [[Up throw]]
! [[Up throw]]
| || 9% || Forcefully strikes the opponent, launching them upwards.
| || 7% || Performs a flip kick.
|-
|-
! [[Down throw]]
! [[Down throw]]
| || 4% (throw), 5% (strike) || Throws the opponent on the ground, and thrusts his sword into the opponent's back, similar to {{SSBU|Shulk}}.
| || 3% (throw), 8% (jump) || Throws the opponent upwards, then jumps on them.
|-
|-
! [[Floor attack]] (front)
! [[Floor attack]] (front)
| || 7% || Slices in front of himself and then behind himself while getting up.
| || 7% || Gets up while kicking both sides.
|-
|-
! Floor attack (back)
! Floor attack (back)
| || 7% || Slices behind himself and then in front of himself while getting up.
| || 7% || Gets up while kicking both sides.
|-
|-
! Floor attack (trip)
! Floor attack (trip)
| || 5% || Slices in front of himself and then behind himself while getting up.
| || 5% || Gets up while kicking both sides.
|-
|-
! [[Edge attack]]
! [[Edge attack]]
| || 7% || Performs an outward slice while climbing up.
| || 8% || Kicks forward, before climbing up.
|-
|-
! [[Neutral special]]
! [[Neutral special]]
| Kuzuryūsen<br>({{ja|九頭龍閃|Kuzuryūsen}}, ''Nine-Headed Dragon Flash'') || 1.5% (hits 1-8), 9% (final hit) || Dashes forward, strikes eight times, and then launches the opponent with one final hit.
| Dash || 8% || Dashes forward. Can be angled upwards, diagonally, or downwards. Does not leave her helpless, but she can only do it twice in midair. If the jump button is pressed immediately after, she will leap farther, at the cost of dealing no damage; in the air, this also uses up her midair jump. If she dashes into a wall with this move and the special button is held when she hits the wall, she will [[wall cling]].
|-
|-
! [[Side special]]
! [[Side special]]
| Sōryūsen<br>({{ja|双龍閃|Sōryūsen}}, ''Twin Dragon Flash'') || 7% (hit 1), 10% (hit 2) || Swipes with his sword, and then again with his sheath.
| [https://celestegame.fandom.com/wiki/Theo Theo] || 12% || Throws Theo, who is encased in a crystal.
|-
|-
! [[Up special]]
! [[Up special]]
| Ryūtsuisen<br>({{ja|龍槌閃|Ryūtsuisen}}, ''Dragon Hammer Flash'') || 4% (ascent), 7%-12% (descent) || Leaps a fair amount of distance, about the same distance as [[Aether]], but then begins to plummet; the farther he falls, the more damage he deals.
| Cloud Bounce || 10% || Summons a white cloud below her, and bounces upwards a great distance with the second press of the button. If the timing is off, Madeline will not gain a significant boost.
|-
|-
! [[Down special]]
! [[Down special]]
| Doryūsen<br>({{ja|土龍閃|Doryūsen}}, ''Earth Dragon Flash'') || 3% (hits 1-6), 6% (sword strike) || Performs a powerful strike towards the ground, causing rocks to fly. The rocks hit six times, but do not show up in the air.
| Feather || 11% || Grabs a yellow feather, and dashes forward. The player can control her direction for a limited amount of time.
|-
|-
! [[Final Smash]]
! [[Final Smash]]
| Amakakeru Ryū no Hirameki<br>({{ja|天翔龍閃|Amakakeru Ryū no Hirameki}}, ''Flash of the Heavenly Soaring Dragon'') || 50% || Kanji flash on-screen, before a circle shows up, and Kenshin unleashes a powerful strike. If the attack is blocked, a second unblockable hit will come out.
| [https://celestegame.fandom.com/wiki/Badeline Part of Me] || 8.4% (bursts of energy), 16% (laser) || Badeline emerges from her, and transforms into her monstrous form from Chapter 6. She fires off bursts of red energy when the B button is pressed, and charges up a laser when the B button is held, but moves to a different location when touched; if touched ten times, she goes away.
|}
|}


===Taunts===
===Taunts===
*'''Up taunt''': Holds his sword up to his face and declares, "You shall proceed no further than here."
*'''Up taunt''': Takes out her phone to take a selfie.
*'''Side taunt''': Kenshin unties his hair, revealing a ribbon, before tying it again.
*'''Side taunt''': A winged strawberry appears, and Madeline reaches up to grab it, before it flies away.
*'''Down taunt''': Intimidatingly poses, and declares, "I have no objections to concluding this battle."
*'''Down taunt''': Takes a deep breath, before letting it out. A small yellow feather appears in front of her, moving down and up in sync with her breath.


===On-Screen Appearance===
===On-Screen Appearance===
Walks on-stage, and draws his sword.
Madeline spins upwards from the bottom of the stage, and lands firmly on the ground.


===Idle Poses===
===Idle Poses===
*Ties his hair back.
*Leans over, out of breath.
*Holds his sword up, and closes his eyes, as if in focus.
*Sneezes.


===Crowd cheer===
===Crowd cheer===
Ken - shin!
Ma - de - line!


===Victory Poses===
===Victory Poses===
*Sheathes his sword, and says, "I am a wanderer, and now I shall return to my wandering." ({{ja|拙者は流浪人、また・・・流れるでござるよ|Sessha wa rurōni, mata...nagarerudegozaru yo}})
*'''Left:''' Appears on a payphone, before looking behind her in surprise.
**''If {{SSBU|Ryu}} was present, he will instead say, "You too wander...may your path guide you well."''
*'''Up:''' Madeline and Badeline spin around each other in the air.
*Sighs, and remarks, "I very much prefer these "KOs" over death."
*'''Right:''' Theo rubs Madeline's head, while she laughs.
*Swipes his sword in various ways, saying "The Hiten Misturugi-ryū...a sword without equal." ({{ja|「飛天御剣流」・・・逆刃刀で無い限り|"Hiten Mitsurugi-ryū"...sakabatō de nai kagiri}})


===Victory Fanfare===
===Victory Fanfare===
The opening guitar riff of Freckles, the first opening of the series.
A more upbeat rendition of the [https://www.youtube.com/watch?v=E5oZvX7RSkM Chapter Complete jingle from ''Celeste''].


==Alternate costumes==
==Alternate costumes==
*'''Default''' — Based on his appearance in ''Rurouni Kenshin''.
{|style="margin:1em auto 1em auto;text-align:center"
*'''Pink''' — Based on [http://kenshin.fandom.com/wiki/Kamiya_Kaoru Kaoru Kamiya].
|-
*'''White''' — Based on [http://kenshin.fandom.com/wiki/Sagara_Sanosuke Sanosuke Sagara].
|colspan=8|[[File:AidanzapunkMadelineCostumes.png|1000px]]
*'''Green''' — Based on [http://kenshin.fandom.com/wiki/My%C5%8Djin_Yahiko Yahiko Myojin].
|}
*'''Purple''' — Based on [http://kenshin.fandom.com/wiki/Takani_Megumi Megumi Takani].
 
*'''Blue''' — Based on the recolor of Kenshin's outfit seen on the cover of several manga volumes.
*'''Default''' — Based on her standard appearance.
*'''Magenta''' — Resembles his appearance in the Japan-exclusive ''Rurouni Kenshin: Meiji Kenkaku Romantan: Enjō! Kyōto Rinne''.
*'''Lavender''' — Based on [https://celestegame.fandom.com/wiki/Badeline Badeline].
*'''Black''' — Kenshin's right arm is bandaged and uncovered, exposing the right half of his chest, in reference to the Raijūta arc. His outfit is black, as a reference to the black and white coloring of the manga.
*'''Blue''' — Based on her coloration after using up her dash.
*'''Pink''' — Based on her appearance close to the end of Chapter 6, where she levels up by uniting with Badeline and gains a second midair boost.
*'''Teal''' — Based on [https://celestegame.fandom.com/wiki/Theo Theo].
*'''Lime''' — Based on [https://celestegame.fandom.com/wiki/Mr._Oshiro Mr. Oshiro].
*'''Green''' — Based on the [https://celestegame.fandom.com/wiki/Old_Woman old woman].
*'''Purple''' — Based on the unnamed person that Madeline receives a call from at the end of Chapter 2.


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gets Kenshin's hair, complete with a ponytail, as well as Kenshin's famous battle scar.
Kirby gets Madeline's hair.


==Trivia==
==Trivia==
*Kenshin holds a few references to his home series, outside of his moveset:
*Madeline features nods to ''Celeste'' within her attributes and other characteristics:
**Sōryūsen is so fast that, if the player were to dodge the first hit of it, they will get hit by the second one regardless (though they can still block the attack by shielding). This is a nod to the move's first appearance, where Jin-e misread Kenshin's attack and only anticipated one strike (and therefore only dodged one hit).
**Madeline can wall cling for much longer than normal, having a record of eleven seconds, the same amount of time she can stay stuck to a wall in ''Celeste''. She also carries her unique ability to climb up walls, which allows her to move for three seconds, one second short of the amount of time she can climb a wall in ''Celeste''. However, the universal wall clinging rules still apply to her, such as the halving of the wall cling time if she jumps away.
**One of Kenshin's pain cries and KO screams in the Japanese version is a comical "{{ja|おろ?!|Oro?!}}", referencing how he often utters the phrase when in confusion. His hitstun animation is also accompanied by [http://kenshin.fandom.com/wiki/File:Desktop_2016_10_01_14_40_54_589.jpg the iconic expression] associated with the phrase.
**Her up taunt alludes to [https://celestegame.fandom.com/wiki/Theo Theo], a friend she makes during her climb. Theo takes selfies with Madeline during the times they run into each other, and even has his own Instagram account under the name [https://www.instagram.com/TheoUnderStars/ @TheoUnderStars].
***Kenshin's stunned cry also uses a more dazed-sounding "{{ja|おろ・・・|Oro...}}", as a nod to the very first chapter and episode where Kenshin trips over some barrels after being discovered by Kaoru.
***Madeline herself does not have a smartphone, as revealed in Chapter 2, so she instead uses a phone modeled after (and possibly ''is'') Theo's phone.
**His side taunt is a reference to the Jin-e arc, where, moments before getting kidnapped, Kaoru lends Kenshin her ribbon, which he ties in his hair.
**Her side taunt includes a [https://celestegame.fandom.com/wiki/Collectibles#Winged_Strawberry Winged Strawberry], which can only be collected if Madeline does not use her dash to get to them.
*Despite the move being nearly unblockable in ''Rurouni Kenshin'', Kuzuryūsen can be easily avoided in ''Smash'', by both means of jumping over Kenshin or simply shielding. The latter option, however, breaks the shield if all hits land.
**Her down taunt is a reference to the feather minigame featured in the end of chapter 4, where Madeline, experiencing a panic attack, is calmed down by Theo, who tells her to imagine a golden feather, and make it float by breathing in and out deeply.
*Amakakeru Ryū no Hirameki is one of two Final Smashes that are able to be blocked by a shield, the other being Chun-Li's Hoyokusen.
**Her first victory pose is a reference to the ending of Chapter 2, where Madeline calls her mom via a payphone after having a weird dream.
**This, however, is made up for by the fact that the second hit (which only activates if the initial hit is blocked) is entirely unblockable, much like a regular Final Smash.
**Her second victory pose is a reference to scenes within Chapter 7, where Madeline, now working together with Badeline, spins around with her as they rise up the mountain. Her on-screen appearance similarly references this.
**Similar to {{SSBU|Mega Man}}, Madeline splits into orbs when KO'd, as she does when dying in her home series; it, like Mega Man, is accompanied by the sound effect heard in ''Celeste''.
*Madeline's forward smash is a nod to her guest appearance within the Nintendo Switch version of ''{{iw|wikipedia|TowerFall}}''.
*If Madeline is in her Badeline costume, Badeline (in her Final Smash) will instead use Madeline's default coloring.
*When Madeline uses Theo, there's a chance a ''Celeste''-styled speech box will appear at the top of the screen, with Theo saying "I'm helping." If the move gets a KO, he may instead say "Theo saves the day again." Both of these lines are lines Theo says during his time in the crystal in Chapter 5.


=Danny Sexbang=
=Lucy=
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Danny Sexbang<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Lucy<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkDannySexbang.png|250px|Danny Sexbang]]<br>[[File:AidanzapunkNinjaSexPartySymbol.png|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkLucy.png|200px|Lucy]]<br><br>[[File:AidanzapunkFairyTailSymbol.png|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}''{{s|wikipedia|Ninja Sex Party}}''
{{!}}width="55%"{{!}}''{{iw|wikipedia|Fairy Tail}}''
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}[https://www.youtube.com/watch?v=4itm0SRxAro Release the Kraken]
{{!}}[https://fairytail.fandom.com/wiki/Urano_Metria Urano Metria]
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}{{rollover|Fairy Tail Guild Hall|Shared with Wendy|y}}
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}LOL no
{{!}}No
|}
|}


{{cquote|Danny, Don't You Know That You're In Smash?|cite=Introduction tagline}}
{{cquote|Open, Gate of the Fighter! Lucy|cite=Introduction tagline}}


'''Danny Sexbang''' ({{ja|ダニー・セクスバング|Danī Sekusubangu}}, ''Danny Sexbang'') is the lead singer of one of my favorite music groups. {{s|wikipedia|Dan Avidan}}, Danny Sexbang himself, would voice him.
'''Lucy''' ({{ja|ルーシィ|Rūshi}}, ''Lucy'') is, contrary to popular opinion, not a useless character. Her voice actresses from the ''Fairy Tail'' anime, {{iw|wikipedia|Aya Hirano}} and {{iw|wikipedia|Cherami Leigh}}, would reprise their roles in Japanese and English.


===Development Anecdote===
===Development Anecdote===
My one joke character. I don't even remember what made me do this, but the fact that I was even able to complete this genuinely shocked me, and still kinda does to this day. It'll never happen, but sometimes you just gotta have a little fun for yourself, don't you?
I originally wanted to make a moveset for Natsu, but then I decided against it. I had always thought Lucy wouldn't work as a character in ''Smash'' (instead imagining her better in a 2D fighter environment), but I always liked the idea of her being in ''Smash''. (And plus, who can say no to Urano Metria as a Final Smash?)


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
*{{buff|Because everybody needs a little NSP in their life.}}
*{{buff|She would offer more than Wendy, being able to use Celestial Spirits in tandem with her own style of combat.}}
*{{buff|NSP is one of the most successful bands in the US.}}
*{{nerf|''She's an anime character''.}}
*{{buff|Danny is also a part of Game Grumps, one of the most successful video game YouTube channels.}}
*{{nerf|Do I really need to say it?}}


==Character description==
==Character description==
Danny Sexbang and his partner Ninja Brian were born eons ago as mere legendary beings. Prophecies created would soon be fulfilled, either by putting an end to the Samurai Abstinence Patrol or to save the distant future from itself through Danny's personal way of solving problems. Danny decided at first to be a ninja, the first photographic evidence starting in 1978. After over 30 years in the business, Dan decided to quit his assassin career and begin focusing on his true dreams: music and getting all the attractive girls he can possibly have. His success rates are a hit and miss, having both ends of the stick happening in the end in his quest for lust.
Lucy was born into the Heartfilia family, and lived a very rich life due to the success of her father. However, because of her father's focus on business, he often neglected her, which left Lucy lonely as a child (as her mother had passed away when she was very young). As a result, Lucy often relied on Aquarius, a Celestial Spirit left to her by her mother, to play with. This aggravated Aquarius a lot, but deep down, she still cared for Lucy. Eventually, without telling her father, Lucy left to find a magical guild to join, in an attempt to start over at life.
 
She found the Fairy Tail guild thanks to a chance encounter with one Natsu Dragneel, who happened to be in the same town she was in. Both, from different people, heard about a supposed "Salamander" person, with Natsu having believed it was his father, Igneel, and Lucy recognizing the name from the Fairy Tail guild itself. Lucy's heart was fluttering at the site of "Salamander", but thanks to Natsu's intervention, she was quickly brought back to the real world. After having treated Natsu (and his partner Happy) to lunch as a form of thanks for saving her, "Salamander" surprised her in the park, offering her to join him on his boat party that night, and in return, will put in a good word for her in the Fairy Tail guild. It is at this party that the fake Salamander's identity is revealed: he is a Fire Wizard named Bora, a slave trader who planned on selling Lucy (and the other girls upon his ship) after sedating her with a sleeping drug. As if on cue, Natsu barges through the boat roof, and Happy quickly flies Lucy away. However, Happy's magic quickly drained, and Natsu was stuck on the boat with his motion sickness and was unable to battle. Thinking quickly, Lucy pulled out her Aquarius key (after realizing that she had dropped it in the ocean), and summoned Aquarius, who brought the boat to shore so that Natsu could defeat Bora. During this time, the true identity of "Salamander" is revealed: Natsu Dragneel, the famed Fire Dragon Slayer.
 
After defeating Bora, the town's police quickly caught up to Natsu (as the city had been heavily damaged). Natsu, remembering what Lucy had told him earlier, asked if she wanted to join the Fairy Tail guild. With an excited yes, she followed him there, escaping the police.


==Attributes==
==Attributes==
Danny fights unusually, to say the least. His unorthodox animations, combined with his extreme projectile game, make him one of the more complex fighters to fight against.
Being a Celestial Wizard, Lucy can call upon various creatures called Celestial Spirits with the help of her keys, and these Celestial Spirits make appearances in various attacks. However, Lucy does have a slew of attacks on her own, using her whip, [https://fairytail.fandom.com/wiki/Fleuve_d'%C3%A9toiles Fleuve d'étoiles]. Additionally, much like {{SSBU|Yoshi}}, Lucy has a unique shield that does not shrink as damage is dealt. This shield is represented by [https://fairytail.fandom.com/wiki/Horologium Horologium], who hides Lucy inside his glass case. However, unlike Yoshi's shield, Horologium has a magic circle displayed behind it that, much like other shields, shrinks depending on how much of the shield is left, rather than Horologium getting darker like Yoshi's shield. Horologium also performs Lucy's rolls and spot dodges (should he be present to begin with, as Lucy will perform either if the shield button is not held before inputting), though he is absent for her aerial dodges.


==Moveset==
==Moveset==
Line 2,197: Line 2,107:
! !!Name!!Damage!!Description
! !!Name!!Damage!!Description
|-
|-
! [[Neutral attack]]
! [[Jab]]
| || 4% (first punch), 4% (second punch), 7% (hip) || Punches twice, before thrusting his hip forward.
| || 2% (first two hits), 0.5% (rapid jab), 2% (finisher) || Strikes in front of her with her whip multiple times.
|-
|-
! [[Forward tilt]]
! [[Forward tilt]]
| || 7% || Performs a front kick.
| || 8% || Twists and kicks forward.
|-
|-
! [[Up tilt]]
! [[Up tilt]]
| || 7% (early/mid), 8% (mid, leg), 5% (late) || Performs a high kick, similar to {{SSBU|Peach}}'s forward tilt.
| || 10% || Strikes upwards diagonally with her whip.
|-
|-
! [[Down tilt]]
! [[Down tilt]]
| || 6% || Sweeps his body upwards.
| || 9% || Lashes her whip downwards.
|-
|-
! [[Dash attack]]
! [[Dash attack]]
| || 9% || Leaps forward, performing a {{s|wikipedia|grand jeté}}.
| [https://fairytail.fandom.com/wiki/Lucy_Kick Lucy Kick]<br>({{ja|ルーシィ・キック|Rūshi Kikku}}, ''Lucy Kick'') || 11% || Thrusts her leg forward to perform a powerful kick.
|-
|-
! [[Forward smash]]
! [[Forward smash]]
| || {{ChargedSmashDmgSSBU|17}} || A fuchsia T-Rex with a helmet and laser gun appears out of nowhere, shooting a laser forward.
| [https://fairytail.fandom.com/wiki/Scorpio Scorpio]<br>({{ja|スコピーオン|Sukōpion}}, ''Scorpion'') || {{ChargedSmashDmgSSBU|20}} (sand tornado, clean), {{ChargedSmashDmgSSBU|12}} (sand tornado, late), {{ChargedSmashDmgSSBU|5}} (key) || Scorpio appears and fires [https://fairytail.fandom.com/wiki/Sand_Buster a sand tornado] from his tail. Lucy also thrusts Scorpio's summoning key forwards before Scorpio comes out, which acts as a hitbox.
|-
|-
! [[Up smash]]
! [[Up smash]]
| || {{ChargedSmashDmgSSBU|12}} || Holds up a plate of cookies.
| [https://fairytail.fandom.com/wiki/Virgo Virgo]<br>({{ja|バルゴ|Barugo}}, ''Virgo'') || {{ChargedSmashDmgSSBU|16}} (Virgo), {{ChargedSmashDmgSSBU|5}} (key) || Virgo appears from the ground, spiraling upwards. Lucy also thrusts Virgo's summoning key upwards before Virgo comes out, which acts as a hitbox.
|-
|-
! [[Down smash]]
! [[Down smash]]
| || {{ChargedSmashDmgSSBU|9}} (box), {{ChargedSmashDmgSSBU|14}} (head) || Slams a box with two syringes inside onto the ground, before slamming his head onto the box, digging the syringes into his eyeballs.
| [https://fairytail.fandom.com/wiki/Gemini Gemini]<br>({{ja|ジェミニ|Jemini}}, ''Gemini'') || {{ChargedSmashDmgSSBU|10}} (Gemini, each hit), {{ChargedSmashDmgSSBU|5}} (key) || Gemi and Mini appear and spin around Lucy, hitting once on both sides. Lucy also thrusts their summoning key downwards before they come out, which acts as a hitbox.
|-
|-
! [[Neutral aerial]]
! [[Neutral aerial]]
| || {{ShortHopDmgSSBU|6.9}} || Performs a sex kick.
| || {{ShortHopDmgSSBU|9}} || Slashes downwards with her whip.
|-
|-
! [[Forward aerial]]
! [[Forward aerial]]
| || {{ShortHopDmgSSBU|10}} || Performs a roundhouse kick.
| || {{ShortHopDmgSSBU|11}} || Performs a forward double kick.
|-
|-
! [[Back aerial]]
! [[Back aerial]]
| || {{ShortHopDmgSSBU|13}} || Thrusts his hip behind him.
| || {{ShortHopDmgSSBU|10}} || Strikes backwards with her whip at a slight downward angle.
|-
|-
! [[Up aerial]]
! [[Up aerial]]
| || {{ShortHopDmgSSBU|8}} || Performs a high kick.
| || {{ShortHopDmgSSBU|10}} || Slashes her whip in an arc above her.
|-
|-
! [[Down aerial]]
! [[Down aerial]]
| || {{ShortHopDmgSSBU|7}} (first kick), {{ShortHopDmgSSBU|9}} (second kick) || Stomps with his left foot, then his right foot.
| || {{ShortHopDmgSSBU|13}} (foot), {{ShortHopDmgSSBU|11}} (leg) || Performs an axe kick.
|-
|-
! [[Grab]]
! [[Grab]]
| || &mdash; || Pulls the opponent closer to him.
| || &mdash; || Grabs the opponent with her hand.
|-
|-
! [[Pummel]]
! [[Pummel]]
| || 1.3% || Pelvic thrusts into the opponent.
| || 1.3% || Knees the opponent.
|-
|-
! [[Forward throw]]
! [[Forward throw]]
| || 7% || Ninja Brian suddenly appears next to the opponent to punch them in the face.
| [https://fairytail.fandom.com/wiki/Cancer Cancer]<br>({{ja|キャンサー|Kyansā}}, ''Cancer'') || 0.6% (hits 1-6), 5.4% (final hit) || Cancer appears and slashes six times with his scissors, before slashing one last time to launch them away.
|-
|-
! [[Back throw]]
! [[Back throw]]
| || 6% || Ninja Brian suddenly appears next to the opponent to slice them in the back.
| Screwdrive Crush<br>({{ja|ぐリぐリクラッシュー|Guriguri Kurasshū}}, ''Guri Guri Crush'') || 9% || Wraps her legs around the opponent's neck from behind and twists her knuckles over their temple.
|-
|-
! [[Up throw]]
! [[Up throw]]
| || 9% || Ninja Brian suddenly appears next to the opponent to uppercut them.
| || 7% || Tosses the opponent upwards.
|-
|-
! [[Down throw]]
! [[Down throw]]
| || 8% || Ninja Brian suddenly appears next to the opponent to punch them from above.
| [https://fairytail.fandom.com/wiki/Aries Aries]<br>({{ja|アリエス|Ariesu}}, ''Aries'') || 3% (bounce), 7% (kick) || Aries appears and shoots a cloud of Wool Magic onto the floor, and Lucy slams them into the cloud, causing them to bounce back up, and she follows this up with a kick.
|-
|-
! [[Floor attack]] (front)
! [[Floor attack]] (front)
| || 7% || Ninja Brian suddenly appears next to Danny and slashes with a dagger outwards, before helping Danny up.
| || 7% || Kicks front and back.
|-
|-
! Floor attack (back)
! Floor attack (back)
| || 7% || Ninja Brian suddenly appears next to Danny and slashes with a dagger outwards, before helping Danny up.
| || 7% || Kicks front and back.
|-
|-
! Floor attack (trip)
! Floor attack (trip)
| || 5% || Ninja Brian suddenly appears next to Danny and slashes with a dagger outwards, before helping Danny up.
| || 5% || Kicks front and back.
|-
|-
! [[Edge attack]]
! [[Edge attack]]
| || 7% || Hoists his feet onto the stage, sweeping the floor with them.
| [https://fairytail.fandom.com/wiki/Capricorn Capricorn]<br>({{ja|カプリコーン|Kapurikōn}}, ''Capricorn'') || 9% || Capricorn appears and helps Lucy up, before kicking, knocking any nearby opponent(s) away.
|-
|-
! [[Neutral special]]
! [[Neutral special]]
| Cheese Crust of Passion || 12% || Throws a pizza into the air.
| [https://fairytail.fandom.com/wiki/Sagittarius Sagittarius]<br>({{ja|サジタリウス|Sajitariusu}}, ''Sagittarius'') || 4% (uncharged), 12% (fully charged) || Sagittarius appears and fires an arrow. Can be charged for more power.
|-
|-
! [[Side special]]
! [[Side special]]
| Not the Piano! || 17% || Ninja Brian suddenly appears and throws an electric piano forward.
| [https://fairytail.fandom.com/wiki/Taurus Taurus]<br> ({{ja|タウロス|Taurosu}}, ''Taurus'') || 24% || Taurus appears and charges forward and swings his axe downwards.
|-
|-
! [[Up special]]
! [[Up special]]
| Throw Me, Goddamn You! || 8%, 5% (recoil damage) || Ninja Brian throws Danny with all his might. The move will not leave him helpless, but should he touch the ground without attacking, he will receive recoil damage and have extended endlag.
| [https://fairytail.fandom.com/wiki/Loke Loke]<br> ({{ja|ロキ|Roki}}, ''Loke'') || 12% || Loke appears and carries Lucy in his arms, leaping high into the air while performing a Regulus-enhanced kick.
|-
|-
! [[Down special]]
! [[Down special]]
| Magnum Thighs || 20% || Rubs his thighs together, firing a beam from his groin.
| [https://fairytail.fandom.com/wiki/Aquarius Aquarius]<br> ({{ja|アクエリアス|Akueriasu}}, ''Aquarius'') || 4% (per hit) || Aquarius appears and fires [https://fairytail.fandom.com/wiki/Torrent a torrent of water] that hits five times.
|-
|-
! [[Final Smash]]
! [[Final Smash]]
| [https://www.youtube.com/watch?v=4itm0SRxAro Release the Kraken] || 30% || Summons a giant kraken, who attacks the stage by sweeping across it with his tentacles.
| [https://fairytail.fandom.com/wiki/Urano_Metria Urano Metria]<br> ({{ja|ウラノ・メトリア|Urano Metoria}}, ''Urano Metria'') || 3% (trapping hit), 88% (constellations) || Traps opponents and unleashes the power of the 88 constellations.
|}
|}


===Taunts===
===Taunts===
*'''Up taunt''': Pulls out a box of tissues and a bottle of lotion with an excited look on his face, before shaking his head and throwing the box behind him.
*'''Up taunt''': [https://fairytail.fandom.com/wiki/Plue Plue] appears next to her, and the two perform a dance.
*'''Side taunt''': Pulls out a sandwich with chicken, ham, clams, yams, panther, bear meat, and duck, and attempts to eat it, before realizing it's too big, and tossing it aside.
*'''Side taunt''': [https://fairytail.fandom.com/wiki/Lyra Lyra] appears next to her, and plays her harp.
*'''Down taunt''': A twinkling sound effect is heard, and Danny looks down at his groin, which now has a noticeable bulge, and reacts annoyed, saying, "Not again!"
*'''Down taunt''': [https://fairytail.fandom.com/wiki/Crux Crux] appears next to her, though is fast asleep, which disappoints Lucy, before Crux disappears.


===On-Screen Appearance===
===On-Screen Appearance===
Floats down from above, as a beam of light shines upon him.
Horologium falls on-stage and opens, revealing Lucy, who crawls out.


===Idle Poses===
===Idle Poses===
*Grinds in place.
*Holds her whip taut.
*Turns around and shakes his butt.
*Brandishes her whip.


===Crowd cheer===
===Crowd cheer===
D - A - N - N - Y! He's a super awesome guy!<br>
Lu - cy!
D - A - N - N - Y! He is not afraid to cry!<br>
D - A - N - N - Y! He cries almost all the time!<br>
D - A - N - N - Y! He cries and cries and cries and cries!


===Victory Poses===
===Victory Poses===
*Comes flying in covered in pizza from in the distance, and lands, breaking his legs.
*'''Left:''' Lashes her whip out multiple times before holding it taut, and saying, "This win was for the Fairy Tail guild!"
*Poses triumphantly.
**''If Wendy were present, she will instead say, "Sorry about that one, Wendy. No hard feelings, right?"''
*Leaps into the air, and is freezeframed in the middle of the jump; during this freezeframe, he shouts, "FUCK!"
*'''Up:''' Plue runs up to her to give her a high five.
**If her last used Celestial Spirit was Scorpio, the two will pose and shout, "We are!"
**If her last used Celestial Spirit was Virgo, Virgo will ask, "Is it time for punishment, Princess?", and the camera will pull back to reveal a distraught Lucy.
**If her last used Celestial Spirit was Gemini, the duo will spin around Lucy, before transforming into Lucy themselves, and posing alongside Lucy.
**If her last used Celestial Spirit was Cancer, he will give Lucy a haircut (that won't actually change her hair) and ask, "Will that be all, baby?"
**If her last used Celestial Spirit was Aries, she will say to Lucy, "I'm sorry I wasn't much use...", to which Lucy will reassuringly say, "You did great, Aries. You helped me win!"
**If her last used Celestial Spirit was Capricorn, the two will perform a high kick, catching the other's foot, before bowing to each other.
**If her last used Celestial Spirit was Sagittarius, he will salute and say, "I hope I was of proper service!", to which Lucy will enthusiastically respond, "You did great, Sagittarius!"
**If her last used Celestial Spirit was Taurus, he will say, "Your body still mooooooves me, Ms. Lucy!", and Lucy will push him down, saying, "Can it, big guy."
**If her last used Celestial Spirit was Loke, he will say, "I could take you back to the guild, if you want.", to which Lucy will respond, "Not happening, pal."
**If her last used Celestial Spirit was Aquarius, Aquarius will create a wave of water to rush over the screen, which is revealed to have caught Lucy in it.
**If her last used Celestial Spirit was Lyra, Lyra will be playing her harp for Lucy, asleep in her lap.
**If her last used Celestial Spirit was Crux, Crux will be fast asleep, and Lucy will shout, "Will you wake up?!", but to no avail.
**If her last used Celestial Spirit was Plue, or she refrained from using any Celestial Spirit in the fight, the pose will be normal.
*'''Right:''' Places her hand on her chest and sighs, before throwing her fist in the air triumphantly and saying, "I did it!"
**If Lucy wins on a team with Wendy, the two will do [https://fairytail.fandom.com/wiki/File:Bai-Bai.gif the signature Fairy Tail hand sign], and say "Fairy Tail is unstoppable!".


===Victory Fanfare===
===Victory Fanfare===
An excerpt from the intro to the [https://www.youtube.com/watch?v=lGQEJSx9eBo NSP Theme Song].
[https://www.youtube.com/watch?v=g5hjCVmz1Q0 The title card theme heard in the original ''Fairy Tail'' anime], itself an excerpt from the [https://www.youtube.com/watch?v=C2nksqvmSRI Fairy Tail Main Theme].


==Alternate costumes==
==Alternate costumes==
*'''Default''' — Danny's original appearance.
{|style="margin:1em auto 1em auto;text-align:center"
*'''Cyan''' — Danny's new outfit, with a modified logo.
|-
*'''Black''' — The Cool Patrol outfit.
|colspan=8|[[File:AidanzapunkLucyCostumes.png|1000px]]
*'''Blue''' — Danny's dance attire from Road Trip.
|}
*'''Gray''' — Danny's knight costume from Peppermint Creams.
 
*'''Starbomb''' — Danny's outfit on the cover of ''{{s|wikipedia|Player Select}}'' by {{s|wikipedia|Starbomb}} (a group combining Ninja Sex Party and {{s|wikipedia|Arin Hanson}}).
*'''Default''' — Based on her appearance in ''Fairy Tail'', particularly in the year X792.
*'''Red''' — [https://dreamdaddy.gamepedia.com/Robert Robert]'s outfit; Robert is voiced in ''{{s|wikipedia|Dream Daddy: A Dad Dating Simulator}}'' by Danny.
*'''Orange''' — Based on [https://fairytail.fandom.com/wiki/Levy_McGarden Levy McGarden].
*'''Ninja''' — Ninja Brian's outfit.
*'''Light Blue''' — Based on [https://fairytail.fandom.com/wiki/Yukino_Agria Yukino Agria].
*'''Green''' — Based on [https://fairytail.fandom.com/wiki/Hisui_E._Fiore Hisui E. Fiore].
*'''Brown''' — Based on [https://fairytail.fandom.com/wiki/Cana_Alberona Cana Alberona].
*'''Blue''' — Based on [https://fairytail.fandom.com/wiki/Juvia_Lockser Juvia Lockser].
*'''White''' — Based on [https://fairytail.fandom.com/wiki/Mirajane_Strauss Mirajane Strauss].
*'''Edolas''' — Wears the outfit of [https://fairytail.fandom.com/wiki/Lucy_Ashley Lucy Ashley], her counterpart from Edolas.


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gains Danny's hair and suit.
Kirby gains Lucy's hair as a wig, as well as her pink Fairy Tail insignia on his right hand.


==Trivia==
==Trivia==
*Danny's moveset and other aspects feature tons of references to several Ninja Sex Party songs:
*Lucy's introduction tagline is a play on the Celestial Spirit summoning line, instead being used for herself.
**His forward smash is a reference to the song [https://www.youtube.com/watch?v=LcmBALxDkRY Dinosaur Laser Fight]. One of his victory poses is also based on the ending to the song.
**His up smash is a reference to [https://www.youtube.com/watch?v=uriJOsWy_zU Cookies!], with him even saying "Cookies!" when attacking in a similar way to the song.
**His down smash and down throw both pull from [https://www.youtube.com/watch?v=UvgcLTzwjVM First Date], more specifically the music video:
***The down smash pulls from the line "you can watch me shoot cocaine into my eyes and rock a burglary", and is based on the animation associated with the line in the music video.
***The down throw pulls from when Ninja Brian beats up "some guy" to the rhythm of the song.
**His back throw pulls from when Ninja Brian appears behind the Council of Dick Elders to slice them in the back in [https://www.youtube.com/watch?v=PvLz5kCVIss 6969].
**His pummel is a subtle nod to [https://www.youtube.com/watch?v=7qmU9JLTDy0 Road Trip].
**His neutral special is based on the song [https://www.youtube.com/watch?v=Vuc2EyA34vE Courtship of the Mermaid], where Danny, in an attempt to get the attention of a beautiful mermaid, throws a pizza at her. The pizza appears to have onions and ham on it, in reference to a lyric from the song.
***His up special, similarly, is based on the latter half of the song where Danny deduces that, to get the mermaid's attention, ''he'' needs to be covered in pizza and thrown at the mermaid. This is also the basis for one of his victory poses.
**His side special is based on the song [https://www.youtube.com/watch?v=cSk1cKK5o4w Romance Novel], where Ninja Brian, disproving of Danny's romance novel, continuously throws pianos at him.
**His down special references a line from [https://www.youtube.com/watch?v=-tW0G9XWaj0 Cool Patrol], where Danny instructs the kid to "rub your magnum thighs together and set fire to Mars".
**His up taunt is a subtle nod to [https://www.youtube.com/watch?v=LpgRE8cbVpc Orgy for One].
**His side taunt has him pull out [https://www.youtube.com/watch?v=KcaRdNQPznc The Ultimate Sandwich].
**His down taunt is a reference to [https://www.youtube.com/watch?v=zXJzaEC0M3s No Reason Boner].
**His second idle pose is a reference to the line "and then you take that funky butt and you shake it all around" from Cool Patrol.
**His on-screen appearance is a reference to when he appears before the woman in 6969.
**His crowd cheer is the same cheer heard in [https://www.youtube.com/watch?v=kT8cX2-_7pQ Danny, Don't You Know?], and is both the longest crowd cheer and the only crowd cheer to not repeat itself.
***His introduction tagline is also a play on the song.
**His tripping animation features food flying all around him, much like in [https://www.youtube.com/watch?v=zFyUn_4uL5E Eating Food in the Shower].


