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R.O.B. (SSBU)/Back aerial

Hitbox visualization showing R.O.B.'s back aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 15.0% 0   Backward 41 87 0   8.6 top 0.0 3.5 -8.5 to -10.0 1.2× 1.0× 0%               Fire   All All            
1 0 0 13.0% 0   Backward 35 83 0   4.0 top 0.0 3.5 to 2.5 -8.5 to -19.0 1.2× 1.0× 0%               Fire   All All            
Late hit
0 0 0 9.0% 0   Backward 35 76 0   8.6 top 0.0 3.5 -8.5 to -10.0 1.2× 1.0× 0%               Fire   All All            
1 0 0 7.5% 0   Backward 35 74 0   4.0 top 0.0 3.5 to 2.5 -8.5 to -19.0 1.2× 1.0× 0%               Fire   All All            

TimingEdit

AttackEdit

On frame 19, the move sets R.O.B.'s horizontal speed to 1.5 and his vertical speed to 0.5. Manual horizontal movement is also disabled during frames 1-23.

Clean hit 19-23
Late hit 24-32
Ending autocancel 46-
Interruptible 53
Animation length 58
                                                                                                                   
                                                                                                                   

Landing lagEdit

Interruptible 14
Animation length 48
                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible

TriviaEdit