Rosalina & Luma (SSBU)/Neutral attack/Infinite: Difference between revisions

(New Page: {{ArticleIcons|ssbu=y}} {{competitive expertise}} thumb|360px|Hitbox visualization showing Rosalina's rapid jab. File:LumaRapidJabSSBU.gif|thumb|300p...)
 
 
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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
{{competitive expertise}}
{{competitive expertise}}
[[File:RosalinaRapidJabSSBU.gif|thumb|360px|Hitbox visualization showing Rosalina's rapid jab.]]
[[File:RosalinaRapidJabSSBU.gif|thumb|250px|Hitbox visualization showing Rosalina's rapid jab.]]
[[File:LumaRapidJabSSBU.gif|thumb|300px|Hitbox visualization showing Luma's rapid jab.]]
[[File:LumaRapidJabSSBU.gif|thumb|200px|Hitbox visualization showing Luma's rapid jab.]]
[[File:RosalinaRapidJabFinisherSSBU.gif|thumb|360px|Hitbox visualization showing Rosalina's rapid jab finisher.]]
[[File:RosalinaRapidJabFinisherSSBU.gif|thumb|250px|Hitbox visualization showing Rosalina's rapid jab finisher.]]
[[File:LumaRapidJabFinisherSSBU.gif|thumb|300px|Hitbox visualization showing Luma's rapid jab finisher.]]
[[File:LumaRapidJabFinisherSSBU.gif|thumb|200px|Hitbox visualization showing Luma's rapid jab finisher.]]


==Overview==
==Overview==
==Hitboxes==
==Hitboxes==
===Rosalina===
===Rosalina===
The rapid jab's hitstun and shieldstun modifiers are actually specified for an ID 0 hitbox that does not exist; however, [[Hitstun#List of moves with hitstun modifiers|due to a glitch]] with hitstun and shieldstun modifiers, they apply to the ID 1 hitbox regardless.
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
! Hitstun
! Shieldstun
{{HitboxTableTitle|Rapid jab|42}}
{{HitboxTableTitle|Rapid jab|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 15: Line 18:
|damage=0.3%
|damage=0.3%
|angle=361
|angle=361
|af=3
|bk=8
|bk=8
|ks=12
|ks=12
Line 32: Line 36:
|rebound=f
|rebound=f
}}
}}
|'''+3''' frames
|5×
{{HitboxTableTitle|Rapid jab finisher|42}}
{{HitboxTableTitle|Rapid jab finisher|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 37: Line 43:
|damage=2.5%
|damage=2.5%
|angle=361
|angle=361
|af=3
|bk=60
|bk=60
|ks=108
|ks=108
Line 53: Line 60:
|rebound=f
|rebound=f
}}
}}
|—
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=2.5%
|damage=2.5%
|angle=361
|angle=361
|af=3
|bk=60
|bk=60
|ks=108
|ks=108
Line 73: Line 83:
|rebound=f
|rebound=f
}}
}}
|—
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=2.5%
|damage=2.5%
|angle=361
|angle=361
|af=3
|bk=60
|bk=60
|ks=108
|ks=108
Line 93: Line 106:
|rebound=f
|rebound=f
}}
}}
|—
|—
|}
|}
===Luma===
===Luma===
If Luma has been separated via [[Luma Shot]], the hitboxes have their damage multiplied by 1.5×, which is ignored for [[knockback]] calculation.
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
! Hitstun
{{HitboxTableTitle|Rapid jab|42}}
{{HitboxTableTitle|Rapid jab|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 101: Line 119:
|damage=0.1%
|damage=0.1%
|angle=361
|angle=361
|af=3
|bk=8
|bk=8
|ks=12
|ks=12
Line 118: Line 137:
|rebound=f
|rebound=f
}}
}}
|'''+3''' frames
{{HitboxTableTitle|Rapid jab finisher|42}}
{{HitboxTableTitle|Rapid jab finisher|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 123: Line 143:
|damage=1.0%
|damage=1.0%
|angle=361
|angle=361
|af=3
|bk=55
|bk=55
|ks=230
|ks=230
Line 139: Line 160:
|rebound=f
|rebound=f
}}
}}
|—
|}
|}


==Timing==
==Timing==
Interruptibility and animation length are only for the finisher.
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
===Rosalina===
===Rosalina===
{|class="wikitable"
{|class="wikitable"
!Rapid Jab
!Loop points
|5, 8, 11, 14...
|2-3, 14-15
|-
!Rapid jab
|5, 8, 11, 14
|-
|-
!Finisher
!Finisher
Line 152: Line 177:
|-
|-
!Interruptible
!Interruptible
|39
|40
|-
|-
!Animation length
!Animation length
Line 159: Line 184:


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=2|e=LagLoopS}}{{FrameStrip|t=Lag|c=2|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1|e=HitboxLoopS}}{{FrameStrip|t=Lag|c=5|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=31}}{{FrameStrip|t=Interruptible|c=16}}
{{FrameStrip|t=Lag|c=2|e=LagLoopS}}{{FrameStrip|t=Lag|c=2|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1|e=HitboxLoopS}}{{FrameStrip|t=Lag|c=5|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=32}}{{FrameStrip|t=Interruptible|c=15}}
{{FrameStripEnd}}
{{FrameStripEnd}}


===Luma===
===Luma===
{|class="wikitable"
{|class="wikitable"
!Rapid Jab
!Loop points
|3, 6, 9, 12...
|1, 12-13
|-
!Rapid jab
|3, 6, 9, 12
|-
|-
!Finisher
!Finisher
Line 171: Line 199:
|-
|-
!Interruptible
!Interruptible
|39
|40
|-
|-
!Animation length
!Animation length
Line 178: Line 206:


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=2|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1|e=HitboxLoopS}}{{FrameStrip|t=Lag|c=5|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=31}}{{FrameStrip|t=Interruptible|c=18}}
{{FrameStrip|t=Lag|c=2|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1|e=HitboxLoopS}}{{FrameStrip|t=Lag|c=5|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=32}}{{FrameStrip|t=Interruptible|c=17}}
{{FrameStripEnd}}
{{FrameStripEnd}}