Hitbox visualization showing Donkey Kong's up smash.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 18% 4   40 93 0 9.5 0 0.0 23.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

Charges between 6-7
Arms & Head Intangibile 12-16
Hitboxes 14-16
Interruptible 50
Animation length 59
Lag                                                                                                                       
Arms & Head                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Vulnerable
 
Intangible