=Specter Knight=
=Tails=
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
{|class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Specter Knight<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Tails<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkSpecterKnight.png|250px|Specter Knight]]<br>[[File:AidanzapunkShovelKnightSymbol.png|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkTails.png|175px|Tails]]<br><br>[[File:SonicSymbol.svg|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}{{uv|Shovel Knight}}
{{!}}width="55%"{{!}}{{uv|Sonic the Hedgehog}}
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}[https://shovelknight.fandom.com/wiki/Judgment_Rush Judgement Rush]
{{!}}[https://sonic.fandom.com/wiki/Tornado Tornado]
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}[https://sonic.fandom.com/wiki/Casino_Night_Zone_(Sonic_the_Hedgehog_2) Casino Night Zone]
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}No
{{!}}Yes
|}
|}


{{cquote|Specter Knight Blights the Earth!|cite=Introduction tagline}}
{{cquote|Tails Joins the Flight!|cite=Introduction Tagline}}


'''Specter Knight''' ({{ja|スペクターナイト|Supekutā Naito}}, ''Specter Knight'') is the second added playable character to ''Shovel Knight'', following Plague Knight, and preceding King Knight.
'''Tails''' ({{ja|テイルス|Teirusu}}, ''Tails'') should have been made playable a long time ago. His current voice actresses from the ''Sonic'' series, {{iw|wikipedia|Colleen Villard}} in English, {{iw|wikipedia|Ryō Hirohashi}} in Japanese, Marie-Eugénie Maréchal in French, Graciela Molina in Spanish, Paulina Weiner in German, and Benedetta Ponticelli in Italian, would reprise their roles.


===Development Anecdote===
===Development Anecdote===
I thought about doing Plague Knight when ''Plague of Shadows'' came out, but I decided against it, since I didn't think he'd be able to work. Specter Knight, on the other hand, is easily my favorite of the other games in the Treasure Trove, and I had a lot of fun with him. I think he plays the best out of all four knights.
Even though they won't ever be seen officially, both Tails and Shadow are kind of my response to the poor representation the ''Sonic'' series has in ''Smash''. I'm surprised it took me as long as it did to make a moveset for him, but I still had a lot of fun doing it.


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
*{{buff|As [[#Reasons for inclusion/exclusion 5|previously stated]], ''Shovel Knight'' is an extremely popular indie platformer.}}
*{{buff|Realistically speaking, Tails would get into ''Smash'' before Shadow.}}
*{{buff|In comparison to Plague Knight, Specter Knight has more unique gameplay, and offers more variety than a simple character swap with different abilities. The game changes the levels completely, and even has different boss fights.}}
*{{buff|The ''Sonic'' series needs more solid representation.}}
*{{nerf|If any ''Shovel Knight'' character would get in, it would be Shovel Knight himself.}}
*{{nerf|He's a third-party character.}}


==Character description==
==Character description==
Specter Knight serves as the undead enemy in the Order of No Quarter. While his history is unknown in ''Shovel of Hope'', it is expanded upon in ''Specter of Torment'', where it is revealed that, in a past life, Specter Life went by Donovan, and was a warrior who went on adventures with his partner, Luan. The two set out on a quest to gain an amulet, but encountered Shield Knight, who insisted that the amulet was evil. Donovan fought Shield Knight for the amulet, which ultimately resulted in the death of Luan, and the creation of the Enchantress. The Enchantress, seeing how Donovan was still alive, commanded that he follow her every order in return for making him an undead warrior, turning him into Specter Knight. His quest was simple: gather eight knights from across the realm to serve under the Enchantress.
Tails first appeared in ''Sonic the Hedgehog 2'' as Sonic's little buddy. Despite only being eight years old, he's a genius inventor, having made tons of robotic and mechanic inventions throughout the course of the series.


==Attributes==
==Attributes==
Specter Knight uses his scythe in battle, and carries multiple Curios with him as well. Specter Knight also carries a unique mechanic with him, in the form of his recovery: his up special, Dash Slash, can be used repeatedly as long as an opponent is in front of him, but puts Specter Knight into a helpless state if he misses. He can also go downwards if the closest opponent is below him, but only in the air. In addition, he can wall jump, as well as walk a short distance on walls to gain height.
Being Sonic's partner, Tails understandably shares similar (or close to similar) attributes with the blue blur, but the two are otherwise unique in playstyle. While Tails has his fair share of physical attacks, he additionally brings his gadgets and technology into the fray, as well as utilizing his two tails to fly around the stage, as he has multiple jumps at his disposal. His up special also allows him to fly around the stage with ease, though quicker use of it shortens the usage time more quickly.


==Moveset==
==Moveset==
{|class="wikitable"
{|class="wikitable"
! !!Name!!Damage!!Description
! Move !! Name !! Damage !! Description
|-
! rowspan=3| [[Neutral attack]]
| rowspan=3| || 1.5% || rowspan=3|Jabs forward twice, before flailing his arms and legs four times (though only his fists have hitboxes). Based on his standard punch combo from ''Sonic the Fighters''.
|-
|1.5%
|-
|-
! [[Neutral attack]]
|1.2% (hits 1-3), 3.4% (hit 4)
| || 5% || Swipes outwards with his scythe.
|-
|-
! [[Forward tilt]]
! [[Forward tilt]]
| || 7% || Spins his scythe in front of him, similar to {{SSBU|Palutena}}.
| ||3% (bomb), 12% (explosion) || Throws a bomb forward in an arc, which explodes on contact with the ground. Being hit by the bomb does not directly connect into the explosion itself, and any attack hitting the bomb will cause it to disappear. A reference to the main form of attack in ''Tails Adventure''.
|-
|-
! [[Up tilt]]
! [[Up tilt]]
| || 9% || Swipes upwards in an arc with his scythe.
| || 10% || Flips, and uses his tails to boost himself upwards while kicking with both feet.
|-
|-
! [[Down tilt]]
! [[Down tilt]]
| || 7% || Spins his scythe across the ground.
| || 8% (close), 7% (far) || Sweeps his tails across the ground, though he only hits once.
|-
|-
! [[Dash attack]]
! [[Dash attack]]
| || 9% || Lifts his scythe up with his feet, striking upwards.
| || 6% (clean), 4% (late) || Curls up into a ball and boosts forward.
|-
|-
! [[Forward smash]]
! [[Forward smash]]
| [https://shovelknight.fandom.com/wiki/Dread_Talon Dread Talon] || {{ChargedSmashDmgSSBU|16}} || Charges up a claw attack, before swiping.
| [https://sonic.fandom.com/wiki/Magic_Hook Magic Hook]<br>({{ja|マジックフック|Majikku Fukku}}, ''Magic Hook'') || {{ChargedSmashDmgSSBU|16}} || A mechanical spring fist circles around Tails, punching anyone near him. When using the attack, it plays the same spring sound effect from ''Sonic Battle''.
|-
|-
! [[Up smash]]
! [[Up smash]]
| || {{ChargedSmashDmgSSBU|11}} (early), {{ChargedSmashDmgSSBU|14}} (mid), {{ChargedSmashDmgSSBU|7}} (late) || Slashes upwards from the ground up, similar to {{SSBU|Cloud}}.
| [https://sonic.fandom.com/wiki/Magic_Upper Magic Upper]<br>({{ja|マジックアッパー|Majikku Appā}}, ''Magic Upper'') || {{ChargedSmashDmgSSBU|16}} || A mechanical spring fist appears in front of Tails, punching upwards. Based on the attack of the same name from ''Sonic Battle''. When using the attack, it plays the spring sound effect from the same game.
|-
|-
! [[Down smash]]
! [[Down smash]]
| || {{ChargedSmashDmgSSBU|3}} (first four hits), {{ChargedSmashDmgSSBU|5}} (final hit) || Spins his scythe around with his feet. Hits five times in total.
| || {{ChargedSmashDmgSSBU|15}} || Slams his tails on the ground on either side of him.
|-
|-
! [[Neutral aerial]]
! [[Neutral aerial]]
| || {{ShortHopDmgSSBU|2}} (loop), {{ShortHopDmgSSBU|5}} (final hit) || Spins his scythe in the air multiple times. Hits a total of six times.
| || {{ShortHopDmgSSBU|9}} (front), {{ShortHopDmgSSBU|7}} (back) || Swipes his tails in front of him, then behind him.
|-
|-
! [[Forward aerial]]
! [[Forward aerial]]
| || {{ShortHopDmgSSBU|5}} || Swipes outwards with his scythe.
| || {{ShortHopDmgSSBU|8}} || Performs a dropkick.
|-
|-
! [[Back aerial]]
! [[Back aerial]]
| || {{ShortHopDmgSSBU|8}} || Pokes backwards with his scythe's handle.
| || {{ShortHopDmgSSBU|1.5}} (hits 1-4), {{ShortHopDmgSSBU|5}} (hit 5) || Swipes up and down with his tails five times, alternating between his left and right tail.
|-
|-
! [[Up aerial]]
! [[Up aerial]]
| || {{ShortHopDmgSSBU|9}} || Spins his scythe above him.
| || {{ShortHopDmgSSBU|11}} || Spins his tails rapidly upwards. While similar to {{SSBU|Pit}}'s in terms of animation, the attack only hits once.
|-
|-
! [[Down aerial]]
! [[Down aerial]]
| || {{ShortHopDmgSSBU|8}} || Swipes downwards with his scythe.
| [https://sonic.fandom.com/wiki/Tails_Dunk Tails Dunk]<br>({{ja|テイルスダンク|Teirusu Danku}}, ''Tails Dunk'') || {{ShortHopDmgSSBU|13}} || Swipes his tails downwards, meteor smashing anyone he hits. Based on the attack of the same name from ''Sonic Battle''.
|-
|-
! [[Grab]]
! [[Grab]]
| || &mdash; || Reaches with his left hand to grab an opponent.
| || &mdash; || Grabs the opponent with both hands.
|-
|-
! [[Pummel]]
! [[Pummel]]
Line 2,428: Line 2,343:
|-
|-
! [[Forward throw]]
! [[Forward throw]]
| || 2% (first hit), 5% (second hit) || Slashes outwards, with the opponent hitting all of the scythe. The first hit comes from the weapon, and the second hit comes from the blade.
| [https://sonic.fandom.com/wiki/Flick Flick]<br>({{ja|デコピン|Dekopin}}, {{rollover|''Dekopin''|A common Japanese action of scolding someone by flicking them on their forehead.|y}}) || 9% || A giant hand comes up in front of Tails to flick the opponent away.
|-
|-
! [[Back throw]]
! [[Back throw]]
| || 3% (first hit), 6% (second hit) || Tosses the opponent behind him, and slashes at them, with the opponent hitting all of the scythe. The first hit comes from the weapon, and the second hit comes from the blade.
| || 9% (throw), 8% (collateral) || Spins the opponent around three times, then punts the opponent away. A reference to Team Sonic's Team Blast in ''Sonic Heroes''.
|-
|-
! [[Up throw]]
! [[Up throw]]
| || 3% (first hit), 7% (second hit) || Tosses the opponent upwards, and slashes at them, with the opponent hitting all of the scythe. The first hit comes from the weapon, and the second hit comes from the blade.
| || 3% (kick), 4% (tails) || Performs a flip kick, then knocks the opponent away with his tails while still flipping.
|-
|-
! [[Down throw]]
! [[Down throw]]
| || 2% (first two hits), 3% (final hit) || Grinds the scythe into the opponent's spine.
| || 11% || Picks the opponent up and flies into the air, before diving downwards and slamming them onto the stage. Based on his throw from ''Sonic the Fighters''.
|-
|-
! [[Floor attack]] (front)
! [[Floor attack]] (front)
| || 7% || Gets up and spins his scythe on the ground around him, similar to Shulk's down smash.
| || 7% || Spin Dashes around in a circular motion while getting up.
|-
|-
! Floor attack (back)
! Floor attack (back)
| || 7% || Slashes his scythe in an arc from his head to his feet, and uses it to climb up.
| || 7% || Performs a legsweep while getting up.
|-
|-
! Floor attack (trip)
! Floor attack (trip)
| || 5% || Stabs his scythe into the ground and pulls himself up.
| || 5% || Performs a legsweep while getting up.
|-
|-
! [[Edge attack]]
! [[Edge attack]]
| || 6% || Stabs his scythe into the ground and pulls himself up.
| || 9% || Sweeps his tails across the floor, spinning his way back up.
|-
|-
! [[Neutral special]]
! [[Neutral special]]
| [https://shovelknight.fandom.com/wiki/Spider_Scythe Spider Scythe] || 7% || Fires off a scythe that spins vertically across the ground for about the length of {{SSBU|Final Destination}}. Can also climb walls.
| [https://sonic.fandom.com/wiki/Energy_Ball Energy Ball]<br>({{ja|エナジーボール|Enajībōru}}, ''Energy Ball'') || 9% || Fires an electric projectile from an arm gun. If used in the air, the gun will aim diagonally downwards. In both cases, the projectile can additionally be aimed in 8 directions.
|-
|-
! [[Side special]]
! [[Side special]]
| [https://shovelknight.fandom.com/wiki/Skeletal_Sentry Skeletal Sentry] || 5% (arrow), 12% (explosion) || Summons a skeleton that attacks with arrow-shaped projectiles. Inputting the attack again causes the skeleton to explode, though it does not harm Specter Knight.
| [https://sonic.fandom.com/wiki/Tail_Swipe Tail Swipe]<br>({{ja|シッポ攻撃|Shippo kōgeki}}, ''Tail Attack'') || 3% (normal), 14% (Super Tail Swipe) || Spins and swipes his tails in front of him three times. If the button is repeatedly mashed, the move becomes the '''Rapid Tails Attack''' ({{ja|連続シッポ回転攻撃|Renzoku shippo kaiten kōgeki}}, ''Continuous Tail Rotation Attack''), where he spins and hits multiple times, lasting about as long as a standard rapid jab; if the move is inputted like a smash attack, the move becomes the '''Super Tail Swipe''' ({{ja|スーパーシッポ攻撃|Sūpā shippo kōgeki}}, ''Super Tail Attack''), where he spins and hits only once, but the swipe is much more powerful.
|-
|-
! [[Up special]]
! [[Up special]]
| [https://shovelknight.fandom.com/wiki/Dash_Slash Dash Slash] || 8% || Dashes upwards diagonally. If more than one opponent is nearby, Specter Knight can chain the attack; if not, he enters a helpless state.
| [https://sonic.fandom.com/wiki/Propeller_Flying Propellor Flying]<br>({{ja|プロペラ飛行|Puropera hikō}}, ''Propeller Flight'') || 6% (per boost) || Spins his two tails rapidly, allowing him to fly into the air for a period of time. Pressing the special button causes him to rise, though the quicker the button is pressed, the quicker he will tire out and descend while panting, and the player will be unable to perform another action until then. The player can also air dodge out of the move, though they will be unable to use it again until he touches the ground.
|-
|-
! [[Down special]]
! [[Down special]]
| [https://shovelknight.fandom.com/wiki/Shadow_Mirror Shadow Mirror] || 0% (summoning) || Summons a projection of him that is just a bit in front of him, increasing his range. The more he attacks, the quicker it goes away. The input can be used again to make the projection go away.
| [[Spin Charge|Spin Dash]]<br>({{ja|スピンダッシュ|Supindasshu}}, ''Spin Dash'') || 1.5%-2.3% (loop), 4% (last hit), 6% (jump) || Curls into a ball and charges up a dash. The player can press the special button multiple times to increase the distance and power of the dash.
|-
|-
! [[Final Smash]]
! [[Final Smash]]
| [https://shovelknight.fandom.com/wiki/Judgment_Rush Judgement Rush] || 20% (per ram) || Dashes across the screen multiple times, homing in on any opponent.
| [https://sonic.fandom.com/wiki/Tornado Tornado]<br>({{ja|トルネード|Torunēdo}}, ''Tornado'') || 20% (Tornado), 2% (per shot) || Leaps into the Tornado and flies forward, knocking any opponent away, before the plane loops around while shooting at the opponents (essentially trapping them), before finally hitting them once more and knocking them away.
|}
|}
===Taunts===
*'''Up taunt''': Pulls out a [https://shovelknight.fandom.com/wiki/Wisps Darkness Wisp], before consuming it.
*'''Side taunt''': Kneels down and pulls out his locket, and stares into it for a period of time, before putting it away.
*'''Down taunt''': Spins his scythe around him.


===On-Screen Appearance===
===On-Screen Appearance===
Lightning flashes, and Specter Knight appears out of nowhere, facing backwards, before spinning his scythe around him.
Flies down while spinning his tails, before waving at the screen.


===Idle Poses===
===Taunts===
Like Shovel Knight, Specter Knight has no idle poses, as a nod to ''Shovel Knight''.
*'''Up taunt''': Spins around on one foot, before making a peace sign, a gesture commonly seen in artwork for ''Sonic Adventure 2''.
*'''Side taunt''': Brings his left fist in while shaking his right fist in the air, then thrusts his left fist up in the air while winking, saying "Yeah!" while doing so. Based on his level clear animation from ''Sonic Advance 2''.
*'''Down taunt''': Pulls out the Miles Electric and tinkers with it, before putting it away.


===Crowd cheer===
===Idle poses===
Spec - ter Knight!
*Droops his eyes and yawns, then nearly falls asleep before catching himself. Based on his idle animation from ''Sonic the Hedgehog 2''.
*Looks behind him and slowly spins his tails.


===Victory Poses===
===Victory poses===
*Spins his scythe multiple times around himself.
*'''Left:''' Flips multiple times in the air, before thrusting his fist in the air, saying, "I did it!" Based on his level clear animation from ''Sonic Advance 3''.
*Gazes off into the distance, before spinning his scythe around him.
**''If {{SSBU|Sonic}} was present in the match, he will instead say, "Sorry! I'll buy you a chili dog later to make up for this."''
*Comes riding in on his scythe, before jumping, spinning it in the air, and landing.
**''If Shadow was present in the match, he will instead laugh and say, "So much for being the "ultimate life form"!"''
**''If Sonic was on his team, the two will instead flip and dance around each other in various ways, before both pose with a thumbs-up. Sonic says, "The winner...", and Tails finishes, "...is us!"''
*'''Up:''' Jumps up and down, thrusts his fists up individually, then spins and gives a thumbs up with his back turned to the camera, all while saying, "That was pretty fun!". Combines aspects of animations from ''Sonic Advance'', ''Sonic Advance 2'', and ''Sonic Mania''.
*'''Right:''' Flies around in a figure 8-like pattern, before throwing his fists up in midair, and falling to the ground (while still holding his fists up), all while saying, "The sky's the limit!".


===Victory Fanfare===
===Victory fanfare===
[https://www.youtube.com/watch?v=vJU64tSAHIw The Boss Clear jingle from ''Specter of Torment''].
[https://www.youtube.com/watch?v=235PCFppvts The Level Clear music from ''Sonic Mania''], itself being a remix of the Level Clear music from ''Sonic the Hedgehog 3''.


==Alternate costumes==
==Alternate costumes==
{|style="margin:1em auto 1em auto;text-align:center"
{|style="margin:1em auto 1em auto;text-align:center"
|-
|-
|colspan=8|[[Image:AidanzapunkSpecterKnightPalette.png|1000px]]
|colspan=8|[[File:AidanzapunkTailsCostumes.png|1000px]]
|}
|}
*'''Default''' — Specter Knight's standard cloak, the [https://shovelknight.fandom.com/wiki/Crimson_Cloak Crimson Cloak].
 
*'''Black''' — Based on the [https://shovelknight.fandom.com/wiki/Rail_Mail Rail Mail].
*'''Default''' — Based on his appearance in recent ''Sonic'' titles.
*'''Yellow''' — Based on the [https://shovelknight.fandom.com/wiki/Raiment_of_Risk Raiment of Risk].
*'''Blue''' — Based on the coloring of [[Sonic the Hedgehog]].
*'''Green''' — Based on the [https://shovelknight.fandom.com/wiki/Cloak_of_Clemency Cloak of Clemency].
*'''Purple''' — Based on the coloring of [https://sonic.fandom.com/wiki/Blaze_the_Cat Blaze the Cat].
*'''Orange''' — Based on the [https://shovelknight.fandom.com/wiki/Striker%E2%80%99s_Shawl Striker's Shawl].
*'''White''' — Based on the coloring of [https://sonic.fandom.com/wiki/Cream_the_Rabbit Cream the Rabbit].
*'''White''' — Based on the [https://shovelknight.fandom.com/wiki/Ghostly_Garb Ghostly Garb].
*'''Orange''' — Based on the coloring of [https://sonic.fandom.com/wiki/Marine_the_Raccoon Marine the Raccoon].
*'''Blue''' — Based on his appearance as [https://shovelknight.fandom.com/wiki/File:Donovan_Art.png Donovan]. His scythe is aesthetically replaced with his sword.
*'''Black''' — Based on the coloring of [https://sonic.fandom.com/wiki/Charmy_Bee Charmy Bee].
*'''Red''' — His Donovan appearance, but recolored to match [https://shovelknight.fandom.com/wiki/Luan Luan]. Much like his Donovan alt, his scythe is aesthetically replaced, this time with Luan's sword.
*'''Green''' — Based on the coloring of [https://sonic.fandom.com/wiki/Cosmo Cosmo] from ''Sonic X''.
*'''Brown''' — A reference to his coloring in the ''Sonic the Hedgehog'' cartoons from the 1990s.


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gets Specter Knight's helmet and scarf.
Kirby gains a hat with Tail's ears and tuft of hair.


==Trivia==
==Trivia==
*Specter Knight features references to ''Specter of Torment'' outside of his moveset:
*Outside of his moveset, Tails carries a few references to various ''Sonic'' titles:
**His tagline references a splash line from beginning a level in ''Specter of Torment''.
**Tails is the only character to not use a [[revival platform]] after dying (though he does still utilize the respawn invincibility), as he will instead come flying down from the top of the screen and hover in place until the player moves, referencing his respawning animation from the various 2D ''Sonic'' titles where the player can play as Sonic with an accompanying Tails.
**His dashing animation features him grinding on his scythe, which he can do on special rails normally; he can grind on any surface in his Rail Mail armor.
***The reference is carried further by Tails's KO Blast, which, if listened to closely, is accompanied by the 2D ''Sonic'' death sound.
***As a result, he has two different grounded jumping animations: his standard jump, and a jump where his scythe spins around at his feet that only plays when he jumps after dashing. Uniquely, this extra jumping animation continues into his dash, as it does in ''Specter of Torment''. Double jumping, however, will not continue into the dash.
**Tails is one of two characters to say a full line upon being stunned (the other being Wendy), that line being, "My head's spinning...", in reference to an infamous line spoken by Tails in Power Plant in ''Sonic Heroes''.
**When Specter Knight is KO'd, green bags of money with bat wings fly into the air, before disappearing in a puff of smoke upon his respawning, referencing the death mechanics of the game.
***In his green costume, the bags of money are smaller and blue, referencing how the Cloak of Clemency allows Specter Knight to lose less gold when dying in battle.
**Specter Knight's crouch is near identical to his idle stance, with him merely bending his knees slightly as opposed to properly crouching, a trait he shares with Shovel Knight.


=Chun-Li=
=Sora=
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Chun-Li<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Sora<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkChunLi.png|250px|Chun-Li]]<br>[[File:StreetFighterSymbol.svg|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkSora.png|175px|Sora]]<br><br>[[File:KingdomHeartsSymbol.svg|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}{{uv|Street Fighter}}
{{!}}width="55%"{{!}}{{uv|Kingdom Hearts}}
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}[https://streetfighter.fandom.com/wiki/Kikosho Kikosho] / [https://streetfighter.fandom.com/wiki/Hoyokusen Hoyokusen] / [https://streetfighter.fandom.com/wiki/Shichisei_Senkuu_Kyaku Shichisei Senku Kyaku]
{{!}}{{iw|khwiki|Trinity Limit}}
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}{{rollover|{{iw|khwiki|Twilight Town}}|If the stage pick were up to me|y}}
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}Yes
{{!}}[[Sora (SSBU)|APPARENTLY]]
|}
|}


{{cquote|Chun-Li Kicks Things Into Gear!|cite=Introduction tagline}}
{{cquote|Sora Opens the Door!|cite=Introduction tagline}}


'''Chun-Li''' ({{ja|チュンリー|Chunrī}}, ''Chun-Li'') is the most iconic female character in not only ''Street Fighter'', but perhaps the entire fighting game genre. In Japanese, she would be voiced by {{s|wikipedia|Fumiko Orikasa}}, who has voiced Chun-Li from ''Street Fighter IV'' onwards; in English, she would be voiced by {{s|wikipedia|Ashly Burch}}, who took over the character from {{s|wikipedia|Laura Bailey}} starting with ''Marvel vs. Capcom Infinite''.
'''Sora''' ({{ja|ソラ|Sora}}, ''Sora'') is undoubtedly the most confusing character to ever exist in Disney media. {{iw|wikipedia|Haley Joel Osment}} and {{iw|wikipedia|Miyu Irino}}, Sora's recurring English and Japanese voice actors throughout the ''Kingdom Hearts'' series, would reprise their roles.


===Development Anecdote===
===Development Anecdote===
In contrast to Sakurai not preferring to bring in other fighting game characters because of how they already have a moveset laid out for them, I very much like fighting game characters making appearances in ''Smash'', since a character is a character. Chun-Li is definitely one of the few characters that, I think, genuinely deserves a spot in the game. I attempted to carry over the "legacy" that Ryu (and, by extension, Ken) had already in place, while still bringing in some unique things that only she had.
Sora, undoubtedly, had the longest and most intense work cycle of all of my characters. When I originally started to work on Sora, I wanted to watch a playthrough of ''Kingdom Hearts'' in order to get a feel for him; this was back in September of 2016, though I only started watching the playthrough in June of 2017, with the intent of getting the ''1.5 + 2.5 ReMix'' later on, but I never finished the playthrough, only watching a few episodes. Years later, in late August of 2019, I would end up buying said collection, along with ''2.8'' and ''III'' later on, and fully dove head-first into the series two weeks later in September of that same year, playing through each and every game from the first ''Kingdom Hearts'' all the way up to ''Kingdom Hearts III'' (except for ''Chain of Memories'' and ''Birth by Sleep'', later going back and visiting the former in a proper playthrough), and I made sure to complete the series first before finishing Sora's moveset in order to do him justice. As a result, Sora has been one of the most fun characters I've made a moveset for, due to being able to play the games alongside Sora's moveset making process, and also streaming myself playing the games on Twitch. It's an interesting and unique experience to play the games alongside the moveset making process, especially since, in the past, I've gone solely off of online research for characters and occasionally returning back to their source material, since I knew enough about them already to get a feel of how they could work as fighters, regardless of how familiar I was with their series.
 
===Reasons for inclusion/exclusion===
*{{buff|One of the most influential women in video games, Chun-Li's impact on the fighting game community and video game community cannot be understated.}}
*{{buff|Not to bash on {{SSBU|Ken}}, but Chun-Li would offer a more unique playstyle.}}
*{{nerf|She's a third party character.}}
 
==Character description==
At the age of five, Chun-Li saw her first classical Chinese play, {{s|wikipedia|Peking opera}}, and her first {{s|wikipedia|Bruce Lee}} movie, which fascinated her and also became part of the reasons why she started practicing martial arts.


She began by learning {{s|wikipedia|Tai chi}}. However, Tai chi was much different from the gorgeous movements she remembered from Peking Opera. Soon afterwards, her father taught her Hong Quan as well as various basic exercises from then on. With that, Chun-Li’s skills in Chinese martial arts improved rapidly. Chun-Li used mostly kicks when fighting. This was something she picked up from her father, who was also said to have "legendary legs." Chun-Li continued to develop her kick attacks, embracing techniques from a variety of fighting styles, such as {{s|wikipedia|Chinese martial arts}}, {{s|wikipedia|capoeira}}, battle {{s|wikipedia|karate}}, and {{s|wikipedia|taekwondo}}, thus eventually creating her own style.
And now he's officially in the game. For that reason, I've removed the "reasons for inclusion/exclusion", but I'm still keeping this up, because this moveset took a lot of time and effort from me. This is just my take on how I would've done Sora if I was in Sakurai's shoes (and maybe had a bit more legal freedom).
 
Chun-Li would later become a detective at the age of eighteen in hopes of finding her missing father. She later followed in her father's footsteps and become a narcotics investigator at the I.C.P.O (International Criminal Police Organization), also known as Interpol, working as the organization's anti-Shadaloo investigator. Chun-Li was known as the "black sheep of the I.C.P.O.", as she was investigating Shadaloo for the illegal sales of narcotics and weapons when said evil organization got their hold of the high-ups of Interpol.
 
Chun-Li received an invitation to the second World Warrior tournament, and discovered that Bison had apparently survived the Thailand base's destruction. With this, she had the clear motive of destroying Shadaloo and avenging her father once again. During the tournament, Chun-Li and her allies manage to reach Bison and engage him in combat that reaches the forest. During their fight with Bison, They managed to overpower the Shadaloo dictator with Chun-Li weakening Bison with a powerful Kikosho that destroys part of the forest. When Guile urges Bison to surrender, Bison refuses and instead commits suicide by using all of his Psycho Power to make a huge explosion that blasted away, but didn't kill, Chun-Li and the other fighters who attempted to stop the dictator. With Bison's apparent suicide, the government exhaustively investigated Shadaloo's base and concluded that Bison and the other bosses had also died, despite no evidence being shown to prove that the cataclysm happened.


==Attributes==
==Attributes==
Unlike her fellow ''Street Fighter'' characters, Chun-Li's attacks are based around Chinese martial arts, which gives her much more kick-based attacks rather than punches. Additionally, Chun-Li can [[wall jump]], as she can in ''Street Fighter''. However, she still follows the same basic "theme" that her predecessors have set in place for her, where her attacks change depending on whether the button is held or tapped, as well as certain moves changing depending on how far away she is from her opponent. She also carries a unique, new trait with her, where certain aerial attacks change depending on whether or not she is jumping in an arc (referred to in the moveset table as "diagonal").
Being a fellow character from [[Square Enix]], Sora shares similarities with {{SSBU|Hero}}, as both use an MP Gauge (with a maximum of 100 MP) and utilize a list of commands in one of their special moves to perform a variety of attacks. What sets Sora apart from Hero, however, is his usage of such. Sora utilizes a limited selection of spells that the player has access to at any given moment, rather than the randomly generated lists provided to Hero, and also uses them in his neutral special rather than his down special; his spell list is, in fact, the only move tied to his MP Gauge. Furthermore, his standard attacks do not increase the gauge; to counter this, Sora's MP Gauge will automatically turn pink and recharge over a set period of time after it has been depleted, similar to {{SSBU|Robin}}'s durability system, and reflecting a similar mechanic seen in ''Kingdom Hearts II'' and ''III''. His other special moves and general attacks utilize his Keyblade in varying ways, allowing for combo strings, reflecting the combo-based combat of the ''Kingdom Hearts'' series. Overall, while his movement may overall be slow and floaty, when he gets in to an opponent, his quick attacks and multi-hitting combos allow him to deal plenty of damage.


