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Lucario (SSBU)/Neutral aerial

< Lucario (SSBU)
Revision as of 11:43, July 18, 2020 by Raul Retana (talk | contribs) (Added update history)
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Hitbox visualization for Lucario's neutral aerial
Hitbox visualization showing Lucario's neutral aerial.

Overview

Update History

  3.1.0

  •   Neutral aerial has two additional hitboxes that can only hit grounded opponents.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 8.0% 0   Standard 20 100 0   4.6 armr 4.0 0.0 0.0 1.0× 1.0× 0%               Lucario Hit   All All            
1 0 0 8.0% 0   Standard 20 100 0   4.6 arml 4.0 0.0 0.0 1.0× 1.0× 0%               Lucario Hit   All All            
2 0 0 8.0% 0   Standard 20 100 0   4.6 top 0.0 9.0 6.5 1.0× 1.0× 0%               Lucario Hit   All All            
3 0 0 8.0% 0   Standard 20 100 0   4.6 top 0.0 11.0 -5.0 1.0× 1.0× 0%               Lucario Hit   All All            
4 0 0 8.0% 0   Standard 20 100 0   3.6 shoulderr 1.8 0.0 0.0 1.0× 1.0× 0%               Lucario Hit   All All            
5 0 0 8.0% 0   Standard 20 100 0   3.6 shoulderl 1.8 0.0 0.0 1.0× 1.0× 0%               Lucario Hit   All All            
Hit 2
0 0 0 6.0% 0   Standard 15 100 0   4.6 armr 3.5 0.0 0.0 1.0× 1.0× 0%               Lucario Hit   All All            
1 0 0 6.0% 0   Standard 15 100 0   4.6 arml 3.5 0.0 0.0 1.0× 1.0× 0%               Lucario Hit   All All            
2 0 0 6.0% 0   Standard 15 100 0   4.6 top 0.0 9.0 6.5 1.0× 1.0× 0%               Lucario Hit   All All            
3 0 0 6.0% 0   Standard 15 100 0   4.6 top 0.0 11.0 -5.0 1.0× 1.0× 0%               Lucario Hit   All All            
4 0 0 6.0% 0   Standard 15 100 0   3.6 shoulderr 1.8 0.0 0.0 1.0× 1.0× 0%               Lucario Hit   All All            
5 0 0 6.0% 0   Standard 15 100 0   3.6 shoulderl 1.8 0.0 0.0 1.0× 1.0× 0%               Lucario Hit   All All            

Timing

Attack

Initial autocancel 1-4
Hit 1 10-14
Hit 2 18-21
Ending autocancel 36-
Interruptible 43
Animation length 56
                                                                                                               
                                                                                                               

Landing lag

Interruptible 6
Animation length 109
                                                                                                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible