Talk:Meteor smash/Archive 1: Difference between revisions

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''How did Falcos D-air get into the Meteor smash page, everyone knows thats a spike?????
''How did Falcos D-air get into the Meteor smash page, everyone knows thats a spike?????


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== R.O.B. ==
== R.O.B. ==


Is R.O.B.'s down aerial a Meteor Smash or a spike?. In his page, on section "Atributes" states: "with his D-air acting as a Meteor Smash", and on the section "Moveset" says that his D-air is: "yet slow, but powerful, and can spike,...". I also noticed that Squirtle and Pikachu aren't in the list. {{unsigned|189.153.152.213|22:49, 10 August 2009}}
Is R.O.B.'s down aerial a Meteor Smash or a spike?. In his page, on section "Atributes" states: "with his D-air acting as a Meteor Smash", and on the section "Moveset" says that his D-air is: "yet slow, but powerful, and can spike,...". I also noticed that Squirtle and Pikachu aren't in the list. <small>—Preceding unsigned comment added by [[User:189.153.152.213|189.153.152.213]] ([[User talk:189.153.152.213|talk]] • [[Special:Contributions/189.153.152.213|contribs]]) 22:49, 10 August 2009</small>
:There are no Spikes in Brawl, only Meteor Smashes, so the Moveset section should say "and can meteor smash". Squirtle and Pikachu, among others, aren't on the list because they don't have meteor smashes - not every character has a meteor smash. '''''<span style="font-family:Arial;">[[User:PenguinofDeath|<font color="silver">Penguin</font>]][[User talk:PenguinofDeath|<font color="gray">of</font>]][[Special:Contributions/PenguinofDeath|<font color="silver">Death</font>]]</span>''''' 22:09, 10 August 2009 (UTC)
:There are no Spikes in Brawl, only Meteor Smashes, so the Moveset section should say "and can meteor smash". Squirtle and Pikachu, among others, aren't on the list because they don't have meteor smashes - not every character has a meteor smash. '''''<span style="font-family:Arial;">[[User:PenguinofDeath|<font color="silver">Penguin</font>]][[User talk:PenguinofDeath|<font color="gray">of</font>]][[Special:Contributions/PenguinofDeath|<font color="silver">Death</font>]]</span>''''' 22:09, 10 August 2009 (UTC)


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:::::::::::I just viewed some combo videos for Ness and none of them showed Ness using his d-tilt for edgeguarding. The fact of the matter is that his d-tilt is not a premier edgeguarder, especially when Ness has his awesome dair and bair. It is going to be rather difficult finding a video showcasing the edgeguarding prowess of his d-tilt. I would also like to thank you for the compliment about the Forward Smash Chart, no hard feelings. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 06:32, April 15, 2010 (UTC)
:::::::::::I just viewed some combo videos for Ness and none of them showed Ness using his d-tilt for edgeguarding. The fact of the matter is that his d-tilt is not a premier edgeguarder, especially when Ness has his awesome dair and bair. It is going to be rather difficult finding a video showcasing the edgeguarding prowess of his d-tilt. I would also like to thank you for the compliment about the Forward Smash Chart, no hard feelings. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 06:32, April 15, 2010 (UTC)