==Moveset==
==Moveset==
{|class="wikitable"
{|class="wikitable"
! !!Name!!Damage!!Description
!!!Name!!Damage!!Description
|-
|-
! [[Neutral attack]]
![[Neutral attack]]
| [https://streetfighter.fandom.com/wiki/Hyakuretsukyaku Hyakuretsukyaku]<br>({{ja|百裂脚|Hyakuretsukyaku}}, ''Hundred Rending Legs'') (tapped) || 1% (tapped, per kick), 2.5% (tapped, final kick), 10% (held) || ''Tapped'': Unleashes a flurry of kicks. The attack will continue for a short while if the button is continuously mashed.<br>''Held'': A spinning hook kick. Based on her standing heavy kick in ''Street Fighter II''.
| || 3% (first and second hits), 4% (final hit) || Performs an arcing slash, followed by a stab forward, and finishing with an outward horizontal slash. Based on his standard combo in ''Kingdom Hearts''.
|-
|-
! [[Forward tilt]]
![[Forward tilt]]
| || 5.4% (tapped-close), 6.8% (tapped-far), 8% (held) || ''Tapped (close)'': Elbows forward. Based on her close low punch from ''Street Fighter II''.<br>''Tapped (far)'': Kicks forward. Based on her standing light kick from ''Street Fighter II''.<br>''Held'': Punches forward. Based on her standing heavy punch from ''Street Fighter III''.
| || 7% || Swings the Keyblade outward. Based on the second hit of the far away standard combo in ''Kingdom Hearts'', usable by the {{iw|khwiki|Combo Master}} ability.
|-
|-
! [[Up tilt]]
![[Up tilt]]
| || 7%, 1.2% (hit one, held), 1.8% (hit two, held) || Thrusts her foot upwards. If held, she will bring her foot down and kick forward, hitting two more times. Based on her close medium kick from ''Street Fighter III'', with the additional attack being based upon the [https://streetfighter.fandom.com/wiki/Kakushu_Raku_Kyaku Kakushu Raku Kyaku] technique (associated with the same move).
| {{iw|khwiki|Slapshot}}<br>({{ja|スラップショット|Surappushotto}}, ''Slapshot'') || 8% || Performs a quick uppercut with the Keyblade.
|-
|-
! [[Down tilt]]
![[Down tilt]]
| || 1.6% (tapped), 7% (leg, held), 5.5% (foot, held) || ''Tapped'': A crouching shin kick. Based on her crouching light kick from ''Street Fighter II''.<br>''Held'': A crouching forward punch. Based on her crouching heavy punch from ''Street Fighter II''.
| || 8% || Pokes the Keyblade downwards at the ground. Acts as a great combo starter.
|-
|-
! [[Dash attack]]
![[Dash attack]]
| || 9% || A roundhouse kick. Based on her standing heavy kick in ''Street Fighter III''.
| {{iw|khwiki|Sliding Dash}}<br>({{ja|スライドダッシュ|Suraido Dasshu}}, ''Slide Dash'') || 10.5% || Propels himself forward, then swings the Keyblade to attack anyone within range.
|-
|-
! [[Forward smash]]
![[Forward smash]]
| [https://streetfighter.fandom.com/wiki/Sou_Hakkei Sou Hakkei]<br>({{ja|双発勁|Sō Hakkei}}, ''Twin Force Exert'') || {{ChargedSmashDmgSSBU|15}} || Thrusts her hands forward, forcefully pushing the opponent. Based on the attack of the same name introduced in ''Street Fighter Alpha 3''.
| {{iw|khwiki|Blitz}}<br>({{ja|ファイナルブレイク|Fainaru Bureiku}}, ''Final Break'') || {{ChargedSmashDmgSSBU|16}} || Performs a powerful overhead jump slash.
|-
|-
! [[Up smash]]
![[Up smash]]
| || {{ChargedSmashDmgSSBU|16}} || Thrusts her foot upwards. Based on her close heavy kick from ''Street Fighter Alpha 3''.
| {{iw|khwiki|Ripple Drive}}<br>({{ja|リップルドライヴ|Rippuru Doraibu}}, ''Ripple Drive'') || {{ChargedSmashDmgSSBU|13}} || Slashes upwards with the Keyblade, creating a sphere of aura in the air.
|-
|-
! [[Down smash]]
![[Down smash]]
| [https://streetfighter.fandom.com/wiki/Sen%27enshu Sen'enshu]<br>({{ja|旋円蹴|Sen'enshū}}, ''Whirling Circle Kick'') || {{ChargedSmashDmgSSBU|17}} || Flips into a head stand while spinning her legs like helicopter blades, then slams her legs down in front of her. Based on the move of the same name from ''Street Fighter Alpha''.
| {{iw|khwiki|Vicinity Break}}<br>({{ja|ラウンドブレイク|Raundo Bureiku}}, ''Round Break'') || {{ChargedSmashDmgSSBU|13}} (front), {{ChargedSmashDmgSSBU|15}} (back) || Performs a single 360° spin while swinging the Keyblade.
|-
|-
! [[Neutral aerial]]
![[Neutral aerial]]
| || {{ShortHopDmgSSBU|6}} (regular), {{ShortHopDmgSSBU|8}} (diagonal) || ''Regular'': Chops downwards. Based on her jumping punches from ''Street Fighter II''.<br>''Diagonal'': Punches downwards. Based on her diagonal jumping punches from ''Street Fighter II''.
| || {{ShortHopDmgSSBU|3}} (first and second hits), {{ShortHopDmgSSBU|4}} (final hit) || Performs an arcing slash forward, followed by an upwards underhanded slash, and finishing with an outwards circular slash. Similar to {{SSBU|Bayonetta}}'s forward aerial, the combo only initiates with multiple presses of the button, and will also only activate if an opponent is hit by the first attack. The combo can also be interrupted with any of his aerials; should it be interrupted with his forward aerial, using this move again will continue from where the combo left off. Based on his aerial combo in ''Kingdom Hearts''.
|-
|-
! [[Forward aerial]]
![[Forward aerial]]
| || {{ShortHopDmgSSBU|9}} (clean, regular), {{ShortHopDmgSSBU|5}} (late, regular), {{ShortHopDmgSSBU|15}} (clean sweetspot, diagonal), {{ShortHopDmgSSBU|13}} (late sweetspot, diagonal), {{ShortHopDmgSSBU|9}} (clean sourspot, diagonal), {{ShortHopDmgSSBU|8}} (late sourspot, diagonal) || ''Regular'': Kicks upwards. Based on her jumping light and medium kicks from ''Street Fighter II''.<br>''Diagonal'': Performs a [[sex kick]]. Based on her diagonal jumping light and medium kicks from ''Street Fighter II''.
| {{iw|khwiki|Horizontal Slash}}<br>({{ja|エアサイドスラッシュ|Ea Saido Surasshu}}, ''Air Side Slash'') || {{ShortHopDmgSSBU|1.5}} (first and second hits), {{ShortHopDmgSSBU|3}} (final hit) || Quickly slashes horizontally in front of him three times.
|-
|-
! [[Back aerial]]
![[Back aerial]]
| || {{ShortHopDmgSSBU|10}} (back leg, regular), {{ShortHopDmgSSBU|7}} (front leg, regular) || ''Regular'': Performs a split kick. Based on her jumping heavy kick in ''Street Fighter III''.<br>''Diagonal'': Flips and performs a reverse stretch kick. Based on her diagonal jumping heavy kick from ''Street Fighter III''.
| || {{ShortHopDmgSSBU|10}} || Jabs the Keyblade behind him.
|-
|-
! [[Up aerial]]
![[Up aerial]]
| || {{ShortHopDmgSSBU|12}} (clean), {{ShortHopDmgSSBU|10}} (late) || Performs a flip kick. Based on her jumping heavy kick in ''Street Fighter II''.
| {{iw|khwiki|Hurricane Winder}}<br>({{ja|ハリケーンピリオド|Harikēn Piriodo}}, ''Hurricane Period'') || {{ShortHopDmgSSBU|3}} (first and second hits), {{ShortHopDmgSSBU|6}} (final hit) || Flips and slashes upwards in the air three times.
|-
|-
! [[Down aerial]]
![[Down aerial]]
| [https://streetfighter.fandom.com/wiki/Yosokyaku Yosokyaku]<br>({{ja|鷹爪脚|Yōsōkyaku}}, ''Hawk Claw Leg'') || {{ShortHopDmgSSBU|10}} || Stomps her leg down. Based on the technique of the same name. If she lands on the opponent, both she and the opponent will bounce, and she can lead into the attack once more. However, she can only use the move up to three times while in the air; touching the ground will fully reset the number of uses.
| {{iw|khwiki|Aerial Slam}}<br>({{ja|エリアルスラム|Eriaru Suramu}}, ''Aerial Slam'') || {{ShortHopDmgSSBU|12}} (sweetspot), {{ShortHopDmgSSBU|9}} (sourspot) || Flips and slashes his Keyblade down, meteor smashing anyone it hits within the sweetspot.
|-
|-
! [[Grab]]
![[Grab]]
| || &mdash; || Grabs the opponent with both hands.
| || &mdash; || Reaches with his left hand to grab an opponent.
|-
|-
! [[Pummel]]
![[Pummel]]
| || 1.3% || Knees the opponent. Based on her close light kick from ''Street Fighter II''.
| || 1.3% || Hits the opponent with the hilt of the Keyblade.
|-
|-
! [[Forward throw]]
![[Forward throw]]
| || 8% || Thrusts the opponent into the ground. Based on her front throw in ''Street Fighter II''.
| {{iw|khwiki|Ragnarok}}<br>({{ja|ラグナロク|Ragunaroku}}, ''Ragnarok'') || 5% (Keyblade), 10% (Ragnarok) || Knocks the opponent away with the Keyblade, before pointing it at them and firing off beams of energy that home in on the opponent. While a slow throw, it is also one of the most damaging. The opponent is also knocked away with the first hit in such a way that they will always be hit by the beams of energy; however, the throw can be interrupted by other players, which will cause the combo to drop.
|-
|-
! [[Back throw]]
![[Back throw]]
| || 8% || Turns around and thrusts the opponent into the ground. Based on her back throw in ''Street Fighter II''.
| {{iw|khwiki|Blow-off}}<br>({{ja|ブロウオフ|Burou Ofu}}, ''Blowoff'') || 11% (throw), 8% (collateral) || With the opponent on the Keyblade, Sora quickly spins around in a circle and tosses the opponent behind him.
|-
|-
! [[Up throw]]
![[Up throw]]
| || 4% (first kick), 8% (second kick) || Kicks downwards, before kicking upwards. Based on M. Bison's back throw in ''Street Fighter III''.
| || 7% || Performs a flip kick. A reference to an attack seen in the combo string while in {{iw|khwiki|Blitz Form}} in ''Kingdom Hearts III''.
|-
|-
! [[Down throw]]
![[Down throw]]
| || 4% (hit; throw) || Pins the opponent to the ground and performs a {{s|wikipedia|knifehand strike}}.
| {{iw|khwiki|Finishing Leap}}<br>({{ja|フィニッシュライズ|Finisshu Raizu}}, ''Finish Rise'') || 9% || Thrusts the Keyblade downwards towards the ground and creates an explosion of energy, launching both him and the opponent into the air.
|-
|-
! [[Floor attack]] (front)
![[Floor attack]] (front)
| || 7% || Kicks behind herself and then in front of himself before getting up.
| || 7% || Slashes in front of himself and then behind himself.
|-
!Floor attack (back)
| || 7% || Slashes in front of himself and then behind himself.
|-
|-
! Floor attack (back)
!Floor attack (trip)
| || 7% || Kicks around herself before getting up.
| || 5% || Slashes in front of himself and then behind himself.
|-
|-
! Floor attack (trip)
![[Edge attack]]
| || 5% || Kicks behind herself and then in front of herself before getting up.
| || 9% || Climbs up and swings the Keyblade forward.
|-
|-
! [[Edge attack]]
![[Neutral special]]
| || 7% || Thrusts both legs forward. Based on her crouching heavy kick from ''Street Fighter II''.
| {{iw|khwiki|Magic}}<br>({{ja|まほう|Mahō}}, ''Magic'') || (see below) || Opens up a menu, and is able to use a spell out of a set list. If the player holds the L button and presses the B button along with pressing the control stick up, left, right, or down, he will instead perform a specific spell, set on the character select screen.
|-
|-
! [[Neutral special]]
![[Side special]]
| [https://streetfighter.fandom.com/wiki/Kikoken Kikoken]<br>({{ja|気功拳|Kikōken}}, ''{{s|wikipedia|Qigong}} Fist'') || 6% (standard), 7.4% (input) || Fires off a small projectile that only reaches half the distance of {{SSBU|Final Destination}}. Using the original input (holding back and then forward) increases the size and damage.
| {{iw|khwiki|Strike Raid}}<br>({{ja|ストライクレイド|Sutoraiku Reido}}, ''Strike Raid'') || 9% (initial), 7% (returning) || Throws the Keyblade forward and out of his hand, like a boomerang. Has super armor during startup and while the Keyblade is moving forward, but not upon the return.
|-
|-
! [[Side special]]
![[Up special]]
| [https://streetfighter.fandom.com/wiki/Spinning_Bird_Kick Spinning Bird Kick]<br>({{ja|スピニングバードキック|Supiningu Bādo Kikku}}, ''Spinning Bird Kick'') || 3% (per kick, standard), 4.4% (per kick, input) || Flips upside down to deliver a quintuple-hitting helicopter kick. Using the original input (holding down and then up) increases the damage, though, uniquely, the input only works with the B button.
| [[Aerial Sweep]]<br>({{ja|エリアルスイープ|Eriaru Suīpu}}, ''Aerial Sweep'') || 5% (first and second hits), 7% (final hit) || Rises upwards and spins the Keyblade around him, hitting three times. It also does not leave Sora helpless should he hit an opponent, allowing him to transition into other attacks, though he is unable to use the move repeatedly.
|-
|-
! [[Up special]]
![[Down special]]
| [https://streetfighter.fandom.com/wiki/Tenshokyaku Tenshokyaku]<br>({{ja|天昇脚|Tenshōkyaku}}, ''Heaven Rising Legs'') || 3% (per kick, standard), 4% (per kick, input) || Performs a spinning kick upwards. Using the original input (holding down and then up) increases the distance, damage, and number of hits (going from three to five), though, uniquely, the input only works with the A button.
| {{iw|khwiki|Flowmotion}}<br>({{ja|フリーフローアクション|Furīfurō Akushon}}, ''Freeflow Action'') || 0% (boost), 3% (hits 1-4, Kick Dive), 9% (final hit, Kick Dive) || Becomes covered in a pink glow, and shoots off in a direction (diagonally upwards if he is on the ground, diagonally downwards if he is in the air). If he touches a platform, wall, or ceiling, he will bounce off and will only boost if the player presses the button again shortly after. While boosting, he can slightly shift his direction. If the player presses the attack button during a boost, he will perform the '''Kick Dive''' ({{ja|キックダイブ|Kikku Daibu}}, ''Kick Dive''), a multihitting spin that homes in on an opponent that leads into a strike downwards.
|-
|-
! [[Down special]]
![[Final Smash]]
| [https://streetfighter.fandom.com/wiki/Hazanshu Hazanshu]<br>({{ja|覇山蹴|Hazanshū}}, ''Supreme Mountain Kick'') || 14% (normal), 18% (input) || Flips forward, slamming one of her legs into the ground. If used in the air, she will fall to the ground. Using the original input (half-circle backwards) increases the damage.
| {{iw|khwiki|Trinity Limit}}<br>({{ja|トリニティリミット|Toriniti Rimitto}}, ''Trinity Limit'') || 3% (trapping hit), 20% (Donald), 15% (Goofy), 2% (per hit, Sora), 3% (per hit, final attack), 5% (launcher) || Catching any opponents within range in a gleam of light, Sora calls out to [https://disney.fandom.com/wiki/Donald_Duck Donald] or [https://disney.fandom.com/wiki/Goofy Goofy], before the opponent is transported to an open area, and either Donald or Goofy (depending on who was called first) will appear first to attack. Donald will attack by shooting fireworks at the opponent, and Goofy will attack by charging up and unleashing a shield bash attack; regardless of who hits first, both attacks will be used, before Sora attacks multiple times, and the attack finishes with the three of them attacking in unison by creating a multihitting orb of light, before launching the opponents away.
 
Unique to this move is the use of {{iw|khwiki|Reaction Command}}s. The B button will flash on-screen when Donald, Goofy, Sora, and the three of them together each appear; if the button is not pressed during the limited amount of time it is present, the Final Smash will prematurely end, with the character(s) reacting poorly.
|}
 
{|class="wikitable sortable"
!Spell!!MP Cost!!Damage!!Description
|-
|-
! rowspan=3 | [[Final Smash]]
|{{iw|khwiki|Fire}} ({{ja|ファイア|Faia}}, ''Fire'')||10||3% (first two hits), 5% (final hit)||Creates a rotating ring of flames surrounding Sora, hitting opponents three times.
| [https://streetfighter.fandom.com/wiki/Kikosho Kikosho]<br>({{ja|気功掌|Kikōshō}}, ''Qigong Palm'') || 1.5% (per hit) || If Chun-Li is not right next to an opponent, she will create a large ball of energy that hits multiple times.
|-
|-
| [https://streetfighter.fandom.com/wiki/Hoyokusen Hoyokusen]<br>({{ja|鳳翼扇|Hōyokusen}}, ''Phoenix Wing Fan'') || 3% (flurry, per kick), 10% (final kick) || If Chun-Li is right next to an opponent, she will trap them in a flurry of kicks (two sets of seven kicks), finishing off with a powerful kick.
|{{iw|khwiki|Blizzard}} ({{ja|ブリザド|Burizado}}, ''Blizzard'')||12||8%||Fires a crystal of ice from the Keyblade that has the potential to freeze opponents. After usage close to the ground, the crystal will leave a trail of ice; if the player aims Flowmotion at it, Sora will ride on the trail.
|-
|-
| [https://streetfighter.fandom.com/wiki/Shichisei_Senkuu_Kyaku Shichisei Senku Kyaku]<br>({{ja|七星閃空脚|Shinchisei Senkū Kyaku}}, ''Big Dipper Flashing Air Leg'') || 40% || If Chun-Li is in the air, regardless of whether or not she is next to an opponent, she will dash forward, kicking. If she hits an opponent, the screen will focus on her, before showing the kanji for the attack on screen (as Chun-Li calls it out), and the screen flashes, before returning to normal.  
|{{iw|khwiki|Thunder}} ({{ja|サンダー|Sandā}}, ''Thunder'')||15||9% (bolt), 5% (outside range)||A bolt of lightning comes down from above, and a small sphere of electricity appears around it. Can home in on the nearest opponent, but will appear in front of Sora if no one is in immediate range.
|}
|-
 
|{{iw|khwiki|Cure}} ({{ja|ケアル|Kearu}}, ''Cure'')||All||&mdash;||Heals Sora by a percentage halving how much MP he has left. It heals him gradually during the animation (which lasts for 90 frames), but if he is hit in the middle of it, the animation and healing will stop.
===Taunts===
|-
*'''Up taunt''': Leans forward and says, "{{ja|ごめんね!|Gomen'ne!}}" (''Sorry!''), in both English and Japanese. Has a hitbox dealing 2%, and is noticeably quick.
|{{iw|khwiki|Aero}} ({{ja|エアロ|Earo}}, ''Aero'')||13||6% (initial blast), 9% (launch)||Creates a tornado of wind in front of Sora that traps opponents and spins them around, dealing damage at the end to launch them. The opponents can attack in the tornado, however. A non-damaging vortex is left over temporarily for six seconds, which Sora (and anyone else) can use to leap into the air, though once it is used, it will disappear.
*'''Side taunt''': Leans forward and says, "Your timing needs some work."
|-
*'''Down taunt''': Crosses her arms and shouts "Come on! Get real."
|{{iw|khwiki|Magnet}} ({{ja|マグネ|Magune}}, ''Magnet'')||30||5%||Creates an orb of energy that knocks and pulls opponents in and spins them around for three seconds. While the orb itself deals no damage, knocking opponents into the orb with attacks will cause them to be damaged as they get sucked in again.
|-
|{{iw|khwiki|Reflect}} ({{ja|リフレク|Rifureku}}, ''Reflec'')||10||2% (activation), 1.5× (reflected projectiles)||Creates a temporary barrier around Sora that only appears for two seconds, and reflects any projectiles outside of it. Sora cannot move while the barrier is active, much like [[Reflector (Falco)|Falco's Reflector]]. A projectile fired inside the barrier will not be reflected.
|-
|{{iw|khwiki|Water}} ({{ja|ウォータ|Wōta}}, ''Water'')||11||6% (barrier), 7% (projectile)||Creates a barrier of water that briefly appears around Sora and protects him from attacks, before firing off a projectile of water that homes in on opponents. If an opponent is not within immediate range, the projectile will simply fire in an arc (about as high as Sora) before landing and splashing on the ground.
|}
 
===Taunts===
*'''Up taunt''': Tosses his Keyblade into the air, letting it spin vertically, before catching it and posing. Resembles his giant chest opening animation.
*'''Side taunt''': Flips and stands on his Keyblade, spinning around, before posing. Based on Trinity Limit's animation in the original ''Kingdom Hearts''.
*'''Down taunt''': Holds his hand to his chest and shouts, "Give me strength!" ({{ja|俺に力を!|Ore ni chikara o!}}, ''Give power to me!'') Based on his recurring Summon animation.


===On-Screen Appearance===
===On-screen appearance===
Walks onto the stage from some mist in the background, then gets into a fighting stance while saying "You ready for this?" ({{ja|覚悟はいいわね?|Kakugo wa ii wa ne?}}, ''Are you ready?'').
Dives onto the stage at an angle, before rolling into position.


===Idle Poses===
===Idle Poses===
*Yawns, much like her taunt in ''Street Fighter III''.
Uniquely, Sora has two different idle stances: one where he is standing upright, and one where he is more slouched over in a combat-ready stance. In the former, his idle animation will be placing his hands behind his head, while in the latter, his idle animation will be looking around. Sora enters the latter animation when an attack button is pressed, and will return to the former after remaining idle, with the Keyblade disappearing shortly after.
*Stretches, much like one of her taunts in ''Street Fighter IV''.


===Crowd cheer===
===Crowd cheer===
Chun - Li!
So - ra!


===Victory Poses===
===Victory Poses===
*Kicks multiple times, before placing her fist in her palm, and bowing, saying, "I'm the strongest woman in the world."
*'''Left:''' The ground shows a crown outlined in light surrounding Sora, and a [[Smash Ball]] shoots a beam of light into the sky to reveal a keyhole, and Sora leaps back and points his Keyblade up to the keyhole to shoot a beam of light from the Keyblade into it, and the screen flashes (in tandem with Sora's name appearing on-screen), before the camera returns to Sora, holding the pose of his Keyblade pointed upwards.
*Flips in the air before posing, while saying, "If you're going to fight, fight for real."
*'''Up:''' Tosses his Keyblade up in the air, and then catches it and points it forward. Donald and Goofy appear alongside him, with Donald flipping before spinning and posing with his magic staff, and Goofy rolling his shield on his arms before grabbing it and posing. One of the three will speak during the victory pose, with whoever is speaking being chosen at random. Sora will say "That's the power of the Keyblade!" ({{ja|キーブレードの力よ!|Kīburēdo no chikara yo!}}, ''The power of the Keyblade!''), Donald will say, "Take that!" ({{ja|くらえ!|Kurae!}}, ''Take that!''), and Goofy will say, "We did it!" ({{ja|やった!|Yatta!}}, ''Hooray!'').
*Punches, crouches, performs a sweeping kick, then flips, moving her hands, and finally posing. She says, "My kicks were taught to me by my father. Don't take them lightly!"
*'''Up:''' A swarm of Heartless cover the area, with Sora quickly disposing of them by use of the [[Sonic Blade]] attack, and his name shows when the last one is defeated. After this, the Keyblade disappears and he puts his hands behind his head.


===Victory Fanfare===
===Victory Fanfare===
A remix of the victory fanfare from ''Street Fighter II'', shared with Ryu and Ken.
An excerpt from [https://www.youtube.com/watch?v=B1nDzB1P8GM Simple and Clean], the main theme to the original ''Kingdom Hearts'' and a recurring theme throughout the series. It more closely resembles the [https://www.youtube.com/watch?v=KGidvt4NTPI orchestral version] of the theme.
 
==Classic Mode: Darkness, Darkness, Darkness==
All of Sora's opponents are villains in their respective universes, referencing how Sora travels to different Disney worlds to defeat either the Heartless or the villains in each world to save the characters; he fights alongside the main protagonist from each world, referencing the fact that he can gain a party member from each world while in said world. The name is in reference to the memes surrounding the ''Kingdom Hearts'' series and its repeated use of the word "darkness".


==Alternate costumes==
{|class="wikitable sortable" style="text-align:center"
{|style="margin:1em auto 1em auto;text-align:center"
!Round!!Opponent!!Stage!!Music!!Notes
|-
|1||{{CharHead|Bowser|SSBU|hsize=20px}}||[[Mushroom Kingdom U]]||''{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}}''||The music choice references the fact that ''Kingdom Hearts'' series composer Yoko Shimomura also composed for the ''Mario & Luigi'' games.<br><br>{{CharHead|Mario|SSBU|hsize=20px}} serves as a CPU ally.
|-
|2||{{CharHead|Ganondorf|SSBU|hsize=20px}}||[[Bridge of Eldin]]||''[https://www.youtube.com/watch?v=QgwPXFuOQC8 The Encounter]''||{{CharHead|Link|SSBU|hsize=20px}} serves as a CPU ally.
|-
|3||{{CharHead|Ridley|SSBU|hsize=20px}}||[[Norfair]]||''[https://www.youtube.com/watch?v=HtKM9ACUheg The Fight for My Friends]''||{{CharHead|Samus|SSBU|hsize=20px}} serves as a CPU ally.
|-
|-
|colspan=8|[[Image:AidanzapunkChunLiPalette.png|1000px]]
|4||{{CharHead|King K. Rool|SSBU|hsize=20px}}||[[Kongo Jungle]]||''[https://www.youtube.com/watch?v=OTDWUirvNXk Rowdy Rumble]''||{{CharHead|Donkey Kong|SSBU|hsize=20px}} serves as a CPU ally.
|}
|-
*'''Default''' — Chun-Li's standard modern appearance, notably incorporating the [https://streetfighter.fandom.com/wiki/File:AllStarsChunli.png golden trim] on her hairbands introduced in the cancelled ''Capcom Fighting All-Stars''.
|5||{{CharHead|Wolf|SSBU|hsize=20px}}||[[Lylat Cruise]]||''[https://www.youtube.com/watch?v=ggOhMaADa7A The Deep End]''||{{CharHead|Fox|SSBU|hsize=20px}} serves as a CPU ally.
*'''Pink''' — Based on her Special button color from ''Pocket Fighter''.
|-
*'''Red''' — Based on her Start + Heavy Punch color in ''Street Fighter III: 3rd Strike''.
|6||{{CharHead|Sephiroth|SSBU|hsize=20px}}||[[Northern Cave]]||''{{SSBUMusicLink|Final Fantasy|One-Winged Angel}}''||{{CharHead|Cloud|SSBU|hsize=20px}} serves as a CPU ally.
*'''White''' — Based on her Start + Medium Kick color in ''Street Fighter III: 3rd Strike''.
|-
*'''Black''' — Based on her Start + Heavy Kick color in ''Street Fighter III: 3rd Strike'', a color which would go on to reappear in both ''Street Fighter IV'' and ''Street Fighter V''.
|colspan="6"|Bonus Stage
*'''Sky Blue''' — Based on her Nostalgia Costume's 3rd color option in ''Street Fighter V''.
|-
*'''Blue''' — An alternate outfit based on [https://streetfighter.fandom.com/wiki/File:Chun-Li_(XvSF_Alpha).png her costume] in ''Street Fighter Alpha''.
|Final||[[Master Hand]] and [[Crazy Hand]]||{{SSBU|Final Destination}}||''[https://www.youtube.com/watch?v=k1UzvqV63UA A Fight to the Death]''||References the fact that several ''Kingdom Hearts'' battles have either multiple opponents, or one opponent with different health bars for different parts of their body.
*'''Green''' — Based on her alternate color in ''Street Fighter Alpha'', which would go on to become one of her Kick-button colors in the rest of the ''Alpha'' series.
 
{{CharHead|Duck Hunt|SSBU|hsize=20px}} serves as a CPU ally, simultaneously representing Goofy (a dog) and Donald (a duck), Sora's party members and allies throughout the ''Kingdom Hearts'' series.
|}
 
[[Credits]] roll after completing Classic Mode. Completing it as Sora has ''[https://www.youtube.com/watch?v=B1nDzB1P8GM Simple and Clean]'' accompany the credits.
 
==Alternate costumes==
*'''Default''' — Based on his appearance in ''Kingdom Hearts II''.
*'''Red''' — Based on his {{iw|khwiki|Valor Form}} from ''Kingdom Hearts II''.
*'''Blue''' — Based on his {{iw|khwiki|Wisdom Form}} from ''Kingdom Hearts II''.
*'''Yellow''' — Based on his {{iw|khwiki|Master Form}} from ''Kingdom Hearts II''.
*'''White''' — Based on his {{iw|khwiki|Final Form}} from ''Kingdom Hearts II''.
*'''Black''' — Based on his {{iw|khwiki|AntiForm}} from ''Kingdom Hearts II''.
*'''Original''' — Based on his {{iw|khwiki|Limit Form}} from ''Kingdom Hearts II'', which, in turn, is based on [[khwiki:File:Sora (KH) (Art).png|his appearance]] in the original ''Kingdom Hearts''.
*'''Gray''' — Based on {{iw|khwiki|Riku}}.


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gains Chun-Li's hair and headpiece.
Kirby gains Sora's hair, and materializes a copy of the Kingdom Key upon using Magic.


==Trivia==
==Trivia==
*Chun-Li has several unique attributes separating her from her fellow {{uv|Street Fighter}} characters:
*Sora carries a multitude of references to the ''Kingdom Hearts'' franchise even outside of his moveset:
**She is the only one to possess a [[rapid jab]].
**Much like several other third-party characters, his attacks utilize the same sounds from throughout the ''Kingdom Hearts'' series.
**She is the only one with the ability to [[wall jump]].
**He carries [[barrel]]s vertically instead of horizontally, referencing how he does so in the original ''Kingdom Hearts''.
**She is the only one with three [[Final Smash]]es (being one of two to have such a trait, with the other being Phoenix Wright), and the only character in general to have a different Final Smash in the air.
***He also carries both barrels and [[crate]]s over his head, similar to {{SSBU|Donkey Kong}}, referencing how he does the same in the original ''Kingdom Hearts'' as well.
*Because Hoyokusen can be [[shield]]ed (and, by proxy, [[perfect shield]]ed), it is possible to recreate the famous "[[wikipedia:Evo Moment 37|Daigo Parry]]" within the game.
**His tagline references a line shown after the first boss fight in the original ''Kingdom Hearts'': "You are the one who will open the door."
**This makes Hoyokusen one of two Final Smashes to be able to be blocked by a shield, with the other being Kenshin's Amakakeru Ryū no Hirameki, and this was intentionally done so the "Daigo Parry" could be recreated within ''Smash'' by perfect shielding each hit.
**His forward rolling animation is a reference to his {{iw|khwiki|Dodge Roll}} technique, while his backwards rolling animation is a reference to Aqua's {{iw|khwiki|Cartwheel}} technique.
**His air dodge animation, fittingly, uses his {{iw|khwiki|Aerial Dodge}} animation from the original ''Kingdom Hearts'' and ''Kingdom Hearts II''.
**His perfect shield animation replicates his blocking animation from ''Kingdom Hearts II''.
**His regular jumping animation replicates his jump animation from the original ''Kingdom Hearts'', his double jump animation replicates his jumping animation from ''Kingdom Hearts III'', and his backwards jump animation replicates his jumping animation from ''Kingdom Hearts II''.
**If he [[tech]]s, the {{iw|khwiki|Aerial Recovery}} sound effect will accompany the action.
**His on-screen appearance is based on a mechanic in ''Kingdom Hearts III'', where, when falling from high distances, he will change to a skydiving position.
**His unique idle animations reference his idle stances throughout the ''Kingdom Hearts'' series; both of his idle animations come directly from the series as well, with his looking around animation being a series staple, and his hands animation coming from ''Kingdom Hearts III''.
**His first victory pose is an abridged version of the keyhole unlocking animation from ''Kingdom Hearts II''. It uses a [[Smash Ball]] to represent the {{uv|Super Smash Bros.}} universe, much like each Disney world having its own item serving as its keyhole in disguise.
**While his second victory pose is based on his chest opening animation, his quote, along with Donald and Goofy's poses and quotes, come from the various victory animations from the original ''Kingdom Hearts'' while in the Olympus Coliseum, the recurring world based on ''{{iw|wikipedia|Hercules|1997 film}}''.
**If he is touching a wall and uses any Keyblade-based attack, the Keyblade will clink against the wall and knock him back, and the attack will fail, a trait unique to him that replicates a similar occurrence in the ''Kingdom Hearts'' series. This will not occur, however, if he is touching an opponent who is touching a wall.
***Furthermore, if he clangs with an attack, the action will be accompanied by the ''Kingdom Hearts'' clang sound effect, regardless of what type of attack he clangs with.


=Madeline=
=AGES=
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
{|class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Madeline<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | AGES<small><br>in ''Super Smash Bros. Reloaded''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkMadeline.png|250px|Madeline]]<br>[[File:AidanzapunkCelesteSymbol.png|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkAGES.png|250px|AGES]]<br><br>[[File:AidanzapunkSegaAgesSymbol.png|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}''{{iw|wikipedia|Celeste|video game}}''
{{!}}width="55%"{{!}}''{{iw|wikipedia|Sega Ages}}''
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}[https://kidchameleon.fandom.com/wiki/Wild_Side Wild Side]
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}[https://celestegame.fandom.com/wiki/Badeline Part of Me]
{{!}}{{iw|wikipedia|Bonanza Bros.}}
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}No
{{!}}LOL no
|}
|}


{{cquote|Madeline Climbs into Battle!|cite=Introduction tagline}}
:{{cquote|AGES Does What Nintendon't!|cite=Introduction Tagline}}


'''Madeline''' ({{ja|マデリーン|Maderīn}}, ''Madeline'') is the main character of a phenomenal indie title, and one of my favorite games, ''Celeste''. As is the case with her series, Madeline would remain silent in gameplay, but would speak in jibberish sound effects during her victory poses.
'''AGES''' ({{ja|AGES|Eijisu}}, ''AGES'') is a Dreamcast VMU that was turned into a playable character in ''{{iw|wikipedia|Sonic & All-Stars Racing Transformed}}'', and I decided to make a ''Smash Bros.'' moveset for it. Though AGES itself would remain voiceless, it would communicate via sound effects and voice clips from various Sega titles.


===Development Anecdote===
===Development Anecdote===
A trend you'll notice is me imagining how some of my favorite franchises could be represented in ''Smash''. Madeline is no exception, which is how her moveset came to be. I think this is also one of the better examples of bringing a character into ''Smash'', since Sakurai himself tends to make it feel like you're playing the character in the fighting game, rather than playing the fighting game with the character.
My initial idea for giving AGES a moveset stemmed from remembering that the Hornet from ''{{iw|wikipedia|Daytona USA}}'' made a hilarious cameo as a legitimate playable character in ''{{iw|wikipedia|Fighters Megamix}}'', and I already knew AGES was a transforming character representing Sega's history from ''Racing Transformed'', and I wanted to expand on the idea to turn it into a fully fledged moveset, especially since [[Bandai Namco]], [[SNK]], and (obviously) [[Nintendo]] have tons of references to all their legacies and franchises outside of the main ones, while Sega's kinda just...overshadowed in ''Smash'', in my opinion, when they have a ton of old stuff that people still fondly remember to this day. I initially planned on playing just a few games that I was familiar with through the Sega crossover games (including ''Racing Transformed'') to make the moveset. ...And then Sega said, "hey, we're old, have some games on sale." So I bought the ''{{iw|wikipedia|Sega Genesis Classics}}'' collection and several Dreamcast titles, and was able to dive deep into Sega's rich history and include references to a plethora of titles.


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
*{{buff|''Celeste'' did outstandingly well as a game; it was even nominated for Game of the Year at {{s|wikipedia|The Game Awards 2018}}, being the first and only indie title of the bunch.}}
*{{buff|I feel like Sega, as a whole, needs more love in Smash. Yea, it has three franchises in the game already (four if you count the Assist Trophy), but one of them is represented poorly, one of them is only Sega by IP ownership, one of them technically isn't even a Sega character at all, and the Assist Trophy doesn't exactly have much going for it otherwise.}}
*{{buff|Madeline herself also guest starred in the Switch version of ''{{s|wikipedia|TowerFall}}'', where she was given fighting abilities.}}
*{{buff|I mean, come on. Who ''wouldn't'' want to play as a VMU?}}
*{{nerf|Despite all the praise ''Celeste'' gets, indie titles don't always have the best of luck in ''Smash''.}}
*{{nerf|It's not just a third-party character, it's a third-party piece of technology. With a bunch of other third-party characters appearing in the moveset.}}


==Character description==
==Character description==
Madeline, suffering from depression and anxiety, decides to take a trip to Celeste Mountain to try something new. Along the way, she meets Theo, a man from Seattle looking for a change of pace from his job. The two become close, interacting with each other along the way, and quickly learn of the mountain's mysterious powers, as Badeline, a personification of Madeline's self doubt, emerges from her and serves as an obstacle. Initially avoiding her and thinking she doesn't need her other half, Madeline turns Badeline away. This ends poorly, and Badeline fights back while avoiding Madeline in retaliation. Madeline braves her way to Badeline, reconciling with her, and determines that the two need to work together if Madeline is to ever reach the top of the mountain. The two pair up, giving Madeline an extra boost, and make it to the top.
In 1999, [[Sega]] released their fifth and final console, the {{iw|wikipedia|Dreamcast}}. It was to be Sega's answer to the [[Nintendo 64]], primarily showcased in its launch title being their mascot's answer to ''{{iw|mariowiki|Super Mario 64}}'': ''{{iw|wikipedia|Sonic Adventure}}''. Multiple titles would be then on released on the Dreamcast, even after its discontinuation a mere three years after it had been released. However, many factors, including the competition between the [[Nintendo GameCube]], PlayStation 2, and the then-upcoming Xbox, caused Sega to drop out of the console race entirely, releasing its future games on other platforms as a third-party developer.
 
However, one of the more unique features of the Dreamcast was its Visual Memory Unit, or {{iw|wikipedia|VMU}} for short. It doubled as a memory card for the Dreamcast and a miniature {{iw|wikipedia|tamagotchi}}-like gaming device outside of the console, and worked whether it was connected to the console or not. Multiple games made use of it: the beloved Chao Adventure minigames tied to ''Sonic Adventure'' and ''Sonic Adventure 2'', as well as the Pinta's Quest minigame tied to ''Skies of Arcadia'', let players continue playing the aforementioned titles to an extent outside of the console, while games like ''Carrier'' and ''Resident Evil CODE:Veronica'' showed the player's health condition and other traditional UI elements on the VMU's screen. Though it only held a mere 1 megabyte of memory storage (a number that was later surpassed by the PlayStation 2's 8 megabyte memory card), the VMU was still praised for its uniqueness, with critique lying in the lack of proper usage in other titles and the device's short battery life (which was only exacerbated by the system's minigames).
 
In 2012, Sega released ''{{iw|wikipedia|Sonic & All-Stars Racing Transformed}}'', a sequel to the previous ''{{iw|wikipedia|Sonic & Sega All-Stars Racing}}'' that featured multiple new characters, stages, and gameplay elements, including seamless transitions between land, sky, and sea. Amongst the new additions to the cast was a Dreamcast VMU dubbed "AGES" ("SEGA" backwards), which took the form of the Hornet from ''{{iw|wikipedia|Daytona USA}}'' on the ground, an [[wikipedia:Grumman F-14 Tomcat|F-14 Tomcat]] (referencing ''{{iw|wikipedia|After Burner}}'') in the air, and a Dreamcast controller in the water. Though the character has yet to make another appearance since, it still served as a generous reference to Sega's past titles, with its home racetrack, dubbed "Race of Ages", similarly featuring numerous cameos by other Sega characters (many of whom appeared in ''Sonic & Sega All-Stars Racing'', but did not return as playable characters in ''Racing Transformed'').


==Attributes==
==Attributes==
Like in her home game, Madeline can [[wall cling]]; unique to her, however, is the ability to climb up walls. She can only move for three seconds, even if she stops after initially moving, and when the time is about to run up, she will flash red, and when the time is up, she will slide down the wall. Should she not move at all, she can stay stuck for up to eleven seconds instead. As with regular wall clings, however, should she jump away during this time, the time will be halved.
AGES serves as a tribute to Sega and their various properties, evidenced by the fact that its default form is a {{iw|wikipedia|Dreamcast}} {{iw|wikipedia|VMU}}, and its name is "SEGA" spelled backwards. Much like how {{SSBU|Mr. Game & Watch}} transforms into the various characters who appeared in the ''Game & Watch'' titles, so too does AGES, transforming into various items and characters from different Sega games across the ages.


