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Pikachu (SSBU)/Up special

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Revision as of 19:20, January 23, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|400px|Hitbox visualization showing Pikachu's up special, Quick Attack. {{competitive expertise}} ==Overview== ==Hitboxes==...)
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Hitbox visualization showing Pikachu's up special, Quick Attack.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 2.0% 5.0   Standard 20 50 0   1.6 neck 0.0 0.0 0.0 1.0× 1.0× 0%               Electric   All All            
Late hit
0 0 0 3.0% 5.0   Standard 20 150 0   1.6 neck 0.0 0.0 0.0 1.0× 1.0× 0%               Electric   All All            

Timing

Hit 1 5-12
Hit 2 29-33
Earliest continuable (hit 1 → 2) 20
Animation length 69
Hit 1                                                                                                                                                                                 
Hit 2                                                                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible
  
Earliest continuable point
 
Interruptible