R.O.B. (SSB4): Difference between revisions

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m (Saying ROB's fair is his "least useful aerial" is blatantly wrong anyway. Could probably do lots of other cleanup here, but that at least has to be corrected)
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R.O.B. retains his realistic robot sounds that he had in ''[[Super Smash Bros. Brawl]]''.
R.O.B. retains his realistic robot sounds that he had in ''[[Super Smash Bros. Brawl]]''.


R.O.B. is ranked 35th out of 54 on the [[tier list]], placing him in the D tier. This is a moderate drop from his placement in ''Brawl'', where he was ranked 18th out of 38, which is his worst placement in the series. R.O.B.'s boasts a strong zoning game and recovery: [[Robo Beam]] and [[Gyro]] are [[charge]]able, long-ranged projectiles, while [[Robo Burner]] is versatile; covers impressive overall distance; and is complimented by his much faster [[air speed]].
R.O.B. is ranked 35th out of 54 on the [[tier list]], placing him in the D tier. This is a moderate drop from his placement in ''Brawl'', where he was ranked 18th out of 38, and is his worst placement in the series. R.O.B.'s boasts a strong zoning game and recovery: [[Robo Beam]] and [[Gyro]] are [[charge]]able, long-ranged projectiles, while [[Robo Burner]] is versatile; covers impressive overall distance; and is complimented by his much faster [[air speed]].


R.O.B. also possesses a strong air game, thanks to all but one of his aerials having disjointed [[hitbox]]es, alongside a capable grab game. Despite being a [[Weight|heavyweight]], R.O.B.'s overall mobility is also respectable. Notably, R.O.B.'s once poor KO potential has been significantly improved, thanks to receiving a number of strong KOing options.
R.O.B. also possesses a strong air game, thanks to all but one of his aerials having disjointed [[hitbox]]es, alongside a capable grab game. Despite being a [[Weight|heavyweight]], R.O.B.'s overall mobility is also respectable. Notably, R.O.B.'s once poor KO potential has been significantly improved, thanks to receiving a number of strong KOing options.
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