==Moveset==
==Moveset==
''Note: All damage values are listed as base damage, without the 1v1 multiplier.''
{|class="wikitable"
{|class="wikitable"
! !!Name!!Damage!!Description
!Move!!Name!!Damage!!Description
|-
!rowspan=3|[[Neutral attack]]
|rowspan=3| || 2% ||rowspan=3|Bashes its head downwards, then upwards, then follows up with a body thrust forward.
|-
|2%
|-
|-
! [[Neutral attack]]
|4%
| || 3% (each punch) || Punches forward twice.
|-
|-
! [[Forward tilt]]
! [[Forward tilt]]
| || 9% || Spins, whipping her hair forward.
| || 8% || Transforms into Alex Kidd and throws a punch. Based on the standard attack from ''Alex Kidd in Miracle World''.
|-
|-
! [[Up tilt]]
! [[Up tilt]]
| || 8% || Headbutts above her.
| || 3% (first hit), 5% (second hit) || Transforms into the Hornet from ''Daytona USA'', and punches upwards with its two front tires, hitting twice. A double reference, as the Hornet was featured as a playable character in ''Fighters Megamix'', with the attack based on one of the Hornet's moves.
|-
|-
! [[Down tilt]]
! [[Down tilt]]
| || 7% || Slides forward, similar to {{SSBU|Cloud}}.
| || 10% || Turns into Billy Hatcher's egg and rolls forward.
|-
|-
! [[Dash attack]]
! [[Dash attack]]
| || 10% (clean), 8% (late) || Performs a slide tackle.
| || 9% || Transforms into Joe Musashi and performs a leaping strike. Based on the dash attack from ''Shinobi III''.
|-
|-
! [[Forward smash]]
! [[Forward smash]]
| || {{ChargedSmashDmgSSBU|12}} || Fires an arrow forward.
| || {{ChargedSmashDmgSSBU|0.2}} (looping hit), {{ChargedSmashDmgSSBU|12}} (final hit)||Turns into a sized up spray paint can from ''Jet Set Radio'' and sprays forward. Though it acts as a multihitting move, only the final hit has knockback.
|-
|-
! [[Up smash]]
! [[Up smash]]
| || {{ChargedSmashDmgSSBU|13}} || Swings her bag in an arc above her.
| || {{ChargedSmashDmgSSBU|14}} || Transforms into Ryo Hazuki's forklift from ''Shenmue'', and forcefully thrusts the forks upward.
|-
|-
! [[Down smash]]
! [[Down smash]]
| || {{ChargedSmashDmgSSBU|11}} || Crouches and performs a split kick.
| || {{ChargedSmashDmgSSBU|15}} || Turns into two randomly colored Puyos from ''PuyoPuyo'' (either red, yellow, green, blue, or purple), and falls downward quickly.
|-
|-
! [[Neutral aerial]]
! [[Neutral aerial]]
| || {{ShortHopDmgSSBU|11}} (clean), {{ShortHopDmgSSBU|5.5}} (late) || Spins in the air, similar to {{SSBU|Lucario}} and {{SSBU|Zelda}}, though only hitting once.
| || {{ShortHopDmgSSBU|3}} (first two hits), {{ShortHopDmgSSBU|7}} (final hit) || Turns into a maraca from ''Samba de Amigo'' and shakes from side to side three times.
|-
|-
! [[Forward aerial]]
! [[Forward aerial]]
| || {{ShortHopDmgSSBU|9}} || Performs a front double kick, similar to {{SSBU|Mario}}'s back aerial.
| || {{ShortHopDmgSSBU|11}} || Turns into Dynamite Headdy and kicks his head forward.
|-
|-
! [[Back aerial]]
! [[Back aerial]]
| || {{ShortHopDmgSSBU|10}} || Thrusts her bag backwards, similar to {{SSBB|Bowser}}'s back aerial in ''Brawl''.
| || {{ShortHopDmgSSBU|12}} || Turns into Blade from ''Eternal Champions'' and performs a roundhouse kick behind him.
|-
|-
! [[Up aerial]]
! [[Up aerial]]
| || {{ShortHopDmgSSBU|11}} || An upwards headbutt, similar to {{SSBU|Lucas}}.
| || {{ShortHopDmgSSBU|13}} (sweetspot), {{ShortHopDmgSSBU|9}} (sourspot) || Turns into Gilius Thunderhead's axe from ''Golden Axe'', and slashes above. Has a sweetspot on the blade of the axe.
|-
|-
! [[Down aerial]]
! [[Down aerial]]
| || {{ShortHopDmgSSBU|2.5}} (hits 1-3), {{ShortHopDmgSSBU|4.5}} (hit 4) || Kicks four times below her.
| || {{ShortHopDmgSSBU|15}} (clean), {{ShortHopDmgSSBU|11}} (late) || Turns into Kid Chameleon's samurai armor and thrusts a sword downward.
|-
|-
! [[Grab]]
! [[Grab]]
| || &mdash; || Grabs the opponent with both hands.
| || || AGES slams forward onto the ground, trapping an opponent in its screen.
|-
|-
! [[Pummel]]
! [[Pummel]]
| || 1.3% || Headbutts the opponent.
| || 1.3% || A Chao from ''Sonic Adventure'' punches the opponent. The screen displays the opponent and a Chao side by side, referencing one of the Chao Adventure minigames.
|-
|-
! [[Forward throw]]
! [[Forward throw]]
| || 8% || Spins the opponent around once and throws them forward.
| || 2% (per punch), 2% (uppercut), 3% (kick) || The opponent pops out of the screen, AGES transforms into Adam from ''Streets of Rage'', and performs two punches, an uppercut, and a high kick.
|-
|-
! [[Back throw]]
! [[Back throw]]
| || 10% || Heaves the opponent behind her.
| || 8% || The opponent pops out of the screen, AGES transforms into Chuck D. Head from ''Decap Attack'', turns around, and extends his face forward.
|-
|-
! [[Up throw]]
! [[Up throw]]
| || 7% || Performs a flip kick.
| || 10% || The opponent pops out of the screen, AGES transforms into Mr. Bones, and uses his guitar to knock the opponent into the air.
|-
|-
! [[Down throw]]
! [[Down throw]]
| || 3% (throw), 8% (jump) || Throws the opponent upwards, then jumps on them.
| || 2% (hits 1-4), 3% (final hit) || The opponent pops out of the screen, AGES transforms into Wild Woody, and swipes his eraser on the opponent, hitting 5 times.
|-
|-
! [[Floor attack]] (front)
! [[Floor attack]] (front)
| || 7% || Gets up while kicking both sides.
| || 7% || Thrusts its body in front of and behind itself.
|-
|-
! Floor attack (back)
! Floor attack (back)
| || 7% || Gets up while kicking both sides.
| || 7% || Thrusts its body in front of and behind itself.
|-
|-
! Floor attack (trip)
! Floor attack (trip)
| || 5% || Gets up while kicking both sides.
| || 5% || Thrusts its body in front of and behind itself.
|-
|-
! [[Edge attack]]
! [[Edge attack]]
| || 8% || Kicks forward, before climbing up.
| || 8% || Thrusts its body onto the stage.
|-
|-
! [[Neutral special]]
! [[Neutral special]]
| Dash Attack || 8% || Dashes forward. Can be angled upwards, diagonally, or downwards. Does not leave her helpless, but she can only do it twice in midair. If the jump button is pressed immediately after, she will leap farther, at the cost of dealing no damage; in the air, this also uses up her midair jump. If she dashes into a wall with this move and the special button is held when she hits the wall, she will [[wall cling]].
| {{iw|wikipedia|Space Harrier}} || 3% (per shot) || Transforms into the main character from ''Space Harrier'' and shoots a projectile from a giant gun. Mashing the button keeps the player transformed and shooting multiple projectiles and move around freely, albeit with no way to turn around, and no movement input causes them to fall like normal. AGES will transform back after three seconds, being able to use the move again after two. If the player ends the move in midair, AGES will be put in a helpless state, and the two second timer will start when AGES touches the stage.
|-
|-
! [[Side special]]
! [[Side special]]
| [https://celestegame.fandom.com/wiki/Theo Theo] || 12% || Throws Theo, who is encased in a crystal.
| [[wikipedia:Nights into Dreams|NiGHTS into Dreams...]] || 13% (kick), 9% (bash) || Transforms into NiGHTS briefly and dashes forward. Tilting the control stick in a direction causes NiGHTS to fly in that direction. Pressing the B button again causes NiGHTS to perform the '''Drill Dash''' ({{ja|ドリルダッシュ|Doriru Dasshu}}, ''Drill Dash'') by spinning and moving faster, but becoming less controllable. If NiGHTS runs into an aerial opponent, they will grab onto the opponent and begin rotating; pressing the button will have NiGHTS kick the opponent in the direction they are facing (i.e., if they are on the opponent's left, the opponent will be kicked to the right). If the opponent is grounded, they will simply be knocked away. The transformation lasts for five seconds if NiGHTS grabs no one; grabbing an opponent causes AGES to detransform after the kick. If AGES grabs no one, it will be put in a helpless state, but will not if it grabs an opponent.
|-
|-
! [[Up special]]
! [[Up special]]
| Cloud Bounce || 10% || Summons a white cloud below her, and bounces upwards a great distance with the second press of the button. If the timing is off, Madeline will not gain a significant boost.
| {{iw|wikipedia|Ristar}} || 16% (Meteor Strike) || Transforms into Ristar and reaches up, grabbing a Star Handle and swinging around in a 360° motion as long as the button is held. Once the player lets go, Ristar will be flung in the direction it was facing. If the control stick is held in the direction AGES was facing when the move was initiated, Ristar will begin to speed up, and launching him has him use the '''Meteor Strike''', where he rockets off at a higher speed, covering twice the distance, with a hitbox, bouncing off walls and having a controllable trajectory path. However, the swinging does not cause a hitbox, and AGES can be hit out of the move, which will cause it to detransform back. If within range, Ristar's hands serve as a tether recovery, though the range is relatively short compared to other tethers. Using the move normally will not cause helplessness, but using Meteor Strike will.
|-
|-
! [[Down special]]
! [[Down special]]
| Feather || 11% || Grabs a yellow feather, and dashes forward. The player can control her direction for a limited amount of time.
| [[wikipedia:Vectorman|VectorMan]] || 42.5% (hits 1-6, drill) 4% (hit 7, drill), 9% (landing hit, drill), 12%-24% (explosion, bomb), 12% (ram, buggy), 9% (turn around, buggy), 14% (ram, missile), 3% (arms, parachute), 1.5× (reflection, parachute) || With selection from the player, AGES transforms into one of VectorMan's transformations.
*The drill allows VectorMan to hop around the stage and deal damage. Drags opponents for six hits, before knocking them away with a stronger hit. Landing also deals more damage, though it replaces whatever hit number VectorMan is on (such as replacing the first hit if VectorMan simultaneously lands and first hits someone after activating the move).
*The bomb slows VectorMan's movement and removes his ability to jump, but explodes when the transformation ends. If activated in the air, VectorMan will dive down and transform into the bomb upon reaching the stage, though the animation isn't cancellable.
*The buggy allows VectorMan to drive around on the stage and ram into opponents, similar to [[Wario Bike]].
*The missile shoots VectorMan directly upwards, with the player able to slightly move the missile left or right.
*The parachute allows VectorMan to slowly fall down to the stage by spinning his arms rapidly around him, knocking opponents away with his spinning arms. The spinning arms reflect incoming projectiles.
The bomb and missile last for three seconds, while the drill, buggy, and parachute last for five; none leave AGES in a helpless state, though it will be unable to use the move again until it hits the ground. Additionally, hitting AGES during a transformation will cause it to detransform.
|-
|-
! [[Final Smash]]
! [[Final Smash]]
| [https://celestegame.fandom.com/wiki/Badeline Part of Me] || 8.4% (bursts of energy), 16% (laser) || Badeline emerges from her, and transforms into her monstrous form from Chapter 6. She fires off bursts of red energy when the B button is pressed, and charges up a laser when the B button is held, but moves to a different location when touched; if touched ten times, she goes away.
| {{iw|wikipedia|Bonanza Bros.}} || 17% (per bomb) || Leaps into the air and transforms into the blimp from ''Bonanza Bros.'' with Mobo and Robo inside, and moves from side to side, with Mobo and Robo throwing bombs onto the stage.
|}
|}
===On-screen appearance===
Unplugs itself from a Dreamcast controller, and flips onto the stage.


===Taunts===
===Taunts===
*'''Up taunt''': Takes out her phone to take a selfie.
*'''Up taunt''': An eye pops up on the screen, with the [https://www.youtube.com/watch?v=5LilsZkQkdo Sega eye logo sound effect] playing.
*'''Side taunt''': A winged strawberry appears, and Madeline reaches up to grab it, before it flies away.
*'''Side taunt''': Turns to face the screen, with a face in thought popping up on the monitor, referencing the "It's thinking" slogan for the Dreamcast.
*'''Down taunt''': Takes a deep breath, before letting it out. A small yellow feather appears in front of her, moving down and up in sync with her breath.
*'''Down taunt''': The "SEGA" logo pops up on the screen, with the [https://www.youtube.com/watch?v=ETytDSLg7-Y Sega Master System] startup jingle playing.


===On-Screen Appearance===
===Idle poses===
A group of orbs form together, and Madeline appears.
*The time shows up on the monitor.
 
*Swerves from side to side.
===Idle Poses===
*Leans over, out of breath.
*Sneezes.


===Crowd cheer===
===Crowd cheer===
Ma - de - line!
SE - GA!


===Victory Poses===
===Victory poses===
*Appears on a payphone, before looking behind her in surprise.
*'''Left:''' Hops in place excitedly, with a happy face being displayed on the monitor.
*Madeline and Badeline spin around each other in the air.
**''If a {{uv|Sonic the Hedgehog}} character is present, the face will be replaced with a Chao.''
*Theo rubs Madeline's head, while she laughs.
*'''Up:''' A missile comes rushing towards AGES, before Sega Shiro shows up and blocks it by tossing it away. Sega Shiro then poses, and says, "{{ja|セガ知ろう!|Sega shirō!}}" (''You will know Sega!'')
*'''Right:''' Plugs itself into a Dreamcast controller, which is connected to a Dreamcast connected to a TV, which turns on and plays the Dreamcast startup logo. The screen flashes when the startup is completed, and afterwards, it idles on the menu.


===Victory Fanfare===
===Victory fanfare===
A more upbeat rendition of the [https://www.youtube.com/watch?v=2wPL9PoLqFY Chapter Complete jingle from ''Celeste''].
A progression of three chords, with the droplet sound effects from [https://www.youtube.com/watch?v=h9mOjHzTFiQ the Dreamcast startup jingle] playing over the third chord.


==Alternate costumes==
==Alternate costumes==
*'''Default''' — Based on her standard appearance.
All of AGES's alternate costumes are based on actual recolors of the VMUs available to purchase.
*'''Purple''' — Based on [https://celestegame.fandom.com/wiki/Badeline Badeline].
*'''Default''' — Based on the default appearance of the Dreamcast VMU.
*'''Blue''' — Based on her coloration after using up her dash.
*'''Blue''' — Based on the [https://segaretro.org/File:VMU_Blue.jpg Clear Blue] VMU.
*'''Pink''' — Based on her appearance close to the end of Chapter 6, where she levels up by uniting with Badeline and gains a second midair boost.
*'''Red''' — Based on the [https://segaretro.org/File:VMU_Red.jpg Clear Red] VMU.
*'''Yellow''' — Based on [https://celestegame.fandom.com/wiki/Theo Theo].
*'''Green''' — Based on the [https://segaretro.org/File:VMU_Green.jpg Clear Green] VMU.
*'''Black''' — Based on [https://celestegame.fandom.com/wiki/Mr._Oshiro Mr. Oshiro].
*'''Pink''' — Based on the [https://segaretro.org/File:HKT-7007-05_VM_JP_PASSIONPINK.PNG Passion Pink] VMU.
*'''White''' — Based on the [https://celestegame.fandom.com/wiki/Old_Woman old woman].
*'''Yellow''' — Based on the [https://segaretro.org/File:VMU_Yellow.png Clear Yellow] VMU.
*'''Green'''
*'''Black''' — Based on the [https://segaretro.org/File:VMU_Black.JPG Clear Black] VMU.
*'''Clear''' — Based on the [https://segaretro.org/File:HKT-7007-16_VM_JP_CLEAR.jpg Clear] VMU. While other recolors simply match the coloring, this alt fully shows the insides of the VMU.


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gets Madeline's hair.
As AGES transforms into the main character from ''Space Harrier'' for its neutral special, Kirby's Copy Ability hat would instead be based on the main character from that game.


==Trivia==
==Trivia==
*Madeline features nods to ''Celeste'' within her attributes and other characteristics:
*As AGES, in its default form, is a Dreamcast VMU, it is the second piece of technology to become a playable character, behind {{SSBU|R.O.B.}}.
**Madeline can wall cling for much longer than normal, having a record of eleven seconds, the same amount of time she can stay stuck to a wall in ''Celeste''. She also carries her unique ability to climb up walls, which allows her to move for three seconds, one second short of the amount of time she can climb a wall in ''Celeste''. However, the universal wall clinging rules still apply to her, such as the halving of the wall cling time if she jumps away.
**Coincidentally, both are accessories to a video game console, with R.O.B. being compatible with the Nintendo Entertainment System, and AGES being a VMU, a direct part of the Dreamcast console.
**Her up taunt alludes to [https://celestegame.fandom.com/wiki/Theo Theo], a friend she makes during her climb. Theo takes selfies with Madeline during the times they run into each other, and even has his own Instagram account under the name [https://www.instagram.com/TheoUnderStars/ @TheoUnderStars].
*AGES carries other references to Sega properties outside of its moveset:
***Madeline herself does not have a smartphone, as revealed in Chapter 2, so she instead uses a phone modeled after (and possibly ''is'') Theo's phone.
**When teetering, the "Woah!" sound effect from ''VectorMan'' can be heard.
**Her side taunt includes a [https://celestegame.fandom.com/wiki/Celeste#Winged_Strawberry Winged Strawberry], which can only be collected if Madeline does not use her dash to get to them.
**When AGES shields, it becomes encapsulated in the ball from ''Super Monkey Ball'', with the top half's color matching the player port. Like {{SSBU|Yoshi}}'s egg shield, it darkens in color as its health depletes.
**Her down taunt is a reference to the feather minigame featured in the end of chapter 4, where Madeline, experiencing a panic attack, is calmed down by Theo, who tells her to imagine a golden feather, and make it float by breathing in and out deeply.
***When AGES is [[stun]]ned, it makes the Dreamcast's infamously loud disc-reading sound.
**Her first victory pose is a reference to the ending of Chapter 2, where Madeline calls her mom via a payphone after having a weird dream.
**When KO'd, AGES makes the beeping sound that plays when there are no batteries in the VMU.
**Her second victory pose is a reference to scenes within Chapter 7, where Madeline, now working together with Badeline, spins around with her as they rise up the mountain.
**AGES's crowd cheer is in reference to the iconic Sega jingle.
**Similar to {{SSBU|Mega Man}}, Madeline splits into orbs when KO'd, as she does when dying in her home series; it, like Mega Man, is accompanied by the sound effect heard in ''Celeste''. Her entrance animation uses this effect in reverse, as it does when she respawns in a level.
*When AGES gets the [[Smash Ball]], its screen displays the Smash Ball itself.
*Madeline's forward smash is a nod to her guest appearance within the Nintendo Switch version of ''{{s|wikipedia|TowerFall}}''.
*AGES's tagline is in reference to a slogan used by Sega in the '90s during the console wars against Nintendo: "Genesis does what Nintendon't".
*If Madeline is in her Badeline costume, Badeline (in her Final Smash) will instead use Madeline's default coloring.
*If the player presses L or R while NiGHTS into Dreams... is active, NiGHTS will perform a horizontal or vertical spin, respectively, referencing the acrobatic techniques in ''NiGHTS into Dreams...'' usable by the same input. However, despite using the same input, neither doubles as an air dodge—the option is even unaffected by the player's input settings.
*When Madeline uses Theo, there's a chance a ''Celeste''-styled speech box will appear at the top of the screen, with Theo saying "I'm helping." If the move gets a KO, he may instead say "Theo saves the day again." Both of these lines are lines Theo says during his time in the crystal in Chapter 5.


=Cuphead=
=Ori=
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Cuphead<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Ori<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkCuphead.png|200px|Cuphead]]<br>[[File:AidanzapunkCupheadSymbol.png|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkOri.png|200px]]<br><br>[[File:AidanzapunkOriSymbol.png|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}''{{s|wikipedia|Cuphead}}''
{{!}}width="55%"{{!}}''[[wikipedia:Ori and the Blind Forest|Ori]]''
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Stage'''
{{!}}[https://oriandtheblindforest.fandom.com/wiki/Luma_Pools Luma Pools]
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}Giant Ghost
{{!}}[https://oriandtheblindforest.fandom.com/wiki/Kuro Kuro]
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
Line 2,888: Line 2,865:
|}
|}


{{cquote|Cuphead Brews Up a Brawl!|cite=Introduction tagline}}
:{{cquote|Ori Brings the Light!|cite=Introduction tagline}}


'''Cuphead''' ({{ja|カップヘッド|Kappuheddo}}, ''Cuphead'') is an indie character from a game I wanted to play, but was saddened when it was Xbox and Windows exclusive, only to be overjoyed when it was announced for Nintendo Switch (and upset that I missed the announcement of a Mac port half a year earlier). As with his home series, he would remain silent in-game.
'''Ori''' ({{ja|オリ|Ori}}, ''Ori'') is the main character of a franchise with what is potentially some of the best visuals in all of gaming. Andrew Lackey, who provided Ori with small voice clips in the games, would reprise his role.


===Development Anecdote===
===Developmental Anecdote===
Jumping off of what I was saying about Madeline, Cuphead was also very much designed around "playing the character" rather than "playing the fighting game", and I had a lot of fun with him. But this moveset isn't actually my original one—{{s|user|DracoRexKing}} actually went and made it a bit more fitting for ''Smash'', while also adding a few references to various ''Cuphead'' bosses. I think both did the job they intended on doing, but Draco was definitely able to add a bit more flare to it.
Both ''Ori'' games are honestly some of the most beautiful-looking games I've ever played. I am by no means a fan of the Metroidvania genre, but both games are an exception.


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
*{{buff|The run and gun genre has a distinct lack of representation in ''Smash''.}}
*{{buff|Though ''Blind Forest'' is much more of a traditional Metroidvania game, ''Will of the Wisps'' ups the ante by a ton by featuring genuine combat.}}
*{{buff|A character based on 1930s cartoons would be an absolute delight to have.}}
*{{buff|Both games are on the Switch, showing the increased connections between Microsoft and Nintendo.}}
*{{nerf|Indie characters haven't exactly had the best reputation in ''Smash'', but [[Sans|we're progressing]]. Even Cuphead himself [[Cuphead|eventually got his own Mii costume]].}}
*{{nerf|Though Microsoft has a presence in the ''Ori'' games, they are still indie games nonetheless.}}


==Character description==
==Character description==
Brothers Cuphead and Mugman found themselves gambling at the Devil's Casino, and the Devil had taken notice of their winnings. He offered them a bargain: if the two won, they would get all the loot in the casino, but if they lost, the Devil would take their souls. Blinded by greed, Cuphead agreed, despite Mugman's objections, and unfortunately lost. The two begged with the Devil to see if there was something else they could do instead of their souls being taken away, and the Devil assigned them with getting the souls of those who had previously escaped him.
When a storm hits the Great Tree and separates Ori from it, they are turned into a leaf which is noticed by an observing Naru, who takes it in as their own. Ori forms from it and lives with Naru, but as the forest is dying, Naru soon passes. Ori, determining no reason to live in their home, leaves into the still-dying forest, but runs out of energy and passes out near the Great Tree itself, who uses the last of its energy to revive Ori. Ori is then tasked by Sein, the tree's eyes and spirit, to revive the forest.


==Attributes==
==Attributes==
Cuphead's normal attacks are relatively simple, but much like in his home series, he has access to various weapons via his special moves, all of which fire projectiles with diverse traits and versatile aiming capabilities, making him a zoning-oriented character. He also has an '''air dash''' performed by tapping the control stick horizontally in midair, which can aid in his recovery and give him unique spacing options in combination with his jumps, although it always travels a set distance and cannot be interrupted.
Though Ori is small and frail as a fighter, they make up for it with a surprising amount of range and versatility in their moveset. With numerous ranged weapons at their disposal, along with movement-based attacks to cover large distances, Ori is a near-textbook example of "don't judge a book by its cover".
 
However, and most importantly, unique to Cuphead is a set of five cards that can show up above his damage meter. Each card is filled by dealing up to 20% damage to non-shielding opponents with any of his weapons, and Cuphead can then expend one card on a powered up version of any weapon, known as an EX move, by tapping the special button (akin to a short hop, otherwise he will fire the weapon normally). Additionally, landing his up special fills up one card, although the move itself is unaffected by them. Cuphead loses all cards if he gets KO'd.


==Moveset==
''Note: All damage values are listed as base damage, without the 1v1 multiplier.''
{|class="wikitable"
{|class="wikitable"
! !!Name!!Damage!!Description
! !!Name!!Damage!!Description
|-
|-
!rowspan=2| [[Neutral attack]]
![[Neutral attack]]
|rowspan=2| || 3% ||rowspan=2|Performs a slap, followed by a straight kick.
| [https://oriandtheblindforest.fandom.com/wiki/Spirit_Edge Spirit Edge] || 2% (per slash), 3% (stab) || Slashes four times with a blade of light, before stabbing forward. Identical to their neutral aerial; it is possible both to land from neutral aerial and continue into jab, and to jump during jab to convert it into neutral aerial.
|-
|-
|4%
![[Forward tilt]]
| Spirit Edge || 6% || Slashes outwards with a blade of light.
|-
|-
! [[Forward tilt]]
![[Up tilt]]
| || 9% || Leans forward and pokes with his straw. Can be angled.
| Spirit Edge || 6% || Slashes in an upwards arc with a blade of light, the momentum of which brings Ori into the air.
|-
|-
! [[Up tilt]]
![[Down tilt]]
| || 8% || Shakes his head around, comically producing clanging cup noises.
| Spirit Edge || 5% || Pokes forward with a blade of light.
|-
|-
! [[Down tilt]]
![[Dash attack]]
| || 6% || Kicks low to the ground.
| || 10% (clean), 7% (late) || Performs a rolling tackle. A reference to the dash mechanic from ''Ori and the Will of the Wisps''.
|-
|-
! [[Dash attack]]
![[Forward smash]]
| || 10% || Bashes his head forward.
| [https://oriandtheblindforest.fandom.com/wiki/Light_Burst Light Burst] || {{ChargedSmashDmgSSBU|14}} || Lobs a small fireball forward in an arc. Charging increases the size of the flame.
|-
|-
! [[Forward smash]]
![[Up smash]]
| || {{ChargedSmashDmgSSBU|16}} || Winds up his fist and performs a gut punch with a boxing glove. Can be angled. Based on [https://cuphead.fandom.com/wiki/Goopy_Le_Grande Goopy Le Grande]'s [https://cuphead.fandom.com/wiki/File:Giant_goopy_punch.png Slippery Slugger] attack.
| [https://oriandtheblindforest.fandom.com/wiki/Spirit_Arc Spirit Arc] || {{ChargedSmashDmgSSBU|12}} || Shoots an arrow into the air. Charging increases the range of the arrow.
|-
|-
! [[Up smash]]
![[Down smash]]
| || {{ChargedSmashDmgSSBU|4}} (hit 1), {{ChargedSmashDmgSSBU|1.5}} (hit 2-5), {{ChargedSmashDmgSSBU|7.5}} (hit 6)|| Spins horizontally and releases a stream of boiling hot water above himself. Hits multiple times, with an initial hit that launches opponents at Cuphead's sides into the attack. Loosely based on the Energy Beam [https://cuphead.fandom.com/wiki/Super_Arts Super Art].
| [https://oriandtheblindforest.fandom.com/wiki/Blaze Blaze] || {{ChargedSmashDmgSSBU|15}} || Unleashes a circular burst of flames around them.
|-
|-
! [[Down smash]]
![[Neutral aerial]]
| || {{ChargedSmashDmgSSBU|14}} || Slams his palms onto the ground at both sides. Based on the [https://cuphead.fandom.com/wiki/Phantom_Express Phantom Express]'s [https://cuphead.fandom.com/wiki/File:150619392039076-10.png Skeletal Slam] attack.
| Spirit Edge || {{ShortHopDmgSSBU|2}} (per slash), {{ShortHopDmgSSBU|3}} (stab) || Slashes four times with a blade of light, before stabbing forward. Identical to their jab and can be strung both into and out of it.
|-
|-
! [[Neutral aerial]]
![[Forward aerial]]
| || {{ShortHopDmgSSBU|9}}|| Performs a somersault with his straw turned into an axe. Based on the [https://cuphead.fandom.com/wiki/Whetstone Whetstone] charm.
| [https://oriandtheblindforest.fandom.com/wiki/Spirit_Star Spirit Star] || {{ShortHopDmgSSBU|6}} (per hit) || Throws a shuriken of light that acts as a boomerang forward.
|-
|-
! [[Forward aerial]]
![[Back aerial]]
| || {{ShortHopDmgSSBU|2}} (hits 1-3), {{ShortHopDmgSSBU|5}} (hit 4)|| Fires four yellow ripples from his eyes. Based on a similar attack used by [https://cuphead.fandom.com/wiki/Grim_Matchstick Grim Matchstick] in his first phase.
| Spirit Arc || {{ShortHopDmgSSBU|8}} || Shoots an arrow behind them.
|-
|-
! [[Back aerial]]
![[Up aerial]]
| || {{ShortHopDmgSSBU|10}} (clean), {{ShortHopDmgSSBU|7}} (late) || Kicks behind him.
| [https://oriandtheblindforest.fandom.com/wiki/Spirit_Smash Spirit Smash] || {{ShortHopDmgSSBU|14}} || Swings a hammer of light upward.
|-
|-
! [[Up aerial]]
![[Down aerial]]
| || {{ShortHopDmgSSBU|12}} || Headbutts upwards in an arc starting from behind.
| Spirit Edge || {{ShortHopDmgSSBU|7}} (blade), {{ShortHopDmgSSBU|11}} (tip) || Thrusts a blade of light downward. Meteor smashes at the very tip of the blade.
|-
|-
! [[Down aerial]]
![[Grab]]
| || {{ShortHopDmgSSBU|14}} (clean), {{ShortHopDmgSSBU|9}} (late) || Performs a corkscrew kick at a diagonal angle, similar to {{SSBU|Falco}}'s down aerial, but slower and stronger. Based on [https://cuphead.fandom.com/wiki/Sally_Stageplay Sally Stageplay]'s [https://cuphead.fandom.com/wiki/File:Spin.png divekick attack] in her first phase.
| || || Ori reaches out with their hooves.
|-
|-
! [[Grab]]
![[Pummel]]
| || &mdash; || Grabs the opponent with both hands.
| || 1.3% || Ori bashes their head onto the opponent.
|-
|-
! [[Pummel]]
![[Forward throw]]
| || 1.3% || Headbutts the opponent.
| Spirit Smash || 11% || Swings a hammer of light forward.
|-
|-
! [[Forward throw]]
![[Back throw]]
| || 6% (hit 1), 2% (throw) || Turns the opponent around and kicks them on the rear.
| || 7% || Spins and throws the opponent behind.
|-
|-
! [[Back throw]]
![[Up throw]]
| || 11% (throw), 7% (collateral) || Spins the opponent around multiple times.
| Spirit Star || 9% || Performs an uppercut with a shuriken of light in their hand.
|-
|-
! [[Up throw]]
![[Down throw]]
| || 7% (hit 1), 3% (throw) || Puts the opponent above himself and pokes them with his straw.
| [https://oriandtheblindforest.fandom.com/wiki/Stomp Stomp] || 10% || Ori leaps into the air, spins, and slams onto the opponent.
|-
|-
! [[Down throw]]
![[Floor attack]] (front)
| || 7% || Mounts the opponent on his head and slams them onto the ground.
| || 7% || Kicks behind and then in front of themself before getting up.
|-
|-
! [[Floor attack]] (front)
!Floor attack (back)
| || 7% || Kicks behind himself and then in front of himself while getting up.
| || 7% || Kicks behind and then in front of themself before getting up.
|-
|-
! Floor attack (back)
!Floor attack (trip)
| || 7% || Punches behind himself and then in front of himself while getting up.
| || 5% || Kicks behind and then in front of themself before getting up.
|-
|-
! Floor attack (trip)
![[Edge attack]]
| || 5% || Punches behind himself and then in front of himself while getting up.
| || 8% || Performs a dropkick onto the stage.
|-
|-
! [[Edge attack]]
![[Neutral special]]
| || 9% || Performs a sliding kick.
| [https://oriandtheblindforest.fandom.com/wiki/Spirit_Flame Spirit Flame] || 5% (per flame) || When the button is pressed, Sein fires off a small flame that homes in on an opponent. If mashed, Sein does this up to three times, before recharging for just under a second.
|-
|-
! [[Neutral special]]
![[Side special]]
| Peashooter || Default: 1.5%<br>EX: 3% (hits 1-2), 5% (hit 3) || By holding the button, Cuphead snaps rapidly, firing small blue pellets that do not cause flinching. He is able to move around, jump, and crouch while shooting, and can fire in up to 8 directions. If the shield button is held while firing, Cuphead can aim his shots without moving or crouching, which also allows him to fire downward on the ground. The EX move is the Mega Blast, a single, much larger projectile that hits multiple times.
| [https://oriandtheblindforest.fandom.com/wiki/Bash Bash] || 11% (on trapped opponent), 9% (on other opponents), 1.8x (reflect multiplier) || Ori dashes in a direction specified by the player; holding the B button during startup displays an arrow that shows the direction in which they will dash and allows for more fine-tuned angling, but only for up to 45 frames. If this attack is used in close proximity to an opponent(s) or projectile, this "charging" function will bring them to a complete stop until just after Ori uses the move proper. If a projectile is hit with this move, it will be reflected opposite the direction Ori dashes. This move does not leave Ori helpless, but does not gain a particularly great distance either; on hit, it also restores Ori's double jump if it's been used. Enemies slowed by this move's close-range effects become immune to damage from other characters until the attack is complete, though if Ori is hit out of it, the entire move will stop.
 
If Ori is not next to an opponent or a projectile, they will use the move like normal, and will dash in the chosen direction, dealing a slightly weaker hit.
|-
|-
!rowspan=5| [[Side special]]
![[Up special]]
|rowspan=5| Shot B || Default: 0.7%<br>EX: 4% (early), 9% (clean) ||rowspan=5| Cuphead snaps rapidly and fires a secondary weapon, which is the Spreadshot by default, but via his down special, he can gain access to several other weapons: Chaser, Lobber, Charge, and Roundabout. The aiming mechanics are the same as for his neutral special.<br><br>'''Spreadshot''': Fires five red triangle-shaped pellets that spread in the direction of aim, which deal more damage than the Peashooter in conjunction, as well as minor knockback, but travel a much shorter distance. The EX move is the Eight Way, which fires eight larger pellets around Cuphead, which move slowly and only hit once compared to the Mega Blast, but overall cover a much larger area.<br>'''Chaser''': Fires small green stars that move slowly and deal less damage, but have a longer duration and home in on opponents, akin to {{SSBU|Samus}}'s [[Missile]]s. The EX move is the Chaos Orbit, which generates four green stars that swirl around Cuphead, akin to {{SSBU|Mega Man}}'s [[Leaf Shield]], disappearing after 10 seconds or if they hit an opponent.<br>'''Lobber''': Fires a purple sphere that arcs slightly and is affected by gravity, bouncing off the ground once and then disappearing. It has the slowest fire rate out of Cuphead's weapons, but deals the most damage, and slight knockback with a low launch angle that is well-suited for edgeguarding. The EX move is Kablooey, which fires a larger and stronger sphere that explodes on impact.<br>'''Charge''': Charges an orange swirling projectile, then fires it in the direction of aim when the button is released. Like with other weapons, Cuphead can move and aim while charging it, but he will lose the charge if he gets hit, and unlike most chargeable moves, it only has an uncharged and fully charged phase, requiring the button to be held fully throughout for the charge to take effect. The EX move is Radial Barrage, which releases an orange blast at point blank in the direction of aim.<br>'''Roundabout''': Fires teal rings that travel a short distance forward, then fly backward at a gradually increasing speed while rising. It has a slower fire rate than the Peashooter, and is harder to hit due to its properties, but deals more damage. The EX move is Jumbo Rebound, which fires a much larger disc that travels forward, then back to Cuphead, and hits up to seven times, disappearing upon either registering all hits or touching Cuphead. If he moves out of range, it can repeatedly orbit around him, disappearing after 3 seconds instead.
| [https://oriandtheblindforest.fandom.com/wiki/Charge_Jump Charge Jump] || 9% || After charging energy, Ori leaps high into the air. Unlike other similar moves, the distance covered is not gauged by a level of charge, but rather an amount of time, as the move will only activate after it reaches a certain charge. The move can also uniquely be activated while wall clinging, which Ori can aim either straight forward, or diagonally, something they cannot do normally (though the end of the move allows Ori negligible movement normally).
|-
|-
|Default: 1%<br>EX: 3%
![[Down special]]
| [https://oriandtheblindforest.fandom.com/wiki/Spike Spike] || 13% || Leaps back and fires off a spear of light which travels on a slight downward angle for about 3/4ths of {{SSBU|Final Destination}}, dealing powerful knockback to compensate for its slow startup. Can be angled slightly with the control stick. When used in the air, Ori does not leap back.
|-
|-
|Default: 6%<br>EX: 15%
![[Final Smash]]
|-
| [https://oriandtheblindforest.fandom.com/wiki/Kuro Kuro] || 40% || Ori turns around to the sound of a bird cry, and Kuro flies into the background, flying towards the stage. The screen slowly gains a red border, and after a short period of time, Kuro zooms diagonally across the screen, knocking anyone she touches out of the way. While the attack is nearly full-screen (covering a large diagonal swipe from the top left to the bottom right), it is deceptively easy to avoid, as Kuro flies to the top of the screen just before attacking. Ori is free to move around after Kuro appears.
|Default: 4% (uncharged), 11% (fully charged)<br>EX: 18%
|-
|Default: 3%<br>EX: 1.8% (hits 1-6), 6% (hit 7)
|-
! [[Up special]]
| Parry Slap || 8% || A Spectre appears below Cuphead, and he does a somersault, slapping them with his straw and propelling himself upward. If an opponent is in range during startup, Cuphead instead somersaults off them, weakly meteor smashing them, and does not undergo helplessness, in addition to filling up one card.
|-
! [[Down special]]
| Weapon Switch || &mdash; || Cycles through Cuphead's secondary weapons, with the order being Spread > Chaser > Lobber > Charge > Roundabout. When using this move, an icon of the selected weapon briefly appears to the left of Cuphead's cards below his damage meter.
|-
! [[Final Smash]]
| Giant Ghost || Per hit: 10% (no cards), 14% (1 card), 18% (2 cards), 22% (3 cards), 26% (4 cards), 30% (5 cards) || Summons a muscular ghost version of himself, who chases opponents and attacks them by spinning around with its fists clenched, while he is able to act on his own. Upon activation, the number of cards he has resets to zero. The ghost disappears after 7 seconds, and its strength depends on how many cards Cuphead had prior to the move's activation.
|}
|}


===Taunts===
===Taunts===
*'''Up taunt''': Jumps up and down twice, resembling the animation for completing a level.
*'''Up taunt''': Spins rapidly, before bringing their hands in. Based on the save animation from both games.
*'''Side taunt''': [https://cuphead.fandom.com/wiki/File:CupheadTrailer.gif Looks around frantically.]
*'''Side taunt''': Sein flies around Ori.
*'''Down taunt''': [https://cuphead.fandom.com/wiki/File:Font29.png Has a surprised expression on his face while his straw spins around], before [https://cuphead.fandom.com/wiki/File:CupheadTippingHead.png tipping his head].
*'''Down taunt''': Pulls out Kuro's Feather, and jokingly poses with it, before putting it away.


===On-Screen Appearance===
===On-screen appearance===
A black square covers him up, before opening up in a circle to reveal Cuphead. Should Cuphead be the first player, the entire screen will open up with a circle.
A flame of light appears on-stage, and as it fades, Ori becomes visible.


===Idle Poses===
===Idle Poses===
Cuphead:
*Stretches.
*Pulls up his pants, before they fall back down.
*Looks around.
*Flexes, while his straw bubbles up.
 
Mugman:
*Stretches his body and twists.
*Takes his straw from his head and takes a few gulps.


===Crowd cheer===
===Crowd cheer===
Cuphead: Cup - head!
O - ri!
 
Mugman: Mug - man!


===Victory Poses===
===Victory Poses===
*Jumps up and down multiple times, before posing. Like his up taunt, Cuphead jumps up and down when completing a level, and the pose is the exact same seen on the results screen in ''Cuphead''. Mugman's pose changes slightly to match his own.
*'''Left:''' Ori runs to Naru's arms for an embrace.
*Parries three Spectres, before flipping in the air and landing.
*'''Up:''' Absorbs light from an Ancestral Tree (taking its appearance from ''Will of the Wisps''), before spinning and posing.
*Swoops down on his airplane, before flying back into the air to fly away.
*'''Right:''' Ori comes flying in on Ku, with the two posing triumphantly together after landing.