One can argue the trajectory of a meteor smash but one cannot argue sheer numbers. A important aspect of meteor smashes is that they hit airborne opponents harder then grounded opponents. This applies to all meteor smashes except some [[Special Moves|special]] meteors and  Charizard's dair. In the case of the special meteors, they just don't hit grounded opponents as a meteor, such as the  Super Dedede Jump. In the case of Charizard, his dair actually hits grounded opponents harder. So I went and tested this on Ness's d-tilt against a 300% Jigglypuff. While on the ground, her launch speed was 1225mph. While on the ledge and in the air, her speed was again 1225mph. I boosted the damage ratio to 2.0 and again, all her launch sppeds were even at 2450mph. Just for comparision, I tested the launch speeds of Ness's dair, a well known meteor. Jigglypuff's speed on the ground was 9373mph. Her speed in the air and on the ledge was 12011 mph. As you can see, there is quite a difference. I also tested the launch speeds of Ganondorf's f-tilt, a well known semi-spike. Just like Ness's d-tilt, Jigglypuff's launch speed was the same on both the ground and in the air at 13023mph. As you can see, the ground/air law of meteor smashes doesn't apply to semi-spikes. All the data I collected indicates Ness's d-tilt is a semi-spike and not a meteor smash. Hopefully, this will be enough to convince you. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 21:48, April 15, 2010 (UTC)
One can argue the trajectory of a meteor smash but one cannot argue sheer numbers. A important aspect of meteor smashes is that they hit airborne opponents harder then grounded opponents. This applies to all meteor smashes except some [[Special move|special]] meteors and  Charizard's dair. In the case of the special meteors, they just don't hit grounded opponents as a meteor, such as the  Super Dedede Jump. In the case of Charizard, his dair actually hits grounded opponents harder. So I went and tested this on Ness's d-tilt against a 300% Jigglypuff. While on the ground, her launch speed was 1225mph. While on the ledge and in the air, her speed was again 1225mph. I boosted the damage ratio to 2.0 and again, all her launch sppeds were even at 2450mph. Just for comparision, I tested the launch speeds of Ness's dair, a well known meteor. Jigglypuff's speed on the ground was 9373mph. Her speed in the air and on the ledge was 12011 mph. As you can see, there is quite a difference. I also tested the launch speeds of Ganondorf's f-tilt, a well known semi-spike. Just like Ness's d-tilt, Jigglypuff's launch speed was the same on both the ground and in the air at 13023mph. As you can see, the ground/air law of meteor smashes doesn't apply to semi-spikes. All the data I collected indicates Ness's d-tilt is a semi-spike and not a meteor smash. Hopefully, this will be enough to convince you. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 21:48, April 15, 2010 (UTC)
:Fine, you win. What does "mph" mean in this case though? [[Special:Contributions/98.111.95.78|98.111.95.78]] 00:43, April 16, 2010 (UTC)
:Fine, you win. What does "mph" mean in this case though? [[Special:Contributions/98.111.95.78|98.111.95.78]] 00:43, April 16, 2010 (UTC)
::It's just the knockback units used by the game. It does not mean the presumed "miles per hour" or anything, it's just a bunch of letters. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px]] <small><choose><option>eXemplary Logic</option><option>The Stats Guy</option><option>The Table Designer</option></choose></small> 00:45, April 16, 2010 (UTC)
::It's just the knockback units used by the game. It does not mean the presumed "miles per hour" or anything, it's just a bunch of letters. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px]] <small><choose><option>eXemplary Logic</option><option>The Stats Guy</option><option>The Table Designer</option></choose></small> 00:45, April 16, 2010 (UTC)
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==Kirby==
==Kirby==
Watch. His beam is a meteor smash. http://www.youtube.com/watch?v=OIXOZHxFjhA. {{unsigned|Mr. Anon|00:18, July 25, 2010 (UTC)}}
Watch. His beam is a meteor smash. http://www.youtube.com/watch?v=OIXOZHxFjhA. <small>—Preceding unsigned comment added by [[User:Mr. Anon|Mr. Anon]] ([[User talk:Mr. Anon|talk]] • [[Special:Contributions/Mr. Anon|contribs]]) 00:18, July 25, 2010 (UTC)</small>


