Sonic the Hedgehog: Difference between revisions

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==Trivia==
==Trivia==
*Sonic has made the most ''Super Smash Bros.'' appearances out of any third-party fighter that has been playable in the series, having appeared in all games since his debut in ''Super Smash Bros. Brawl''.
*Sonic has made the most ''Super Smash Bros.'' appearances out of any third-party fighter that has been playable in the series, having appeared in all games since his debut in ''Super Smash Bros. Brawl''.
*Sonic is the only third-party fighter to undergo a redesign between games. He uses a modified version of his model from ''Sonic and the Secret Rings'', with much more detailed textures that have the colored shading of Yuji Uekawa's artwork, in ''Brawl''. From ''SSB4'' onwards, his design is now his standard look as of ''Sonic Unleashed'' (previously used in pre-rendered cutscenes and promotional renders from other ''Sonic'' games), with his smirk looking closer to Yuji Uekawa's artwork. ''SSB for Wii U'' and ''Ultimate'' use a model that is partily newly modeled for ''Smash'', with some portions reused and modified from the models from both ''Brawl'' and the Sonic games as of ''Sonic Unleashed'', while ''SSB for 3DS'' reuses the ''Brawl'' model, but modified to look like the ''Wii U'' model. The ''3DS'' model oddly enough retains the Uekawa-esque shading of the ''Brawl'' model that is gone from the model in ''Wii U'' and ''Ultimate''.
*Sonic is the only third-party fighter to undergo a redesign between games. He uses a modified version of his model from ''Sonic and the Secret Rings'', with much more detailed textures that have the colored shading of Yuji Uekawa's artwork, in ''Brawl''. From ''SSB4'' onwards, his design is now his standard look as of ''Sonic Unleashed'' (previously used in pre-rendered cutscenes and promotional renders from other ''Sonic'' games), with his smirk looking closer to Yuji Uekawa's artwork. In terms of models, ''Wii U'' and ''Ultimate'' use a new model designed to fit the ''Brawl'' model's animation rig, while ''3DS'' reuses the ''Brawl'' model with some modifications to better resemble the ''Wii U'' model. The ''3DS'' model oddly enough retains the Uekawa-esque shading of the ''Brawl'' model that is gone from the model in ''Wii U'' and ''Ultimate''.
**Additionally, he is the only third-party fighter to have their voice actor changed between installments, switching from Jason Griffith to Roger Craig Smith in ''SSB4''. However a few of Griffith's voice clips, such as Sonic's snoring and water surfacing sound, are still used in ''SSB4'' and ''Super Smash Bros. Ultimate''.
**Additionally, he is the only third-party fighter to have their voice actor changed between installments, switching from Jason Griffith to Roger Craig Smith in ''SSB4''. However a few of Griffith's voice clips, such as Sonic's snoring and water surfacing sound, are still used in ''SSB4'' and ''Super Smash Bros. Ultimate''.
*Although he is unable to do so in his home series, Sonic [[swimming|can swim]] in the ''Super Smash Bros.'' series. However, to reflect his adverse mobility in water in his home series, his very frantic swimming style makes him among the slowest swimmers in the series. In ''Ultimate'', this trait is further accentuated, as Sonic receives damage while swimming.
*Although he is unable to do so in his home series, Sonic [[swimming|can swim]] in the ''Super Smash Bros.'' series. However, to reflect his adverse mobility in water in his home series, his very frantic swimming style makes him among the slowest swimmers in the series. In ''Ultimate'', this trait is further accentuated, as Sonic receives damage while swimming.
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