===Victory Fanfare===
===Victory Fanfare===
[https://www.youtube.com/watch?v=LCdWr3Zrt5s The Level Clear music from ''Cuphead''].
The last few notes of the main theme to ''Ori and the Blind Forest''.


==Alternate costumes==
==[[Alternate costumes#Ori|Alternate costumes]]==
{|style="margin:1em auto 1em auto;text-align:center"
Outside of Ori's black color, Ori's alternate costumes are a reference to an Easter egg from ''Ori and the Blind Forest'', where, if the player inputs ←↑→↓↑↑↑ and the jump button, Ori will turn a random color.
|-
*'''Default''' — Based on Ori's default appearance in ''Ori and the Blind Forest'' and ''Ori and the Will of the Wisps''.
|colspan=8|[[Image:AidanzapunkCupheadPalette.png|1000px]]
*'''Red'''
|}
*'''Orange'''
*'''Default''' — Based on his standard appearance.
*'''Yellow'''
*'''Mugman''' — Replaces him with Mugman.
*'''Green'''
*'''Purple''' — Based on his appearance in the bad ending.
*'''Blue'''
*'''Mugman Purple''' — Based on Mugman's appearance in the bad ending.
*'''Purple'''
*'''Black''' — A black and white alt, referencing how cartoons from the 1930s (the era ''Cuphead'' is based on) lacked color.
*'''Black''' — An inversion of Ori's colors, based on Kuro.
*'''Mugman Black''' — A black and white alt for Mugman.
*'''Green''' — The same shade of green is seen on Puphead, a marionette based on the two used by Djimmi the Great.
*'''Mugman Green''' — A subtle reference to [[Luigi]], as Mugman is similarly the player 2 option and brother to Cuphead.


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gets Cuphead's straw poking out of his head, as well as a mug handle on his back.
Kirby gains Ori's horns, ears, and tail, with each matching Kirby's own coloring based on whichever alt he is using (similar to {{SSBU|Mewtwo}}).


==Trivia==
==Trivia==
*Cuphead's intro tagline is a reference to one of the starting announcer quotes in ''Cuphead'': "''A brawl is surely brewing!''"
*Several references to the ''Ori'' series are seen outside of Ori's moveset:
*Cuphead's render features yellow gloves and brown shoes, his in-game model in gameplay features white gloves and brown shoes, and his in-game model in victory poses features white gloves and yellow shoes. This is not only true to ''Cuphead'' (where the three are distributed amongst his results screen render, his in-game appearance, and his overworld sprite, respectively), but also a reference to animation inconsistencies in the 1930s, where posters for cartoons would feature slightly different colors from the actual cartoon.
**If Ori is moving while landing, they will perform a roll into their dash when landing on the ground, referencing a similar animation from ''Ori and the Will of the Wisps''.
*If Cuphead loses his last stock at the bottom blast line, his ghost appears and floats upward, replicating the death animation seen in ''Cuphead''. Similarly, when KO'd in [[Stamina Mode]], rather than lying down on the ground like other characters, his body vanishes as the ghost appears.
**Ori's drowning animation acts more as an instant KO as opposed to a blast line KO, on account of the animation used being Ori's drowning animation from both games.
**If another Cuphead on the same team uses his up special on the ghost, it will say "Thank you!" in response, and Cuphead will be revived with 100% damage, or 1/10 of his starting HP in a stamina battle, replicating the revival mechanic seen within ''Cuphead''{{'}}s multiplayer mode.
**Ori's backwards jump animation is the same that plays when jumping while crouching.
**Uniquely, if the player performs three consecutive grounded jumps with Ori while moving, the third one will change from its standard jump animation to a flip, referencing a similar animation detail from both ''Ori'' games.


=Lucy=
=Amaterasu=
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Lucy<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Amaterasu<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkLucy.png|200px|Lucy]]<br><br>[[File:AidanzapunkFairyTailSymbol.png|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkAmaterasu.png|250px]]<br><br>[[File:AidanzapunkOkamiSymbol.png|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}''{{s|wikipedia|Fairy Tail}}''
{{!}}width="55%"{{!}}''{{iw|wikipedia|Ōkami}}''
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}[http://fairytail.fandom.com/wiki/Urano_Metria Urano Metria]
{{!}}Celestial Brush Technique
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}No
{{!}}Yes
|}
|}


{{cquote|Open, Gate of the Fighter! Lucy|cite=Introduction tagline}}
:{{cquote|Amaterasu Rises Up!|cite=Introduction tagline}}
 
'''Lucy''' ({{ja|ルーシィ|Rūshi}}, ''Lucy'') is, contrary to popular opinion, not a useless character. Her voice actresses from the ''Fairy Tail'' anime, {{s|wikipedia|Aya Hirano}} and {{s|wikipedia|Cherami Leigh}}, would reprise their roles in Japanese and English.


===Development Anecdote===
'''Amaterasu''' ({{ja|アマテラス|Amaterasu}}, ''Amaterasu'') is one of Hideki Kamiya's famous characters (alongside [[Dante]], [[Bayonetta]], and Viewtiful Joe). Amaterasu would have no true voice, instead making various barking, whining, and growling sounds taken straight from ''Ōkami''.
I originally wanted to make a moveset for Natsu, but then I decided against it. I had always thought Lucy wouldn't work as a character in ''Smash'' (instead imagining her better in a 2D fighter environment), but I always liked the idea of her being in ''Smash''. (And plus, who can say no to Urano Metria as a Final Smash?)


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
*{{buff|She would offer more than Wendy, being able to use Celestial Spirits in tandem with her own style of combat.}}
*{{buff|''Ōkami'' is a well-known Capcom title, and has had a resurgence in popularity due to the HD remake being released on PS3, PS4 and, most recently, the Switch.}}
*{{nerf|''She's an anime character''.}}
*{{buff|Amaterasu has appeared in a fighting game before, being a fighter in ''Marvel vs. Capcom 3''.}}
*{{nerf|She's a third party character.}}


==Character description==
==Character description==
Lucy was born into the Heartfilia family, and lived a very rich life due to the success of her father. However, because of her father's focus on business, he often neglected her, which left Lucy lonely as a child (as her mother had passed away when she was very young). As a result, Lucy often relied on Aquarius, a Celestial Spirit left to her by her mother, to play with. This aggravated Aquarius a lot, but deep down, she still cared for Lucy. Eventually, without telling her father, Lucy left to find a magical guild to join, in an attempt to start over at life.
The reincarnation of the goddess Shiranui, Amaterasu was summoned by Sakuya in order to help the people of Nippon when Orochi was unsealed. Joined by a tiny companion known as Issun, Amaterasu travels through Nippon saving and helping the people by using various Celestial Brush techniques, given to her by the other Celestial Brush gods.
 
She found the Fairy Tail guild thanks to a chance encounter with one Natsu Dragneel, who happened to be in the same town she was in. Both, from different people, heard about a supposed "Salamander" person, with Natsu having believed it was his father, Igneel, and Lucy recognizing the name from the Fairy Tail guild itself. Lucy's heart was fluttering at the site of "Salamander", but thanks to Natsu's intervention, she was quickly brought back to the real world. After having treated Natsu (and his partner Happy) to lunch as a form of thanks for saving her, "Salamander" surprised her in the park, offering her to join him on his boat party that night, and in return, will put in a good word for her in the Fairy Tail guild. It is at this party that the fake Salamander's identity is revealed: he is a Fire Wizard named Bora, a slave trader who planned on selling Lucy (and the other girls upon his ship) after sedating her with a sleeping drug. As if on cue, Natsu barges through the boat roof, and Happy quickly flies Lucy away. However, Happy's magic quickly drained, and Natsu was stuck on the boat with his motion sickness and was unable to battle. Thinking quickly, Lucy pulled out her Aquarius key (after realizing that she had dropped it in the ocean), and summoned Aquarius, who brought the boat to shore so that Natsu could defeat Bora. During this time, the true identity of "Salamander" is revealed: Natsu Dragneel, the famed Fire Dragon Slayer.
 
After defeating Bora, the town's police quickly caught up to Natsu (as the city had been heavily damaged). Natsu, remembering what Lucy had told him earlier, asked if she wanted to join the Fairy Tail guild. With an excited yes, she followed him there, escaping the police.


==Attributes==
==Attributes==
Being a Celestial Wizard, Lucy can call upon various creatures called Celestial Spirits with the help of her keys, and these Celestial Spirits make appearances in various attacks. However, Lucy does have a slew of attacks on her own, using her whip, [https://fairytail.fandom.com/wiki/Fleuve_d'%C3%A9toiles Fleuve d'étoiles]. Additionally, much like {{SSBU|Yoshi}}, Lucy has a unique shield that does not shrink as damage is dealt. This shield is represented by [https://fairytail.fandom.com/wiki/Horologium Horologium], who hides Lucy inside his glass case. However, unlike Yoshi's shield, Horologium has a magic circle displayed behind it that, much like other shields, shrinks depending on how much of the shield is left, rather than Horologium getting darker like Yoshi's shield. Horologium also performs Lucy's rolls and spot dodges (should he be present to begin with, as Lucy will perform either if the shield button is not held before inputting), though he is absent for her aerial dodges.
True to her home series, Amaterasu has access to tons of weapons, which are split up between her ground attacks, her aerial attacks, and her throws. Her ground attacks make use of the Divine Retribution, a shield that can turn aflame; her aerials make use of the Tsumugari, a sword that can be charged to increase its damage; her throws make use of the Devout Beads, a collection of eight beads that have extensive range. In addition, her specials make usage of several Celestial Brush techniques, made accessible by her tail, which doubles as a paint brush.


==Moveset==
==Moveset==
''Note: All damage values are listed as base damage, without the 1v1 multiplier.''
{|class="wikitable"
{|class="wikitable"
! !!Name!!Damage!!Description
!Move!!Name!!Damage!!Description
|-
|-
! [[Jab]]
!rowspan=3|[[Neutral attack]]
| || 2% (first two hits), 0.5% (rapid jab), 2% (finisher) || Strikes in front of her with her whip multiple times, much like {{SSBU|Ivysaur}}'s jab.
|rowspan=3| ||3%||rowspan=3|Slashes the Divine Retribution to the right, then to the left, before slashing to the right again. Based on her standard attack combo in ''Ōkami''.
|-
|-
! [[Forward tilt]]
|2%
| || 8% || Twists and kicks forward.
|-
|-
! [[Up tilt]]
|4%
| || 10% || Strikes upwards diagonally with her whip.
|-
|-
! [[Down tilt]]
![[Forward tilt]]
| || 9% || Lashes her whip downwards.
|||8%||Bites forward.
|-
|-
! [[Dash attack]]
![[Up tilt]]
| [https://fairytail.fandom.com/wiki/Lucy_Kick Lucy Kick]<br>({{ja|ルーシィ・キック|Rūshi Kikku}}, ''Lucy Kick'') || 11% || Thrusts her leg forward to perform a powerful kick.
|||6%||Swipes her tail in an arc above her.
|-
|-
! [[Forward smash]]
![[Down tilt]]
| [https://fairytail.fandom.com/wiki/Scorpio Scorpio]<br>({{ja|スコピーオン|Sukōpion}}, ''Scorpion'') || {{ChargedSmashDmgSSBU|20}} (sand tornado, clean), {{ChargedSmashDmgSSBU|12}} (sand tornado, late), {{ChargedSmashDmgSSBU|5}} (key) || Scorpio appears and fires [https://fairytail.fandom.com/wiki/Sand_Buster a sand tornado] from his tail. Lucy also thrusts Scorpio's summoning key forwards before Scorpio comes out, which acts as a hitbox.
|||7%||Claws at the ground.
|-
|-
! [[Up smash]]
![[Dash attack]]
| [https://fairytail.fandom.com/wiki/Virgo Virgo]<br>({{ja|バルゴ|Barugo}}, ''Virgo'') || {{ChargedSmashDmgSSBU|16}} (Virgo), {{ChargedSmashDmgSSBU|5}} (key) || Virgo appears from the ground, spiraling upwards. Lucy also thrusts Virgo's summoning key upwards before Virgo comes out, which acts as a hitbox.
|||11%||Performs a dashing headbutt. Based on her standard attack outside of combat in ''Ōkami''.
|-
|-
! [[Down smash]]
![[Forward smash]]
| [https://fairytail.fandom.com/wiki/Gemini Gemini]<br>({{ja|ジェミニ|Jemini}}, ''Gemini'') || {{ChargedSmashDmgSSBU|10}} (Gemini, each hit), {{ChargedSmashDmgSSBU|5}} (key) || Gemi and Mini appear and spin around Lucy, hitting twice on both sides. Lucy also thrusts their summoning key downwards before they come out, which acts as a hitbox.
|||{{ChargedSmashDmgSSBU|16}}||Charges up the Divine Retribution by spinning it, before unleashing it in a swipe attack in front of her. Has an added flame effect.
|-
|-
! [[Neutral aerial]]
![[Up smash]]
| || {{ShortHopDmgSSBU|9}} || Slashes downwards with her whip.
|||{{ChargedSmashDmgSSBU|14}}||Charges up the Divine Retribution by spinning it, before unleashing it in an arcing attack above her. Has an added flame effect.
|-
|-
! [[Forward aerial]]
![[Down smash]]
| || {{ShortHopDmgSSBU|11}} || Performs a forward double kick.
|||{{ChargedSmashDmgSSBU|12}} (front), {{ChargedSmashDmgSSBU|14}} (back)||Charges up the Divine Retribution by spinning it, before unleashing it in a spinning attack along the ground. Has an added flame effect.
|-
|-
! [[Back aerial]]
![[Neutral aerial]]
| || {{ShortHopDmgSSBU|10}} || Strikes backwards with her whip at a slight downward angle.
|||{{rollover|11%|9.35% if used in a short hop; 13.2% when fully charged|y}}|| Slashes the Tsumugari in a downward arc. Can be cancelled into itself two more times. Based on Amaterasu's standard aerial attack.
|-
|-
! [[Up aerial]]
![[Forward aerial]]
| || {{ShortHopDmgSSBU|10}} || Slashes her whip in an arc above her.
|||{{rollover|9%|7.65% if used in a short hop; 10.8% when fully charged|y}}||Stabs Tsumugari forward. Based on Amaterasu's attack with Tsumugari as a subweapon.
|-
|-
! [[Down aerial]]
![[Back aerial]]
| || {{ShortHopDmgSSBU|13}} (foot), {{ShortHopDmgSSBU|11}} (leg) || Performs an axe kick.
|||{{ShortHopDmgSSBU|9}}||Sticks her hind legs out behind her.
|-
|-
! [[Grab]]
![[Up aerial]]
| || &mdash; || Grabs the opponent with her hand.
|||{{rollover|12%|10.2% if used in a short hop; 14.4% when fully charged|y}}||Slashes the Tsumugari in an arc above her.
|-
|-
! [[Pummel]]
![[Down aerial]]
| || 1.3% || Knees the opponent.
|||{{rollover|10%|8.5% if used in a short hop; 12% when fully charged|y}}||Slashes downward with Tsumugari while quickly falling. Based on Amaterasu's standard aerial attack with Tsumugari.
|-
|-
! [[Forward throw]]
![[Grab aerial]]
| [https://fairytail.fandom.com/wiki/Cancer Cancer]<br>({{ja|キャンサー|Kyansā}}, ''Cancer'') || 0.6% (hits 1-6), 5.4% (final hit) || Cancer appears and slashes six times with his scissors, before slashing one last time to launch them away.
|||0.5% (per hit)||Attacks with the Devout Beads. Hits 8 times in total.
|-
|-
! [[Back throw]]
![[Grab]]
| Screwdrive Crush<br>({{ja|ぐリぐリクラッシュー|Guriguri Kurasshū}}, ''Guri Guri Crush'') || 9% || Wraps her legs around the opponent's neck from behind and twists her knuckles over their temple.
|||||Extends the Devout Beads to reach out.
|-
|-
! [[Up throw]]
![[Pummel]]
| || 7% || Tosses the opponent upwards.
|||1.3%||Bites the opponent.
|-
|-
! [[Down throw]]
![[Forward throw]]
| [https://fairytail.fandom.com/wiki/Aries Aries]<br>({{ja|アリエス|Ariesu}}, ''Aries'') || 3% (bounce), 7% (kick) || Aries appears and shoots a cloud of Wool Magic onto the floor, and Lucy slams them into the cloud, causing them to bounce back up, and she follows this up with a kick.
|||1.8% (throw), 1.2% (per blast)||Tosses the opponent away before hitting them with 6 blasts. Based on the attack Amaterasu can use with the Devout Beads equipped as a subweapon.
|-
![[Back throw]]
|||3% (throw), 0.5% (per bead)||Throws the opponent behind her, and extends the Devout Beads, allowing each to hit the opponent.
|-
![[Up throw]]
|||0.5% (per bead)||Extends the Devout Beads directly above her, allowing each to hit the opponent.
|-
![[Down throw]]
|||0.5% (per bead)||Leaps up into the air, and flips, allowing the Devout Beads to spin around her (similar to the Tsumugari in her neutral aerial).
|-
|-
! [[Floor attack]] (front)
![[Floor attack]] (front)
| || 7% || Kicks front and back.
|||7%||Bites in front and kicks behind.
|-
|-
! Floor attack (back)
!Floor attack (back)
| || 7% || Kicks front and back.
|||7%||Bites behind and kicks in front.
|-
|-
! Floor attack (trip)
!Floor attack (trip)
| || 5% || Kicks front and back.
|||5%||Bites in front and kicks behind.
|-
|-
! [[Edge attack]]
![[Edge attack]]
| [https://fairytail.fandom.com/wiki/Capricorn Capricorn]<br>({{ja|カプリコーン|Kapurikōn}}, ''Capricorn'') || 9% || Capricorn appears and helps Lucy up, before kicking, knocking any nearby opponent(s) away.
|||9%||Performs a spinning kick onto the stage.
|-
|-
! [[Neutral special]]
![[Neutral special]]
| [https://fairytail.fandom.com/wiki/Sagittarius Sagittarius]<br>({{ja|サジタリウス|Sajitariusu}}, ''Sagittarius'') || 4% (uncharged), 12% (fully charged) || Sagittarius appears and fires an arrow. Can be charged for more power.
|[https://okami.fandom.com/wiki/Power_Slash Power Slash]<br>({{ja|一閃|Issen}}, ''Single Flash'')||15%||A piece of {{iw|wikipedia|washi}} appears in front of Amaterasu, and a line of ink is drawn across it. If an opponent comes across the paper, they are quickly slashed.
|-
|-
! [[Side special]]
![[Side special]]
| [https://fairytail.fandom.com/wiki/Taurus Taurus]<br> ({{ja|タウロス|Taurosu}}, ''Taurus'') || 24% || Taurus appears and charges forward and swings his axe downwards.
|[https://okami.fandom.com/wiki/Vine Vine]<br>({{ja|蔦巻|Tsutamaki}}, ''Winding Vine'')||12%||A Konohana Blossom appears a set distance away from Amaterasu. A line of ink is drawn from the blossom to Amaterasu, which damages opponents, before Amaterasu is pulled by a vine.
|-
|-
! [[Up special]]
![[Up special]]
| [https://fairytail.fandom.com/wiki/Loke Loke]<br> ({{ja|ロキ|Roki}}, ''Loke'') || 12% || Loke appears and carries Lucy in his arms, leaping high into the air while performing a Regulus-enhanced kick.
|[https://okami.fandom.com/wiki/Waterspout Waterspout]<br>({{ja|水郷|Suikyō}}, ''Riverside'')||12% (ink), 16% (water spout)||A line of ink is drawn from Amaterasu going upwards, and creates a spout of water that launches Amaterasu into the air.
|-
|-
! [[Down special]]
![[Down special]]
| [https://fairytail.fandom.com/wiki/Aquarius Aquariua]<br> ({{ja|アクエリアス|Akueriasu}}, ''Aquarius'') || 4% (per hit) || Aquarius appears and fires [https://fairytail.fandom.com/wiki/Torrent a torrent of water] that hits five times.
|[https://okami.fandom.com/wiki/Cherry_Bomb Cherry Bomb]<br>({{ja|輝玉|Teru-dama}}, ''Brilliant Jewel'')||3% (bomb), 20% (explosion)||A cherry bomb appears and explodes after a set amount of time. If the bomb spawns on top of an opponent, it will instead explode immediately.
|-
|-
! [[Final Smash]]
![[Final Smash]]
| [https://fairytail.fandom.com/wiki/Urano_Metria Urano Metria]<br> ({{ja|ウラノ・メトリア|Urano Metoria}}, ''Urano Metria'') || 3% (trapping hit), 88% (constellations) || Traps opponents and unleashes the power of the 88 constellations.
|Celestial Brush Technique<br>({{ja|筆しらべ|Fude Shirabe}}, ''Brushstroke'')||30% (Bloom, per tree), 40% (Fireburst), 8% (per icicle, Icestorm), 35% (Thunderbolt)||An ''Ōkami''-styled canvas of washi will spread across the screen, upon which the player can make an input and draw out a Brush Technique. There are limited options available to the player, with each having a different effect on the stage, and the game will only activate one once the drawing is complete.
*If the player draws a loop or a spiral, they will activate the '''[https://okami.fandom.com/wiki/Galestorm Galestorm]''' ({{ja|疾風|Shippū}}, ''Gale''), which will activate strong winds that push the players (barring Amaterasu herself).
*If the player draws dots on the ground, they will activate '''[https://okami.fandom.com/wiki/Bloom Bloom]''' ({{ja|花咲|Hanasaki}}, ''Flower Blooming''), with trees sprouting where the dots were drawn.
*If the player draws two parallel straight lines, they will activate the '''[https://okami.fandom.com/wiki/Veil_of_Mist Veil of Mist]''' ({{ja|霧隠|Kirigakure}}, ''Concealing Mist''), where a purple mist will cover the stage and slow everyone except Amaterasu down for four seconds.
*If the player draws an infinity symbol, they will activate the '''[https://okami.fandom.com/wiki/Fireburst Fireburst]''' ({{ja|爆炎|Bakuen}}, ''Exploding Flame''), which creates an explosion of flame.
*If the player draws an X with a line through it, they will activate the '''[https://okami.fandom.com/wiki/Icestorm Icestorm]''' ({{ja|吹雪|Fubuki}}, ''Snowstorm''), which creates a six-armed hexagonal ice crystal that rains down icicles.
*If the player draws a zigzag, they will activate the '''[https://okami.fandom.com/wiki/Thunderbolt Thunderbolt]''' ({{ja|雷光|Raikō}}, ''Lightning''), which creates a giant lightning bolt that strikes where the end of the stroke is.
If the player does not draw one of the recognizable strokes, the move will fail.
|}
|}
===On-screen appearance===
The Divine Retribution flies towards the statue of Amaterasu, bringing her to life. She hops down, before howling.


===Taunts===
===Taunts===
*'''Up taunt''': [https://fairytail.fandom.com/wiki/Plue Plue] appears next to her, and the two perform a dance.
*'''Up taunt''': Looks up to the sky and howls.
*'''Side taunt''': [https://fairytail.fandom.com/wiki/Lyra Lyra] appears next to her, and plays her harp.
*'''Side taunt''': Amaterasu sits and Issun hops around her.
*'''Down taunt''': [https://fairytail.fandom.com/wiki/Crux Crux] appears next to her, though is fast asleep, which disappoints Lucy, before Crux disappears.
*'''Down taunt''': Leans down and growls.


===On-Screen Appearance===
===Idle poses===
Horologium falls on-stage and opens, revealing Lucy, who crawls out.
*Sits on all fours and yawns.
 
*Shakes her head.
===Idle Poses===
*Holds her whip taut.
*Brandishes her whip.


===Crowd cheer===
===Crowd cheer===
Lu - cy!
A - ma - te - rasu!


===Victory Poses===
===Victory poses===
*Lashes her whip out multiple times before holding it taut, and saying, "This win was for the Fairy Tail guild!"
*'''Left:''' Amaterasu stomps, before howling up to the sky, with sun shining down, and cherry blossom petals fall down from above.
**''If Wendy were present, she will instead say, "Sorry about that one. No hard feelings, right?"''
**''If {{SSBU|Wolf}} is on her team, he will join her in the howl.''
*Plue runs up to her to give her a high five.
*'''Up:''' A brush draws a circle over a darkened area, before a collection of flowers blooms in its place, while Amaterasu watches nearby.
**If her last used Celestial Spirit was Scorpio, the two will pose and shout, "We are!"
*'''Right:''' Digs into the ground on a lit-up area, before a four-leaf clover pops up.
**If her last used Celestial Spirit was Virgo, Virgo will ask, "Is it time for punishment, Princess?", and the camera will pull back to reveal a distraught Lucy.
**If her last used Celestial Spirit was Gemini, the duo will spin around Lucy, before transforming into Lucy themselves, and posing alongside Lucy.
**If her last used Celestial Spirit was Cancer, he will give Lucy a haircut (that won't actually change her hair) and ask, "Will that be all, baby?"
**If her last used Celestial Spirit was Aries, she will say to Lucy, "I'm sorry I wasn't much use...", to which Lucy will reassuringly say, "You did great, Aries. You helped me win!"
**If her last used Celestial Spirit was Capricorn, the two will perform a high kick, catching the other's foot, before bowing to each other.
**If her last used Celestial Spirit was Sagittarius, he will salute and say, "I hope I was of proper service!", to which Lucy will enthusiastically respond, "You did great, Sagittarius!"
**If her last used Celestial Spirit was Taurus, he will say, "Your body still mooooooves me, Ms. Lucy!", and Lucy will push him down, saying, "Can it, big guy."
**If her last used Celestial Spirit was Loke, he will say, "I could take you back to the guild, if you want.", to which Lucy will respond, "Not happening, pal."
**If her last used Celestial Spirit was Aquarius, Aquarius will create a wave of water to rush over the screen, which is revealed to have caught Lucy in it.
**If her last used Celestial Spirit was Lyra, Lyra will be playing her harp for Lucy, asleep in her lap.
**If her last used Celestial Spirit was Crux, Crux will be fast asleep, and Lucy will shout, "Will you wake up?!", but to no avail.
**If her last used Celestial Spirit was Plue, or she refrained from using any Celestial Spirit in the fight, the pose will be normal.
*Places her hand on her chest and sighs, before throwing her fist in the air triumphantly and saying, "I did it!"


===Victory Fanfare===
===Victory fanfare===
The song Triumphal Victory from ''Fairy Tail''. Like the {{uv|Final Fantasy}} victory theme, it plays continuously, replacing the results theme.
The song [https://www.youtube.com/watch?v=jPCFUPKi43E Victorious Roar] from ''Ōkami''.


==Alternate costumes==
==Alternate costumes==
*'''Default''' — Based on her appearance in ''Fairy Tail'', particularly in the year X792.
*'''Default''' — Based on Amaterasu's default appearance.
*'''Orange''' — Based on [https://fairytail.fandom.com/wiki/Levy_McGarden Levy McGarden].
*'''Brown''' — Based on the [https://okami.fandom.com/wiki/Canine_Warriors Canine Warrior] [https://okami.fandom.com/wiki/Hayabusa Hayabusa].
*'''Red''' — Based on [https://fairytail.fandom.com/wiki/Erza_Scarlet Erza Scarlet].
*'''Pink''' — Based on the Canine Warrior [https://okami.fandom.com/wiki/Ume Ume].
*'''Green''' — Based on Wendy Marvell.
*'''Black''' — Based on the Canine Warrior [https://okami.fandom.com/wiki/Take Take].
*'''Brown''' — Based on [https://fairytail.fandom.com/wiki/Cana_Alberona Cana Alberona].
*'''Purple''' — Based on the Canine Warrior [https://okami.fandom.com/wiki/Chi Chi].
*'''Blue''' — Based on [https://fairytail.fandom.com/wiki/Juvia_Lockser Juvia Lockser].
*'''Gray''' — Based on the Canine Warrior [https://okami.fandom.com/wiki/Shin Shin].
*'''White''' — Based on [https://fairytail.fandom.com/wiki/Mirajane_Strauss Mirajane Strauss].
*'''Tan''' — Based on the color scheme of a {{iw|wikipedia|Shiba Inu}}.
*'''Black''' — Based on [https://fairytail.fandom.com/wiki/Lucy_Ashley Lucy Ashley], her counterpart from Edolas.
*'''Green''' — Based on Amaterasu's depiction as a statue in the beginning of ''Ōkami''.
 
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gets Amaterasu's snout, ears, tail and swirls from her sides. He also turns white, and gains her red markings.


==Trivia==
==Trivia==
*Lucy's introduction tagline is a play on the Celestial Spirit summoning line, instead being used for herself.
*Amaterasu is the sixth canid playable character, after {{SSBU|Fox}}, {{SSBU|Lucario}}, {{SSBU|Wolf}}, {{SSBU|Duck Hunt}}, and {{SSBU|Isabelle}}, and the third quadrupedal playable character, after {{SSBU|Ivysaur}} and Duck Hunt; she is, in fact, the second character to have both distinctions, after Duck Hunt.
*Amaterasu makes numerous references to ''Ōkami'' outside of her moveset:
**When she dashes, pink flowers sprout behind her; when she uses her dash attack, leaves fly; when she jumps, leaves fly, and when she double jumps, red leaves fly (thereby making use of the Holy Eagle technique); when she lands, grass sprouts and leaves fly; when she wall jumps, red leaves and dandelion puffs fly in addition to grass sprouting on the wall where she jumped; when she swims, lily pads sprout behind her. All of these aesthetic details match the actions they appear with in ''Ōkami''.
***When she dashes/lands on water too shallow to swim in, lily pads replace the pink flowers and grass/leaves, respectively.
***When she dashes/lands on ice or snow, snowflakes replace the pink flowers and grass/leaves, respectively; the leaves in her dash attack will also be replaced with snowflakes.
***When she wall clings, the mark made by usage of the [https://okami.fandom.com/wiki/Catwalk Catwalk] technique will appear on the wall for as long as she clings to it, disappearing when she lets go.
**Her on-screen appearance references an opening scene in ''Ōkami'', where Sakuya, after the world has gone dark due to Orochi being summoned once more, summons Amaterasu from the statue of Shiranui.
**Her rolls make usage of the [https://okami.fandom.com/wiki/Fleetfoot Fleetfoot] technique.
**If she parries, the Divine Retribution will appear in front of her, as if to act as a physical shield, referencing the ability it has as a subweapon in ''Ōkami''. Red kanji reading {{ja|無駄|muda}} (lit. "useless") also show up, referencing how the kanji also show up when an enemy in ''Ōkami'' blocks an attack.
**If she remains idle after exiting water, she will aesthetically shake herself off, referencing a similar animation in ''Ōkami''.
**If she uses her dash attack and hits a wall, she will have a physical reaction, bouncing back and landing on her feet.
**Each of her special moves has a specific kanji appear upon usage, all remaining faithful to ''Ōkami'':
***When an opponent is hit by Power Slash, the kanji {{ja|斬|ki}} (lit. "slash") can be seen.
***When Vine connects to Amaterasu, the kanji {{ja|結|yui}} (lit. "tie, bind") can be seen.
***When Waterspout erupts, the kanji {{ja|潤|jun}} (lit. "moist") can be seen.
***When Cherry Bomb explodes, the kanji {{ja|華|hana}} (lit. "flower") can be seen.
***When using Galestorm, the kanji {{ja|風|kaze}} (lit. "wind") shows up in the center of the loop or spiral.
***When using Bloom, the kanji {{ja|咲|saki}} (lit. "blossom") shows up with each tree.
***When using Veil of Mist, four {{ja|静|sei}} (lit. "quiet") kanji are seen in each corner, fading away one by one as the seconds pass.
***When using Fireburst, the kanji {{ja|紅|kurenai}} (lit. "crimson") appears.
***When using Icestorm, the kanji {{ja|零|rei}} (lit. "zero") appears.
***When using Thunderbolt, the kanji {{ja|迅|jin}} (lit. "quick") appears.
****Waterspout and Galestorm originally did not have kanji seen with them in ''Ōkami'', however, both kanji used are seen in their upgraded forms, [https://okami.fandom.com/wiki/Deluge Deluge] and [https://okami.fandom.com/wiki/Whirlwind Whirlwind], respectively, as well as Galestorm using its kanji in ''Marvel vs. Capcom 3''.
*Amaterasu's down victory pose is in reference to the four-leaf clovers she can find and dig up in ''Ōkami''; the clovers themselves are in reference to {{iw|wikipedia|Clover Studios}}, the former team at Capcom that developed ''Ōkami''.
*Due to her Final Smash integrating multiple Brush techniques into one move, Amaterasu technically has the most Final Smashes available to a single character, at six.


=Tails=
=Jenny=
{|class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-  
|-  
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Tails<small><br>in ''Super Smash Bros.''</small>
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Jenny<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkTails.png|175px|Tails]]<br><br>[[File:SonicSymbol.svg|50px]]
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkJenny.png|250px]]<br><br>[[File:AidanzapunkTeenageRobotSymbol.png|50px]]
{{!}}-
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}{{uv|Sonic the Hedgehog}}
{{!}}width="55%"{{!}}''{{iw|wikipedia|My Life as a Teenage Robot}}''
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}[https://sonic.fandom.com/wiki/Tornado Tornado]
{{!}}Meteor Monitor
{{!}}-
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}Yes
{{!}}No
|}
|}


{{cquote|Tails Joins the Flight!|cite=Introduction Tagline}}
:{{cquote|Jenny Kicks Some Ro-butt!|cite=Introduction tagline}}


'''Tails''' ({{ja|テイルス|Teirusu}}, ''Tails'') should have been made playable a long time ago. His current voice actresses from the ''Sonic'' series, {{s|wikipedia|Colleen Villard}} in English, {{s|wikipedia|Ryō Hirohashi}} in Japanese, Marie-Eugénie Maréchal in French, Graciela Molina in Spanish, Paulina Weiner in German, and Benedetta Ponticelli in Italian, would reprise their roles.
'''Jenny''' ({{ja|ジェニー|Jenī}}, ''Jenny'') is an underappreciated character in Nickelodeon's archives. Jenny would be voiced by {{iw|wikipedia|Janice Kawaye}} in English, Aki Sasaki in Japanese, Leisha Medina in Latin American Spanish, Nuria Trifol in European Spanish, {{iw|wikipedia|Laura Préjean}} in French, Tanya Kahana in German, and {{iw|wikipedia|Alessandra Karpoff}} in Italian, all of whom reprising their roles from the show..
 
===Development Anecdote===
Even though they won't ever be seen officially, both Tails and Shadow are kind of my response to the poor representation the ''Sonic'' series has in ''Smash''. I'm surprised it took me as long as it did to make a moveset for him, but I still had a lot of fun doing it.


===Reasons for inclusion/exclusion===
===Reasons for inclusion/exclusion===
*{{buff|Realistically speaking, Tails would get into ''Smash'' before Shadow.}}
*{{buff|Jenny is an extremely popular character, being the most requested character officially and unofficially for ''Nickelodeon All-Star Brawl''.}}
*{{buff|The ''Sonic'' series needs more solid representation.}}
*{{buff|The show needs more love nowadays, it got the short end of the stick in the late 2000s.}}
*{{nerf|He's a third-party character.}}
*{{nerf|She's a cartoon character.}}
**{{nerf|Sakurai has also gone on the record to say that SpongeBob can't get into ''Smash'', and if he can't get in, then someone else from the same company probably isn't getting in either. (Except Tak, he actually did come from a video game.)}}


==Character description==
==Character description==
Tails first appeared in ''Sonic the Hedgehog 2'' as Sonic's little buddy. Despite only being eight years old, he's a genius inventor, having made tons of robotic and mechanic inventions throughout the course of the series.
As indicated by her model number, Jenny is the ninth of Dr. Noreen "Nora" Wakeman's XJ line of robot units. She was created to protect the city of Tremorton and the rest of Earth from the alien Cluster force, led by their queen, Vexus. Dr. Wakeman wanted to keep Jenny a secret from the rest of the world, but caved when Jenny had an encounter with her next door neighbors, Brad and Tuck Carbunkle. Initially worried about the reactions humans would have to a robot, Dr. Wakeman eventually warmed up and allowed Jenny to attend the local high school, and give her more autonomy as time went on.


==Attributes==
==Attributes==
Being Sonic's partner, Tails understandably shares similar (or close to similar) attributes with the blue blur, but the two are otherwise unique in playstyle. While Tails has his fair share of physical attacks, he additionally brings his gadgets and technology into the fray, as well as utilizing his two tails to fly around the stage, as he has multiple jumps at his disposal. His up special also allows him to fly around the stage with ease, though quicker use of it shortens the usage time more quickly.
As a defense robot, Jenny was built with multiple weapons and transformations, which makes up the grand majority of her moveset. Her fast movement allows her to dish out damage quickly, and her attacks themselves have high damage, but she is deceptively easy to launch, though she has a lengthy recovery with an additional tether grab.