:Sign your comments using <nowiki>~~~~</nowiki> <font face="sand" color="silver">[[User:Dr. Pain 99|<font color="#ff2000">Doctor Pain 99</font>]] ([[Special:Contributions/Dr. Pain 99|<font color="silver">C</font>]][[User Talk:Dr. Pain 99|<font color="silver">T</font>]][[Special:Editcount/Dr. Pain 99|<font color="silver">E</font>]])</font> [[file:dp99.png]] 00:21, July 25, 2010 (UTC)
:Sign your comments using <nowiki>~~~~</nowiki> <font face="sand" color="silver">[[User:Dr. Pain 99|<font color="#ff2000">Doctor Pain 99</font>]] ([[Special:Contributions/Dr. Pain 99|<font color="silver">C</font>]][[User Talk:Dr. Pain 99|<font color="silver">T</font>]][[Special:Editcount/Dr. Pain 99|<font color="silver">E</font>]])</font> [[file:dp99.png]] 00:21, July 25, 2010 (UTC)
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::::#Or is an attack a Meteor Smash because it can send targets downwards, even if it '''cannot do so on aerial opponents'''?
::::#Or is an attack a Meteor Smash because it can send targets downwards, even if it '''cannot do so on aerial opponents'''?
::::By comparing the bolded fragments, my opinion is that an attack that has a downwards angle on grounded opponents but not on aerial opponents is not a Meteor Smash - it does not fit the definition of a Meteor Smash as currently presented. As such, we should also mention impratical Meteor Smashes, because it doesn't matter how rare it is, it can still happen. Therefore, if you want to have moves like Eruption listed, you'll have to argue against the definition of the term - Eruption cannot Meteor Smash aerial opponents, full stop no argument, and thus does not fit the description and should not be included. <small>Some users may think this conflicts with my earlier opinions, which it does, but this is my current opinion and thus the relevant one.</small> [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Data Node|Data Node]] 12:56, August 27, 2010 (UTC)
::::By comparing the bolded fragments, my opinion is that an attack that has a downwards angle on grounded opponents but not on aerial opponents is not a Meteor Smash - it does not fit the definition of a Meteor Smash as currently presented. As such, we should also mention impratical Meteor Smashes, because it doesn't matter how rare it is, it can still happen. Therefore, if you want to have moves like Eruption listed, you'll have to argue against the definition of the term - Eruption cannot Meteor Smash aerial opponents, full stop no argument, and thus does not fit the description and should not be included. <small>Some users may think this conflicts with my earlier opinions, which it does, but this is my current opinion and thus the relevant one.</small> [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Data Node|Data Node]] 12:56, August 27, 2010 (UTC)
:::::The definition is not fully correct. The definition of a meteor smash is an attack that sends the opponent downwards and can be meteor cancelled. The definition has nothing to do with the opponent being airborne, the meteor smash effect is just more significant on airborne opponents. Time and time again I'm seeing people ignore the meteor smash effect on grounded opponents. Meteor smashes still effect them, just in a different way from airborne opponents. They can't be sent downwards since the physics of ''Smash Bros.'' prevents them from being knocked back through the platform they're standing on, which instead causes them to be knocked upwards with less knockback than usual. If an attack has a hitbox designed to be a meteor smash, it should be listed, regardless of whether or not it can be landed on airborne opponents. Samus' u-tilt is a notable attack that has a meteor smash hitbox that can only be landed on grounded opponents in both ''Melee'' and ''Brawl''. For proof that it was a meteor smash, you would get the meteor smash bonus whenever you KO'd someone with it in ''Melee'' and behaves exactly like a meteor smash does on grounded opponents. While it can never meteor smash airborne opponents, the developers gave it a meteor smash hitbox and the game recognises it. If the game recognises it as a meteor smash, it is a meteor and therefore should be listed. The same would apply to Eruption. The game recognises that one hitbox as a meteor smash and it is not up to us what the game recognises it as. The game recognises it as a meteor smash and therefore it gets listed on our list of meteor smashes. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png|25px ]] 13:16, August 27, 2010 (UTC)
:::::The definition is not fully correct. The definition of a meteor smash is an attack that sends the opponent downwards and can be meteor cancelled. The definition has nothing to do with the opponent being airborne, the meteor smash effect is just more significant on airborne opponents. Time and time again I'm seeing people ignore the meteor smash effect on grounded opponents. Meteor smashes still effect them, just in a different way from airborne opponents. They can't be sent downwards since the physics of ''Smash Bros.'' prevents them from being knocked back through the platform they're standing on, which instead causes them to be knocked upwards with less knockback than usual. If an attack has a hitbox designed to be a meteor smash, it should be listed, regardless of whether or not it can be landed on airborne opponents. Samus' u-tilt is a notable attack that has a meteor smash hitbox that can only be landed on grounded opponents in both ''Melee'' and ''Brawl''. For proof that it was a meteor smash, you would get the meteor smash bonus whenever you KO'd someone with it in ''Melee'' and behaves exactly like a meteor smash does on grounded opponents. While it can never meteor smash airborne opponents, the developers gave it a meteor smash hitbox and the game recognises it. If the game recognises it as a meteor smash, it is a meteor and therefore should be listed. The same would apply to Eruption. The game recognises that one hitbox as a meteor smash and it is not up to us to decide what the game recognises it as. The game recognises it as a meteor smash and therefore it gets listed on our list of meteor smashes. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png|25px ]] 13:16, August 27, 2010 (UTC)
::::::Agreed. Just because the meteor smash is conditional does not mean that it should not be mentioned. It certainly should be noted that it can only spike grounded opponents, but it still counts. Footstool jumping only meteor smashes airborne opponents, yet it is cerainally a spike. <choose><option><span style="color:red;">[[User:Mr. Anon|Mr.]]</span> <span style="color:green;">[[User talk:Mr. Anon|Anon]]</span> <span style="color:blue;">[[Special:Contributions/Mr. Anon|teh awsome]]</span></option><option>[[User:Mr. Anon|Anon]]</option><option>[[User:Mr. Anon|Sir]] [[User Talk:Mr. Anon|Anon]] [[Special: Contributions/Mr. Anon| the great]]</option></choose> 20:01, August 27, 2010 (UTC)
 
