OverviewEdit
HitboxesEdit
Levin SwordEdit
Bronze SwordEdit
TimingEdit
Levin SwordEdit
If the Levin Sword runs out of durability after the attack, Robin throws it away on frame 28, using X and Y offsets [-4.5, 9] for its release point. If he lands before then, he throws it after landing lag instead.
Initial autocancel | 1-4 |
---|---|
Clean hit | 10-13 |
Late hit | 14-23 |
Levin Sword disposal | 28 |
Ending autocancel | 28- |
Interruptible | 46 |
Animation length | 58 |
Bronze SwordEdit
Initial autocancel | 1-4 |
---|---|
Hitboxes | 10-13 |
Ending autocancel | 27- |
Interruptible | 46 |
Animation length | 58 |
Landing lagEdit
Interruptible | 12 |
---|---|
Animation length | 18 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Prop event |
Interruptible |
|