==Moveset==
==Moveset==
''Note: All damage values are listed as base damage, without the 1v1 multiplier.''
''Note: All damage values are listed as base damage, without the 1v1 multiplier.''
{|class="wikitable"
{|class="wikitable"
! Move !! Name !! Damage !! Description
!Move!!Name!!Damage!!Description
|-
|-
! rowspan=3| [[Neutral attack]]
!rowspan=3|[[Neutral attack]]
| rowspan=3| || 1.5% || rowspan=3|Jabs forward twice, before flailing his arms and legs four times (though only his fists have hitboxes). Based on his standard punch combo from ''Sonic the Fighters''.
|rowspan=3| ||2%||rowspan=3|Performs an uppercut, followed by a downwards punch, before finishing with a double palm energy blast. Based on her standard jab combo from ''Nickelodeon All-Star Brawl''.
|-
|-
|1.5%
|3%
|-
|-
|1.2% (hits 1-3), 3.4% (hit 4)
|5%
|-
|-
! [[Forward tilt]]
![[Forward tilt]]
| ||3% (bomb), 12% (explosion) || Throws a bomb forward in an arc, which explodes on contact with the ground. Being hit by the bomb does not directly connect into the explosion itself, and any attack hitting the bomb will cause it to disappear. A reference to the main form of attack in ''Tails Adventure''.
|Dino Drill||7%||Pokes forward with a lengthy thin drill.
|-
|-
! [[Up tilt]]
![[Up tilt]]
| || 10% || Flips, and uses his tails to boost himself upwards while kicking with both feet. Visually similar to {{SSBU|Banjo & Kazooie}}'s up tilt.
|||11%||Extends her neck, causing her head to quickly rise.
|-
|-
! [[Down tilt]]
![[Down tilt]]
| || 8% (close), 7% (far) || Sweeps his tails across the ground, though he only hits once.
|||12%||Transforms both of her legs into a razor blade, which she thrusts on the ground in front of her. Pushes the opponents forward, making it a good edgeguarding tool.
|-
|-
! [[Dash attack]]
![[Dash attack]]
| || 6% (clean), 4% (late) || Curls up into a ball and boosts forward.
|Blazing Blades||11% (clean), 6% (late)||Extends a buzzsaw forward and rushes forward with help from her wings.
|-
|-
! [[Forward smash]]
![[Forward smash]]
| [https://sonic.fandom.com/wiki/Magic_Hook Magic Hook]<br>({{ja|マジックフック|Majikku Fukku}}, ''Magic Hook'') || {{ChargedSmashDmgSSBU|16}} || A mechanical spring fist circles around Tails, punching anyone near him. When using the attack, it plays the same spring sound effect from ''Sonic Battle''.
|Fists of Fury||{{ChargedSmashDmgSSBU|8}} (hit 1), {{ChargedSmashDmgSSBU|12}} (hit 2)||Punches forward twice with giant fists. The first hit connects with the second hit.
|-
|-
! [[Up smash]]
![[Up smash]]
| [https://sonic.fandom.com/wiki/Magic_Upper Magic Upper]<br>({{ja|マジックアッパー|Majikku Appā}}, ''Magic Upper'') || {{ChargedSmashDmgSSBU|16}} || A mechanical spring fist appears in front of Tails, punching upwards. Based on the attack of the same name from ''Sonic Battle''. When using the attack, it plays the spring sound effect from the same game.
|Lobster Claws||{{ChargedSmashDmgSSBU|14}}||Performs a large upwards swing with a lobster claw.
|-
|-
! [[Down smash]]
![[Down smash]]
| || {{ChargedSmashDmgSSBU|15}} || Slams his tails on the ground on either side of him. Visually similar to {{SSBU|Banjo & Kazooie}}'s down smash.
|Buzz Saws||{{ChargedSmashDmgSSBU|13}} (hit 1), {{ChargedSmashDmgSSBU|8}} (hit 2)||Swings buzz saws from both of her hands in a circle around her, hitting simultaneously on each side twice.
|-
|-
! [[Neutral aerial]]
![[Neutral aerial]]
| || {{ShortHopDmgSSBU|9}} (front), {{ShortHopDmgSSBU|7}} (back) || Swipes his tails in front of him, then behind him. Similar to {{SSBU|Toon Link}}'s neutral aerial.
|||{{ShortHopDmgSSBU|5}} (hit 1), {{ShortHopDmgSSBU|6}} (hit 2)||Turns each of her legs into a drill, and performs two upwards kicks.
|-
|-
! [[Forward aerial]]
![[Forward aerial]]
| || {{ShortHopDmgSSBU|8}} || Performs a dropkick.
|||{{ShortHopDmgSSBU|13}}||Swings downward with an axe from her hand.
|-
|-
! [[Back aerial]]
![[Back aerial]]
| || {{ShortHopDmgSSBU|1.5}} (hits 1-4), {{ShortHopDmgSSBU|5}} (hit 5) || Swipes up and down with his tails five times, alternating between his left and right tail.
|Thunder Fist||{{ShortHopDmgSSBU|12}} (ball), {{ShortHopDmgSSBU|7}} (chain)||Swings a mace from her hand behind her, which extends outwards on a chain. The ball acts as a sweetspot.
|-
|-
! [[Up aerial]]
![[Up aerial]]
| || {{ShortHopDmgSSBU|11}} || Spins his tails rapidly upwards. While similar to {{SSBU|Pit}}'s in terms of animation, the attack only hits once.
|Open Shield||{{ShortHopDmgSSBU|7}}||Opens an umbrella from her hand above her. Should the player hold the input, she will float down gracefully.
|-
|-
! [[Down aerial]]
![[Down aerial]]
| [https://sonic.fandom.com/wiki/Tails_Dunk Tails Dunk]<br>({{ja|テイルスダンク|Teirusu Danku}}, ''Tails Dunk'') || {{ShortHopDmgSSBU|13}} || Swipes his tails downwards, meteor smashing anyone he hits. Based on the attack of the same name from ''Sonic Battle''.
|Monkey's Paw||{{ShortHopDmgSSBU|16}} (fist), {{ShortHopDmgSSBU|11}} (arm)||Makes her arms and hands larger, and punches directly downward with one of them.
|-
|-
! [[Grab]]
![[Grab aerial]]
| || &mdash; || Grabs the opponent with both hands.
|Stretchy Arm||5%||Extends her arm forward while punching.
|-
|-
! [[Pummel]]
![[Grab]]
| || 1.3% || Knees the opponent.
|Stretchy Arm||||Extends her arm forward to grab an opponent.
|-
|-
! [[Forward throw]]
![[Pummel]]
| [https://sonic.fandom.com/wiki/Flick Flick]<br>({{ja|デコピン|Dekopin}}, {{rollover|''Dekopin''|A common Japanese action of scolding someone by flicking them on their forehead.|y}}) || 9% || A giant hand comes up in front of Tails to flick the opponent away.
|||1.5%||Knees the opponent.
|-
|-
! [[Back throw]]
![[Forward throw]]
| || 9% (throw), 8% (collateral) || Spins the opponent around three times, then punts the opponent away. A reference to Team Sonic's Team Blast in ''Sonic Heroes''.
|||10% (throw), 7% (collateral)||Transforms her hand into a racket and sends the opponent into the air. While in knockback, the opponent will deal collateral damage.
|-
|-
! [[Up throw]]
![[Back throw]]
| || 3% (kick), 4% (tails) || Performs a flip kick, then knocks the opponent away with his tails while still flipping.
|Crossbow||8%||Fires an arrow from a crossbow on her arm at the opponent, which causes them to fly in the air (with the arrow).
|-
|-
! [[Down throw]]
![[Up throw]]
| || 11% || Picks the opponent up and flies into the air, before diving downwards and slamming them onto the stage. Based on his throw from ''Sonic the Fighters''.
|||9%||Performs a high kick.
|-
![[Down throw]]
|||0.5% (hits 1-12), 5% (final hit)||Transforms her lower half into a jackhammer and repeatedly hits the opponent in their back.
|-
|-
! [[Floor attack]] (front)
![[Floor attack]] (front)
| || 7% || Spin Dashes around in a circular motion while getting up.
|||7%||Punches in front of her and elbows behind her.
|-
|-
! Floor attack (back)
!Floor attack (back)
| || 7% || Performs a legsweep while getting up.
|||7%||Punches in front of her and elbows behind her.
|-
|-
! Floor attack (trip)
!Floor attack (trip)
| || 5% || Performs a legsweep while getting up.
|||5%||Kicks all around herself.
|-
|-
! [[Edge attack]]
![[Edge attack]]
| || 9% || Sweeps his tails across the floor, spinning his way back up.
|Mighty Mallet||9%||Swings a giant mallet downwards.
|-
|-
! [[Neutral special]]
![[Neutral special]]
| [https://sonic.fandom.com/wiki/Energy_Ball Energy Ball]<br>({{ja|エナジーボール|Enajībōru}}, ''Energy Ball'') || 9% || Fires an electric projectile from an arm gun. If used in the air, the gun will aim diagonally downwards. In both cases, the projectile can additionally be aimed in 8 directions.
|Rocket Power||9%||Transforms her fist into a rocket, which blasts off from her arm. The player has total control over its trajectory path, with it exploding either after making contact with an opponent or after five seconds have passed. Both Jenny and the rocket will move with the player's input, unless the player holds the B button, in which Jenny will remain still.
|-
|-
! [[Side special]]
![[Side special]]
| [https://sonic.fandom.com/wiki/Tail_Swipe Tail Swipe]<br>({{ja|シッポ攻撃|Shippo kōgeki}}, ''Tail Attack'') || 3% (normal), 14% (Super Tail Swipe) || Spins and swipes his tails in front of him three times. If the button is repeatedly mashed, the move becomes the '''Rapid Tails Attack''' ({{ja|連続シッポ回転攻撃|Renzoku shippo kaiten kōgeki}}, ''Continuous Tail Rotation Attack''), where he spins and hits multiple times, lasting about as long as a standard rapid jab; if the move is inputted like a smash attack, the move becomes the '''Super Tail Swipe''' ({{ja|スーパーシッポ攻撃|Sūpā shippo kōgeki}}, ''Super Tail Attack''), where he spins and hits only once, but the swipe is much more powerful.
|Electro Claw||13%||Swipes downwards with a gigantic claw that's charged with electricity. Holding the button extends her arm to increase the range, able to reach as far as halfway across Final Destination, at the cost of increasing the amount of time the swing takes and the amount of startup lag the move has.
|-
|-
! [[Up special]]
![[Up special]]
| [https://sonic.fandom.com/wiki/Propeller_Flying Propellor Flying]<br>({{ja|プロペラ飛行|Puropera hikō}}, ''Propeller Flight'') || 6% (per boost) || Spins his two tails rapidly, allowing him to fly into the air for a period of time. Pressing the special button causes him to rise, though the quicker the button is pressed, the quicker he will tire out and descend while panting, and the player will be unable to perform another action until then. The player can also air dodge out of the move, though they will be unable to use it again until he touches the ground.
|Robot Wings||||Extends a pair of wings and boosts off. The player has total control over Jenny's flight path, and she is able to fly for one second before the move ends.
|-
|-
! [[Down special]]
![[Down special]]
| [[Spin Charge|Spin Dash]]<br>({{ja|スピンダッシュ|Supindasshu}}, ''Spin Dash'') || 1.5%-2.3% (loop), 4% (last hit), 6% (jump) || Curls into a ball and charges up a dash. The player can press the special button multiple times to increase the distance and power of the dash.
|Laser Eyes||2% (tapped, per laser), 11% (held)||Leans forward and shoots lasers from her eyes. Rapidly tapping the button fires a series of small quick laser beams that disappear once they hit an opponent, lasting about as long as a rapid jab, while holding the button creates a longer, slower, and more powerful beam that can hit multiple opponents. Using the move in the air shoots the lasers at a diagonally downward angle.
|-
|-
! [[Final Smash]]
![[Final Smash]]
| [https://sonic.fandom.com/wiki/Tornado Tornado]<br>({{ja|トルネード|Torunēdo}}, ''Tornado'') || 20% (Tornado), 2% (per shot) || Leaps into the Tornado and flies forward, knocking any opponent away, before the plane loops around while shooting at the opponents (essentially trapping them), before finally hitting them once more and knocking them away.
|Meteor Monitor||8% (per meteor)||Jenny's pigtail turns into a satellite dish, alerting her to an incoming meteor strike. She flies off into space, and fires a focused laser at the meteor, splitting it into bits, which rain down onto the stage.
|}
|}


===On-Screen Appearance===
===On-screen appearance===
Flies down while spinning his tails, before waving at the screen.
Slows her descent onto the stage with jet boosters on her feet.


===Taunts===
===Taunts===
*'''Up taunt:''' Spins around on one foot, before making a peace sign, a gesture commonly seen in artwork for ''Sonic Adventure 2''.
*'''Up taunt:''' Headphones pop out of the top of her head as she dances in place with her arms waving out, and yells, "Dance break!"
*'''Side taunt:''' Brings his left fist in while shaking his right fist in the air, then thrusts his left fist up in the air while winking, saying "Yeah!" while doing so. Based on his level clear animation from ''Sonic Advance 2''.
*'''Side taunt:''' A monitor pops out of Jenny showing Nora Wakeman, which Jenny looks at with surprise before quickly pushing the monitor back inside of her.
*'''Down taunt:''' Pulls out the Miles Electric and tinkers with it, before putting it away.
*'''Down taunt:''' Sits in place with an exaggerated grin on her face while saying, "I can hardly wait!" The taunt can be held indefinitely.


===Idle poses===
===Idle poses===
*Droops his eyes and yawns, then nearly falls asleep before catching himself. Based on his idle animation from ''Sonic the Hedgehog 2''.
*Looks up innocently while holding her hands together.
*Looks behind him and slowly spins his tails.
*Retightens various screws around her body.
 
===Crowd cheer===
Je - nny!


===Victory poses===
===Victory poses===
*Flips multiple times in the air, before thrusting his fist in the air, saying, "I did it!" Based on his level clear animation from ''Sonic Advance 3''.
*'''Left:''' Flies onto the stage, joining Brad and Tuck, before a destroyed giant alien ship crashes in the background (in tandem with her name flashing on screen).
**''If {{SSBU|Sonic}} was present in the match, he will instead say, "Sorry! I'll buy you a chili dog later to make up for this."''
*'''Up:''' Flies in from the background and heroically poses in the air, saying, "That's the end of that!"
**''If Shadow was present in the match, he will instead laugh and say, "So much for being the "ultimate life form"!"''
**''If she beats {{SSBU|Mega Man}}, she will instead say, "From one robot to another, you have an incredible weapons system!"''
**''If Sonic was on his team, the two will instead flip and dance around each other in various ways, before both pose with a thumbs-up. Sonic says, "The winner...", and Tails finishes, "...is us!"''
**''If she beats {{SSBU|R.O.B.}}, she will instead say, "Stop by Tremorton if you ever need a tune-up, oil's on me!"''
*Jumps up and down, thrusts his fists up individually, then spins and gives a thumbs up with his back turned to the camera, all while saying, "That was pretty fun!". Combines aspects of animations from ''Sonic Advance'', ''Sonic Advance 2'', and ''Sonic Mania''.
**''If she beats Tails, she will instead say, "I'd love to get an upgrade from you sometime!"''
*Flies around in a figure 8-like pattern, before throwing his fists up in midair, and falling to the ground (while still holding his fists up), all while saying, "The sky's the limit!".
**''If she beats {{SSBU|Shulk}}, she will instead say, "That hurt, but I could use something like that against the Cluster!"''
*'''Right:''' An internal alert system goes off, and Jenny pulls out her wings while saying, "Gotta go, Tremorton needs me!", before dashing off.


===Victory fanfare===
===Victory fanfare===
[https://www.youtube.com/watch?v=235PCFppvts The Level Clear music from ''Sonic Mania''], itself being a remix of the Level Clear music from ''Sonic the Hedgehog 3''.
An instrumental rendition of the ending of the show's theme song.


==Alternate costumes==
==Alternate costumes==
*'''Default''' — Based on his appearance in recent ''Sonic'' titles.
{|style="margin:1em auto 1em auto;text-align:center"
*'''Blue''' — Based on the coloring of [[Sonic the Hedgehog]].
*'''Yellow''' — Based on the coloring of [https://sonic.fandom.com/wiki/Ray_the_Flying_Squirrel Ray the Flying Squirrel].
*'''White''' — Based on the coloring of [https://sonic.fandom.com/wiki/Cream_the_Rabbit Cream the Rabbit].
*'''Orange''' — Based on the coloring of [https://sonic.fandom.com/wiki/Marine_the_Raccoon Marine the Raccoon].
*'''Black''' — Based on the coloring of [https://sonic.fandom.com/wiki/Charmy_Bee Charmy Bee].
*'''Green''' — Based on the coloring of [https://sonic.fandom.com/wiki/Cosmo Cosmo] from ''Sonic X''.
*'''Brown''' — A reference to his coloring in the ''Sonic the Hedgehog'' cartoons from the 1990s.
 
==Trivia==
*Tails is the only character to not use a [[revival platform]] after dying (though he does still utilize the respawn invincibility), as he will instead come flying down from the top of the screen and hover in place until the player moves, referencing his respawning animation from the various 2D ''Sonic'' titles where the player can play as Sonic with an accompanying Tails.
**The reference is carried further by Tails's KO Blast, which, if listened to closely, is accompanied by the 2D ''Sonic'' death sound.
 
=Sora=
{| class="infobox bordered" style="float:right; width:264px; font-size:90%; text-align:left;" cellpadding="3"
|-
! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Sora<small><br>in ''Super Smash Bros.''</small>
|-
|-
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:AidanzapunkSora.png|175px|Sora]]<br><br>[[File:AidanzapunkKingdomHeartsSymbol.png|50px]]
|colspan=8|[[File:AidanzapunkJennyCostumes.png|1000px]]
{{!}}-
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]'''
{{!}}width="55%"{{!}}''{{s|wikipedia|Kingdom Hearts}}''
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Final Smash'''
{{!}}[https://www.khwiki.com/Trinity_Limit Trinity Limit]
{{!}}-
{{!}}style="background-color:#EEE; color:#000;" {{!}}'''Possible?'''
{{!}}I'd like to think so
|}
|}


{{cquote|Sora Opens the Door!|cite=Introduction tagline}}
*'''Default''' — Jenny's standard appearance in ''My Life as a Teenage Robot''.
*'''Red''' — Based on Jenny's [https://static.wikia.nocookie.net/teenagerobot/images/3/3e/JennyMakeover-1.png/revision/latest?cb=20181225224700 hot rod paint job] from the episode "The Great Unwashed".
*'''Pink''' — Based on Jenny's coloration as a [https://static.wikia.nocookie.net/teenagerobot/images/1/19/D5neu80.png/revision/latest?cb=20190320025413 water fountain] in the episode "Victim of Fashion".
*'''Green''' — Based on Jenny's [https://static.wikia.nocookie.net/teenagerobot/images/f/fc/Jenny_Controlled_by_Smytus_-_Sister_Sledgehammer.png/revision/latest?cb=20180622225220 appearance] while under the control of the Cluster in the episode "Sister Sledgehammer".
*'''Purple''' — Based on one of the [https://static.wikia.nocookie.net/teenagerobot/images/d/df/ToyingWithJenny-53.png/revision/latest?cb=20190316035816 alternate colors] of the [https://teenagerobot.fandom.com/wiki/Action_Jenny_Dolls Action Jenny dolls] from the episode "Toying With Jenny".
*'''Silver''' — Based on the coloration of the [https://teenagerobot.fandom.com/wiki/Silver_Shell Silver Shell], a robotic armor that [https://teenagerobot.fandom.com/wiki/Sheldon_Lee Sheldon] uses as a disguise.
*'''Dress''' - Wears her [https://static.wikia.nocookie.net/teenagerobot/images/d/da/1508166561001.png/revision/latest?cb=20171016163909 dress] from the episode "Dancing With My Shell".
*'''Blue''' — Based on her [https://static.wikia.nocookie.net/teenagerobot/images/e/eb/PilotJenny-2.png/revision/latest?cb=20181221025026 original design] in the pilot, ''My Neighbor was a Teenage Robot''.


'''Sora''' ({{ja|ソラ|Sora}}, ''Sora'') is undoubtedly the most confusing character to ever exist in Disney media. {{s|wikipedia|Haley Joel Osment}} and {{s|wikipedia|Miyu Irino}}, Sora's recurring English and Japanese voice actors throughout the ''Kingdom Hearts'' series, would reprise their roles.
=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
Kirby gets Jenny's hair as a wig.


===Development Anecdote===
==Trivia==
Sora, undoubtedly, has had the longest and most intense work cycle of all of my characters. When I originally started to work on Sora, I wanted to watch a playthrough of ''Kingdom Hearts'' in order to get a feel for him; this was back in September of 2016, though I only started watching the playthrough in June of 2017, with the intent of getting the ''1.5 + 2.5 ReMix'' later on, but I never finished the playthrough, only watching a few episodes. Years later, in late August of 2019, I would end up buying said collection, along with ''2.8'' and ''III'' later on, and fully dove head-first into the series two weeks later in September of that same year, playing through each and every game from the first ''Kingdom Hearts'' all the way up to ''Kingdom Hearts III'' (except for ''Chain of Memories'' and ''Birth by Sleep''), and I made sure to complete the series first before finishing Sora's moveset in order to do him justice. As a result, Sora has been one of the most fun characters I've made a moveset for, due to being able to play the games alongside Sora's moveset making process, and also streaming myself playing the games on Twitch. It's an interesting and unique experience to play the games alongside the moveset making process, especially since, in the past, I've gone solely off of online research for characters and occasionally returning back to their source material, since I knew enough about them already to get a feel of how they could work as fighters, regardless of how familiar I was with their series.
*Jenny's moveset and animations make numerous references to ''My Life as a Teenage Robot'':
**Her dash attack is a reference to her clearing the debris from the meteor in the very first episode, "It Came From Next Door", which is more solidly referenced in her Final Smash. Her neutral, forward, and back aerials also make use of weapons from this scene, and her up and down specials were first seen in the episode. Additionally, when she eats food, a distinct "clunk" sound is heard, indicating that the food simply landed in her stomach area, referencing her faking eating ice cream in the episode.
**The weapons used in her forward tilt, forward smash, up smash, up aerial, down aerial, grab, back throw, edge attack, and neutral special were first seen in the episode "Raggedy Android" and were used multiple times in the series afterwards. Her down taunt additionally comes from this episode.
**The weapon in her down tilt comes from the episode "Doom With a View".
**The weapon in her down smash comes from the episode "Armagedroid".
**Her up throw is an identical pose to one of her attacks in the episode "Stage Fright".
**The weapon in her down throw was seen in the episode "Enclosure of Doom".
**Her up taunt comes from her dance in the episode "Mist Opportunities", with the headphones seen in the episodes "Call Hating" and "Tradeshow Showdown".
**Her side taunt comes from the intro to the series, where, on her way to the skatepark, Jenny is stopped by Nora Wakeman and alerted to an alien invasion. Her forward throw is one of her weapons used against the alien robots, and the ending of the intro, the aftermath of the alien attack, is referenced in one of Jenny's victory poses.
**When parrying, she creates a giant stop sign, as seen in the episode "Unlicensed Flying Object".
**The pose she makes in her first idle pose is identical to one seen in the episode "Saved by the Shell".
*When using a [[Home-Run Bat]], Jenny's hair briefly transforms into a batting helmet. This is a subtle reference to the episode "Grid Iron Glory", in which Jenny joins the school's football team and adjusts her body to include standard football gear.
**The logo featured on the helmet itself is the same logo used to represent the series, and does not change color regardless of what costume Jenny is currently using.
*As a callback to the show, Jenny is one of the few characters to show battle damage, gaining dents, dirt, and scratches as the battle progresses.


===Reasons for inclusion/exclusion===
=General trivia=
*{{buff|The people who brush Sora aside, saying that "he's just another swordsman", have no idea what they're talking about. Not every swordfighter in ''Smash'', much less fighting games in general, act the same. They all have things that set them apart from each other. {{SSBU|Marth}}, {{SSBU|Link}}, and {{SSBU|Shulk}} aren't even remotely similar to one another, and hell, even {{SSBU|Cloud}} and {{SSBU|Hero}} aren't the same.}}
This is just some general trivia in regards to the page as a whole.
*{{buff|The ''Kingdom Hearts'' series is an iconic part of gaming history, and honestly, it having a spot in ''Smash'' is long overdue.}}
*The characters on this page are listed in the order that I came up with their movesets. Wendy's moveset creation dates back to December of 2015.
*{{buff|Everyone talks about Disney being stuck up sons of bitches, and they're absolutely right, but that's only in regards to their movie IPs. They really don't care about their video game properties, evident by the fact that they let Nomura basically do whatever the hell he wants with the series.}}
*All of these characters would definitely be used by me in an actual ''Smash'' game if they were put in. However, that doesn't necessarily mean that I ''want'' all of them in; if I had to seriously pick characters I would want to see, I'd choose Phoenix Wright, Shovel Knight, Professor Layton, and Amaterasu.
**{{buff|1=In addition to this, there seems to be this false sense that Disney wouldn't be willing to collaborate with Nintendo (which wasn't helped by numerous articles suggesting Disney denied Nintendo usage of Sora for ''Smash'', which was [https://twitter.com/HMKilla/status/1226228343542026246 completely false]), when, in actuality, the exact opposite is true. Multiple ''Kingdom Hearts'' titles were released on Nintendo handhelds (''Chain of Memories'' on Game Boy Advance, ''358/2 Days'' and ''Re:coded'' on DS, and ''Dream Drop Distance'' on 3DS), there've been quite a few Disney/''Kingdom Hearts''-related designs for Nintendo handhelds (a [https://disney.fandom.com/wiki/Tsum_Tsum_(toyline) Tsum Tsum] [https://www.theverge.com/2019/7/25/20727069/nintendo-switch-disney-tsum-tsum-edition-announced Switch] (to go along with the brand's [[wikipedia:Disney Tsum Tsum Festival|first console game]]) and [https://disney.fandom.com/wiki/File:Tsum_Tsum_3DS_Cover.jpg 3DS cover], a [https://www.khwiki.com/File:GBASP_Bundle_KHCOM.png ''Chain of Memories'' GBA SP], a [https://www.khwiki.com/File:Kingdom_Hearts_358-2_Days_Edition_DSi.png ''358/2 Days'' DSi], and a [https://www.khwiki.com/File:Kingdom_Hearts_3D_Dream_Drop_Distance_Kingdom_Hearts_Edition.png ''Dream Drop Distance'' 3DS]), there were two Disney-related titles on the Game & Watch (both of which are in the [[Chronicle]]), Bowser, Mario (only by name), a Super Mushroom, ? Blocks, the Triforce, and even an NES controller (complete with a Konami code shoutout) all made cameos in ''Wreck-It Ralph'' (with Bowser returning in the sequel), original arcade ''Donkey Kong'' sound effects can be heard in ''Tron: Legacy'' (and noteworthy is the fact that ''Legacy'' came out in 2010, long before the [[75m#Trivia|issue with the code copyright was settled]]), the SNES ''Aladdin'' and ''Lion King'' games got rereleased on Switch, even ''Super Mario Bros.'' sound effects are heard in [https://www.youtube.com/watch?v=wLgSbo0YsN8 a ''Mickey Mouse'' short]. And all of this isn't even mentioning the fact that, in 1959, Hiroshi Yamauchi got the rights to use Disney characters on hanafuda cards.}}
*Each of the series symbols used (that aren't the {{uv|Sonic the Hedgehog}}, {{uv|Street Fighter}}, or {{uv|Kingdom Hearts}} ones) has its own origin:
**{{nerf|That said, though, within this moveset, I did throw in some cameos from certain characters that likely wouldn't make an appearance normally, since they're not video game characters, the one rule that Sakurai has in place for who he picks to be in ''Smash''. There's also the fact that, by default, the Kingdom Key (which is Sora's base Keyblade and easily the most iconic) features Mickey's head on it. So there'd have to be some working around if Disney truly did act stuck up, but on the other hand, it wouldn't really feel like a proper representation of ''Kingdom Hearts'', a series crossing over ''Final Fantasy'' and Disney properties, without the Disney aspect. It'd be like ''Kingdom Hearts III'', which lacked the ''Final Fantasy'' cast (before the DLC, anyway), but worse.}}
**The ''Fairy Tail'' symbol is, appropriately, the [https://fairytail.fandom.com/wiki/Fairy_Tail_(Guild) Fairy Tail guild's insignia], which appears somewhere on the body of a Fairy Tail guild member; Wendy has hers on her right shoulder, and Lucy has hers on her right hand.
*{{nerf|He's a third party character, and one that hides behind the walls of Square ''and'' Disney. He's legally owned by Disney, yes (despite popular belief), but it's not unlikely that Sakurai would have to talk to both companies if he wanted Sora in the game.}}
**The ''Ace Attorney'' symbol is the shine of light that appears in the [[:File:AidanzapunkAceAttorneyLogo.png|''Ace Attorney'' series logo]].
**{{buff|That said, though, both companies have good relations with Nintendo, and Sakurai and Nomura are also on good terms, so who knows?}}
**The ''Shovel Knight'' symbol is based on his trusty shovel, which is, obviously, his weapon of choice. I actually took this one from [https://smashifiedart.com/characters/shovel-knight Smashified].
 
**The ''Skullgirls'' symbol is based on the heart with a skull inside that appears in the [[:File:AidanzapunkSkullgirlsLogo.png|''Skullgirls'' logo]].
==Character description==
**The ''Professor Layton'' symbol is based on the icon seen in both the loading screens for the game and in the [[:File:AidanzapunkProfessorLaytonLogo.png|''Professor Layton'' series logo]].
Sora lived a peaceful life on Destiny Islands, though he wished to explore the rest of the world, and other worlds that lied beyond. He, Riku, and Kairi build a raft, in hopes of leaving, though Sora dozes off and has a peculiar dream where a voice guides him through a dark world where he fights monsters. When he wakes, the three continue, but the islands are then attacked by the same monsters in his dreams. Riku declares he isn't afraid of the darkness, and the two, with Kairi missing, descend into darkness, but Sora receives the Kingdom Key, dispelling the darkness around him. After fighting various, larger monsters, he is sucked into a corridor of darkness, where he winds up in Traverse Town, and meets Squall Leonhart and Yuffie, who explain to him the circumstances. He later meets Donald Duck and Goofy, who were tasked by their king, Mickey Mouse, to find "the key to our survival." They determine that Sora, holding the Keyblade, is this key, and the three team up to explore other worlds, find Sora's friends and the king, and dispel the darkness in the other worlds.
**The ''Ninja Sex Party'' symbol is based on the star symbol on Danny's current outfit.
**The ''Celeste'' symbol is based on the design of Celeste Mountain, seen in the game as the loading icon and in the [[:File:AidanzapunkCelesteLogo.png|''Celeste'' logo]].
**The ''Sega Ages'' symbol is based on the swirl symbol used for the {{iw|wikipedia|Dreamcast}}.
**The ''Ori'' symbol is based on the [https://oriandtheblindforest.fandom.com/wiki/Life_Cell Life Cells] Ori can pick up throughout their adventures, to increase their health.
**The ''Ōkami'' symbol is based on the symbol in the logo for ''Ōkami'', as well as the depiction of the sun when using the [https://okami.fandom.com/wiki/Sunrise Sunrise] Celestial Brush technique.
**The ''My Life as a Teenage Robot'' symbol is based on the symbol featured in the logo for the show, which is occasionally utilized in the show to represent Jenny herself.
 
=Other cool stuff=
==Palutena's Guidance==
I enjoy the Palutena's Guidances, so I figured I'd write some for the characters I made.
 
===Wendy===
:'''Pit''': Why am I fighting a little girl...?
 
:'''[https://fairytail.fandom.com/wiki/Warren_Rocko Warren]''': Oh, you must be Pit. I've heard about you.
 
:'''Pit''': Huh? Who are you?! And how are you able to contact me?!
 
:'''Warren''': I'm Warren, from Fairy Tail. My magic allows me to contact others using telepathy.


==Attributes==
:'''Pit''': Oh, like Lady Palutena, right?
Being a fellow character from [[Square Enix]], Sora shares similarities with {{SSBU|Hero}}, as both use an MP Gauge (with a maximum of 100 MP) and utilize a list of commands in one of their special moves to perform a variety of attacks. What sets Sora apart from Hero, however, is his usage of such. Sora utilizes a limited selection of spells that the player has access to at any given moment, rather than the randomly generated lists provided to Hero, and also uses them in his neutral special rather than his down special; his spell list is, in fact, the only move tied to his MP Gauge. Furthermore, his standard attacks do not increase the gauge; to counter this, Sora's MP Gauge will automatically turn pink and recharge over a set period of time after it has been depleted, similar to {{SSBU|Robin}}'s durability system, and reflecting a similar mechanic seen in ''Kingdom Hearts II'' and ''III''. His other special moves and general attacks utilize his Keyblade in varying ways, allowing for combo strings, reflecting the combo-based combat of the ''Kingdom Hearts'' series, though the moves flow less into each other than other combo-heavy characters. Overall, while his movement may overall be slow and floaty, when he gets in to an opponent, his quick attacks and multi-hitting combos allow him to deal plenty of damage.


==Moveset==
:'''Warren''': I...guess? That aside, that’s Wendy, the Sky Dragon Slayer. She may be young and cute, but she’s very powerful.
{|class="wikitable"
 
!!!Name!!Damage!!Description
:'''Pit''': Huh? That little girl...slays dragons?!
|-
 
![[Neutral attack]]
:'''Warren''': Dragon Slayer Magic is magic taught to humans by actual dragons. In Wendy's case, her dragon was Grandeeney, the Sky Dragon.
| || 3% (first and second hits), 4% (final hit) || Performs an arcing slash, followed by a stab forward, and finishing with an outward horizontal slash. Based on his standard combo in ''Kingdom Hearts''.
 
|-
:'''Pit''': That is so COOOOL!
![[Forward tilt]]
 
| || 3% (first hit), 4% (second hit) || Stabs the Keyblade forward. Pressing the button a second time will have Sora slash outwards. Based on one of the attacks in the standard combo in ''Kingdom Hearts II''.
:'''Warren''': However, the magic actually isn’t powerful enough to slay a dragon... But regardless, Wendy should not be underestimated. Her Sky Dragon Crushing Fang and Sky Dragon Talon are very powerful techniques on their own, but her Final Smash is her most devastating attack: her Sky Dragon Roar.
|-
 
![[Up tilt]]
:'''Pit''': I’ll be sure to avoid that one...
| [https://www.khwiki.com/Slapshot Slapshot]<br>({{ja|スラップショット|Surappushotto}}, ''Slapshot'') || 8% || Performs a quick uppercut with the Keyblade.
 
|-
Notes:
![[Down tilt]]
*Warren's comment about Dragon Slayer Magic not being powerful enough to slay a dragon references how, in the Grand Magic Games arc of ''Fairy Tail'', seven dragons were summoned in a portal from Eclipse, and the seven Dragon Slayers of the series came out to fight them; however, none of them were able to slay a dragon.
| || 4% || Pokes the Keyblade downwards at the ground. Acts as a great combo starter.
*Pit's surprise is similar to the initial reaction everyone gave when first seeing Wendy in the Oración Seis arc. Pit's statement after Warren explains Dragon Slayer Magic is also similar to [http://mangatown.com/manga/fairy_tail/v20/c165/11.html the reaction the Fairy Tail guild gave] when Wendy revealed her magic. Finally, Pit's statement itself is a reference to [https://fairytail.fandom.com/wiki/Jason Jason], an eccentric reporter in ''Fairy Tail'' who often exclaims that things are "COOOOL!".
|-
*This is the only Guidance where neither Palutena nor Viridi appear. Warren himself is, as he says, a user of telepathy magic, which allows him to communicate with others, explaining why/how he appears in the Guidance.
![[Dash attack]]
 
| [https://www.khwiki.com/Sliding_Dash Sliding Dash]<br>({{ja|スライドダッシュ|Suraido Dasshu}}, ''Slide Dash'') || 10.5% || Propels himself forward, then swings the Keyblade to attack anyone within range.
===Shadow===
|-
:'''Pit''': Is that a...black Sonic?
![[Forward smash]]
 
| [https://www.khwiki.com/Blitz Blitz]<br>({{ja|ファイナルブレイク|Fainaru Bureiku}}, ''Final Break'') || {{ChargedSmashDmgSSBU|16}} || Performs a powerful overhead jump slash.
:'''Palutena''': That's Shadow. While he and Sonic are fairly similar, Shadow has access to the power of Chaos, which allows him to manipulate time and space.
|-
 
![[Up smash]]
:'''Viridi''': "Chaos", huh? What kind of unnatural, manmade power is that? Kinda fitting for someone manmade like Shadow.
| [https://www.khwiki.com/Upper_Slash Upper Slash]<br>({{ja|スラッシュアッパー|Surasshu Appā}}, ''Slash Upper'') || {{ChargedSmashDmgSSBU|13}} || Slashes upwards with the Keyblade, knocking the opponent into the air.
|-
![[Down smash]]
| [https://www.khwiki.com/Vicinity_Break Vicinity Break]<br>({{ja|ラウンドブレイク|Raundo Bureiku}}, ''Round Break'') || {{ChargedSmashDmgSSBU|14}} || Performs a single 360° spin while swinging the Keyblade.
|-
![[Neutral aerial]]
| || {{ShortHopDmgSSBU|3}} (first and second hits), {{ShortHopDmgSSBU|4}} (final hit) || Performs an arcing slash forward (similar to {{SSBU|Cloud}}'s forward aerial, but weaker), followed by an upwards underhanded slash, and finishing with an outwards circular slash. Similar to {{SSBU|Bayonetta}}'s forward aerial, the combo only initiates with multiple presses of the button, and will also only activate if an opponent is hit by the first attack. The combo can also be interrupted with any of his aerials; should it be interrupted with his forward aerial, using this move again will continue from where the combo left off. Based on his aerial combo in ''Kingdom Hearts''.
|-
![[Forward aerial]]
| [https://www.khwiki.com/Horizontal_Slash Horizontal Slash]<br>({{ja|エアサイドスラッシュ|Ea Saido Surasshu}}, ''Air Side Slash'') || {{ShortHopDmgSSBU|1.5}} (first and second hits), {{ShortHopDmgSSBU|3}} (final hit) || Quickly slashes horizontally in front of him three times.
|-
![[Back aerial]]
| || {{ShortHopDmgSSBU|10}} || Jabs the Keyblade behind him, similar to {{SSBU|Shulk}}'s back aerial, albeit noticeably faster.
|-
![[Up aerial]]
| [https://www.khwiki.com/Hurricane_Winder Hurricane Winder]<br>({{ja|ハリケーンピリオド|Harikēn Piriodo}}, ''Hurricane Period'') || {{ShortHopDmgSSBU|3}} (first and second hits), {{ShortHopDmgSSBU|6}} (final hit) || Flips and slashes in the air three times, before ending with a slash upwards.
|-
![[Down aerial]]
| [https://www.khwiki.com/Aerial_Slam Aerial Slam]<br>({{ja|エリアルスラム|Eriaru Suramu}}, ''Aerial Slam'') || {{ShortHopDmgSSBU|12}} (sweetspot), {{ShortHopDmgSSBU|9}} (sourspot) || Flips and slashes his Keyblade down, meteor smashing anyone it hits within the sweetspot.
|-
![[Grab]]
| || &mdash; || Reaches with his left hand to grab an opponent.
|-
![[Pummel]]
| || 1.3% || Hits the opponent with the hilt of the Keyblade.
|-
![[Forward throw]]
| [https://www.khwiki.com/Ragnarok Ragnarok]<br>({{ja|ラグナロク|Ragunaroku}}, ''Ragnarok'') || 5% (Keyblade), 10% (Ragnarok) || Knocks the opponent away with the Keyblade, before pointing it at them and firing off beams of energy that home in on the opponent. While a slow throw, it is also one of the most damaging. The opponent is also knocked away with the first hit in such a way that they will always be hit by the beams of energy; however, the throw can be interrupted by other players, which will cause the combo to drop.
|-
![[Back throw]]
| [https://www.khwiki.com/Blow-off Blow-off]<br>({{ja|ブロウオフ|Burou Ofu}}, ''Blowoff'') || 11% (throw), 8% (collateral) || With the opponent on the Keyblade, Sora quickly spins around in a circle and tosses the opponent behind him.
|-
![[Up throw]]
| || 7% || Performs a flip kick. A reference to an attack seen in the combo string while in [https://www.khwiki.com/Blitz_Form Blitz Form] in ''Kingdom Hearts III''.
|-
![[Down throw]]
| [https://www.khwiki.com/Finishing_Leap Finishing Leap]<br>({{ja|フィニッシュライズ|Finisshu Raizu}}, ''Finish Rise'') || 9% || Thrusts the Keyblade downwards towards the ground and creates an explosion of energy, launching both him and the opponent into the air.
|-
![[Floor attack]] (front)
| || 7% || Slashes in front of himself and then behind himself.
|-
!Floor attack (back)
| || 7% || Slashes in front of himself and then behind himself.
|-
!Floor attack (trip)
| || 5% || Slashes in front of himself and then behind himself.
|-
![[Edge attack]]
| || 9% || Climbs up and swings the Keyblade forward.
|-
![[Neutral special]]
| [https://www.khwiki.com/Magic Magic]<br>({{ja|まほう|Mahō}}, ''Magic'') || (see below) || Opens up a menu, and is able to use a spell out of a set list. If the player holds the L button and presses the B button along with pressing the control stick up, left, right, or down, he will instead perform a specific spell, set on the character select screen.
|-
![[Side special]]
| [https://www.khwiki.com/Strike_Raid Strike Raid]<br>({{ja|ストライクレイド|Sutoraiku Reido}}, ''Strike Raid'') || 9% (initial), 7% (returning) || Throws the Keyblade forward and out of his hand, like a boomerang. Has super armor during startup and while the Keyblade is moving forward, but not upon the return.
|-
![[Up special]]
| [https://www.khwiki.com/Aerial_Sweep Aerial Sweep]<br>({{ja|エリアルスイープ|Eriaru Suīpu}}, ''Aerial Sweep'') || 5% (first and second hits), 7% (final hit) || Rises upwards and spins the Keyblade around him, hitting three times. It also does not leave Sora helpless should he hit an opponent, allowing him to transition into other attacks, though he is unable to use the move repeatedly.
|-
![[Down special]]
| [https://www.khwiki.com/Flowmotion Flowmotion]<br>({{ja|フリーフローアクション|Furīfurō Akushon}}, ''Freeflow Action'') || 0% (boost), 3% (hits 1-4, Kick Dive), 9% (final hit, Kick Dive) || Becomes covered in a pink glow, and shoots off in a direction (diagonally upwards if he is on the ground, diagonally downwards if he is in the air). If he touches a platform, wall, or ceiling, he will bounce off and will only boost if the player presses the button again shortly after. While boosting, he can slightly shift his direction. If the player presses the attack button during a boost, he will perform the '''Kick Dive''' ({{ja|キックダイブ|Kikku Daibu}}, ''Kick Dive''), a multihitting spin that homes in on an opponent that leads into a strike downwards.
|-
![[Final Smash]]
| [https://www.khwiki.com/Trinity_Limit Trinity Limit]<br>({{ja|トリニティリミット|Toriniti Rimitto}}, ''Trinity Limit'') || 3% (trapping hit), 20% (Donald), 15% (Goofy), 2% (per hit, Sora), 3% (per hit, final attack), 5% (launcher) || Catching any opponents within range in a gleam of light, Sora calls out to [https://disney.fandom.com/wiki/Donald_Duck Donald] or [https://disney.fandom.com/wiki/Goofy Goofy], before the opponent is transported to an open area, and either Donald or Goofy (depending on who was called first) will appear first to attack. Donald will attack by shooting fireworks at the opponent, and Goofy will attack by charging up and unleashing a shield bash attack; regardless of who hits first, both attacks will be used, before Sora attacks multiple times, and the attack finishes with the three of them attacking in unison by creating a multihitting orb of light, before launching the opponents away.


