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**Jigglypuff is the only first-party fighter with this attribute, as well as the only fighter with this attribute that debuted in the first game. | **Jigglypuff is the only first-party fighter with this attribute, as well as the only fighter with this attribute that debuted in the first game. | ||
*Jigglypuff, {{SSBU|Ike}}, {{SSBU|Ganondorf}}, {{SSBU|Yoshi}}, {{SSBU|Mr. Game & Watch}}, {{SSBU|Link}}, {{SSBU|Ness}}, {{SSBU|Lucas}}, and {{SSBU|King Dedede}} are the only characters in ''Ultimate'' who have kept the same falling speed for three games in a row. | *Jigglypuff, {{SSBU|Ike}}, {{SSBU|Ganondorf}}, {{SSBU|Yoshi}}, {{SSBU|Mr. Game & Watch}}, {{SSBU|Link}}, {{SSBU|Ness}}, {{SSBU|Lucas}}, and {{SSBU|King Dedede}} are the only characters in ''Ultimate'' who have kept the same falling speed for three games in a row. | ||
*Despite Jigglypuff fighting all 12 characters from the original ''Super Smash Bros'', [[Master Hand]] does not appear as its final boss. | *Despite Jigglypuff fighting all 12 characters from the original ''Super Smash Bros.'', [[Master Hand]] does not appear as its final boss. | ||
**Because of this, Jigglypuff is the only ''Pokémon'' fighter not to face Master Hand. | **Because of this, Jigglypuff is the only ''Pokémon'' fighter not to face Master Hand. | ||
*Excluding the Japanese version, Jigglypuff is the only vocal fighter who lacks any knockback voice clips. | *Excluding the Japanese version, Jigglypuff is the only vocal fighter who lacks any knockback voice clips. |