== Ness' Yoyo? ==
 
Is it a meteor? Look at this. [[User:Mr. Anon|Mr. Anon]] ([[User talk:Mr. Anon|talk]]) 23:48, 13 October 2010 (EDT)
 
{{#widget:YouTube|id=TJHtfk8gK1U}}
:No, that was a stage spike. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span>[[Image: TyranitarMS.png|25px ]] 01:44, 14 October 2010 (EDT)
::Yep, stage spike. You can tell because the impending angle indicator was pointing up and towards the stage. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Data Node|Data Node]] 07:34, 14 October 2010 (EDT)
:::What angle indicator? [[User:Mr. Anon|Mr. Anon]] ([[User talk:Mr. Anon|talk]]) 20:30, 14 October 2010 (EDT)
::::Right before the Yoyo hits, you'll see something that aims up.--<span style="font-family:Forte">[[User:Megatron1|<span style="color:maroon">Mega</span>]][[User talk:Megatron1|<span style="color:silver">Tron1</span>]][[User:Megatron1/Laughology|<span style="color:blue">XD</span>]]</span>[[File:Decepticon.png|20px|:p]] 20:32, 14 October 2010 (EDT)
 
== Zelda´s Up-Smash (Brawl) ==
 
Really? Her Up-smash is a meteor smash like Pit? I already saw Pit meteor smashing an opponent with his up-smash (it usually happens in modes where the enemies´s launch resistance is decrease), but i never see her. Is it possible? [[User:Zero|Zero]] ([[User talk:Zero|talk]]) 04:51, 28 December 2010 (EST)
:Toomai, who inserted it, has hacked Brawl to read and decipher the in game data (which is how he provided the moveset tables). As such, I would trust him. However, the practicality of this as an edgeguarding meteor smash is obviously nonexistent. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 04:55, 28 December 2010 (EST)
::Ok, thanks! [[User:Zero|Zero]] ([[User talk:Zero|talk]]) 04:58, 28 December 2010 (EST)
 
==Change SSB64 Spike to Meteor smash==
I don't think we should Mr. Anon, even though the website refers to them as a meteor smash, [[Spike]]s and meteor smashes have some very differential properties, but we'll just see what other users say.--[[User:Shaun's Wiji Dodo|<span style="color: green;">'''Shaun's Wiji Dodo'''</span>]] [[User talk:Shaun's Wiji Dodo|''<span style="color: green;">talk</span>'']] [[File:Untitled-1_copy.gif ]] 23:25, 11 April 2011 (EDT)
:But meteor canceling wasn't even invented in SSB64. Really the term spike only has any meaning in Melee (an perhaps when refering to certain boss moves in Brawl). I'm overally indifferent on this issue, I just think this needs to be discussed. [[User:Mr. Anon|Mr. Anon]] ([[User talk:Mr. Anon|talk]]) 23:30, 11 April 2011 (EDT)
::To be fair, the English SSB64 site (I'm assuming you're getting to it via web archive, yes?) is extremely inaccurate in a lot of its terminology. I wouldn't call it very reliable. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 23:38, 11 April 2011 (EDT)
 
I dunno about that Miles, the [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/Lv08.html Japanese site] also uses the term "meteor smash" ([http://translate.google.ca/translate?u=http%3A%2F%2Fwww.nintendo.co.jp%2Fn01%2Fn64%2Fsoftware%2Fnus_p_nalj%2Fsmash%2FLv08.html&sl=ja&tl=en&hl=&ie=UTF-8 translated by Google] as "meteosumasshu").
 
