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Bowser (SSBB)/Neutral attack/Hit 1

< Bowser (SSBB)‎ | Neutral attack
Revision as of 14:57, April 16, 2021 by Super64 (talk | contribs) (→‎Hitboxes)
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OverviewEdit

A quick claw swipe. Relatively safe move, as the arm Bowser is swiping with is intangible while the hitboxes are out. It has respectable jab cancelling potential, with the first hit linking into a forward tilt if the opponent does not air dodge. It can also be used as a jab, then a grab afterwards. Decent knockback but lacks KO power.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0   0 100 45 5.0 36 -8.0 0.0 0.0 1.0x 1.0x 0%               Slash  
1 0 5% 0   0 100 30 4.5 36 0.0 0.0 0.0 1.0x 1.0x 0%               Slash  
2 0 5% 0   0 100 18 4.0 36 8.0 0.0 0.0 1.0x 1.0x 0%               Slash  

TimingEdit

Hitboxes 6-8
Arm Intangible 6-8
Earliest continuable 11
Interruptible 21
Animation length 29
Hitboxes                                                           
Arm                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
  
Earliest continuable point
 
Interruptible