Super Smash Bros. Melee in competitive play: Difference between revisions

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{{DISPLAYTITLE:''Super Smash Bros. Melee'' in competitive play}}
{{DISPLAYTITLE:''Super Smash Bros. Melee'' in competitive play}}
{{ArticleIcons|ssbm=y|competitive=y}}
{{ArticleIcons|ssbm=y|competitive=y}}
''[[Super Smash Bros. Melee]]'' has been played competitively since its inception in 2001 (although it started with relatively low popularity until 2003), and it continues to thrive in the competitive scene to this day. The scene has gone through several "eras" of smashers: the "Golden Age", the "era of The Five Gods", the "Platinum Age", the "Chaos Age", and the "Rise of Netplay".
''[[Super Smash Bros. Melee]]'' has been played competitively since its inception in 2001 (although it started with relatively low popularity until 2003), with the first ever ''Melee'' tournament being the Nintendo-sponsored {{Trn|Premium Fight}}, held months before the game's release. ''Melee'' continues to thrive in the competitive scene to this day. The scene has gone through several "eras" of smashers: the "Golden Age", the "era of The Five Gods", the "Platinum Age", the "Chaos Age", and the "Rise of Netplay".


==Early history (2001-2004)==
==Early history (2001-2004)==
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