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Greninja (SSBU)/Back aerial

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Hitbox visualization showing Greninja's back aerial.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 3.0% 0   Standard 0 100 0   5.5 footr 0.0 -1.5 0.5 1.0× 1.0× 0%               Kick   All All            
1 0 0 3.0% 0   Standard 0 100 100   4.3 kneer -1.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 3.0% 0   Standard 0 100 130   2.5 legr 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Hit 2
0 0 0 2.5% 0   Standard 0 100 0   5.5 footr 0.0 -1.5 0.5 1.0× 1.0× 0%               Kick   All All            
1 0 0 2.5% 0   Standard 0 100 105   4.3 kneer -1.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 2.5% 0   Standard 0 100 140   2.5 legr 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Hit 3
0 0 0 6.0% 0   Standard 60 95 0   5.8 footr 0.0 -1.5 0.0 2.0× 1.0× 0%               Kick   All All            
1 0 0 6.0% 0   Standard 60 95 0   4.5 kneer -1.0 0.0 0.0 2.0× 1.0× 0%               Kick   All All            
2 0 0 6.0% 0   Standard 60 95 0   2.5 legr 0.0 0.0 0.0 2.0× 1.0× 0%               Kick   All All            

Timing

Attack

Initial autocancel 1-3
Hits 1-2 5, 7
Hit 3 11-14
Ending autocancel 35-
Interruptible 41
Animation length 57
                                                                                                                 
                                                                                                                 

Landing lag

Interruptible 11
Animation length 53
                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible