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Palutena (SSB4)/Down aerial

Hitbox visualization showing Palutena's down aerial.

OverviewEdit

An arcing kick below herself. This is the fourth fastest meteor smash in the game, tied with Luigi's and Cloud's down aerials. Its quick startup also makes it a good out of shield option. However, it lasts for only one frame, has disproportionately high landing lag, starts autocancelling incredibly late -though still before the move ends- and it is the laggiest aerial in the entire game, having 48 frames of ending lag, meaning she will not be able to react until she lands or passes the platform she was in before entering the air.

As a result of its unprecedentedly low post-hitbox speed, its sees extremely little usage in competitive play outside of edgeguarding. Despite this, it is still capable of comboing if one times the move well as Palutena lands during the move, occasionally leading into an aerial at mid percentages, though this is difficult to pull off.

HitboxesEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 9% 0   Standard 20 100 0 4.0 0 0.0 -3.7 0.5 1.0x 1.5x 0%               Magic   63               0.0 -5.2 0.5
1 0 0 9% 0   Backwards 30 100 0 6.3 0 0.0 -5.0 1.5 1.0x 1.5x 0%               Magic   63               0.0 -5.0 0.5

TimingEdit

AttackEdit

Initial autocancel 1-2
Hitboxes 10
Ending autocancel 48-
Interruptible 59
Animation length 65
                                                                                                                                 
                                                                                                                                 

Landing lagEdit

Animation length 18
                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible