Samus (SSB4)/Forward tilt

< Samus (SSB4)
Revision as of 18:35, January 21, 2017 by CpnFlacon (talk | contribs) (New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== ===Angled up/down=== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=8% |angle=361 |bk=20 |ks=70 |fkv=0...)
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Hitboxes

Angled up/down

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 8% 0   20 70 0 1.8 8 -1.5 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 9% 0   20 70 0 2.8 3 0.0 0.8 4.5 1.0x 1.0x 0%               Kick  
2 0 10% 0   30 100 0 3.0 9 -0.6 0.5 0.0 1.0x 1.0x 0%               Kick  
3 0 11% 0   30 100 0 3.0 9 6.0 -0.5 0.0 1.0x 1.0x 0%               Kick  

Angled forward

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 7% 0   20 70 0 1.8 8 -1.5 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 9% 0   20 70 0 2.8 3 0.0 0.8 4.5 1.0x 1.0x 0%               Kick  
2 0 10% 0   30 100 0 -0.6 9 -0.6 0.5 0.0 1.0x 1.0x 0%               Kick  
3 0 11% 0   30 100 0 3.0 9 6.0 -0.5 0.0 1.0x 1.0x 0%               Kick