Unique to this move is the use of [https://www.khwiki.com/Reaction_Command reaction commands]. The B button will flash on-screen when Donald, Goofy, Sora, and the three of them together each appear; if the button is not pressed during the limited amount of time it is present, the Final Smash will prematurely end, with the character(s) reacting poorly.
:'''Palutena''': Actually, the Chaos Emeralds are natural, and not manmade. Though their power is sought after by mankind, it's usually Sonic and his friends that end up using it to save the world.
|}


{|class="wikitable sortable"
:'''Pit''': So what kinds of things should I be looking out for?
!Spell!!MP Cost!!Damage!!Description
|-
|[https://www.khwiki.com/Fire Fire] ({{ja|ファイア|Faia}}, ''Fire'')||10||2% (hits 1-3), 5% (final hit)||Creates a rotating ring of flames surrounding Sora, hitting opponents four times.
|-
|[https://www.khwiki.com/Blizzard Blizzard] ({{ja|ブリザド|Burizado}}, ''Blizzard'')||12||8%||Fires a crystal of ice from the Keyblade that has the potential to freeze opponents. After usage close to the ground, the crystal will leave a trail of ice; if the player aims Flowmotion at it, Sora will ride on the trail.
|-
|[https://www.khwiki.com/Thunder Thunder] ({{ja|サンダー|Sandā}}, ''Thunder'')||15||14% (inside the sphere), 6% (bolt)||A bolt of lightning comes down from above, and a sphere of electricity appears in front of Sora.
|-
|[https://www.khwiki.com/Cure Cure] ({{ja|ケアル|Kearu}}, ''Cure'')||All||&mdash;||Heals Sora by a percentage halving how much MP he has left. It heals him gradually during the animation (which lasts for 90 frames), but if he is hit in the middle of it, the animation and healing will stop.
|-
|[https://www.khwiki.com/Aero Aero] ({{ja|エアロ|Earo}}, ''Aero'')||13||6% (initial blast), 9% (launch)||Creates a tornado of wind in front of Sora that traps opponents and spins them around, dealing damage at the end to launch them. The opponents can attack in the tornado, however. A non-damaging vortex is left over temporarily for six seconds, which Sora (and anyone else) can use to leap into the air, though once it is used, it will disappear.
|-
|[https://www.khwiki.com/Magnet Magnet] ({{ja|マグネ|Magune}}, ''Magnet'')||30||5%||Creates an orb of energy that knocks and pulls opponents in and spins them around for three seconds. While the orb itself deals no damage, knocking opponents into the orb with attacks will cause them to be damaged as they get sucked in again.
|-
|[https://www.khwiki.com/Reflect Reflect] ({{ja|リフレク|Rifureku}}, ''Reflec'')||10||2% (activation), 1.5× (reflected projectiles)||Creates a temporary barrier around Sora that only appears for two seconds, and reflects any projectiles outside of it. Sora cannot move while the barrier is active, much like [[Reflector (Falco)|Falco's Reflector]]. A projectile fired inside the barrier will not be reflected.
|-
|[https://www.khwiki.com/Water Water] ({{ja|ウォータ|Wōta}}, ''Water'')||11||6% (barrier), 7% (projectile)||Creates a barrier of water that briefly appears around Sora and protects him from attacks, before firing off a projectile of water that homes in on opponents. If an opponent is not within immediate range, the projectile will simply fire in an arc (about as high as Sora) before landing and splashing on the ground.
|}


===Taunts===
:'''Palutena''': Shadow can create spears and orbs of energy to shoot at you, and he can also use Chaos Control to warp around the stage. His Final Smash is his strongest Chaos technique: the Chaos Blast.
*'''Up taunt''': Tosses his Keyblade into the air, letting it spin vertically, before catching it and posing. Resembles his giant chest opening animation.
*'''Side taunt''': Flips and stands on his Keyblade, spinning around, before posing. Based on Trinity Limit's animation in the original ''Kingdom Hearts''.
*'''Down taunt''': Holds his hand to his chest and shouts, "Give me strength!" ({{ja|俺に力を!|Ore ni chikara o!}}, ''Give power to me!'') Based on his recurring Summon animation.


===On-screen appearance===
:'''Viridi''': Try not to get hit by that one!
Dives onto the stage at an angle, before rolling into position.


===Idle Poses===
Note: Pit's first line is a reference to ''Sonic Adventure 2'', where Sonic is mistaken for Shadow because of their similar appearances.
*Looks around him.
*Stands up and puts his hands behind his head. The Keyblade disappears during this animation, and will reappear once the animation is complete or interrupted.


===Crowd cheer===
===Phoenix Wright===
So - ra!
:'''Pit''': Wow, he's got a pretty fancy suit on.


===Victory Poses===
:'''Palutena''': Well, of course. He is a defense attorney, after all.
*The ground shows a crown outlined in light surrounding Sora, and a [[Smash Ball]] shoots a beam of light into the sky to reveal a keyhole, and Sora leaps back and points his Keyblade up to the keyhole to shoot a beam of light from the Keyblade into it, and the screen flashes (in tandem with Sora's name appearing on-screen), before the camera returns to Sora, holding the pose of his Keyblade pointed upwards.
*Tosses his Keyblade up in the air, and then catches it and points it forward. Donald and Goofy appear alongside him, with Donald flipping before spinning and posing with his magic staff, and Goofy rolling his shield on his arms before grabbing it and posing. One of the three will speak during the victory pose, with whoever is speaking being chosen at random. Sora will say "That's the power of the Keyblade!" ({{ja|キーブレードの力よ!|Kīburēdo no chikara yo!}}, ''The power of the Keyblade!''), Donald will say, "Take that!" ({{ja|食らえ!|Kurae!}}, ''Eat it!''), and Goofy will say, "We did it!" ({{ja|やった!|Yatta!}}, ''Hooray!'').
*A swarm of Heartless cover the area, with Sora quickly disposing of them by use of the [https://www.khwiki.com/Sonic_Blade Sonic Blade] attack, and his name shows when the last one is defeated. After this, the Keyblade disappears and he puts his hands behind his head.


===Victory Fanfare===
:'''Pit''': What's a defense attorney doing fighting against an angel?! I have weapons that hurt!
An excerpt from [https://www.youtube.com/watch?v=B1nDzB1P8GM Simple and Clean], the main theme to the original ''Kingdom Hearts'' and a recurring theme throughout the series. It more closely resembles the [https://www.youtube.com/watch?v=KGidvt4NTPI orchestral version] of the theme.


==Classic Mode: Darkness, Darkness, Darkness==
:'''Palutena''': Phoenix Wright has had to deal with other weapons that hurt, like whips, fire extinguishers, tasers, a car, or sometimes piping hot coffee. But even if he does get hit, he always gets right back up, much like a phoenix rising from the ashes.
All of Sora's opponents are villains in their respective universes, referencing how Sora travels to different Disney worlds to defeat either the Heartless or the villains in each world to save the characters; he fights alongside the main protagonist from each world, referencing the fact that he can gain a party member from each world while in said world. The name is in reference to the memes surrounding the ''Kingdom Hearts'' series and its repeated use of the word "darkness".


{|class="wikitable sortable" style="text-align:center"
:'''Viridi''': So...what can he do? Does he actually fight, or no?
!Round!!Opponent!!Stage!!Music!!Notes
 
|-
:'''Palutena''': Since Phoenix Wright is a defense attorney, his goal is to prove that his client is innocent. Who that client is, we don't know, but he will fight his case by using evidence and objections, and sometimes, he may even lock you in place to reveal your secrets. He also has his trusty assistant, Maya Fey, to help him out.
|1||{{SSBU|Bowser}}{{Head|Bowser|s=20px}}||[[Luigi's Mansion]]||''{{SSBUMusicLink|Super Mario Bros.|Tough Guy Alert!}}''||Unlike other fights, this one uses non-''Kingdom Hearts'' music, which references the fact that ''Kingdom Hearts'' series composer Yoko Shimomura also composed for the ''Mario & Luigi'' games.<br><br>{{Head|Mario|g=SSBU|s=20x20px}} {{SSBU|Mario}} serves as a CPU ally.
 
|-
:'''Pit''': I hope I don't get a guilty verdict...
|2||{{SSBU|Ganondorf}}{{Head|Ganondorf|s=20px}}||[[Bridge of Eldin]]||''[https://www.youtube.com/watch?v=QgwPXFuOQC8 The Encounter]''||{{Head|Link|g=SSBU|s=20x20px}} {{SSBU|Link}} serves as a CPU ally.
|-
|3||{{SSBU|Ridley}}{{Head|Ridley|s=20px}}||[[Norfair]]||''[https://www.youtube.com/watch?v=IaVr5x8TD8I Shrouding Dark Cloud]''||{{Head|Samus|g=SSBU|s=20x20px}} {{SSBU|Samus}} serves as a CPU ally.
|-
|4||{{SSBU|King K. Rool}}{{Head|King K. Rool|g=SSBU|s=20px}}||[[Kongo Jungle]]||''[https://www.youtube.com/watch?v=ooL1vRoa5gs Rowdy Rumble]''||{{Head|Donkey Kong|g=SSBU|s=20x20px}} {{SSBU|Donkey Kong}} serves as a CPU ally.
|-
|5||{{SSBU|Wolf}}{{Head|Wolf|s=20px}}||[[Lylat Cruise]]||''[https://www.youtube.com/watch?v=ggOhMaADa7A The Deep End]''||{{Head|Fox|g=SSBU|s=20x20px}} {{SSBU|Fox}} serves as a CPU ally.
|-
|6||{{SSBU|King Dedede}}{{Head|King Dedede|s=20px}}||[[Halberd]]||''[https://www.youtube.com/watch?v=8_0ynsy0czc The Corrupted]''||{{Head|Kirby|g=SSBU|s=20x20px}} {{SSBU|Kirby}} serves as a CPU ally.
|-
|colspan="5"|Bonus Stage
|-
|Final||[[Master Hand]] and [[Crazy Hand]]||{{SSBU|Final Destination}}||''[https://www.youtube.com/watch?v=k1UzvqV63UA A Fight to the Death]''||References the fact that several ''Kingdom Hearts'' battles have either multiple opponents, or one opponent with different health bars for different parts of their body.


{{Head|Duck Hunt|g=SSBU|s=20x20px}} {{SSBU|Duck Hunt}} serves as a CPU ally, simultaneously representing Goofy (a dog) and Donald (a duck), Sora's party members and allies throughout the ''Kingdom Hearts'' series.
Note: Each of the items Palutena lists have, in fact, hit Phoenix Wright at one point or another in the ''Ace Attorney'' series: Franziska von Karma frequently lashes out (physically and verbally) at Wright, he was knocked on the head with a fire extinguisher and gained temporary amnesia in The Lost Turnabout, Manfred von Karma used a taser on him in Turnabout Goodbyes, he was hit by a car in Turnabout Corner, and Godot has thrown cups of coffee at Wright on more than one occasion.
|}


[[Credits]] roll after completing Classic Mode. Completing it as Sora has ''[https://www.youtube.com/watch?v=B1nDzB1P8GM Simple and Clean]'' accompany the credits.
===Shovel Knight===
:'''Pit''': It's not every day you get to see someone using something as simplistic as a shovel as a weapon.


==Alternate costumes==
:'''Palutena''': Well, that should come as no surprise. He is called Shovel Knight, after all. And he's a powerful warrior, who bravely fought through the Order of No Quarter to reach the dreaded Tower of Fate in order to save his beloved Shield Knight.
*'''Default''' — Based on his appearance in ''Kingdom Hearts II''.
*'''Red''' — Based on his [https://www.khwiki.com/File:Sora_(Valor_Form)_KHII.png Valor Form] from ''Kingdom Hearts II''.
*'''Blue''' — Based on his [https://www.khwiki.com/File:Sora_(Wisdom_Form)_KHII.png Wisdom Form] from ''Kingdom Hearts II''.
*'''Yellow''' — Based on his [https://www.khwiki.com/File:Sora_(Master_Form)_KHII.png Master Form] from ''Kingdom Hearts II''.
*'''White''' — Based on his [https://www.khwiki.com/File:Sora_(Final_Form)_KHII.png Final Form] from ''Kingdom Hearts II''.
*'''Black''' — Based on his [https://www.khwiki.com/File:Sora_(Antiform)_KHII.png Antiform] from ''Kingdom Hearts II''.
*'''Original''' — Based on his [https://www.khwiki.com/File:Sora_(Limit_Form)_KHIIFM.png Limit Form] from ''Kingdom Hearts II'', which, in turn, is based on [https://www.khwiki.com/File:Sora_(KH)_(Art).png his appearance] in the original ''Kingdom Hearts''.
*'''Gray''' — Based on [https://www.khwiki.com/Riku Riku].


=={{SSBU|Kirby}} [[Inhale (Kirby)|Hat]]==
:'''Pit''': A powerful warrior, huh? What other gardening tools does he have?
Kirby gains Sora's hair, and materializes a copy of the Kingdom Key upon using Magic.


==Trivia==
:'''Palutena''': Well, if you consider relics from the Order of No Quarter "gardening tools", he has a whole collection.
*Sora carries a multitude of references to the ''Kingdom Hearts'' franchise even outside of his moveset:
**Much like several other third-party characters, Sora's attacks utilize the same sounds from throughout the ''Kingdom Hearts'' series.
**Sora carries [[barrel]]s vertically instead of horizontally, unlike every other character, referencing how he does so in the original ''Kingdom Hearts''.
***He also carries both barrels and [[crate]]s over his head, similar to {{SSBU|Donkey Kong}}, referencing how he does the same in the original ''Kingdom Hearts'' as well.
**Sora's tagline references a line shown after the first boss fight in the original ''Kingdom Hearts'': "You are the one who will open the door."
**Sora's forward [[roll]]ing animation is a reference to his [https://www.khwiki.com/Dodge_Roll Dodge Roll] technique, while his backwards rolling animation is a reference to [https://www.khwiki.com/Aqua Aqua]'s [https://www.khwiki.com/Cartwheel Cartwheel] technique.
**Sora's [[air dodge]] animation, fittingly, uses his [https://www.khwiki.com/Aerial_Dodge Aerial Dodge] animation from the original ''Kingdom Hearts'' and ''Kingdom Hearts II''.
**Sora's [[perfect shield]] animation replicates his blocking animation from ''Kingdom Hearts II''.
**Sora's regular [[jump]]ing animation replicates his jump animation from the original ''Kingdom Hearts'', his double jump animation replicates his jumping animation from ''Kingdom Hearts III'', and his backwards jump animation replicates his jumping animation from ''Kingdom Hearts II''.
**If Sora [[tech]]s on a wall or ceiling, the [https://www.khwiki.com/Aerial_Recovery Aerial Recovery] sound effect will accompany the action.
**Sora's on-screen appearance is based on a mechanic in ''Kingdom Hearts III'', where, when falling from high distances, Sora will change to a skydiving position.
**Sora's first idle animation is his combat idle animation from throughout the series, while his second is his non-combat idle animation from ''Kingdom Hearts III''.
**Sora's Magic menu changes aesthetically depending on the universe from which the stage he is currently on hails, matching a similar design choice in both ''Kingdom Hearts II'' and ''III''.
**Sora's first victory pose is an abridged version of the keyhole unlocking animation from ''Kingdom Hearts II''. It uses a [[Smash Ball]] to represent the {{uv|Super Smash Bros.}} universe, much like each Disney world having its own item serving as its keyhole in disguise.
**While Sora's second victory pose is based on his chest opening animation, his quote, along with Donald and Goofy's poses and quotes, come from the various victory animations during the Preliminary Tournament from the original ''Kingdom Hearts'' in the Olympus Coliseum, the recurring world based on ''{{iw|wikipedia|Hercules|1997 film}}''.
**If Sora is touching a wall and uses any Keyblade-based attack, the Keyblade will clink against the wall and knock Sora back, and the attack will fail, a trait unique to him that replicates a similar occurrence in the ''Kingdom Hearts'' series. This will not occur, however, if Sora is touching an opponent who is touching a wall.
***Furthermore, if Sora [[clang]]s with an attack, the action will be accompanied by the ''Kingdom Hearts'' clang sound effect, regardless of what type of attack Sora clangs with.


=General trivia=
:'''Pit''': Like what?
This is just some general trivia in regards to the page as a whole.
*The characters on this page are listed in the order that I came up with their movesets. Wendy's moveset creation dates back to December of 2015.
*All of these characters would definitely be used by me in an actual ''Smash'' game if they were put in. However, that doesn't necessarily mean that I ''want'' all of them in; if I had to seriously pick characters I would want to see, I'd choose Layton, Shovel Knight, Phoenix Wright, and Sora.
*Each of the series symbols used (that aren't the {{uv|Sonic the Hedgehog}} or {{uv|Street Fighter}} ones) has its own origin:
**The ''Fairy Tail'' symbol is, appropriately, the [https://fairytail.fandom.com/wiki/Fairy_Tail_(Guild) Fairy Tail guild's insignia], which appears somewhere on the body of a Fairy Tail guild member; Wendy has hers on her right shoulder, and Lucy has hers on her right hand.
**The ''Ace Attorney'' symbol is the shine of light that appears in the [[:File:AidanzapunkAceAttorneyLogo.png|''Ace Attorney'' series logo]].
**The ''League of Legends'' symbol is based on the [https://leagueoflegends.fandom.com/wiki/File:LoL_Icon.png icon] for ''League of Legends''.
**The ''Shovel Knight'' symbol is based on his trusty shovel, which is, obviously, his weapon of choice. I actually took this one from [https://smashifiedart.com/characters/shovel-knight Smashified].
**The ''Miraculous Ladybug'' symbol is based on the [https://miraculousladybug.fandom.com/wiki/Yo-yo yo-yo] that belongs to Ladybug.
**The ''Skullgirls'' symbol is based on the heart with a skull inside that appears in the [[:File:AidanzapunkSkullgirlsLogo.png|''Skullgirls'' logo]].
**The ''Professor Layton'' symbol is based on the icon seen in both the loading screens for the game and in the [[:File:AidanzapunkProfessorLaytonLogo.png|''Professor Layton'' series logo]].
**The ''Rurouni Kenshin'' symbol is based on Kenshin's famous battle scar.
**The ''Ninja Sex Party'' symbol is based on the star symbol on Danny's current outfit.
**The ''Celeste'' symbol is based on the [https://celestegame.fandom.com/wiki/Celeste#Collectibles collectible strawberries] that Madeline can obtain throughout the game.
**The ''Cuphead'' symbol is based on Cuphead's head, albeit without his facial features.
**The ''Kingdom Hearts'' symbol is based on the heart and crown that appear in the [[:File:AidanzapunkKingdomHeartsLogo.png|''Kingdom Hearts'' series logo]].


=Other cool stuff=
:'''Palutena''': His Flare Wand can send a ball of fire forward, and his Dust Knuckles can boost him forward if he hits someone. However, he can also use his shovel to dig the ground beneath the opponents, and also hop on them like a pogo stick. He's a tricky fighter.
==Palutena's Guidance==
I enjoy the Palutena's Guidances, so I figured I'd write some for the characters I made.


===Wendy===
===Valentine===
:'''Pit''': Why am I fighting a little girl...?
:'''[https://skullgirls.fandom.com/wiki/Marie Marie]''': ...an angel? Are you affiliated with the Trinity?


:'''[https://fairytail.fandom.com/wiki/Warren_Rocko Warren]''': Oh, you must be Pit. I've heard about you.
:'''Pit''': The...Trinity? Lady Palutena, do you know what she's talking about?


:'''Pit''': Huh? Who are you?! And how are you able to contact me?!
:'''Palutena''': The Trinity...is a group of very bad people.


:'''Warren''': I'm Warren, from Fairy Tail. My magic allows me to contact others using telepathy.
:'''[https://skullgirls.fandom.com/wiki/Double Double]''': You have no right to offend the masters, peasant.


:'''Pit''': Oh, like Lady Palutena, right?
:'''Palutena''': Excuse you, I am the goddess of light!


:'''Warren''': I...guess? That aside, that’s Wendy, the Sky Dragon Slayer. She may be young and cute, but she’s very powerful.
:'''Marie''': ...you are of no concern to us. Valentine works for us; you do not stand a chance.


:'''Pit''': Huh? That little girl...slays dragons?!
:'''Palutena''': Pit, no matter what, you have to win this! These people are very dangerous!


:'''Warren''': Dragon Slayer Magic is magic taught to humans by actual dragons. In Wendy's case, her dragon was Grandeeney, the Sky Dragon.
:'''Double''': Two servants of goddesses against each other...the Trinity will be pleased with this victory.


:'''Pit''': That is so COOOOL!
Notes:
*The continuous mention of [https://skullgirls.fandom.com/wiki/The_Trinity the Trinity] refers to the trio of goddesses who are worshiped in the ''Skullgirls'' universe. Double works for the Trinity and helps them continue their plan to destroy the world through the Skull Heart, explaining her calling the Trinity "the masters".
*Palutena having knowledge of the Trinity makes sense, as the Trinity and Palutena are all goddesses.
**However, Double seems to be unaware of Palutena's existence altogether, as she refers to her as a "peasant", before Palutena angrily corrects her by saying she's the goddess of light.
*Marie mentioning how Valentine works for her is a reference to the beginning of Valentine's story mode, where it is revealed that Marie effortlessly wiped out the Last Hope, barring Valentine, leaving her no other option but to join forces. Double also refers to the battle as "two servants of goddesses against each other", referring to Pit's role as Palutena's servant and Valentine being forced to work under Double and Marie (and, consequently, the Trinity).
*Marie and Double would both reuse portraits from ''Skullgirls'' during the Guidance.


:'''Warren''': However, the magic actually isn’t powerful enough to slay a dragon... But regardless, Wendy should not be underestimated. Her Sky Dragon Crushing Fang and Sky Dragon Talon are very powerful techniques on their own, but her Final Smash is her most devastating attack: her Sky Dragon Roar.
===Professor Layton===
:'''Pit''': That looks to be a pretty fancy top hat.


:'''Pit''': I’ll be sure to avoid that one...
:'''Palutena''': That's Professor Layton for you. He always carries that thing around with him, it's practically a part of his body.


Note: Warren's comment about Dragon Slayer Magic not being powerful enough to slay a dragon references how, in the Grand Magic Games arc of ''Fairy Tail'', seven dragons were summoned in a portal from Eclipse, and the seven Dragon Slayers of the series came out to fight them; however, none of them were able to slay a dragon. Pit's surprise is similar to the initial reaction everyone gave when first seeing Wendy in the Oración Seis arc. Pit's statement after Warren explains Dragon Slayer Magic is also similar to [http://mangatown.com/manga/fairy_tail/v20/c165/11.html the reaction the Fairy Tail guild gave] when Wendy revealed her magic. Finally, Pit's statement itself is a reference to [http://fairytail.fandom.com/wiki/Jason Jason], an eccentric reporter in ''Fairy Tail'' who often exclaims that things are "COOOOL!".
:'''Viridi''': He looks so much...not like a fighter, though. Almost like he couldn't hurt a fly, even if he wanted to.  


This is the only Guidance where neither Palutena nor Viridi appear. Warren himself is, as he says, a user of telepathy magic, which allows him to communicate with others, explaining why/how he appears in the Guidance.
:'''Palutena''': Well, he IS an English gentleman, after all. He never puts himself before others, and is always there to lend a helping hand, especially for a lady in need of help. Though, he's much more of a fighter than you might think. Learning fencing in college has translated well into his abilities with a sword. He can also pull out parrots, toy cars, a rabbit, a paintbrush, all sorts of cool little things.


===Shadow===
:'''Pit''': It's almost like he's one big puzzle in and of himself... That reminds me, Lady Palutena, have you tried this puzzle out?
:'''Pit''': Is that a...black Sonic?


:'''Palutena''': That's Shadow. While he and Sonic are fairly similar, Shadow has access to the power of Chaos, which allows him to manipulate time and space.
:'''Palutena''': Now's not the time for that, but maybe after this fight, I'll try your puzzle out, Pit.


:'''Viridi''': "Chaos", huh? What kind of unnatural, manmade power is that? Kinda fitting for someone manmade like Shadow.
Note: Pit offering Palutena a puzzle references the common occurrence of random in-game items reminding Professor Layton of a puzzle for Luke to solve.


:'''Palutena''': Actually, the Chaos Emeralds are natural, and not manmade. Though their power is sought after by mankind, it's usually Sonic and his friends that end up using it to save the world.
===Danny Sexbang===
:'''Pit''': Lady Palutena...I feel uncomfortable.


:'''Pit''': So what kinds of things should I be looking out for?
:'''Palutena''': You think you feel uncomfortable? I'm just patiently waiting for him to inevitably come for me.


:'''Palutena''': Shadow can create spears and orbs of energy to shoot at you, and he can also use Chaos Control to warp around the stage. His Final Smash is his strongest Chaos technique: the Chaos Blast.
:'''Pit''': Why's that, Lady Palutena?


:'''Viridi''': Try not to get hit by that one!
:'''Palutena''': Danny is a man with only women on the mind. He wants to...do things with them, things that some would say gives them pleasure.


Note: Pit's first line is a reference to ''Sonic Adventure 2'', where Sonic is mistaken for Shadow because of their similar appearances.
:'''Pit''': ...Does it give you pleasure?


===Phoenix Wright===
:'''Palutena''': I...would rather not answer that question. Ask me again when you're older. In any case, watch out for Danny: he may be inexperienced in fights, but he throws pizza and can create lasers just by rubbing his legs together. And watch out for Ninja Brian, he moves so fast that even I can't catch up with him.
:'''Pit''': Wow, he's got a pretty fancy suit on.


:'''Palutena''': Well, of course. He is a defense attorney, after all.
===Specter Knight===
:'''Pit''': An undead warrior? Do you think he works for the Underworld Army?


:'''Pit''': What's a defense attorney doing fighting against an angel?! I have weapons that hurt!
:'''{{iw|icaruspedia|Hades}}''': Oh no, he's not one of mine. Although I must say, that Enchantress must have some pretty powerful stuff under her belt to keep him alive like this...


:'''Palutena''': Phoenix Wright has had to deal with other weapons that hurt, like whips, fire extinguishers, tasers, a car, or sometimes piping hot coffee. But even if he does get hit, he always gets right back up, much like a phoenix rising from the ashes.
:'''Palutena''': Call upon the army, and their leader shall appear...


:'''Viridi''': So...what can he do? Does he actually fight, or no?
:'''Hades''': How lovely for you to join us, Pretty Palutena! I was just admiring this old fighter here.


:'''Palutena''': Since Phoenix Wright is a defense attorney, his goal is to prove that his client is innocent. Who that client is, we don't know, but he will fight his case by using evidence and objections, and sometimes, he may even lock you in place to reveal your secrets. He also has his trusty assistant, Maya Fey, to help him out.
:'''Pit''': You know him?


:'''Pit''': I hope I don't get a guilty verdict...
:'''Hades''': I can't say that I know him personally, but I do know a little about who he is. His name is Donovan, and he's a warrior who used to go on adventures with a friend of his named Luan.


Note: Each of the items Palutena lists have, in fact, hit Phoenix Wright at one point or another in the ''Ace Attorney'' series: Franziska von Karma frequently lashes out (physically and verbally) at Wright, he was knocked on the head with a fire extinguisher and gained temporary amnesia in The Lost Turnabout, Manfred von Karma used a taser on him in Turnabout Goodbyes, he was hit by a car in Turnabout Corner, and Godot has thrown cups of coffee at Wright on more than one occasion.
:'''Palutena''': After going into the Tower of Fate, he ran into the Enchantress, who wanted to rule the land with eight powerful knights at her helm. She turned Donovan into an undead warrior, giving him the new name of Specter Knight.


===Jinx===
:'''Pit''': That's...actually pretty sad. Sounds like he didn't really have a choice.
:'''Pit''': All those firearms sure seem unnecessary.


:'''Palutena''': To you, maybe, but to Jinx, they're her pride and joy. Pow-Pow and Fishbones may only be guns, but they're also her partners in crime.
:'''Palutena''': It really is sad. The Enchantress originally wanted Luan's son, Reize, to be her eighth knight, but Donovan gave himself up to her in order to save Reize's life.


:'''Viridi''': Who needs two guns, anyway? Aren't they all the same?
:'''Hades''': And now he's doomed to serve the Enchantress until the end of time, staying in the Lich Yard until anyone brave enough to fight him comes by. Like a knight with a shovel, perhaps.


:'''Palutena''': Not necessarily. Pow-Pow fires smaller bullets, while Fishbones shoots rockets, sometimes even much bigger ones. She can also leave out chompers that will explode if you walk over them. Jinx has a very dangerous personality, one focused on as much destruction as possible, and Pow-Pow and Fishbones will easily help her with that if you're not careful.
:'''Palutena''': Specter Knight uses a scythe as his main weapon, but he can also summon skeletal troops or make a mirage duplicate of himself to increase his range. He's a skilled warrior with much experience, so be careful.


===Shovel Knight===
===Chun-Li===
:'''Pit''': It's not every day you get to see someone using something as simplistic as a shovel as a weapon.
:'''Pit''': Those are some pretty muscular legs she's got there.


:'''Palutena''': Well, that should come as no surprise. He is called Shovel Knight, after all. And he's a powerful warrior, who bravely fought through the Order of No Quarter to reach the dreaded Tower of Fate in order to save his beloved Shield Knight.
:'''Palutena''': It only makes sense—Chun-Li started learning Chinese martial arts from her father at a very young age, so she has years of experience kept up in those "lightning legs" of hers.


:'''Pit''': A powerful warrior, huh? What other gardening tools does he have?
:'''Pit''': I feel like I could get crushed by those if she had me in a chokehold with them...


:'''Palutena''': Well, if you consider relics from the Order of No Quarter "gardening tools", he has a whole collection.
:'''Viridi''': Luckily, her fighting style doesn't use those. She instead focuses on powerful, rapid kicks, like her Hyakuretsukyaku technique. She can also use qi—what the Chinese believe to be a type of energy flow—to hit you from afar.


:'''Pit''': Like what?
:'''Palutena''': She also has three different Final Smashes, each being powerful in their own right—the Kikosho, a multihitting sphere of qi energy, the Hoyokusen, a powerful set of kicks, and the Shichisei Senku Kyaku, a powerful kick that she can only use in the air.


:'''Palutena''': His Flare Wand can send a ball of fire forward, and his Dust Knuckles can boost him forward if he hits someone. However, he can also use his shovel to dig the ground beneath the opponents, and also hop on them like a pogo stick. He's a tricky fighter.
:'''Pit''': Will I be okay?!


===Ladybug===
:'''Palutena''': Don't worry, Pit. She's a cop, but she's only dangerous to criminals.
====Normal====
:'''Pit''': For supposedly being a famous superhero, I can't say I've heard much about Ladybug.


:'''Palutena''': Not a lot of people have, but that's mostly because she's more well known in France. She and Cat Noir help save Paris from supervillains created by Hawk Moth, and all three have the powers of a Miraculous, an item that houses a Kwami and gives its user special powers.
===Madeline===
:'''Pit''': ...Huh.


:'''Viridi''': Just a special item? No radioactive ladybugs? Because we all know how well something like that turns out.
:'''Palutena''': What is it, Pit?


:'''Palutena''': Kwamis have been around for thousands of years, actually. Tikki, the Kwami for Ladybug, is actually older than us gods, and saw the creation of the universe itself. It's the power of creation that gives Ladybug her main ability: the Lucky Charm. It gives her an item that she can use to her advantage. Not even she knows what she's going to get, though, so stay on your toes.
:'''Pit''': Think about it, Lady Palutena. I have the opportunity to fight a bunch of really weird opponents—superheroes, robots, animals, even people with supernatural powers. But fighting someone a bit more on the normal side is a nice change of pace.


Note: Pit's comment on Ladybug's relative obscurity reflects the relative obscurity of the ''Miraculous Ladybug'' show. Viridi confirms that "no radioactive ladybugs" were used on Ladybug to gain her powers, as a nod to Spider-Man and his origin story of being bitten by a radioactive spider (with Viridi further commenting on how "we all know how something like that turns out", in reference to Spider-Man's famousness). This joke has also been made within ''Miraculous Ladybug'' itself, with a [https://miraculousladybug.fandom.com/wiki/File:ALB_Comic.png parody comic] being drawn by series creator {{s|wikipedia|Thomas Astruc}} (in the style of ''Spider-Man'' creators {{s|wikipedia|Stan Lee}} and {{s|wikipedia|Steve Ditko}}).
:'''[https://celestegame.fandom.com/wiki/Theo Theo]''': What, and fighting an angel is supposed to be "normal" for her?