So, in my opinion, all of those downwards-hitting attacks in SSB64 should be considered meteor smashes, with the note that they cannot be cancelled in that game. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The SMASH-GINEER 09:29, 12 April 2011 (EDT)
:Oh, the Japanese site says so -- that's more reliable. Sure. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 11:57, 12 April 2011 (EDT)
 
::If you guys don't mind, I will do the moving myself. [[User:Mr. Anon|Mr. Anon]] ([[User talk:Mr. Anon|talk]]) 13:14, 23 April 2011 (EDT)
 
== "Negligible meteor smash" ==
 
I'm sorry but why aren't Final Smashes considered notable meteor smashes? [[User:Mr. Anon|Mr. Anon]] ([[User talk:Mr. Anon|talk]]) 21:18, 14 June 2011 (EDT)
:Because you are are required outside resources to use them (in this case, items). And since you're required an item to use it, it would never come up in competitive play. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 21:33, 14 June 2011 (EDT)
 
== Use of the words "Meteor Smashes" and "Spikes" ==
 
You all do know that in Super Smash Bros. Brawl, the terms "meteor smash" and "spike" are used interchangably since there are no true spikes in that game? [[User:Chimanruler15|Chimanruler15]] ([[User talk:Chimanruler15|talk]]) 19:38, 7 September 2011 (EDT)
:Yes, which is why it's mentioned in the article. However, to be technically correct, the term meteor smash should be used. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 20:08, 7 September 2011 (EDT)
::Oh, ok. It took me a long time to find this page before I quit looking for it long ago, so I apologize for the late reply.
 
== Shiek's up smash ==
 
Since slash attacks don't have angle indicators, I can't tell the knockback angle of the first hit of Shiek's up smash. It appears to knock the opponent slightly downwards, so can somebody like Toomai who has access to the game's files confirm this? Thanks. [[User:Mr. Anon|<font color="grey">'''Mr. '''</font><font color="midnightblue">'''Anon'''</font>]][[File:MatchupUnknown.png|23px]][[User talk:Mr. Anon|''<span style="color: black;">talk</span>'']]  13:08, 27 September 2011 (EDT)
:Slash attacks have the boomerang-shaped angle indicators. In any case the angle is 93, so no way. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Producer 17:38, 27 September 2011 (EDT)
::Yes but i can tell Link always has boomberangs.--[[User:Brandondorf9999|Brandondorf]][[File:Lemsdadhead.png|6px]] 20:52, 27 September 2011 (EDT)
:::Toomai and I weren't talking about Link's boomerangs. We were discussing the [[angle indicator]] of Shiek's attacks. [[User:Mr. Anon|<font color="grey">'''Mr. '''</font><font color="midnightblue">'''Anon'''</font>]][[File:MatchupUnknown.png|23px]][[User talk:Mr. Anon|''<span style="color: black;">talk</span>'']]  21:07, 27 September 2011 (EDT)
 
== SSB64 Kirby's fair ==
 
Using an emulator and a memory viewer, I can read the angle produced by hitboxes. I have confirmed that the non-final hits of Kirby's fair do in fact have an angle of -90. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Metroid 23:28, 22 December 2011 (EST)
:Alright, thanks for the confirmation. The IP reverted Anon without explaining, so I reverted them in turn. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 23:30, 22 December 2011 (EST)
 
== Shouldn't this info be moved? ==
I've noticed this on Ganondorf's side special in the ''Brawl'' section.
 
"[[Flame Choke]] - Ganondorf lifts his opponent by the head and launches them directly into the ground. If it is used over a ledge, they are sent downwards very weakly, and will grab any ledge which can be grabbed at any percentages, as it has [[set knockback]]."
 
Shouldn't that be in Ganondorf's ''Melee'' meteor smashes, since when Flame Choke in ''Brawl'' is used, it Ganoncides and thus it isn't a meteor smash? I think this is in the wrong area - it should belong in his ''Melee'' meteor smashes, right? [[User:Transdimensionalflux|Transdimensionalflux]] ([[User talk:Transdimensionalflux|talk]]) 22:51, 27 April 2012 (EDT)
:Grounded Flame Choke meteor smashes, and aerial Gerudo Dragon in Melee did not meteor smash (it knocked back opponents vertically). <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 23:00, 27 April 2012 (EDT)
:: Yeah, I  just recently found that out a few minutes ago when I was looking up the Gerudo Dragon side special from ''Melee'' and I saw it wasn't a meteor smash, so I came back here to say "nevermind" but you got to it first. Anyways, thanks. [[User:Transdimensionalflux|Transdimensionalflux]] ([[User talk:Transdimensionalflux|talk]]) 23:03, 27 April 2012 (EDT)