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Samus (SSBB)/Forward tilt

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Angled up
0 0 10% 0   10 100 0 4.8 12 0.0 7.2 0.0 1.0x 1.0x 0%               Kick  
1 0 10% 0   10 100 0 4.0999833333333 12 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 10% 0   10 100 0 3.8 5 4.8 0.0 0.8 1.0x 1.0x 0%               Kick  
3 0 10% 0   10 100 0 2.8 11 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Angled forward
0 0 7% 0   10 100 0 4.8 12 0.0 7.2 0.0 1.0x 1.0x 0%               Kick  
1 0 8% 0   10 100 0 4.0999833333333 12 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 8% 0   10 100 0 3.8 5 4.8 0.0 0.8 1.0x 1.0x 0%               Kick  
3 0 8% 0   10 100 0 2.8 11 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Angled down
0 0 10% 0   10 100 0 4.8 12 0.0 7.2 0.0 1.0x 1.0x 0%               Kick  
1 0 10% 0   10 100 0 4.0999833333333 12 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 10% 0   10 100 0 3.8 5 4.8 0.0 0.8 1.0x 1.0x 0%               Kick  
3 0 10% 0   10 100 0 2.8 11 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Hitboxes 7-9
Interruptible 32
Animation length 39
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible