SmashWiki:Notability: Difference between revisions

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==="Most historically significant players" guidelines===
==="Most historically significant players" guidelines===
The "most historically significant players" section of character articles are for, as the name directly states, the players who have made the most significant historical impact on the character's competitive [[metagame]]. Smashers listed in these sections must be accompanied by a brief description detailing the smasher's most notable feats with the character and/or their contributions to the character's metagame, to explain why they're one of the most historically notable players for that character. Edits adding a smasher to these sections with no or an insufficient explanation may be removed immediately. There should also generally be discussion before adding to or removing players from these sections, and any additions/removals made without consensus on the article's talk page or in the wiki's [[SW:DISC|Discord server]] will likely be reverted.
The "most historically significant players" section of character articles are for, as the name directly states, the players who have made the most significant historical impact on the character's competitive [[metagame]]. Smashers listed in these sections must be accompanied by a brief description detailing the smasher's most notable feats with the character and/or their contributions to the character's metagame, to explain why they're one of the most historically notable players for that character. Edits adding a smasher to these sections with no or an insufficient explanation may be removed immediately. There should also generally be discussion before adding or removing players from these sections, and any additions/removals made without consensus on the article's talk page or in the wiki's [[SW:DISC|Discord server]] will likely be reverted.


The following criteria and guidelines apply to these sections:
The following criteria and guidelines apply to these sections:
*No more than ten players can be listed in a character's section, unless the character in question has been approved to have a higher limit due to having an especially large playerbase and many top-level players, in which case that limit should be adhered to. If an editor believes a character should have their limit increased, or decreased in the case one believes a character's limit is too lenient, it should be brought up for discussion on the character's talk page.
*No more than ten players can be listed in a character's MHSP section, unless the character in question has been approved to have a higher limit due to having an especially large playerbase and many top-level players, in which case that limit must be adhered to. If an editor believes a character should have their limit increased, or decreased in the case one believes a character's limit is too lenient, it should be brought up for discussion on the character's talk page. Also note that the player limit is not a mandatory minimum either, and it is discouraged to add more players to a character's section just to fill the limit out; lesser played characters should not be having as many players in these sections as the more meta-prevalent characters do.
**On a related note, the player limit is not a mandatory minimum either, and it is discouraged to add more players to a character's section just to fill the limit out.
**The following characters share their MHSP sections due to being nearly identical gameplay-wise: {{SSBU|Daisy}} and {{SSBU|Peach}}, {{SSBU|Richter}} and {{SSBU|Simon}}, {{SSBU|Dark Samus}} and {{SSBU|Samus}}, and [[Dark Pit]] and [[Pit]] (in both ''Smash 4'' and ''Ultimate''). Additionally, {{SSBU|Pyra}} and {{SSBU|Mythra}} share their sections due to being [[semi-clone]]d two-in-one characters, and the few players who have played either of them entirely solo have not achieved any historically significant success doing so. Similarly, the individual Pokémon of the [[Pokémon Trainer]] ([[Squirtle]], [[Ivysaur]], and [[Charizard]]) do not have their own individual sections for their ''[[Pokémon Trainer (SSBB)|Brawl]]'' incarnations nor ''[[Pokémon Trainer (SSBU)|Ultimate]]'' incarnations, since it is mechanically impossible to play them entirely solo in either game (and players that still attempt to play any of them solo are nearly non-existent). This is not the case for their [[Project M]] incarnations however, as there they are entirely separate characters, while the Pokémon Trainer does not exist.
**[[Fox (SSBM)]] has a 20 player limit, and [[Captain Falcon (SSB)]], [[Kirby (SSB)]], [[Pikachu (SSB)]], [[Captain Falcon (SSBM)]], [[Falco (SSBM)]], [[Marth (SSBM)]], [[Peach (SSBM)]], [[Sheik (SSBM)]], [[Meta Knight (SSBB)]], [[Bayonetta (SSB4)]], and [[Cloud (SSB4)]] have a 15 player limit.
**The following characters have a 20 player limit: [[Fox (SSBM)]].
**The following characters share their sections due to being nearly identical gameplay-wise: {{SSBU|Daisy}} and {{SSBU|Peach}}, {{SSBU|Richter}} and {{SSBU|Simon}}, {{SSBU|Dark Samus}} and {{SSBU|Samus}}, and [[Dark Pit]] and [[Pit]] (in both ''Smash 4'' and ''Ultimate''). Additionally, {{SSBU|Pyra}} and {{SSBU|Mythra}} share their sections due to being [[semi-clone]]d two-in-one characters, who are rarely played solo.
