Dr. Mario (SSBU)/Neutral aerial: Difference between revisions

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No edit summary
 
Line 9: Line 9:
*{{buff|Neutral aerial has more knockback scaling on its late hit (94 → 100).}}
*{{buff|Neutral aerial has more knockback scaling on its late hit (94 → 100).}}
==Hitboxes==
==Hitboxes==
The damage values are listed as coded in the game's scripts, without Dr. Mario's 1.176× damage multiplier.
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Early hit|50}}
{{HitboxTableTitle|Early hit|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=5.0%
|damage={{rollover|5.0%|5.88% with Dr. Mario's damage multiplier|y}}
|angle=361
|angle=361
|bk=20
|bk=20
Line 31: Line 32:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=5.0%
|damage={{rollover|5.0%|5.88% with Dr. Mario's damage multiplier|y}}
|angle=361
|angle=361
|bk=20
|bk=20
Line 50: Line 51:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=10.0%
|damage={{rollover|10.0%|11.76% with Dr. Mario's damage multiplier|y}}
|angle=361
|angle=361
|bk=13
|bk=13
Line 68: Line 69:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=10.0%
|damage={{rollover|10.0%|11.76% with Dr. Mario's damage multiplier|y}}
|angle=361
|angle=361
|bk=13
|bk=13
Line 84: Line 85:
|slvl=M
|slvl=M
}}
}}
{{HitboxTableRowNote|The damage values are untouched before being affected by Dr. Mario's damage multiplier.|50}}
|}
|}


Line 122: Line 122:
|-
|-
!Animation length
!Animation length
|69
|26
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Interruptible|c=62}}
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Interruptible|c=19}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}