====Marinette alt====
:'''Pit''': Woah!
:'''Pit''': So this is Marinette, huh? Just a normal girl?


:'''Palutena''': Just a normal girl, with a normal life. She's also very clumsy.
:'''Palutena''': And hello to you too, Theo.


:'''Viridi''': Then how's she even fighting? Shouldn't she be in school?
:'''Pit''': ...Who's he again?


:'''Palutena''': She may be clumsy, but she's a smart one. She was elected class representative for a reason. With the help of her Kwami, Tikki, she's able to gain a special item and come up with the best way to use it. Be careful not to get outsmarted by her.
:'''Theo''': Theo. Pleasure to meet you. I'm a friend Madeline made on her trip up Celeste Mountain, and believe me, calling her "normal" is far from the truth.


:'''Viridi''': Come on, Palutena! This is Pit we're talking about!
:'''Pit''': And why's that?


:'''Pit''': Marinette may be class representative, but I'm still captain of Palutena's army, I'll have you know!
:'''Theo''': Madeline fought against her inner thoughts—the constant ringing of denial, the "you can't do this" kind of stuff—manifested into an evil version of herself, all while climbing an entire summit. And she did this all on her own. ...Well, and a little help from me.


Note: Palutena makes reference to the monologue heard in the show's theme song: "''In the daytime, I'm Marinette. Just a normal girl, with a normal life.''" Palutena also makes mention of Marinette's role as class representative, a position she gained in the episode "[https://miraculousladybug.fandom.com/wiki/Darkblade Darkblade]".
:'''Pit''': An evil version of herself... I know a thing or two about that.


===Cat Noir===
:'''Theo''': Madeline is an extraordinary young woman, and for her to be here alongside the likes of an angel and a goddess would definitely put her above normal.
====Normal====
:'''Pit''': A black cat?!


:'''Palutena''': That's not just any black cat, that's Cat Noir.
:'''Palutena''': In that same sense, Pit, Madeline has a few tricks up her sleeve that you should watch out for. Like Theo said, she was able to climb an entire summit, so she's a bit better at recovering than most fighters here. She has a dash that she can use twice, as well as using clouds and feathers to her advantage.


:'''Pit''': Isn't he the one that's always following Ladybug?
:'''Pit''': If she's so good at climbing, maybe we should have her go through the Lightning Chariot Base...


:'''Palutena''': It's been said that Cat Noir has strong feelings towards Ladybug, but she doesn't have those same feelings...
Notes:
*Theo would be unique amongst Palutena's Guidance guests in that he would not only have no specified voice actor (instead using the same muffled sound effects from ''Celeste''), but also use the animated speech portrait he has in ''Celeste'', though only for his lines.
*Pit compares Badeline to [[Dark Pit]], as the two, though created by different means (and have different motives/personalities), are antagonistic versions of Madeline and Pit that first appear through mirrors.
*Pit's last line has him drop a mention of the {{iw|icaruspedia|Lightning Chariot Base}}, a notoriously lengthy location from ''Kid Icarus Uprising'' that he had to climb all the way, in order to face the Chariot Master at the top.


:'''Viridi''': Cat Noir isn't just a sidekick, though. He likes to have his time in the spotlight! And he has a dangerous ability called Cataclysm, which can destroy anything he touches!
===Lucy===
:'''Pit''': That's a lot of keys. How does she even know which is which?


:'''Pit''': ...That seems a little broken.
:'''Palutena''': Look closer, Pit. You see the symbols on the keys?


:'''Palutena''': Don't worry, it doesn't actually break anything here. If I were to fly you to Paris, though...that's a different story.
:'''Pit''': Sure.


====Adrien alt====
:'''Palutena''': That means they're Celestial Spirit keys, keys that are able to summon beings based on the constellations. The symbols on her keys identify which Spirit she's going to use. It's very hard to see in an actual battle, though...
:'''Viridi''': Oh, Adrien...


:'''Pit''': Ahem, Viridi? I don't think Adrien needs TWO blondes breathing down his neck!
:'''Pit''': The constellations, huh... I only ever really saw the stars when I fought the Space Pirates, but I sure would like to see them up close!


:'''Viridi''': Pit, we've been over this before. No matter how gorgeous they are, the human race is despicable!
:'''Viridi''': Then just let Lucy get the Smash Ball and use her most powerful technique: Urano Metria! Then you'll really see them up close.


:'''Palutena''': I don't blame you, though, Viridi. Adrien is a famous model, known for primarily showing off his father's designs. Almost every girl in Paris has a crush on him, especially Marinette. But they'd better watch out for that nasty ability that Kwami of his, Plagg, has: Cataclysm.
:'''Pit''': Not that up close!


:'''Viridi''': I heard that it's why the tower of Pisa leans, that it's why the city of Atlantis is lost forever, and that it also made the dinosaurs extinct!
Note: Pit recalls fighting the {{iw|icaruspedia|Space Pirate}}s, an event occurring in [[icaruspedia:The Space-Pirate Ship|chapter 8]] in ''Kid Icarus Uprising'', where Pit was tasked with gaining the [[Three Sacred Treasures]] from malicious space pirates, and had to visit the {{iw|icaruspedia|Galactic Sea}}.


:'''Pit''': Well, at least he didn't destroy the Immortal Phoenix! ...That one's on me, though.
===Tails===
:'''Viridi''': What kind of genetic mutation led to this?


Note: Pit makes reference to [https://miraculousladybug.fandom.com/wiki/Chloé_Bourgeois Chloé Bourgeois], a major, and similarly blonde-haired, character from ''Miraculous Ladybug'' who constantly flirts with Adrien. Viridi also comments on how Cataclysm caused the leaning of the tower of Pisa, the destruction of the lost city of Atlantis, and the extinction of the dinosaurs, all of which are revealed to be the doing of Plagg in the episode "[https://miraculousladybug.fandom.com/wiki/Style_Queen_(Queen's_Battle_-_Part_1) Style Queen]". Pit also comments on the defeat of the {{s|icaruspedia|Immortal Phoenix}}, the boss from [[icaruspedia:The Wish Seed (chapter)|chapter 10]] in ''Kid Icarus Uprising''.
:'''Palutena''': What do you mean?


===Valentine===
:'''Viridi''': That fox has TWO tails!
:'''[https://skullgirls.fandom.com/wiki/Marie Marie]''': ...an angel? Are you affiliated with the Trinity?


:'''Pit''': The...Trinity? Lady Palutena, do you know what they're talking about?
:'''Pit''': He comes from a world where hedgehogs can break the sound barrier, cats can set things on fire, and a crocodile, a chameleon, and a bee run a detective agency, not to mention the fact that all of them can talk, and THAT'S what concerns you?


:'''Palutena''': The Trinity...is a group of very bad people.
:'''Palutena''': Either way, it doesn't seem like Miles here is bothered by his two tails. He's even embraced it as a nickname!


:'''[https://skullgirls.fandom.com/wiki/Double Double]''': You have no right to offend the masters, peasant.
:'''Pit''': Wait, so... Tails isn't even his real name?


:'''Palutena''': Excuse you, I am the goddess of light!
:'''Palutena''': Nope. His full name is Miles Prower, but everyone calls him "Tails", since he has his two tails that he uses for just about everything. He can not only attack with them, but he can fly around with them too.


:'''Marie''': ...you are of no concern to us. Valentine works for us; you do not stand a chance.
:'''Viridi''': He can FLY with them?! How do they not get all twisted?!


:'''Palutena''': Pit, no matter what, you have to win this! These people are very dangerous!
:'''Pit''': I heard it's not actually his tails that are spinning...


:'''Double''': Two servants of goddesses against each other...the Trinity will be pleased with this victory.
Notes:
*When Pit comments on exactly what concerns Viridi the most, he references Sonic (a hedgehog who can run faster than the speed of sound), Blaze (a cat who has pyrokinetic abilities), and Team Chaotix (a group of detectives made up of Vector, a crocodile, Espio, a chameleon, and Charmy, a bee).
*Viridi asking how Tails's tails don't get twisted and Pit remarking how it's something else besides his tails spinning is a subtle reference to [http://brawlinthefamily.keenspot.com/comic/title-540/ a Brawl in the Family comic], where Tails shows Sonic how it's not actually his tails that are spinning, but his buttcheeks (with one tail attached to each).


Note: The continuous mention of [http://skullgirls.fandom.com/wiki/The_Trinity the Trinity] refers to the trio of goddesses who are worshiped in the ''Skullgirls'' universe. Double works for the Trinity and helps them continue their plan to destroy the world through the Skull Heart, explaining her calling the Trinity "the masters". Palutena having knowledge of the Trinity makes sense, as the Trinity and Palutena are all goddesses; however, Double seems to be unaware of Palutena's existence altogether, as she refers to her as a "peasant", before Palutena angrily corrects her by exclaiming that she is the goddess of light. Marie mentioning how Valentine works for her is a reference to the beginning of Valentine's story mode, where Marie effortlessly wiped out the Last Hope, barring Valentine, leaving her no other option but to join forces. Double also refers to the battle as "two servants of goddesses against each other", referring to Pit's role as Palutena's servant and Valentine being forced to work under Double and Marie (and, consequently, the Trinity).
===Sora===
:'''Pit''': This little punk's stealing my hair! Everyone knows me for my brown spiky hair, and this kid comes along and takes it away!


Marie and Double would both reuse portraits from ''Skullgirls'' during the Guidance.
:'''Viridi''': I think it might be the other way around, actually...


===Professor Layton===
:'''Palutena''': Either way, this is Sora. He's a Keyblade wielder who's been to countless other worlds, ones even beyond where you've visited.
:'''Pit''': That looks to be a pretty fancy top hat.


:'''Palutena''': That's Professor Layton for you. He always carries that thing around with him, it's practically a part of his body.
:'''Pit''': "Other worlds"? Like, other planets?


:'''Viridi''': He looks so much...not like a fighter, though. Almost like he couldn't hurt a fly, even if he wanted to.  
:'''Viridi''': You've got it all wrong. You know how Mario comes from the Mushroom Kingdom, Link comes from Hyrule, and Pikachu comes from the Kanto region? It's the same for Sora. He lived in a place called Destiny Islands, but when it was attacked by darkness, he got sucked into a place called Traverse Town. It was there that he met Donald Duck and Goofy, and the three of them set off to save other worlds from being overtaken by darkness.


:'''Palutena''': Well, he IS an English gentleman, after all. He never puts himself before others, and is always there to lend a helping hand, especially for a lady in need of help. Though, he's much more of a fighter than you might think. Learning fencing in college has translated well into his abilities with a sword. He can also pull out parrots, toy cars, a rabbit, a paintbrush, all sorts of cool little things.
:'''Pit''': Wait, Donald and Goofy are here too?! Can I meet Mickey?! Do I get to ride Space Mountain?!


:'''Pit''': It's almost like he's one big puzzle in and of himself... That reminds me, Lady Palutena, have you tried this puzzle out?
:'''Palutena''': Now, now, Pit, focus on the battle. Sora has access to a lot of different abilities that can combo you left and right. He can also cast powerful magic, as well as zip across the stage with his Flowmotion. Be careful.


:'''Palutena''': Now's not the time for that, but maybe after this fight, I'll try your puzzle out, Pit.
Notes:
*Pit noting how Sora stole his hairstyle and Viridi commenting on the possibility of Pit stealing Sora's references the fact that, despite ''Kid Icarus'' debuting in 1986 and ''Kingdom Hearts'' debuting in 2002, the redesign of Pit, first seen in ''Super Smash Bros. Brawl'', debuted in 2006, when ''Brawl'' was first shown off.
*Viridi saying that Pit's incorrect about other worlds being other planets is technically incorrect by itself, as the different worlds Sora and co. travel to within the ''Kingdom Hearts'' series are frequently portrayed as planets; however, it's never explicitly stated whether the worlds in ''Kingdom Hearts'' (or ''Smash Bros.'', for that matter) ''are'' on different planets (as, for example, a globe of Earth can clearly be seen within Deep Jungle, the world in the original ''Kingdom Hearts'' based on ''{{iw|wikipedia|Tarzan|1999 film}}'', as well as Toy Box, the world in ''Kingdom Hearts III'' based on ''{{iw|wikipedia|Toy Story}}'').
*When excited about the possibility of meeting Disney characters, Pit not only drops a mention of the company's mascot, {{iw|wikipedia|Mickey Mouse}}, but also asks about riding {{iw|wikipedia|Space Mountain|Magic Kingdom}}, a popular ride at {{iw|wikipedia|Walt Disney World}}, referencing the fact that, at the various Disney theme parks, patrons have the opportunity to interact with and "meet" the various Disney characters, as well as ride the rides in the parks.


Note: Pit offering Palutena a puzzle references the common occurrence of random in-game items reminding Professor Layton of a puzzle for Luke to solve.
===AGES===
:'''Pit''': Is that a...Dreamcast VMU? Oh no! Has my Chao come back to haunt me?!


===Kenshin===
:'''Palutena''': Your Chao Garden is fine, Pit. This is AGES. It may look like a VMU, but it can actually take the form of a lot of old [[Sega]] characters!
:'''Pit''': I think a lot of people would benefit from meeting a guy like Kenshin.


:'''Palutena''': How do you mean, Pit?
:'''Viridi''': How many characters can there be, other than Sonic and his friends?


:'''Pit''': He's always wandering around, going from place to place and helping those in need. He's even got that reverse sword that prevents him from actually killing anyone. He just seems like a really nice guy.
:'''Palutena''': You'd be surprised. Back when Pit and I were new to the scene, Sega was Nintendo's closest rival, and while they did have Sonic, they also had lots of other things to work with, like Altered Beast, Daytona, and Ecco the Dolphin. Unfortunately, Sega dropped out of the console race after the Dreamcast came out, but luckily, Sega still has tons of fans that remember those old games to keep the dream still alive.


:'''Viridi''': Having the blade on the wrong side seems pretty useless to me, though. Not very practical to not be able to defeat your enemies.
:'''Pit''': So what kinds of things can I expect to see from old AGES here?


:'''Palutena''': Kenshin still has extreme power with that blade, however. He can move at such speeds that he hits all nine possible defense forms, making it an unblockable attack. His sword is also powerful enough to break the ground beneath him and fire rocks at you. However, his most dangerous technique is the Amakakeru Ryū no Hirameki, an attack with the speed rivaling a god.
:'''Palutena''': AGES has a variety of characters and items to transform into, but its special moves keep it moving around the screen a lot. Don't get distracted by memory lane, though, because otherwise, you'll be KO'd before you know it.


:'''Pit''': Do...you think you could avoid it?
Notes:
*Similar to the {{SSBU|Pokémon Trainer}}'s guidance, Pit is implied to have another virtual pet left uncared for, this time a [https://sonic.fandom.com/wiki/Chao Chao] from ''Sonic Adventure''; however, Palutena assures Pit the Chao and the [https://sonic.fandom.com/wiki/Chao_Garden Chao Garden] are doing fine.
*Viridi's confusion in regards to the number of old Sega characters comes from the fact that she was introduced in ''Kid Icarus Uprising'', long after Sega dropped out of the console market in 2001; this is backed up by Palutena's reminiscing on Sega being Nintendo's biggest rival in the 1990s, a decade which started four years after the debut of the original ''Kid Icarus''.


:'''Viridi''': I'd rather not attempt it. But I'd love to see you try and avoid it, slowpoke!
===Ori===
:'''Pit''': That may honestly be the cutest thing I've ever seen in my entire life. ...Whatever it is.


===Danny Sexbang===
:'''Viridi''': That's Ori. They are a Spirit Guardian, born from the Spirit Tree in the forest of Nibel.
:'''Pit''': Lady Palutena...I feel uncomfortable.


:'''Palutena''': You think you feel uncomfortable? I'm just patiently waiting for him to inevitably come for me.
:'''Pit''': You would know a lot about the forest, Viridi.


:'''Pit''': Why's that, Lady Palutena?
:'''Viridi''': The Goddess of Nature has to live up to her title, after all. Ori here was raised by a creature called Naru after they were separated from the Spirit Tree, but the Spirit Tree still called out to Ori in hopes of them returning home, which ultimately lead to Nibel's decay, as [[Kuro]], an owl who was just raising her family in the forest, lost her children to the blinding light of the call.


:'''Palutena''': Danny is a man with only women on the mind. He wants to...do things with them, things that some would say gives them pleasure.
:'''Pit''': That's...really sad. I'd be mad at the forest too if it took my parents away.


:'''Pit''': ...Does it give you pleasure?
:'''Palutena''': Lucky for you, Pit, your parental figure is stronger than the forest.


:'''Palutena''': I...would rather not answer that question. Ask me again when you're older. In any case, watch out for Danny: he may be inexperienced in fights, but he throws pizza and can create lasers just by rubbing his legs together. And watch out for Ninja Brian, he moves so fast that even I can't catch up with him.
:'''Viridi''': You wanna put a wager on that claim, Palutena?


===Specter Knight===
:'''Palutena''': Since Ori is a Spirit Guardian, they use various weapons formed from light. For such a small creature, they're surprisingly agile and well-versed in combat. It's like the old saying: "never judge a book by its cover."
:'''Pit''': An undead warrior? Do you think he works for the Underworld Army?


:'''{{s|icaruspedia|Hades}}''': Oh no, he's not one of mine. Although I must say, that Enchantress must have some pretty powerful stuff under her belt to keep him alive like this...
===Amaterasu===
:'''Viridi''': *gasp* Is that the goddess of the sun, Amaterasu?


:'''Palutena''': Call upon the army, and their leader shall appear...
:'''Palutena''': It would appear so. I'm honored to have the head of my army face off against such a formidable fellow deity.


:'''Hades''': How lovely for you to join us, Pretty Palutena! I was just admiring this old fighter here.
:'''Viridi''': O great Amaterasu, origin of all that is good and mother to us all, I humbly beg your forgiveness for allowing this BLUNDERHEAD into your presence.


:'''Pit''': You know him?
:'''Pit''': This BLUNDERHEAD has a name, you know! I also know all about Amaterasu and her different abilities!


:'''Hades''': I can't say that I know him personally, but I do know a little about who he is. His name is Donovan, and he's a warrior who used to go on adventures with a friend of his named Luan.
:'''Palutena''': So you know about the Divine Retribution, a shield that doubles as a reflector, the Tsumugari, a sword that can have increased power if charged, and the Devout Beads, a collection of rosaries that can be extended as a multi-hitting weapon?


:'''Palutena''': After going into the Tower of Fate, he ran into the Enchantress, who wanted to rule the land with eight powerful knights at her helm. She turned Donovan into an undead warrior, giving him the new name of Specter Knight.
:'''Pit''': And the Celestial Brush techniques, where she uses her tail to draw out different attacks and abilities!


:'''Pit''': That's...actually pretty sad. Sounds like he didn't really have a choice.
:'''Palutena''': So then I guess there's no reason for me to help you.


:'''Palutena''': It really is sad. The Enchantress originally wanted Luan's son, Reize, to be her eighth knight, but Donovan gave himself up to her in order to save Reize's life.
:'''Pit''': Waitwaitwait! ...Actually, do you have any other advice?


:'''Hades''': And now he's doomed to serve the Enchantress until the end of time, staying in the Lich Yard until anyone brave enough to fight him comes by. Like a knight with a shovel, perhaps.
:'''Palutena''': You should still be weary of those Celestial Brush techniques. She can zip across the stage with Vine, create giant Cherry Bombs, or perform a powerful slash with only a piece of paper.


:'''Palutena''': Specter Knight uses a scythe as his main weapon, but he can also summon skeletal troops or make a mirage duplicate of himself to increase his range. He's a skilled warrior with much experience, so be careful.
Note: Viridi addresses Amaterasu by calling her "origin of all that is good and mother to us all", the same phrase used by the other Celestial Brush gods that Amaterasu must encounter (minus Yomigami and Tachigami) in ''Ōkami''.


===Chun-Li===
===Jenny===
:'''Pit''': Those are some pretty muscular legs she's got there.
:'''Pit''': Wow, she's kinda cute.


:'''Palutena''': It only makes sense—Chun-Li started learning Chinese martial arts from her father at a very young age, so she has years of experience kept up in those "lightning legs" of hers.
:'''Palutena''': That's Global Robotic Response Unit XJ-9, created by Dr. Nora Wakeman to protect Earth from alien invaders.


:'''Pit''': I feel like I could get crushed by those if she had me in a chokehold with them...
:'''Pit''': Less cute, way more dangerous.


:'''Viridi''': Luckily, her fighting style doesn't use those. She instead focuses on powerful, rapid kicks, like her Hyakuretsukyaku technique. She can also use qi—what the Chinese believe to be a type of energy flow—to hit you from afar.
:'''Palutena''': Don't worry, she actually prefers to go by Jenny, and underneath that robotic exterior lies a teenager who just wants to fit in with everyone. She attends high school and makes friends just like anybody else, even though she also has a job to do.


:'''Palutena''': She also has three different Final Smashes, each being powerful in their own right—the Kikosho, a multihitting sphere of qi energy, the Hoyokusen, a powerful set of kicks, and the Shichisei Senku Kyaku, a powerful kick that she can only use in the air.
:'''Viridi''': Who needs a robot to defend Earth from alien invaders? Why not just let nature take its course?


:'''Pit''': Will I be okay?!
:'''Palutena''': Well, when the alien invaders are robots themselves, sometimes you have to fight fire with fire. And fire Jenny has, with a multitude of weapons that she can pull out at a moment's notice, like her Laser Limb, Dino Drill, Blazing Blades, Mighty Mallets, Fists of Fury, Shiva Swords, Rocket Power, Open Shield, Thor's Hammer, Swiss Army Knife, Crossbow, Lobster Claw, Monkey's Paw, Stretchy Arm, and Extendo-Finger!


:'''Palutena''': Don't worry, Pit. She's a cop, but she's only dangerous to criminals.
:'''Pit''': Well, you know I have a multitude of weapons myself, Lady Palutena, and as someone who's also a defender against invading forces, I think Jenny and I can become good friends after this battle!


===Madeline===
:'''Viridi''': I still don't like her, robots by definition are against nature.
:'''Pit''': ...Huh.


:'''Palutena''': What is it, Pit?
:'''Palutena''': Well, you'll be happy to know that her cousin Glenn and her aunt Wisteria are very eco-friendly, and Jenny approves of both of them.


:'''Pit''': Think about it, Lady Palutena. I have the opportunity to fight a bunch of really weird opponents—superheroes, robots, animals, even people with supernatural powers. But fighting someone a bit more on the normal side is a nice change of pace.
:'''Viridi''': Hmph. Maybe Jenny's not so bad after all.


:'''[https://celestegame.fandom.com/wiki/Theo Theo]''': What, and fighting an angel is supposed to be "normal" for her?
Notes:
*Palutena's list of Jenny's weapons is in the exact order heard in the episode "Raggedy Android", the beginning scene to which has Nora test Jenny by rapid firing a list of weapons for her to activate.
*Palutena mentions Wisteria Wakeman and her son Glenn (who, opposite the robotic Jenny, is a plant creature), both of whom appeared in the episode "Never Say Uncle", in which Jenny learned that Nora has a sister. Though the two sisters parted ways growing up due to their clashing lifestyles, with Nora being into science and Wisteria being into nature, the episode sees Jenny team up with Glenn to reunite the family.


:'''Pit''': Woah!
==Boxing Ring titles==
This is just something I thought would be cool to have, since I like all the Boxing Ring nicknames. That said, I'm only having English ones on here, because it'd be stupid and take up too much space to have other languages (especially ones that I don't speak).


:'''Palutena''': And hello to you too, Theo.
{|class="wikitable"
 
|-
:'''Pit''': ...Who's he again?
!Character!!Title!!Why?
 
|-
:'''Theo''': Theo. Pleasure to meet you. I'm a friend Madeline made on her trip up Celeste Mountain, and believe me, calling her "normal" is far from the truth.
|Wendy||Sky Dragon Slayer||In the world of ''Fairy Tail'', everyone can use magic, whether or not they have a lot of it. Wendy uses a special, old type of magic known as Dragon Slayer Magic, and she specifically uses the wind-based Sky Dragon Slayer magic.
 
|-
:'''Pit''': And why's that?
|Shadow||The Ultimate Life Form||I mean...he is.
 
|-
:'''Theo''': Madeline fought against her inner thoughts—the constant ringing of denial, the "you can't do this" kind of stuff—manifested into an evil version of herself, all while climbing an entire summit. And she did this all on her own. ...Well, and a little help from me.
|Phoenix Wright||Ace Attorney||Not only is it the name of the series, but Phoenix does occasionally introduce himself to clients/partners as such.
 
|-
:'''Pit''': An evil version of herself... I know a thing or two about that.
|Shovel Knight||Shovel of Hope||Each story in ''Shovel Knight'' is given a subtitle; in Shovel Knight's case, it is "Shovel of Hope".
 
|-
:'''Theo''': Madeline is an extraordinary young woman, and for her to be here alongside the likes of an angel and a goddess would definitely put her above normal.
|Valentine||Bloody Romantic||A reference to the [https://skullgirls.com/guides/Skullgirls_CharacterGuide_EN_ARCADE.pdf character movelist] for ''Skullgirls''.
 
|-
:'''Palutena''': In that same sense, Pit, Madeline has a few tricks up her sleeve that you should watch out for. Like Theo said, she was able to climb an entire summit, so she's a bit better at recovering than most fighters here. She has a dash that she can use twice, as well as using clouds and feathers to her advantage.
|Professor Layton||Leaves No Puzzle Unsolved||One of the professor's famous quotes is "A true gentleman leaves no puzzle unsolved."
 
|-
:'''Pit''': If she's so good at climbing, maybe we should have her go through the Lightning Chariot Base...
|Danny Sexbang||Ninja Sex for Women||Because apparently, that's what {{iw|wikipedia|NSFW|album}} stands for.
 
|-
Note: Pit compares Badeline to [[Dark Pit]], as the two, though created by different means (and have different motives/personalities), are evil, antagonistic versions of Madeline and Pit. Pit's last line has him drop a mention of the {{s|icaruspedia|Lightning Chariot Base}}, a notoriously lengthy location from ''Kid Icarus Uprising'' that he had to climb all the way, in order to face the Chariot Master at the top.
|Specter Knight||Specter of Torment||Much like Shovel Knight, Specter Knight's story's subtitle is "Specter of Torment".
 
|-
Theo would be unique amongst Palutena's Guidance guests in that he would not only have no specified voice actor (instead using the same muffled sound effects from ''Celeste''), but also use the animated speech portrait he has in ''Celeste'', though only for his lines.
|Chun-Li||China's Lightning Legs||Chun-Li is from China, and she's very well known for those legs of hers.
 
|-
===Cuphead===
|Madeline||Conquerer of Celeste Mountain||Celeste Mountain is the name of the mountain that Madeline climbs throughout ''Celeste'', based off of the real-world (and unofficially named) {{iw|wikipedia|Mount Celeste}} in {{iw|wikipedia|Vancouver Island}}, {{iw|wikipedia|British Columbia}}.
:'''Pit''': This guy looks like he's right out of an old cartoon.
|-
 
|Lucy||Celestial Wizard Extraordinaire||She's a Celestial Wizard, and a pretty damn good one too.
:'''Palutena''': That's Cuphead. He and his brother Mugman found themselves in a fair share of trouble when they gambled in the Devil's casino, and ended up losing their souls!
|-
 
|Tails||The Tiny Two-Tailed Tinkerer||Some fun alliteration for Tails.
:'''Pit''': Well, it's like the old saying goes: don't mess with the Devil. But I didn't even know cups HAD souls!
 
:'''Viridi''': You do know he's not just a cup, right?
 
:'''Palutena''': The boys pleaded with the Devil, asking if there was another way to repay him, so he sent them out to gain the souls of his other debtors instead. When Elder Kettle heard this news, he quickly gave them a potion that gave them special abilities!
 
:'''Viridi''': By snapping his fingers, he can shoot a multitude of projectiles at you. They may not seem like much at first, but him landing the attacks only helps him out. If he gets to a certain point, he'll be able to unleash a more powerful version, which can really knock you far if you're not being careful!
 
Note: The old saying Pit refers to also doubles as the subtitle for ''Cuphead''.
 
When using the Mugman alt, Palutena's first line will swap their names around, and other instances of "cup" are replaced with "mug".
 
===Lucy===
:'''Pit''': That's a lot of keys. How does she even know which is which?
 
:'''Palutena''': Look closer, Pit. You see the symbols on the keys?
 
:'''Pit''': Sure.
 
:'''Palutena''': That means they're Celestial Spirit keys, keys that are able to summon beings based on the constellations. The symbols on her keys identify which Spirit she's going to use. It's very hard to see in an actual battle, though...
 
:'''Pit''': The constellations, huh... I only ever really saw the stars when I fought the Space Pirates, but I sure would like to see them up close!
 
:'''Viridi''': Then just let Lucy get the Smash Ball and use her most powerful technique: Urano Metria! Then you'll really see them up close.
 
:'''Pit''': Not that up close!
 
Note: Pit recalls fighting the {{s|icaruspedia|Space Pirate}}s, an event occurring in [[icaruspedia:The Space-Pirate Ship|chapter 8]] in ''Kid Icarus Uprising'', where Pit was tasked with gaining the [[Three Sacred Treasures]] from malicious space pirates, and had to visit the {{s|icaruspedia|Galactic Sea}}.
 
===Tails===
:'''Viridi''': What kind of genetic mutation led to this?
 
:'''Palutena''': What do you mean?
 
:'''Viridi''': That fox has TWO tails!
 
:'''Pit''': He comes from a world where hedgehogs can break the sound barrier, cats can set things on fire, and a crocodile, a chameleon, and a bee run a detective agency, not to mention the fact that all of them can talk, and THAT'S what concerns you?
 
:'''Palutena''': Either way, it doesn't seem like Miles here is bothered by his two tails. He's even embraced it as a nickname!
 
:'''Pit''': Wait, so... Tails isn't even his real name?
 
:'''Palutena''': Nope. His full name is Miles Prower, but everyone calls him "Tails", since he has his two tails that he uses for just about everything. He can not only attack with them, but he can fly around with them too.
 
:'''Viridi''': He can FLY with them?! How do they not get all twisted?!
 
:'''Pit''': I heard it's not actually his tails that are spinning...
 
Note: When Pit comments on exactly what concerns Viridi the most, he references Sonic (a hedgehog who can run faster than the speed of sound), Blaze (a cat who has pyrokinetic abilities), and Team Chaotix (a group of detectives made up of Vector, a crocodile, Espio, a chameleon, and Charmy, a bee). Viridi asking how Tails's tails don't get twisted and Pit remarking how it's something else besides his tails spinning is a subtle reference to [http://brawlinthefamily.keenspot.com/comic/title-540/ a Brawl in the Family comic], where Tails shows Sonic how it's not actually his tails that are spinning, but his buttcheeks (with one tail attached to each).
 
===Sora===
:'''Pit''': This little punk's stealing my hair! Everyone knows me for my brown spiky hair, and this kid comes along and takes it away!
 
:'''Viridi''': I think it might be the other way around, actually...
 
:'''Palutena''': Either way, this is Sora. He's a Keyblade wielder who's been to countless other worlds, ones even beyond where you've visited.
 
:'''Pit''': "Other worlds"? Like, other planets?
 
:'''Viridi''': You've got it all wrong. You know how Mario comes from the Mushroom Kingdom, Link comes from Hyrule, and Pikachu comes from the Kanto region? It's the same for Sora. He lived in a place called Destiny Islands, but when it was attacked by darkness, he got sucked into a place called Traverse Town. It was there that he met Donald Duck and Goofy, and the three of them set off to save other worlds from being overtaken by darkness.
 
:'''Pit''': Wait, Donald and Goofy are here too?! Can I meet Mickey?! Do I get to ride Space Mountain?!
 
:'''Palutena''': Now, now, Pit, focus on the battle. Sora has access to a lot of different abilities that can combo you left and right. He can also cast powerful magic, as well as zip across the stage with his Flowmotion. Be careful.
 
Note: Pit noting how Sora stole his hairstyle and Viridi commenting on the possibility of Pit stealing Sora's references the fact that, despite ''Kid Icarus'' debuting in 1986 and ''Kingdom Hearts'' debuting in 2002, the redesign of Pit, first seen in ''[[Super Smash Bros. Brawl]]'', debuted in 2006, when ''Brawl'' was first shown off. Viridi saying that Pit's incorrect about other worlds being other planets is technically incorrect by itself, as the different worlds Sora and co. travel to within the ''Kingdom Hearts'' series are frequently portrayed as planets; however, it's never explicitly stated whether the worlds in ''Kingdom Hearts'' (or ''Smash Bros.'', for that matter) ''are'' on different planets (as, for example, a globe of Earth can clearly be seen within Deep Jungle, the world in the original ''Kingdom Hearts'' based on ''{{iw|wikipedia|Tarzan|1999 film}}'', as well as Toy Box, the world in ''Kingdom Hearts III'' based on ''{{s|wikipedia|Toy Story}}''). When excited about the possibility of meeting Disney characters, Pit not only drops a mention of the company's mascot, {{s|wikipedia|Mickey Mouse}}, but also asks about riding {{iw|wikipedia|Space Mountain|Magic Kingdom}}, a popular ride at {{s|wikipedia|Walt Disney World}}, referencing the fact that, at the various Disney theme parks, patrons have the opportunity to interact with and "meet" the various Disney characters, as well as ride the rides in the parks.
 
==Boxing Ring titles==
This is just something I thought would be cool to have, since I like all the Boxing Ring nicknames. That said, I'm only having English ones on here, because it'd be stupid and take up too much space to have other languages (especially ones that I don't speak).
 
{|class="wikitable"
|-
!Character!!Title!!Why?
|-
|Wendy||Sky Dragon Slayer||In the world of ''Fairy Tail'', everyone can use magic, whether or not they have a lot of it. Wendy uses a special, old type of magic known as Dragon Slayer Magic, and she specifically uses the wind-based Sky Dragon Slayer magic.
|-
|Shadow||The Ultimate Life Form||I mean...he is.
|-
|Phoenix Wright||Ace Attorney||Not only is it the name of the series, but Phoenix does occasionally introduce himself to clients/partners as such.
|-
|Jinx||The Loose Cannon||Each champion in ''League of Legends'' has their own little nickname; it only seems fitting that Jinx's Boxing Ring title be her own nickname from ''League''.
|-
|Shovel Knight||Shovel of Hope||Each story in ''Shovel Knight'' is given a subtitle; in Shovel Knight's case, it is "Shovel of Hope".
|-
|Ladybug||The Normal Girl with a Secret||This is a reference to the dialogue heard in the opening theme: "''In the daytime, I'm Marinette. Just a normal girl, with a normal life. But there's something about me that no one knows yet, because I have a secret.''"
|-
|Cat Noir||The Fashion Model with a Secret||Similar to Ladybug's, but slightly different, because Adrien, in his normal life, is a fashion model who promotes his father's brand.
|-
|Valentine||Bloody Valentine||A neat little nod to the movie posters that each character in ''Skullgirls'' has, with [https://skullgirls.fandom.com/wiki/File:Poster7.jpg Valentine's] having such written on it.
|-
|Professor Layton||Leaves No Puzzle Unsolved||One of the professor's famous quotes is "A true gentleman leaves no puzzle unsolved."
|-
|Kenshin||Hitokiri Battōsai||Kenshin fought in the war that emerged during the Edo period, and earned this name due to his unmatched swordskills. In Japanese, the name {{ja|人斬り抜刀斎|Hitokiri Battōsai}} translates to "sword-drawing manslayer".
|-
|-
|Danny Sexbang||Ninja Sex for Women||Because apparently, that's what {{iw|wikipedia|NSFW|album}} stands for.
|AGES||It's Thinking||This was the slogan used for the Dreamcast itself in commercials.
|-
|-
|Specter Knight||Specter of Torment||Much like Shovel Knight, Specter Knight's story's subtitle is "Specter of Torment".
|Ori||Light of Nibel and Niwen||Plays off the credits theme for ''Ori and the Blind Forest'', titled "Light of Nibel" in the game's soundtrack, as well as mentioning Niwen, the setting of ''Ori and the Will of the Wisps''.
|-
|-
|Chun-Li||China's Lightning Legs||Chun-Li is from China, and she's very well known for those legs of hers.
|Amaterasu||The Great God Who Lights the Heavens||Based on the translations for {{ja|大神|ōkami}} and {{ja|天照|amaterasu}}, meaning "great god" and "heaven's illumination", respectively.
|-
|Madeline||Conquerer of Celeste Mountain||Celeste Mountain is the name of the mountain that Madeline climbs throughout ''Celeste'', based off of the real-world (and unofficially named) {{s|wikipedia|Mount Celeste}} in {{s|wikipedia|Vancouver Island}}, {{s|wikipedia|British Columbia}}.
|-
|Cuphead||The Old-Timey Newcomer||A reference to the fact that ''Cuphead'' came out in 2017, despite being based on cartoons from the 1930s.
|-
|Lucy||Celestial Wizard Extraordinaire||She's a Celestial Wizard, and a pretty damn good one too.
|-
|Tails||The Tiny Two-Tailed Tinkerer||Some fun alliteration for Tails.
|-
|-
|Sora||The Key to Our Survival||When Mickey leaves near the beginning of the original ''Kingdom Hearts'' to find out why the stars are blinking out, he leaves a letter behind for Donald, asking him and Goofy to find "the key to our survival", in reference to the Keyblade itself, and the one who wields it (being Sora).
|Jenny||Tremorton's Jen-tennial Hero||This is a pun on the word "centennial", a joke used in the series' special "Escape from Cluster Prime", where Vice Principal Razinski awards Jenny with a hero medal after saving the town of Tremorton (the show's main setting), and, as a callback to the beginning of the episode seeing Tremorton celebrate its tricentennial anniversary, calls the day the city's first annual "Jen-tennial".
|}
|}