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Rosalina & Luma (SSB4)/Forward aerial

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Hitbox visualization showing Rosalina's forward aerial.
Hitbox visualization showing Luma's forward aerial.

Overview

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Update history

  1.0.4/  1.0.1

  •   Rosalina loop hits base knockback (20/35 → 55).
  •   Rosalina final hit base knockback (60 → 50).

Hitboxes

Rosalina

Looping hit rehits every 5 frames.

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Looping hit
0 0 5 1% 0   Forwards 55 100 0 5.3 6 6.0 0.0 0.0 0.5x 1.0x 0%               Magic zap   63              
1 0 5 1% 0   Forwards 55 100 0 4.2 6 0.0 0.0 0.0 0.5x 1.0x 0%               Magic zap   63              
Final hit
0 0 0 4% 0   Forwards 50 138 0 7.0 6 6.0 0.0 0.0 1.0x 1.0x 0%               Magic zap   63              

Luma

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0   30 150 0 4.0 2002 5.0 0.0 0.0 1.0x 0.3x 0%               Kick  

Timing

Rosalina

Initial autocancel 1-3
Looping hits 11-25
Final hit 27-28
Ending autocancel 67-
Interruptible 77
Animation length 87
                                                                                                                                                                             
                                                                                                                                                                             

Landing lag

Animation length 20
                                       

Luma

Hitbox 11-14
Interruptible 58
Animation length 71
                                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible