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Palutena (SSB4)/Neutral special/Default

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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Autoreticle.

Overview

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Hitboxes

Detection radius

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 0% 0   0 0 0 120 13 0.0 0.0 0.0 0.0x 0.0x 0%               None  

Projectiles

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 2.9% 0   Forwards 20 42 0 2.3 0 0.0 0.0 0.0 1.0x 1.0x 0%               Kick   63              

Timing

Detection radius 7
Shot 1 29-
Shot 2 35-
Shot 3 41-
Animation length 67
                                                                                                                                     
                                                                                                                                     
                                                                                                                                     
                                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Prop event