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The default facing direction is to the right, meaning characters are mirrored when facing left. Relatedly, characters without stance mirroring generally face the screen when facing right. The exceptions - those who instead face the screen when facing left - are Marth, [[Roy]], [[Young Link]], [[Toon Link]], [[Pit]], [[Lucina]], [[Robin]], [[Dark Pit]], [[Chrom]], [[Simon]], [[Richter]], and [[Sephiroth]], as well as [[Link]] before ''Ultimate''. | The default facing direction is to the right, meaning characters are mirrored when facing left. Relatedly, characters without stance mirroring generally face the screen when facing right. The exceptions - those who instead face the screen when facing left - are Marth, [[Roy]], [[Young Link]], [[Toon Link]], [[Pit]], [[Lucina]], [[Robin]], [[Dark Pit]], [[Chrom]], [[Simon]], [[Richter]], and [[Sephiroth]], as well as [[Link]] before ''Ultimate''. | ||
[[Kirby]], who has a mirrored stance, will always stay in a mirrored stance regardless of his current abilities. If Kirby happens to [[copy]] the ability of a fighter who is non-mirrored, he will recieve two unique animations where his dominant hand switches depending on which side of the screen he faces. | |||
==Support for stance mirroring== | ==Support for stance mirroring== |
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