**The following characters have a 15 player limit: [[Captain Falcon (SSB)]], [[Kirby (SSB)]], [[Pikachu (SSB)]], [[Captain Falcon (SSBM)]], [[Falco (SSBM)]], [[Marth (SSBM)]], [[Peach (SSBM)]], [[Sheik (SSBM)]], [[Meta Knight (SSBB)]], [[Bayonetta (SSB4)]], and [[Cloud (SSB4)]].
**When a new character is released, they should not be allowed a section until six months after their release. After the six months point has been reached, a section will be allowed to be made for the character, but only with a five player limit until a year after the character's release, where they'll then be allowed the standard ten player limit. In the event of a new ''Smash'' game, this rule must be adhered to for the game's entire base roster, starting from the game's official worldwide release.
**When a new character is released, they should not have a MHSP section until a year after their release, and any attempts to prematurely create one will be instantly reverted with no room for argument. After it has been a year since the character's release, a MHSP section will be allowed to be made for the character, but only with a five player limit until two years after the character's release, where they'll then be allowed the standard ten player limit. In the event of a new ''Smash'' game, this rule must be adhered to for the game's entire base roster, starting from the game's official release in all major regions.
*Players in these sections should have placed highly in several high-caliber tournaments with many especially noteworthy wins using the character in question, and their overall placements/wins should be among the greatest on a historical scale relative to other players of the character. Some leniency is expected for the less represented/lower tiered characters, but it should be within reason.
*Players in these sections should have placed highly in several high-caliber tournaments with many especially noteworthy wins using the character in question, and their overall placements/wins should be among the greatest on a historical scale relative to other players of the character. Some leniency is expected for the less represented and lower tiered characters, but it should be within reason.
*Players in these sections should have national recognition for their usage of the character outside of [[sandbagging]] and/or must have made significant contributions to the character's meta.
*Players in these sections should have national recognition for their usage of the character outside of [[sandbagging]] and/or must have made significant contributions to the character's meta.
*Online results should naturally be given considerably less weight than offline results, though in absence of significant offline results for the character and/or when online play has made up the bulk of the character's competitive life, players with primarily online results shouldn't be dismissed in favor of players with vastly inferior offline results.
*Online results should naturally be given considerably less weight than offline results, though in absence of significant offline results for the character and/or when online play has made up the bulk of the character's competitive life, players with primarily online results shouldn't be dismissed in favor of players whose offline results are of a clearly inferior caliber.
*While more recent results are generally given greater weight in competitively active games due to the generally continually advancing metagame, editors should try to be aware of recency bias and avoid it within reason (e.g. a player shouldn't be automatically included in a character's section immediately after one big result, especially not at the expense of a more established player). Any player included in one of these sections should have already accomplished enough with the character that their inclusion would have considerable lasting power even if they never played the character in any tournament again.
*While more recent results are generally given greater weight in competitively active games due to the generally continually advancing metagame, editors should try to be aware of recency bias and avoid it within reason (e.g. a player shouldn't be automatically included in a character's MHSP section immediately after one big result, especially if it would come at the expense of removing a more established player). Any player included in one of these sections should have already accomplished enough with the character that their inclusion would have considerable lasting power even if they never played the character in any tournament again.
**On a related note, keep in mind that these sections ''are not a list of the character's current best players'', and any edits trying to treat them as such should be reverted.
**On a related note, keep in mind that these sections ''are not a list of the character's current best players'', and any edits trying to treat them as such should be reverted.
*Editors should be aware of top player bias, and not just automatically include established top players in the sections of lesser represented characters with which they got one good result with or occasionally play based on the player's name value alone.
*Editors should be aware of top player bias, and not automatically include established top players in the MHSP sections of lesser represented characters with which they got one good result with or occasionally play, just on the basis of the player's name value.
*The summaries should be well-written and actually contextualize to readers how the player is historically significant to the character's metagame, they should not just be a regurgitation of results and contextless wins that most readers will gloss over. These summaries should additionally be concise; anything more than a few lines should be trimmed down. Additionally, claiming a player to be the best in the world with a character should be avoided unless there's a strong consensus for it.
*The summaries should be well-written and actually contextualize to readers how the player is historically significant to the character's metagame, they should not just be a regurgitation of results and contextless wins that most readers will not understand the significance of. These summaries must be concise too; anything more than a few lines should be trimmed down. Additionally, claiming a player to be the best in the world with a character should be avoided unless there's a strong consensus for it.
*In the event where wiki users cannot come to a consensus on which player(s) to include and/or exclude in these sections, input should be sought from an outside authority, such as the relevant character's [[Smashcord]].
*In the event where wiki users cannot come to a consensus on which player(s) to include and/or exclude in these sections, input should be sought from an outside authority, such as the relevant character's [[Smashcord]].