ApplicationEdit
Ness' down tilt sees significant use for its ability to rapidly jab reset prone opponents as well as general damage-building, but unlike other attacks of the same type it also has low ending-lag giving it additional use similar to a jab as well as the ability to push away shielding opponents to limit their retaliation options.
HitboxesEdit
TimingEdit
Earliest continuable is for another down tilt only.
Hitbox 1 | 3-5 |
---|---|
Earliest continuable frame | 8 |
Animation length | 13 |
Lag time |
Hitbox |
Earliest continuable point |
|