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Hitbox visualization showing Greninja's up aerial.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hits 1-4
0 0 0 1.3% 0   Standard 55 100 0   5.5 top 0.0 24.0 0.0 1.0× 1.0× 0%               Kick   All All            
Hit 5
0 0 0 1.3% 0   Standard 55 100 0   6.2 top 0.0 24.0 0.0 1.0× 1.0× 0%               Kick   All All            
Hit 6
0 0 0 3.0% 0   Standard 40 168 0   6.2 top 0.0 18.0 0.0 2.5× 1.0× 0%               Kick   All All            
1 0 0 3.0% 0   Standard 40 168 0   7.0 top 0.0 24.0 0.0 2.5× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-2
Hits 1-5 7-8, 10-11, 13-14, 16-17, 19-20
Hit 6 22
Ending autocancel 35-
Interruptible 42
Animation length 47
                                                                                             
                                                                                             

Landing lagEdit

Interruptible 15
Animation length 38
                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible