Hitbox visualization showing Palutena's forward aerial.

Overview

Palutena dropkicks in front of herself. It has a long horizontal hitbox with good range. It also has low landing lag and a fairly wide autocancel window (though not as wide as Sheik's forward aerial) that lets it SHFF. Its low power makes it viable for comboing: when SHFF'd it can lead into a jab, another forward aerial, a back aerial if timed well, or a grab. It has, however, relatively high ending lag.

Update history

  1.1.0

  •   Forward aerial deals more damage (7% → 8%).

  1.1.5

  •   Forward aerial deals more damage (8% → 9%) without full compensation on its knockback (30 base/100 scaling → 31/92).

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 9% 3   31 92 0 5.5 0 0.0 6.9 9.0 1.0x 1.0x 0%               Magic  

Timing

Attack

Initial autocancel 1-3
Hitboxes 9-11
Ending autocancel 24-
Interruptible 45
Animation length 54
                                                                                                           
                                                                                                           

Landing lag

Animation length 12
                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible