Dr. Mario (SSBM)/Back throw

Overview

Collateral data

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 8% 0   20 100 0 6.597234 4 0.0 0.0 0.0             Punch

Throw data

Damage Angle BK KS FKV Effect
Throw 12%   80 72 0  
Release 3%   40 100 0  

Timing

The speed of this throw depends on the opponent's weight.

Baseline
Invincibility 1-8
Hitbox 1-43
Throw Release 44
Animation length 66
NTSC                                           
PAL                  
Invincible 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8
Throw 24.2 26.4 30.8 32.12 32.56 33 35.2 37.4 38.28 38.72 39.6 41.36 43.12 44 45.76 47.52 47.96 48.4 48.84 50.16 51.48 51.92
Animation length 36.3 39.6 46.2 48.18 48.84 49.5 52.8 56.1 57.42 58.08 59.4 62.04 64.68 66 68.64 71.28 71.94 72.6 73.26 75.24 77.22 77.88
Baseline                                                                                                                                     
                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point

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