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Hitbox visualization showing Lucina's down tilt.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 8.5% 0   Standard 45 40 0   2.7 top 0.0 2.7 to 4.3 16.7 to 9.2 1.0× 1.0× 20%               Slash   All All            
1 0 0 8.5% 0   Standard 45 40 0   2.7 sword1 0.0 0.0 8.2 1.0× 1.0× 20%               Slash   All All            

Timing

Hitboxes 7-8
Interruptible 24
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible

Trivia

  • The move has a 20% trip chance that can only happen on slants due to the launch angle.