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Samus (SSBB)/Neutral attack/Hit 1

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0   5 80 0 4.3 Root 0.0 12.8 15.2 1.0x 1.0x 0%               Punch  
1 0 3% 0   5 100 0 4.3 Root 0.0 12.8 10.4 1.0x 1.0x 0%               Punch  
2 0 3% 0   5 100 0 4.3 Root 0.0 12.8 4.4 1.0x 1.0x 0%               Punch  

Timing

Hitboxes 3-4
Earliest continuable 12
Interruptible 18
Animation length 21
                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible