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Donkey Kong (SSBB)/Down throw: Difference between revisions

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{{ArticleIcons|ssbb|y}}
{{ArticleIcons|ssbb=y}}
 
[[File:DonkeyKongDThrowSSBB.gif|thumb|300px|Hitbox visualization showing Donkey Kong's down throw.]]
==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
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==Timing==
==Timing==
The speed of this throw depends on the opponent's [[weight]].
The speed of this throw depends on the opponent's [[weight]].
{|class="wikitable"
!colspan="2"| Baseline
|-
!Invincibility
|1-8
|-
!Throw Release
|41
|-
!Interruptible
|60
|-
!Animation length
|67
|}


{{BrawlWeightBasedTableHeader}}
{{BrawlWeightBasedTableHeader}}
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{{FrameStripStart}}
{{FrameStripStart}}
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=40|e=LagThrowS}}{{FrameStrip|t=Lag|c=19|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=8}}
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=28|e=LagThrowS}}{{FrameStrip|t=Lag|c=13|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=5}}{{FrameStrip|t=Blank|c=35}}
|-
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=38}}{{FrameStrip|t=Blank|c=35}}
|-
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=40|e=LagThrowS}}{{FrameStrip|t=Lag|c=19|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=8}}{{FrameStrip|t=Blank|c=14}}
|-
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=59}}{{FrameStrip|t=Blank|c=14}}
|-
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=49|e=LagThrowS}}{{FrameStrip|t=Lag|c=22|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=10}}
|-
|-
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=59}}
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=73}}
{{FrameStripEnd}}
{{FrameStripEnd}}



Latest revision as of 21:59, May 27, 2024

Hitbox visualization showing Donkey Kong's down throw.

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Throw dataEdit

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 7%   Forwards 60 50 0 0 1.0x None 0%       None
1 3%   Forwards 40 100 0 0 1.0x None 0%       None

TimingEdit

The speed of this throw depends on the opponent's weight.

                                                                   
Invincible 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8
Throw 27.88 30.75 31.98 32.39 32.8 33.21 33.62 34.85 35.67 36.9 37.72 38.13 38.54 38.95 39.77 40.18 41 41.82 42.64 43.05 43.46 43.87 44.28 44.69 45.1 45.92 46.33 47.56 49.2
Interruptible 40.8 45 46.8 47.4 48 48.6 49.2 51 52.2 54 55.2 55.8 56.4 57 58.2 58.8 60 61.2 62.4 63 63.6 64.2 64.8 65.4 66 67.2 67.8 69.6 72
Animation length 45.56 50.25 52.26 52.93 53.6 54.27 54.94 56.95 58.29 60.3 61.64 62.31 62.98 63.65 64.99 65.66 67 68.34 69.68 70.35 71.02 71.69 72.36 73.03 73.7 75.04 75.71 77.72 80.4
Min (Jigglypuff)                                                                                                                                                                   
                                                                                                                                                                 
Baseline                                                                                                                                                                   
                                                                                                                                                                 
Max (Bowser)                                                                                                                                                                   
                                                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible