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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:CaptainFalconFalconDiveG.gif|thumb| | {{Arrange|float=right|w=2| {{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Falcon Dive}}[[File:CaptainFalconFalconDiveG.gif|thumb|200px|Hitbox visualization showing Captain Falcon's grounded Falcon Dive.]]|[[File:CaptainFalconFalconDiveA.gif|thumb|200px|Hitbox visualization showing Captain Falcon's aerial Falcon Dive.]]}} | ||
[[File:CaptainFalconFalconDiveA.gif|thumb| | |||
==Overview== | |||
Leaps upward and grabs any opponent that comes in [[range]], launching them away with an explosion. If successful, Captain Falcon will flip backward while shouting "YES!", and can use the move again instead of becoming [[helpless]]. Deals 5% on the first hit and 12% when thrown. | |||
==Hitboxes, Grabboxes and Throw== | |||
===Early Grabboxes=== | |||
{{SSB4GrabboxTableHeader}} | |||
{{SSB4GrabboxTableRow | |||
|id=0 | |||
|r=4.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=12.0 | |||
|zpos=7.0 | |||
}} | |||
{{SSB4GrabboxTableRow | |||
|id=0 | |||
|r=5.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=8.8 | |||
|zpos=13.7 | |||
|a=f | |||
}} | |||
|} | |||
===Late Grabboxes=== | |||
{{SSB4GrabboxTableHeader}} | |||
{{SSB4GrabboxTableRow | |||
|id=0 | |||
|r=4.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=12.0 | |||
|zpos=7.0 | |||
}} | |||
|} | |||
{{SSB4ThrowTableHeader}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=6% | |||
|af=3 | |||
|angle=0 | |||
|bk=70 | |||
|ks=50 | |||
|fkv=0 | |||
|bn=0 | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
===Latch=== | ===Latch=== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 30: | Line 75: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
|} | |||
{{SSB4ThrowTableHeader}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=8% | |||
|af=3 | |||
|angle=0 | |||
|bk=100 | |||
|ks=10 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
===Throw=== | |||
{{SSB4ThrowTableHeader}} | |||
{{SSB4ThrowTableRow | |||
|id=0 | |||
|damage=12% | |||
|af=3 | |||
|angle=50 | |||
|bk=40 | |||
|ks=82 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=8% | |||
|af=3 | |||
|angle=0 | |||
|bk=100 | |||
|ks=10 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
==Timing== | |||
===Rising=== | |||
{|class="wikitable" | |||
!Early grabboxes | |||
|14 | |||
|- | |||
!Late grabbox | |||
|15-30 | |||
|- | |||
!Animation length (aerial) | |||
|63 | |||
|- | |||
!Animation length (grounded) | |||
|64 | |||
|} | |} | ||
=== | {{FrameStripStart}} | ||
|Grounded {{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=1|e=GrabChangeS}}{{FrameStrip|t=Grab|c=16|s=GrabChangeE}}{{FrameStrip|t=Lag|c=34}} | |||
|- | |||
|Aerial {{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=1|e=GrabChangeS}}{{FrameStrip|t=Grab|c=16|s=GrabChangeE}}{{FrameStrip|t=Lag|c=33}} | |||
{{FrameStripEnd}} | |||
===Throw=== | |||
{|class="wikitable" | {|class="wikitable" | ||
! Hitbox | !Hitbox | ||
|3-4 | |||
|- | |||
!Throw release | |||
|17 | |||
|- | |- | ||
| | !Interruptible | ||
|77 | |||
|- | |||
!Animation length | |||
|91 | |||
|} | |} | ||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=12|e=LagThrowS}}{{FrameStrip|t=Lag|c=59|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=15}} | |||
{{FrameStripEnd}} | |||
===[[Landing lag]]=== | |||
{|class="wikitable" | |||
|- | |||
!Animation length | |||
|30 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=30}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|grabchange=y|grab=y|throw=y|interruptible=y}} | |||
{{MvSubNavCaptainFalcon|g=SSB4}} | {{MvSubNavCaptainFalcon|g=SSB4}} | ||
[[Category:Captain Falcon (SSB4)]] | [[Category:Captain Falcon (SSB4)]] | ||
[[Category:Special | [[Category:Special moves (SSB4)]] | ||
[[Category:Up special moves (SSB4)]] | [[Category:Up special moves (SSB4)]] |
Latest revision as of 00:28, February 18, 2021
OverviewEdit
Leaps upward and grabs any opponent that comes in range, launching them away with an explosion. If successful, Captain Falcon will flip backward while shouting "YES!", and can use the move again instead of becoming helpless. Deals 5% on the first hit and 12% when thrown.
Hitboxes, Grabboxes and ThrowEdit
Early GrabboxesEdit
ID | Radius | Bone | Offset | Stretch | G | A | ||||
---|---|---|---|---|---|---|---|---|---|---|
0 | 4.5 | 0 | 0.0 | 12.0 | 7.0 | — | ||||
0 | 5.5 | 0 | 0.0 | 8.8 | 13.7 | — |
Late GrabboxesEdit
ID | Radius | Bone | Offset | Stretch | G | A | ||||
---|---|---|---|---|---|---|---|---|---|---|
0 | 4.5 | 0 | 0.0 | 12.0 | 7.0 | — |
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 6% | Forwards | 70 | 50 | 0 | 0 | None | None |
LatchEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 5% | 0 | 0 | 0 | 0 | 9.6 | 2 | 0.0 | 0.0 | 0.0 | 1.0x | 1.0x | 0% | None |
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 8% | Forwards | 100 | 10 | 0 | 0 | None | None |
ThrowEdit
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 12% | Forwards | 40 | 82 | 0 | 0 | None | None | |||
1 | 8% | Forwards | 100 | 10 | 0 | 0 | None | None |
TimingEdit
RisingEdit
Early grabboxes | 14 |
---|---|
Late grabbox | 15-30 |
Animation length (aerial) | 63 |
Animation length (grounded) | 64 |
Grounded | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aerial |
ThrowEdit
Hitbox | 3-4 |
---|---|
Throw release | 17 |
Interruptible | 77 |
Animation length | 91 |
Landing lagEdit
Animation length | 30 |
---|
Lag time |
Hitbox |
Grab |
Throw point |
Interruptible |
|