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Overview

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Hitboxes

Red Pikmin

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 2% 1   Forwards 60 50 0 4.0 0 0.0 4.0 6.0 1.0x 1.0x 0%               Punch                         11111111111111

Yellow Pikmin

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 2% 1   Forwards 60 50 0 4.0 0 0.0 4.0 6.0 1.0x 1.0x 0%               Punch                         11111111111111

Blue Pikmin

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 2% 1   Forwards 60 50 0 4.0 0 0.0 4.0 6.0 1.0x 1.0x 0%               Punch                         11111111111111

White Pikmin

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 4% 1   Forwards 60 50 0 4.0 0 0.0 4.0 6.0 1.0x 1.0x 0%               Burn                         11111111111111

Purple Pikmin

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 2% 1   Forwards 60 50 0 4.0 0 0.0 4.0 6.0 1.0x 1.0x 0%               Punch                         11111111111111

Timing

Hitbox 9
Animation length 21
                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox