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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:BowserThrowForward.gif|thumb|270px|Hitbox visualization showing Bowser's forward throw.]] | |||
==Overview== | ==Overview== | ||
Bowser places the opponent in between his horns, rears his head back, then whips it forward to launch the opponent. It is Bowser's strongest throw alongside his {{mvsub|Bowser|SSB4|back throw}}, dealing a hefty 12% damage with high knockback overall. It is notorious for being the strongest forward throw in the game, with {{SSB4|Pit}} and {{SSB4|Dark Pit}}'s {{mvsub|Pit|SSB4|forward throw}}s barely tying with it; at the edge, it can KO reliably at around 135% without [[rage]] and around 102% with maximum rage. As such, Bowser's forward throw is useful for securing a KO out of a [[grab]] at percentages where followups from his {{mvsub|Bowser|SSB4|up throw}} no longer work. However, the throw is not completely infallible, as it requires significantly more damage to KO reliably if not at the edge (around 190% without rage if at center stage), and it has a somewhat long duration (depending on the victim's [[weight]]) giving the opponent time to [[DI]] to their advantage, although even if it does not KO, it can rack up high damage and simultaneously set up an [[edgeguard]]. | Bowser places the opponent in between his horns, rears his head back, then whips it forward to launch the opponent. It is Bowser's strongest throw alongside his {{mvsub|Bowser|SSB4|back throw}}, dealing a hefty 12% damage with high knockback overall. It is notorious for being the strongest forward throw in the game, with {{SSB4|Pit}} and {{SSB4|Dark Pit}}'s {{mvsub|Pit|SSB4|forward throw}}s barely tying with it; at the edge, it can KO reliably at around 135% without [[rage]] and around 102% with maximum rage. As such, Bowser's forward throw is useful for securing a KO out of a [[grab]] at percentages where followups from his {{mvsub|Bowser|SSB4|up throw}} no longer work. However, the throw is not completely infallible, as it requires significantly more damage to KO reliably if not at the edge (around 190% without rage if at center stage), and it has a somewhat long duration (depending on the victim's [[weight]]) giving the opponent time to [[DI]] to their advantage, although even if it does not KO, it can rack up high damage and simultaneously set up an [[edgeguard]]. | ||
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Bowser's {{mvsub|Bowser|SSB4|back throw}} has exactly the same properties as his forward throw, except it releases opponents faster and in the opposite direction. | Bowser's {{mvsub|Bowser|SSB4|back throw}} has exactly the same properties as his forward throw, except it releases opponents faster and in the opposite direction. | ||
== | ==Throw Data== | ||
{| | {{SSB4ThrowTableHeader}} | ||
{{SSB4ThrowTableRow | |||
| | |id=0 | ||
| | |damage=12% | ||
|af=3 | |||
|angle=45 | |||
|bk=60 | |||
|ks=66 | |||
|fkv=0 | |||
|bn=0 | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=40 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |} | ||
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The speed of this throw depends on the opponent's [[weight]]. | The speed of this throw depends on the opponent's [[weight]]. | ||
{| | {{SSB4WeightBasedTableHeader}} | ||
|- | |||
!Invincible | !Invincible | ||
|1- | |1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18 | ||
|- | {{SSB4WeightBasedFrameRow|Throw|36|72}} | ||
{{SSB4WeightBasedFrameRow|Interruptible|59|72}} | |||
|36 | {{SSB4WeightBasedFrameRow|Animation length|72|72}} | ||
| | |||
| | |||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|rowspan=2| | |rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=30|e=LagThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=12}}{{FrameStrip|t=Blank|c=16}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c= | {{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=45}}{{FrameStrip|t=Blank|c=16}} | ||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=35|e=LagThrowS}}{{FrameStrip|t=Lag|c=23|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=14}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=54}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=39|e=LagThrowS}}{{FrameStrip|t=Lag|c=25|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=15}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=61}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y| | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavBowser|g=SSB4}} | {{MvSubNavBowser|g=SSB4}} | ||
[[Category:Bowser (SSB4)]] | [[Category:Bowser (SSB4)]] | ||
[[Category:Forward throws (SSB4)]] | [[Category:Forward throws (SSB4)]] |
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