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Ike (SSB4)/Neutral attack/Hit 3

< Ike (SSB4)‎ | Neutral attack
Revision as of 21:47, April 12, 2022 by PorpleBot (talk | contribs) (Text replacement - "== ([^=])" to "== $1")
Hitbox visualization showing Ike's third jab.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0   60 100 0 4.0 1000 0.0 12.0 -2.0 1.0x 1.0x 0%               Slam  
1 0 5% 0   60 100 0 4.0 1000 0.0 9.0 -2.0 1.0x 1.0x 0%               Slam  
2 0 5% 0   60 100 0 4.0 1000 0.0 5.0 -2.0 1.0x 1.0x 0%               Slam  
3 0 5% 0   60 100 0 3.3 1000 0.0 1.0 0.0 1.0x 1.0x 0%               Slam  

Timing

Hitboxes 5-8
Animation length 38
Interruptible 40
                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox