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Dragon Lunge

Revision as of 22:35, February 3, 2016 by Serpent King (talk | contribs) (Custom)
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Dragon Lunge
Corrin Dragon Lunge.jpg
Dragon Lunge in Super Smash Bros. for Wii U.
User Corrin
Universe Fire Emblem

Dragon Lunge is Corrin's side special. Corrin activates Dragon Fang and jumps forward to thrust his spear-hand at a downward angle. If the button is held as Corrin's spear-hand makes contact with the ground, he'll stay in that position, and any opponents caught in the attack while it is held will be stuck with it, unable to move. While in this state, Corrin can follow up the attack with a kick to either side, a jump, or simply cancelling by falling to the ground. The attack appears to be able to be timed to hit the ground or not.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the known variations:

1. Dragon Lunge
"Leap and press the button again to attack. Skewer surfaces or walls, and you can do a follow-up kick."
  1. Dragon Lunge: Default.

Like the other DLC characters, Corrin currently lacks custom move variations.

Origin

In Fire Emblem: Fates, the Nohr Prince and Nohr Princess classes have access to the skill Dragon Fang, which allows the user to transform parts of their body (if not currently wielding a Dragonstone) to attack. This move comes from the second part of his Critical Hit with Dragon Fang, in which Corrin transforms his arm into a spear-like appendage and stabs his opponent while in the air on the rebound of a flipping slash. The ability to stick the limb into the ground is unique to Super Smash Bros.

Gallery