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- (frame 10 (front)/18 (back) → 19 (both)). Floor attacks have less intangibility (frame 1-27 (front)/1-24 (back) → 1-23 (both)). Floor attacks launch opponents89 KB (11,597 words) - 03:15, May 28, 2024
- targets. Dash attack: Link has a new dash attack, the Jump Attack from The Legend of Zelda series. Compared to the previous dash attack, it deals more70 KB (8,264 words) - 20:31, May 13, 2024
- Corrin (SSB4) (category Characters (SSB4))the official top 100 players in Super Smash Bros. 4 of all time. See also: Category:Corrin players (SSB4) Cosmos (#30) - The best Corrin player in the world41 KB (4,047 words) - 18:01, May 6, 2024
- compensated. Floor attacks have less ending lag (FAF 50 → 46) and back floor attack has less startup lag (frame 15 (hit 1)/27 (hit 2) → 14/23). Floor attacks have88 KB (11,094 words) - 07:37, May 12, 2024
- Bayonetta (SSB4)/Up smash (category Bayonetta (SSB4))Butterfly's arm, which is used to throw an uppercut. It hits directly in front of Bayonetta, and thus leaves her vulnerable from behind and directly above, similarly2 KB (93 words) - 18:24, January 14, 2021
- Bayonetta (SSB4)/Forward smash (category Bayonetta (SSB4))directly in front of Bayonetta due to a blind spot between her and Madama Butterfly's wrist. If the button is held, Bayonetta will also fire in front of her2 KB (117 words) - 12:30, January 13, 2021
- scaling (50 → 48). Floor attacks have less ending lag (FAF 50 → 46) and forward floor attack has less startup lag (frame 17 → 14). Floor attacks' angles have77 KB (9,124 words) - 09:08, April 12, 2024
- knockback. Floor attacks: Floor attacks' second hits have less startup lag (frame 26 → 24). Floor attacks have less ending lag (FAF 50 → 46). Floor attacks deal107 KB (13,584 words) - 16:33, February 28, 2024
- potential. Floor attack: Due to the introduction of tripping in Brawl, Dr. Mario has received a floor attack when he trips. Front and back floor attacks deal81 KB (9,115 words) - 10:00, May 1, 2024
- Greninja (SSB4) (category Characters (SSB4))scaling increased (102 → 104 (front Shadow Sneak/Shadow Strike), 101 → 103 (back Shadow Sneak/Shadow Strike), 90 → 92 (front/back Shadow Dash)). 1.1.5 Standing49 KB (5,590 words) - 01:31, May 29, 2024
- Wii Fit Trainer (SSB4) (category Characters (SSB4))reprise their roles in the Japanese version of SSB4. The Portuguese, Dutch and Russian versions of SSB4 also use their British English voices. They also53 KB (4,644 words) - 16:27, March 29, 2024
- hitbox (5.76u → 5.7u). Floor attacks: Floor attacks have less startup (frame 20 → 17) and ending lag (FAF 50 → 46). Floor attacks deal more damage (6% →75 KB (8,927 words) - 13:51, April 20, 2024
- Bayonetta (SSB4)/Down smash (category Bayonetta (SSB4))just in front of her and stomping onto the ground. Also a brief hitbox on Bayonetta's leading foot. Most famous for being a meteor smash attack, firing2 KB (82 words) - 12:13, January 13, 2021
- Palutena (SSB4) (category Characters (SSB4))using the "attack" descriptor that smash attacks usually share with neutral attack, tilt attacks, dash attack, aerial attacks, and floor attacks. Play Nintendo63 KB (5,941 words) - 16:50, April 18, 2024
- 5u/2.5u). Dash attack: Dash attack now launches in front of Ness instead of behind him (100° → 80°), making followups easier. The final hit also deals more55 KB (6,801 words) - 19:35, April 7, 2024
- Mii Brawler (SSB4) (category Characters (SSB4))ground games in SSB4, due to their good ground mobility, an overall high damage output, and little to no lag on most of their attacks, (with the exception34 KB (3,163 words) - 00:44, April 4, 2024
- less range overall. Back floor attack: Back floor attack now starts in front of Olimar rather than from behind. Back floor attack has more startup lag (frame102 KB (12,587 words) - 18:00, May 31, 2024
- increases its ending lag. Floor attack: Floor attacks now have a normal effect, instead of an electric effect. Edge get-up and edge attack's animations have changed73 KB (8,722 words) - 12:06, April 25, 2024
- Robin (SSB4) (category Characters (SSB4))Bronze Sword are neutral attack, tilt attacks, neutral aerial, dash attack, floor attacks, and edge attack. For a gallery of Robin's hitboxes, see here52 KB (5,138 words) - 14:49, March 8, 2024
- ground attack followups less reliable at higher percents, but instead allows it to combo more effectively into aerial attacks. Floor attack: Floor attacks77 KB (9,650 words) - 10:00, May 1, 2024